Let us have a kiosk in our homes to sell items to visitors. This would:
- Give people a reason to visit homes
- Enable all players to sell items easily without having to deal with the guild system
- Make houses more lively because people are more inclined to decorate and what not if there are regular visitors
- Facilitate door prizes and giveaways for visitors
madarame_77 wrote: »I think the author of the post didn't mean to replace the trader system, so all the above critics should read more carefully. I support the idea to make houses more mmo and not single-player in any way. This is one idea how to do it. So, I think it's nice if the devs would add that option.
madarame_77 wrote: »I think the author of the post didn't mean to replace the trader system, so all the above critics should read more carefully. I support the idea to make houses more mmo and not single-player in any way. This is one idea how to do it. So, I think it's nice if the devs would add that option.
I understood exactly what the opening post was saying. His title says "fix trading". His suggestion doesn't do that.
madarame_77 wrote: »I think the author of the post didn't mean to replace the trader system, so all the above critics should read more carefully. I support the idea to make houses more mmo and not single-player in any way. This is one idea how to do it. So, I think it's nice if the devs would add that option.
I understood exactly what the opening post was saying. His title says "fix trading". His suggestion doesn't do that.
I agree, how would it "fix" anything if every house will have so little to sell? Not worth all the loading screens to empty house traders to find that 1 house that sells clam gall (for example)
cyclonus11 wrote: »I wouldn't mind being able to put a vendor in your home as long as it isn't seen as a "replacement" to the guild trader system, but more as a décor thing - like having an actual bartender behind the bar that you could stock with drink that you craft and recipes that you find in the wild, but also give it the ability to buy stuff like a normal NPC vendor.
madarame_77 wrote: »I think the author of the post didn't mean to replace the trader system, so all the above critics should read more carefully. I support the idea to make houses more mmo and not single-player in any way. This is one idea how to do it. So, I think it's nice if the devs would add that option.
I understood exactly what the opening post was saying. His title says "fix trading". His suggestion doesn't do that.
I agree, how would it "fix" anything if every house will have so little to sell? Not worth all the loading screens to empty house traders to find that 1 house that sells clam gall (for example)
I have to disagree with this. I have visited MANY guild traders, the ones off the beaten path where I could browse their ENTIRE inventory (of about 70 items) on the main page. Meanwhile, I have a hard time with my inventory being full with things to sell and I have 5 guild traders meaning I have 150 items listed at any given time, double the amount of some guild traders and I spend a lot of time restocking.
I am not suggesting that the OP's idea would fix guild traders, but it is an interesting concept that would make houses more interactive at the very minimum, I just wanted to point out that I have (in inventory) 3 to 4x as much as some of the guild traders off the beaten path. If I had a personal "house" trade option, I would be listing more than some guilds do.
I would not even need to leave my 5 guild traders in order to list a couple hundred items.
FrancisCrawford wrote: »There would be no need to limit inventory to 30 items. In principle, there could be as many as at any guild trader. And a way of handling travel could be found.
The big problem is: How would one ADVERTISE one's store? Spamming zone chat??? I have trouble thinking of any good ideas that don't wind up looking a lot like a global auction house, only with more loading screens.