My first Dungeon of this event grouped me with a Healer that refused to actually do their job and subsequently got carried through vet COH2. That was mildly annoying. Your post just sounds like an affront to PuGs everywhere.
But you're talking about premades that know each other, so, whatever I guess.
Jolipinator wrote: »Of any event? I have only tested this with an Ebonheart Pact character, but Midyear Mayhem and Imperial City event tickets can be earned through passive playing.
During those events go to the Arena District in the Imperial City and accept the quest "The Lifeblood of an Empire". Stay up on the rally point and wait for other players to kill the enemies near the citizens you are asked to free. You will get credit without doing anything. Wait for enough citizens to be freed then return to the sewer and claim your tickets.
Colecovision wrote: »go to the island with the crab miniboss and kill him.
Colecovision wrote: »go to the island with the crab miniboss and kill him.
What is the purpose of this extra step? Just jump off the waterfall, climb up on crab island, and run across the bridge to Kra'gh's island. Clatterclaw won't follow you. And once you kill Ozozai, your friends can port in and do the same.... if they can't be bothered to just run from the entrance and help kill the goblin boss.
Agree, however doing nFG the normal way is easier just run an burn, then skip at waterfall is easier to set up.Colecovision wrote: »My first Dungeon of this event grouped me with a Healer that refused to actually do their job and subsequently got carried through vet COH2. That was mildly annoying. Your post just sounds like an affront to PuGs everywhere.
But you're talking about premades that know each other, so, whatever I guess.
Yeah, this post is not about pugs. I don't recommend the GF for this event. This is about decent players helping friends and guildmates get easy tickets in minutes. The game is broken in many ways and this is a workaround for the event.
https://youtu.be/0QewxUMhgbcLong. Not Volenfell or Tempest Island long, but still a big map with lots of doubling back.Grizzbeorn wrote: »
El_Borracho wrote: »If this thread makes the devs prevent the waterfall jump in FG1, I am going to be very, very angry.
Unless they do the whole 'force port back to last previous boss,' it will be a 15 second difference simply skipping the adds that will tether anyway. About the same amount of time you'd lose if someone can't quite stick the jump at the end.El_Borracho wrote: »If this thread makes the devs prevent the waterfall jump in FG1, I am going to be very, very angry.
It literally takes 2 minutes with a half decent team. I'm sure 1 min 30 and below is possible if the entire team specs for it (running speed gear). Honestly I'm tempted to give it a go. Anyone EU PC want to break some records?https://youtu.be/0QewxUMhgbc
Merlin13KAGL wrote: »Unless they do the whole 'force port back to last previous boss,' it will be a 15 second difference simply skipping the adds that will tether anyway. About the same amount of time you'd lose if someone can't quite stick the jump at the end.El_Borracho wrote: »If this thread makes the devs prevent the waterfall jump in FG1, I am going to be very, very angry.
El_Borracho wrote: »If this thread makes the devs prevent the waterfall jump in FG1, I am going to be very, very angry.
Colecovision wrote: »El_Borracho wrote: »If this thread makes the devs prevent the waterfall jump in FG1, I am going to be very, very angry.
Oh come on. ZoS definitely already knows and they know that we know. You remember all the craziness two years ago when they changed the random dungeon reward. They could have required GF for this event and didn't because the game is broken. There's no need to change dungeons, just fix GF and require it.
They knew poor Kra'gh was in for a million beatdowns when they put the loot on the dungeon boss.
Colecovision wrote: »They knew poor Kra'gh was in for a million beatdowns when they put the loot on the dungeon boss.
My first Dungeon of this event grouped me with a Healer that refused to actually do their job and subsequently got carried through vet COH2. That was mildly annoying. Your post just sounds like an affront to PuGs everywhere.
SydneyGrey wrote: »Not sure why people are obsessed with Fungal Grotto when Spindleclutch 1 is every bit as easy.