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Why can WW feed on players in PVP but Vampires can't?

  • Sephyr
    Sephyr
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    Vevvev wrote: »
    Easy fix is ZOS giving us back the old feed synergy for use against players only. Instead of instantly killing them it'd stun them like it used to.

    And yes before Greymoor the free stun on feed also stunned the vampire doing the feeding since they couldn't move while it was active. It wouldn't magically upset the balancing of the universe as I used to feed on players in PVP all the time just for fun. 9 times out of 10 the other player would break free and I couldn't break free out of my animation. Was actually a little detrimental without a group to back me up lol.

    Yeah, it's why I got clobbered by werewolves last year (I think it was) when they started getting some of those hard nerfs reversed after the Wolfhunter overhaul back in 2018 I think. They could stack their fear from the transform with it and I was stuck that way until my inevitable demise. Even with a group? It was risky sometimes, but when the plan worked? It was so fun. I just really hate that this lack of identity killed something great.
    Edited by Sephyr on November 24, 2020 6:06PM
  • Guyle
    Guyle
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    Sephyr wrote: »


    Break free not working is it's own issue. I made a few more edits, but that's not the feeding mechanic's fault as it can also happen with Dizzying Swing, one of the destro abilities, as well as NB fear, Mesmerize with the current vampire, and even exhibited with the Werewolf fear on their transformation.

    Blatantly doubling down on misinformation and asserting your opinion formed on them is what I have a problem with because these things existed - you even fully admitted that you didn't in fact engage in the line - literally attempting to invalidate much of these experiences other and myself had for over half a decade.

    To say we can't have it back doesn't mean we can't fight for that to get removed as the feed LITERALLY does nothing aside from advancing your staging mechanic - which again is not being integral with the identity of Vampirism. You're not healed, you don't gain ult, you do a fancy kill cam reskinned from an ability that nobody asked for.

    You've also yet to prove how it'd bring down werewolf. Proof is needed on your end because based on my years of experience with both, you're making up more falsities without any substantial evidence to give your argument to stand on and your lack of experience just tells me that it's not worth further dialogue until you stop doubling down on falsities and misinformation while further projecting more. That's something that I won't encourage or engage with.

    Break free issue is relevant here because of the length of the animation. Yes, break free is an issue on those other abilities, but the vampire feeding mechanic is the only one that forces another player into an animation cycle, and some of those are very long, they have gotten even longer since Greymoor, and that compounds the issue in my eyes tenfold. This wouldn't exactly be game breaking of course, but is a meaningful argument against the feeding mechanics return. If we are struggling to break free from an instant effect, how much more difficult is it going to be when the ability is essentially a channel. I dunno, does the game even have a channeled stun?

    I am not doubling down on any misinformation or asserting my opinions as facts. I owned up to the fact that I was incorrect about the feeding being unbreakable, everything else is taken from direct experience. You guys seem to think that I need to have gone around and played a vampire for a long time for my opinions on combat mechanics relative to them to have value. The fact that I have been glitched into a wall before by a vamp feeding more than validates what I have had to say about it its bug potential. Thats legitimate negative consequences that your desire to have an rp ability back cannot refute.

    And I am not sure what you are asking for in regards to proof of bringing down ww. I am not saying you guys are going to be the death of ww's lol, I simply am saying that if you guys want your rp ability back, theres no reason to compare them to ww's or drag them through the dirt in the process, as the feeding of vamps and devour of ww's are so fundamentally different as to be a useless comparison. But yet thats the basic of this threads title, "ww's have this, why cant we?!?!?!" Perhaps dragging them down was too strong of a word, although, maybe not, we certainly don't need any more nerf threads on the forum, and threads that start out as innocent comparisons are often enough ninja nerf threads, to the point ppl call other ppl out about it being a ninja nerf thread. Regardless, I provide no proof of dragging them down, simply suggest you keep vamp issues to vamps and ww issues to werewolves.

    I do find it strikingly ironic that I am being taken to task on my lack of intimate understanding of how vampires work, and apparently am spreading misinformation, except as I pointed out and admitted I was incorrect about it being an unbreakable stun, despite everything else I said being factual, when the entire position of this thread is based on a falsity. The vampire feeding mechanic and the werewolf devour mechanic are fundamentally different enough that its like me saying why cant I do this on my DK, cuz Templars can do it. It's erroneous.

    Anywho this thread has kind of devolved into us back and forthing about the particulars, and you guys have clearly gotten more concerned with the semantics of the issue, than the original topic. Like I said, I am sorry if you guys lost something you like, but based on previously mentioned stuff, I highly doubt you are going to be getting the ability to feed on other players back. Anyways, I'm probably going to leave it at that, good luck with whatever this cause ends up being.
  • Vevvev
    Vevvev
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    Guyle wrote: »
    Sephyr wrote: »


    Break free not working is it's own issue. I made a few more edits, but that's not the feeding mechanic's fault as it can also happen with Dizzying Swing, one of the destro abilities, as well as NB fear, Mesmerize with the current vampire, and even exhibited with the Werewolf fear on their transformation.

    Blatantly doubling down on misinformation and asserting your opinion formed on them is what I have a problem with because these things existed - you even fully admitted that you didn't in fact engage in the line - literally attempting to invalidate much of these experiences other and myself had for over half a decade.

    To say we can't have it back doesn't mean we can't fight for that to get removed as the feed LITERALLY does nothing aside from advancing your staging mechanic - which again is not being integral with the identity of Vampirism. You're not healed, you don't gain ult, you do a fancy kill cam reskinned from an ability that nobody asked for.

    You've also yet to prove how it'd bring down werewolf. Proof is needed on your end because based on my years of experience with both, you're making up more falsities without any substantial evidence to give your argument to stand on and your lack of experience just tells me that it's not worth further dialogue until you stop doubling down on falsities and misinformation while further projecting more. That's something that I won't encourage or engage with.

    Break free issue is relevant here because of the length of the animation. Yes, break free is an issue on those other abilities, but the vampire feeding mechanic is the only one that forces another player into an animation cycle, and some of those are very long, they have gotten even longer since Greymoor, and that compounds the issue in my eyes tenfold.

    The old feeding animation is still in the game by the way. They just slightly changed it visually but it has the same duration. Also forgetting that it stunned the vampire to and they could not break free from it.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Guyle
    Guyle
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    Vevvev wrote: »
    Guyle wrote: »
    Sephyr wrote: »


    Break free not working is it's own issue. I made a few more edits, but that's not the feeding mechanic's fault as it can also happen with Dizzying Swing, one of the destro abilities, as well as NB fear, Mesmerize with the current vampire, and even exhibited with the Werewolf fear on their transformation.

    Blatantly doubling down on misinformation and asserting your opinion formed on them is what I have a problem with because these things existed - you even fully admitted that you didn't in fact engage in the line - literally attempting to invalidate much of these experiences other and myself had for over half a decade.

    To say we can't have it back doesn't mean we can't fight for that to get removed as the feed LITERALLY does nothing aside from advancing your staging mechanic - which again is not being integral with the identity of Vampirism. You're not healed, you don't gain ult, you do a fancy kill cam reskinned from an ability that nobody asked for.

    You've also yet to prove how it'd bring down werewolf. Proof is needed on your end because based on my years of experience with both, you're making up more falsities without any substantial evidence to give your argument to stand on and your lack of experience just tells me that it's not worth further dialogue until you stop doubling down on falsities and misinformation while further projecting more. That's something that I won't encourage or engage with.

    Break free issue is relevant here because of the length of the animation. Yes, break free is an issue on those other abilities, but the vampire feeding mechanic is the only one that forces another player into an animation cycle, and some of those are very long, they have gotten even longer since Greymoor, and that compounds the issue in my eyes tenfold.

    The old feeding animation is still in the game by the way. They just slightly changed it visually but it has the same duration. Also forgetting that it stunned the vampire to and they could not break free from it.

    And you dont see a problem with that? I would argue that if the vamp feeding mechanic puts you guys into an animation which the target can break free from but you cannot, is enough to shelve it till its fixed.
  • Vevvev
    Vevvev
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    Guyle wrote: »
    Vevvev wrote: »
    Guyle wrote: »
    Sephyr wrote: »


    Break free not working is it's own issue. I made a few more edits, but that's not the feeding mechanic's fault as it can also happen with Dizzying Swing, one of the destro abilities, as well as NB fear, Mesmerize with the current vampire, and even exhibited with the Werewolf fear on their transformation.

    Blatantly doubling down on misinformation and asserting your opinion formed on them is what I have a problem with because these things existed - you even fully admitted that you didn't in fact engage in the line - literally attempting to invalidate much of these experiences other and myself had for over half a decade.

    To say we can't have it back doesn't mean we can't fight for that to get removed as the feed LITERALLY does nothing aside from advancing your staging mechanic - which again is not being integral with the identity of Vampirism. You're not healed, you don't gain ult, you do a fancy kill cam reskinned from an ability that nobody asked for.

    You've also yet to prove how it'd bring down werewolf. Proof is needed on your end because based on my years of experience with both, you're making up more falsities without any substantial evidence to give your argument to stand on and your lack of experience just tells me that it's not worth further dialogue until you stop doubling down on falsities and misinformation while further projecting more. That's something that I won't encourage or engage with.

    Break free issue is relevant here because of the length of the animation. Yes, break free is an issue on those other abilities, but the vampire feeding mechanic is the only one that forces another player into an animation cycle, and some of those are very long, they have gotten even longer since Greymoor, and that compounds the issue in my eyes tenfold.

    The old feeding animation is still in the game by the way. They just slightly changed it visually but it has the same duration. Also forgetting that it stunned the vampire to and they could not break free from it.

    And you dont see a problem with that? I would argue that if the vamp feeding mechanic puts you guys into an animation which the target can break free from but you cannot, is enough to shelve it till its fixed.

    Not in my eyes. You remember all the complaining and vitriol going on the forums when the Vampires figured out feed worked in PVP???

    Has everyone already forgotten that they removed the stun from feeding because of the PVP shenanigans before they added it back when they realized it didn't benefit the vampire at all because of that bug?
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Sephyr
    Sephyr
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    Vevvev wrote: »
    Guyle wrote: »
    Sephyr wrote: »


    Break free not working is it's own issue. I made a few more edits, but that's not the feeding mechanic's fault as it can also happen with Dizzying Swing, one of the destro abilities, as well as NB fear, Mesmerize with the current vampire, and even exhibited with the Werewolf fear on their transformation.

    Blatantly doubling down on misinformation and asserting your opinion formed on them is what I have a problem with because these things existed - you even fully admitted that you didn't in fact engage in the line - literally attempting to invalidate much of these experiences other and myself had for over half a decade.

    To say we can't have it back doesn't mean we can't fight for that to get removed as the feed LITERALLY does nothing aside from advancing your staging mechanic - which again is not being integral with the identity of Vampirism. You're not healed, you don't gain ult, you do a fancy kill cam reskinned from an ability that nobody asked for.

    You've also yet to prove how it'd bring down werewolf. Proof is needed on your end because based on my years of experience with both, you're making up more falsities without any substantial evidence to give your argument to stand on and your lack of experience just tells me that it's not worth further dialogue until you stop doubling down on falsities and misinformation while further projecting more. That's something that I won't encourage or engage with.

    Break free issue is relevant here because of the length of the animation. Yes, break free is an issue on those other abilities, but the vampire feeding mechanic is the only one that forces another player into an animation cycle, and some of those are very long, they have gotten even longer since Greymoor, and that compounds the issue in my eyes tenfold.

    The old feeding animation is still in the game by the way. They just slightly changed it visually but it has the same duration. Also forgetting that it stunned the vampire to and they could not break free from it.

    It still stuns them (the vampire that is, but differently - unless you know how to cancel them because I'm wondering if I'm doing something wrong there). Every time I try to work on knocking out that huge bounty achievement, I can cancel about 30% of those kill cam screens and by that time a guard is already whopping on me and with how some of those cams are designed, I don't even realize it until I see their heavy attack go off sometimes. If the bounty is too high? They just one shot you, which is rough when trying to use that when you also don't have the Blade of Woe unlocked. All I know is that I incur a bounty. I've resorted into just mass-murdering denizens in Daggerfall and Wayrest since I'm more likely to get spotted there and know the guard patrols more there. Stage 4's pretty useful for that though.

    That's something they can fix too, though. Two birds, one stone. EZPZ. If the victim breaks the stun, then you stop feeding.

    Edit: And I don't think I was here on the forum to see that, but I do remember some weirdness with it at some point. If it's when I think it was, that's when we all started playing a different MMO thinking it was a bug and waited until it was fixed. That's what that was?
    Edited by Sephyr on November 24, 2020 6:33PM
  • Vevvev
    Vevvev
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    Sephyr wrote: »
    Vevvev wrote: »
    Guyle wrote: »
    Sephyr wrote: »


    Break free not working is it's own issue. I made a few more edits, but that's not the feeding mechanic's fault as it can also happen with Dizzying Swing, one of the destro abilities, as well as NB fear, Mesmerize with the current vampire, and even exhibited with the Werewolf fear on their transformation.

    Blatantly doubling down on misinformation and asserting your opinion formed on them is what I have a problem with because these things existed - you even fully admitted that you didn't in fact engage in the line - literally attempting to invalidate much of these experiences other and myself had for over half a decade.

    To say we can't have it back doesn't mean we can't fight for that to get removed as the feed LITERALLY does nothing aside from advancing your staging mechanic - which again is not being integral with the identity of Vampirism. You're not healed, you don't gain ult, you do a fancy kill cam reskinned from an ability that nobody asked for.

    You've also yet to prove how it'd bring down werewolf. Proof is needed on your end because based on my years of experience with both, you're making up more falsities without any substantial evidence to give your argument to stand on and your lack of experience just tells me that it's not worth further dialogue until you stop doubling down on falsities and misinformation while further projecting more. That's something that I won't encourage or engage with.

    Break free issue is relevant here because of the length of the animation. Yes, break free is an issue on those other abilities, but the vampire feeding mechanic is the only one that forces another player into an animation cycle, and some of those are very long, they have gotten even longer since Greymoor, and that compounds the issue in my eyes tenfold.

    The old feeding animation is still in the game by the way. They just slightly changed it visually but it has the same duration. Also forgetting that it stunned the vampire to and they could not break free from it.

    It still stuns them (the vampire that is, but differently - unless you know how to cancel them because I'm wondering if I'm doing something wrong there). Every time I try to work on knocking out that huge bounty achievement, I can cancel about 30% of those kill cam screens and by that time a guard is already whopping on me and with how some of those cams are designed, I don't even realize it until I see their heavy attack go off sometimes. If the bounty is too high? They just one shot you, which is rough when trying to use that when you also don't have the Blade of Woe unlocked. All I know is that I incur a bounty. I've resorted into just mass-murdering denizens in Daggerfall and Wayrest since I'm more likely to get spotted there and know the guard patrols more there. Stage 4's pretty useful for that though.

    That's something they can fix too, though. Two birds, one stone. EZPZ. If the victim breaks the stun, then you stop feeding.

    I'm talking the old lift them in the air and drain them thing. No matter what you couldn't cancel it, but the lift up and drain on the new feed can be cancelled because it's a reskinned Blade of Woe that could be cancelled after the damage tick that killed the target.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Sephyr
    Sephyr
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    ✭✭
    Vevvev wrote: »
    Sephyr wrote: »
    Vevvev wrote: »
    Guyle wrote: »
    Sephyr wrote: »


    Break free not working is it's own issue. I made a few more edits, but that's not the feeding mechanic's fault as it can also happen with Dizzying Swing, one of the destro abilities, as well as NB fear, Mesmerize with the current vampire, and even exhibited with the Werewolf fear on their transformation.

    Blatantly doubling down on misinformation and asserting your opinion formed on them is what I have a problem with because these things existed - you even fully admitted that you didn't in fact engage in the line - literally attempting to invalidate much of these experiences other and myself had for over half a decade.

    To say we can't have it back doesn't mean we can't fight for that to get removed as the feed LITERALLY does nothing aside from advancing your staging mechanic - which again is not being integral with the identity of Vampirism. You're not healed, you don't gain ult, you do a fancy kill cam reskinned from an ability that nobody asked for.

    You've also yet to prove how it'd bring down werewolf. Proof is needed on your end because based on my years of experience with both, you're making up more falsities without any substantial evidence to give your argument to stand on and your lack of experience just tells me that it's not worth further dialogue until you stop doubling down on falsities and misinformation while further projecting more. That's something that I won't encourage or engage with.

    Break free issue is relevant here because of the length of the animation. Yes, break free is an issue on those other abilities, but the vampire feeding mechanic is the only one that forces another player into an animation cycle, and some of those are very long, they have gotten even longer since Greymoor, and that compounds the issue in my eyes tenfold.

    The old feeding animation is still in the game by the way. They just slightly changed it visually but it has the same duration. Also forgetting that it stunned the vampire to and they could not break free from it.

    It still stuns them (the vampire that is, but differently - unless you know how to cancel them because I'm wondering if I'm doing something wrong there). Every time I try to work on knocking out that huge bounty achievement, I can cancel about 30% of those kill cam screens and by that time a guard is already whopping on me and with how some of those cams are designed, I don't even realize it until I see their heavy attack go off sometimes. If the bounty is too high? They just one shot you, which is rough when trying to use that when you also don't have the Blade of Woe unlocked. All I know is that I incur a bounty. I've resorted into just mass-murdering denizens in Daggerfall and Wayrest since I'm more likely to get spotted there and know the guard patrols more there. Stage 4's pretty useful for that though.

    That's something they can fix too, though. Two birds, one stone. EZPZ. If the victim breaks the stun, then you stop feeding.

    I'm talking the old lift them in the air and drain them thing. No matter what you couldn't cancel it, but the lift up and drain on the new feed can be cancelled because it's a reskinned Blade of Woe that could be cancelled after the damage tick that killed the target.

    That makes more sense then. I just know it's SERIOUSLY annoying to get out of that screen and then the guard is all "LMAO Y'ALL GUESS WHAT" and whaps me with their crossbow. I had ground out a 300k bounty one day and it was ruined by my last feed that got me to that because I was trying to vibe as a vamp at the same time as paying it off downstairs in the refuge. Uuuuuuuugh. So I have to wait for the damage tick then. Thanks for correcting that! I guess the mass-murder sprees are a bit more effective then instead of vamp-vibing, or trying to at least.
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