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How do you guys manage to break the game more every update?

eso_lags
eso_lags
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This is an honest question and I would really like to know if someone from zos would please enlighten me. How is it possible, when you have this performance road map and have apparently been working on fixing performance, to break the game so badly every update. Im so sick of posting details but basically more lag more bugs and now im constantly crashing, which is something that ive been lucky to avoid in the past when others have had that issue.

I would just honestly like to know how is anyone supposed to have faith that you can fix things when it literally never gets better, only worse. Every update i play for a bit, quit, and come back the next update hoping these performance fixes have made things even slightly better. And every time i come back i am met with something worse than last update.
  • zvavi
    zvavi
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    Solution, never come back after an update. Come a month before next update, it is usually when game works best.
  • Jaraal
    Jaraal
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    zvavi wrote: »
    Solution, never come back after an update. Come a month before next update, it is usually when game works best.

    But some stuff is broken with no fix upcoming.


    When I started playing, I had a stealthy Bosmer main who enjoyed solo healing in Cyrodiil and getting around quickly from fight to fight using Rapid Maneuver. But they took all of that away from him, for no good reason.

    Still broken to this day.
  • Shardaxx
    Shardaxx
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    It's true, when a content patch drops, a bunch of old bugs seem to come back, some new ones appear, and performance tanks. I don't understand it either. The Reach didn't really add any or much base game stuff, yet they managed to break cyro with people crashing and freezing left and right, and even broke sitting on chairs in houses! How??
    PS4 - Europe - Shardaxx - Wood Elf Nightblade - Aldmeri Dominion
  • Kurat
    Kurat
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    Each patch adds new content, features or changes to the game. It grows more complex with each patch. Lets not forget
    all the new items, furniture, clothes, armor sets, more effects, more calculations etc. This all impacts servers. Also the population has increased tremendously. Currently the game has more players than ever. The performance can only go one way if it continues like this. Why is everyone surprised?
  • Starlight_Whisper
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    Jaraal wrote: »
    zvavi wrote: »
    Solution, never come back after an update. Come a month before next update, it is usually when game works best.

    But some stuff is broken with no fix upcoming.


    When I started playing, I had a stealthy Bosmer main who enjoyed solo healing in Cyrodiil and getting around quickly from fight to fight using Rapid Maneuver. But they took all of that away from him, for no good reason.

    Still broken to this day.

    #Fix bosmer 2021
  • Sephyr
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    Jaraal wrote: »
    zvavi wrote: »
    Solution, never come back after an update. Come a month before next update, it is usually when game works best.

    But some stuff is broken with no fix upcoming.


    When I started playing, I had a stealthy Bosmer main who enjoyed solo healing in Cyrodiil and getting around quickly from fight to fight using Rapid Maneuver. But they took all of that away from him, for no good reason.

    Still broken to this day.

    This. Magicka Necro is also still broken because Stalking Blastbones still has no secondary effect due to the immediate leap toward the target once the skeleton's been summoned. Blastbones as an ability on both morphs has been an issue for now going on two years. Same with the tethers of the class. While, true, it's not 'unplayable' - I'd certainly love to have functionality again as I'm sure the Bosmer would too.
  • redspecter23
    redspecter23
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    Jaraal wrote: »
    zvavi wrote: »
    Solution, never come back after an update. Come a month before next update, it is usually when game works best.

    But some stuff is broken with no fix upcoming.


    When I started playing, I had a stealthy Bosmer main who enjoyed solo healing in Cyrodiil and getting around quickly from fight to fight using Rapid Maneuver. But they took all of that away from him, for no good reason.

    Still broken to this day.

    While it's true about all those things, none of them are broken. They are working exactly as ZOS wants them to, even if players don't agree with it.

    As for the increased amount of game crashes, I agree completely. It's not really excusable to leave them in place after an update for over a month.
  • rpa
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    To be fair, I have not experienced 9 min loading screens for a long time.
  • Narvuntien
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    Spaghetti code. The original game was super rushed so I reckon a lot of stuff was just bodged together just to get the game out without thinking about the long term health of the game. Also the original coders probably left.
  • ccfeeling
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    Kurat wrote: »
    Each patch adds new content, features or changes to the game. It grows more complex with each patch. Lets not forget
    all the new items, furniture, clothes, armor sets, more effects, more calculations etc. This all impacts servers. Also the population has increased tremendously. Currently the game has more players than ever. The performance can only go one way if it continues like this. Why is everyone surprised?

    But they take high revenue from all platform players , ZOS should have professional solution to deal with all issues .

    Microsoft will acquire ZeniMax Media for $7.5 billion in cash.
  • Jaraal
    Jaraal
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    Jaraal wrote: »
    zvavi wrote: »
    Solution, never come back after an update. Come a month before next update, it is usually when game works best.

    But some stuff is broken with no fix upcoming.


    When I started playing, I had a stealthy Bosmer main who enjoyed solo healing in Cyrodiil and getting around quickly from fight to fight using Rapid Maneuver. But they took all of that away from him, for no good reason.

    Still broken to this day.

    While it's true about all those things, none of them are broken. They are working exactly as ZOS wants them to, even if players don't agree with it.

    They all worked as ZOS wanted them to for years with no issues whatsoever. So did the code.


    Ask yourself...... what changed?

  • Sephyr
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    Jaraal wrote: »
    Jaraal wrote: »
    zvavi wrote: »
    Solution, never come back after an update. Come a month before next update, it is usually when game works best.

    But some stuff is broken with no fix upcoming.


    When I started playing, I had a stealthy Bosmer main who enjoyed solo healing in Cyrodiil and getting around quickly from fight to fight using Rapid Maneuver. But they took all of that away from him, for no good reason.

    Still broken to this day.

    While it's true about all those things, none of them are broken. They are working exactly as ZOS wants them to, even if players don't agree with it.

    They all worked as ZOS wanted them to for years with no issues whatsoever. So did the code.


    Ask yourself...... what changed?

    To be honest? A lot of the developer staff changed. When the old lineup left, so too did their good ideas and relatively moderate capability to keep things running efficiently. I unfortunately even miss Wrobel because of the game's current state.
  • Pauwer
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    Most stuff is coded in India nowdays and communication is sometimes hard. I manage a microsoft system at work that is programmed in India and it's really frustrating. Indeed come to think of it, whenever there is an update to the software, somerthing always breaks and it is something the update had nothing to do with. Then you start weeks long discussion with the indian consultants who for the first few weeks won't understand what the problem is. Then it takes few months to get it fixed. But the work is cheaper there although it costs us so much in lost working time at the customers end, because stuff does not work. Sounds familiar right :D
  • CMDR_Un1k0rn
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    Jaraal wrote: »
    Jaraal wrote: »
    zvavi wrote: »
    Solution, never come back after an update. Come a month before next update, it is usually when game works best.

    But some stuff is broken with no fix upcoming.


    When I started playing, I had a stealthy Bosmer main who enjoyed solo healing in Cyrodiil and getting around quickly from fight to fight using Rapid Maneuver. But they took all of that away from him, for no good reason.

    Still broken to this day.

    While it's true about all those things, none of them are broken. They are working exactly as ZOS wants them to, even if players don't agree with it.

    They all worked as ZOS wanted them to for years with no issues whatsoever. So did the code.


    Ask yourself...... what changed?

    It's a balancing issue, not a bug.

    It might be a bad change, but it is not "broken" in the sense that OP is talking about. Actually in that regard, Bosmer are working perfectly.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • zaria
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    Software development is an skill,
    Kurat wrote: »
    Each patch adds new content, features or changes to the game. It grows more complex with each patch. Lets not forget
    all the new items, furniture, clothes, armor sets, more effects, more calculations etc. This all impacts servers. Also the population has increased tremendously. Currently the game has more players than ever. The performance can only go one way if it continues like this. Why is everyone surprised?
    Think this patch managed to mess up way more than usual because of the performance improvements who just made the game very unstable, can not see any improvements, in anything its worse in addition to the game crashing.


    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Thoragaal
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    eso_lags wrote: »
    This is an honest question and I would really like to know if someone from zos would please enlighten me. How is it possible, when you have this performance road map and have apparently been working on fixing performance, to break the game so badly every update. Im so sick of posting details but basically more lag more bugs and now im constantly crashing, which is something that ive been lucky to avoid in the past when others have had that issue.

    I would just honestly like to know how is anyone supposed to have faith that you can fix things when it literally never gets better, only worse. Every update i play for a bit, quit, and come back the next update hoping these performance fixes have made things even slightly better. And every time i come back i am met with something worse than last update.

    I personally believe they have a faulty/unstable base code (the lines of code that was made in early stages, several years ago), but with everything they've put on top of it they'd have to completely rebuild the game from the ground up.
    I don't believe they can fix the issues but they're doing their best to keep it to a minimum. It's also something they wouldn't admit, because a lot of players would simultanously completely lose faith in the game.

    IIRC, Incapacitating Strike got it's stun back (from having a silencing effect) because it somehow interfered with the block changes ZOS made earlier this year. It really makes one wonder what other interferences there are that people (ZOS and players a like) aren't even aware of.
    The road to hell is paved with good intentions.
    "I've always wanted to kick a duck up the arse" -Karl Pilkington, on the question what he'd do if it was the last day on earth.
  • Umbro100
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    eso_lags wrote: »
    This is an honest question and I would really like to know if someone from zos would please enlighten me. How is it possible, when you have this performance road map and have apparently been working on fixing performance, to break the game so badly every update. Im so sick of posting details but basically more lag more bugs and now im constantly crashing, which is something that ive been lucky to avoid in the past when others have had that issue.

    I would just honestly like to know how is anyone supposed to have faith that you can fix things when it literally never gets better, only worse. Every update i play for a bit, quit, and come back the next update hoping these performance fixes have made things even slightly better. And every time i come back i am met with something worse than last update.

    How is this post not locked jet ??? All the post talking about crashes, asking for a fix are just closed by the mods, without even a comment. Just locked down. Awful disrespect of the player base. I came to a forum because we all dc/d in Wayrest II on the lich boss. all of us, pc eu. we tried again, another 2 dc/d again. we disbanded and now there is a penalty. And I was so angry and disappointed and wanted to write a post suggesting they lock down the dungeons that does not work, instead of the posts where people are talking about problems they have. But only this post is not locked jet so want to be fast about it :) FIX THE GAME !
  • Raideen
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    That is a good question that only ZOS can answer. My speculation is that it's more important for them to push out content they can charge for than fix content that is already paid for. If this were true, it would be a pretty crummy business practice, that most other industries are not afforded the luxury of.

    Also, in before...
  • BXR_Lonestar
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    I honestly think it is a combination of them being rushed to put out content and the fact that the game is getting so big that it may be overwhelming their engine and servers, and they likely need significant upgrades to both to make sure the game runs better (combined with re-optimization and substantial bug fixes).

    If the game was small and there wasn't much to do, I wouldn't say this, but the game is massive and there is so much to do that I really don't think they'd be hurt too much if they simply dedicated a few cycles to just improving the state of the game. If they need to upgrade servers and the engine, then they can do the necessary work to get that done. It wouldn't be a big deal if new content didn't come out for 6 months or so.
  • WoppaBoem
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    When taking a step back from the game all who loves games for how they work not lore sees this game is piece of ***. BG's is all that is playable anymore even there crashes are new this patch and when enemies roll dodge they don't roll just slide trough you screen being untargetable no animation nothing. It always gets worse game is crap so I unsubscribed.
    Xbox EU & NA - PVP Only
  • Vlad9425
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    Sephyr wrote: »
    Jaraal wrote: »
    Jaraal wrote: »
    zvavi wrote: »
    Solution, never come back after an update. Come a month before next update, it is usually when game works best.

    But some stuff is broken with no fix upcoming.


    When I started playing, I had a stealthy Bosmer main who enjoyed solo healing in Cyrodiil and getting around quickly from fight to fight using Rapid Maneuver. But they took all of that away from him, for no good reason.

    Still broken to this day.

    While it's true about all those things, none of them are broken. They are working exactly as ZOS wants them to, even if players don't agree with it.

    They all worked as ZOS wanted them to for years with no issues whatsoever. So did the code.


    Ask yourself...... what changed?

    To be honest? A lot of the developer staff changed. When the old lineup left, so too did their good ideas and relatively moderate capability to keep things running efficiently. I unfortunately even miss Wrobel because of the game's current state.

    I miss Wrobel because despite all the problems the game was actually enjoyable under his reign.
  • ZOS_ConnorG
    Greetings all,

    After review we have had to edit or remove several posts for rule violations, mainly Bashing. Ensure when engaging in a discussion that you keep said discussion civil, constructive, and within the rules. Non-Constructive posts and discussions do not help the situation and can get in the way of useful discussion.

    You are welcome to review the Community Rules here.
    Staff Post
  • Jaraal
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    Jaraal wrote: »
    Jaraal wrote: »
    zvavi wrote: »
    Solution, never come back after an update. Come a month before next update, it is usually when game works best.

    But some stuff is broken with no fix upcoming.


    When I started playing, I had a stealthy Bosmer main who enjoyed solo healing in Cyrodiil and getting around quickly from fight to fight using Rapid Maneuver. But they took all of that away from him, for no good reason.

    Still broken to this day.

    While it's true about all those things, none of them are broken. They are working exactly as ZOS wants them to, even if players don't agree with it.

    They all worked as ZOS wanted them to for years with no issues whatsoever. So did the code.


    Ask yourself...... what changed?

    It's a balancing issue, not a bug.

    Were Bosmer unbalanced for years with their lore correct stealth? Were solo healers overpowered in Cyrodiil? Was Rapid Maneuver so elite that it had to be taken away from people who aren't dedicated PvPers?

  • Yellow_Monolith
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    Vlad9425 wrote: »
    Sephyr wrote: »
    Jaraal wrote: »
    Jaraal wrote: »
    zvavi wrote: »
    Solution, never come back after an update. Come a month before next update, it is usually when game works best.

    But some stuff is broken with no fix upcoming.


    When I started playing, I had a stealthy Bosmer main who enjoyed solo healing in Cyrodiil and getting around quickly from fight to fight using Rapid Maneuver. But they took all of that away from him, for no good reason.

    Still broken to this day.

    While it's true about all those things, none of them are broken. They are working exactly as ZOS wants them to, even if players don't agree with it.

    They all worked as ZOS wanted them to for years with no issues whatsoever. So did the code.


    Ask yourself...... what changed?

    To be honest? A lot of the developer staff changed. When the old lineup left, so too did their good ideas and relatively moderate capability to keep things running efficiently. I unfortunately even miss Wrobel because of the game's current state.

    I miss Wrobel because despite all the problems the game was actually enjoyable under his reign.

    Not to mention Wrobel didn't homogenize all the skills and sets in the game making all classes feel unapologetically the same. The only difference is new sets coming out now are op just to sell dlc and have the same 2-4 bonus with the 5th piece being absurd i.e the Crimson set and as soon as the next dlc releases, just nerf the broken set out now to sell the next broken set. This isn't uniqueness, its P2W disguised as diversity.
  • Jierdanit
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    Kurat wrote: »
    Each patch adds new content, features or changes to the game. It grows more complex with each patch. Lets not forget
    all the new items, furniture, clothes, armor sets, more effects, more calculations etc. This all impacts servers. Also the population has increased tremendously. Currently the game has more players than ever. The performance can only go one way if it continues like this. Why is everyone surprised?

    There might be new players coming to the game atm, but it is not at the peak (in fact ESO has rather lost players since summer, at least on Steam). In Addition to that i would say that most of those new players do the casual content of the game and dont do endgame (neither PvE nor PvP endgame) and still the performance in Endgame is getting worse with every patch even though the playerbase for that content is considerably shrinking.

    Also i doubt that there really are a lot of people who are surprised that ZOS *** up at this point, most are just frustrated that it has been going downhill for years now.
    PC/EU, StamSorc Main
  • Jaraal
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    Jierdanit wrote: »
    (in fact ESO has rather lost players since summer, at least on Steam)

    Yeah a few came back for the free house event, but the decline continues.


    https://steamcharts.com/app/306130
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