Easy fix is ZOS giving us back the old feed synergy for use against players only. Instead of instantly killing them it'd stun them like it used to.
And yes before Greymoor the free stun on feed also stunned the vampire doing the feeding since they couldn't move while it was active. It wouldn't magically upset the balancing of the universe as I used to feed on players in PVP all the time just for fun. 9 times out of 10 the other player would break free and I couldn't break free out of my animation. Was actually a little detrimental without a group to back me up lol.
Break free not working is it's own issue. I made a few more edits, but that's not the feeding mechanic's fault as it can also happen with Dizzying Swing, one of the destro abilities, as well as NB fear, Mesmerize with the current vampire, and even exhibited with the Werewolf fear on their transformation.
Blatantly doubling down on misinformation and asserting your opinion formed on them is what I have a problem with because these things existed - you even fully admitted that you didn't in fact engage in the line - literally attempting to invalidate much of these experiences other and myself had for over half a decade.
To say we can't have it back doesn't mean we can't fight for that to get removed as the feed LITERALLY does nothing aside from advancing your staging mechanic - which again is not being integral with the identity of Vampirism. You're not healed, you don't gain ult, you do a fancy kill cam reskinned from an ability that nobody asked for.
You've also yet to prove how it'd bring down werewolf. Proof is needed on your end because based on my years of experience with both, you're making up more falsities without any substantial evidence to give your argument to stand on and your lack of experience just tells me that it's not worth further dialogue until you stop doubling down on falsities and misinformation while further projecting more. That's something that I won't encourage or engage with.
Break free not working is it's own issue. I made a few more edits, but that's not the feeding mechanic's fault as it can also happen with Dizzying Swing, one of the destro abilities, as well as NB fear, Mesmerize with the current vampire, and even exhibited with the Werewolf fear on their transformation.
Blatantly doubling down on misinformation and asserting your opinion formed on them is what I have a problem with because these things existed - you even fully admitted that you didn't in fact engage in the line - literally attempting to invalidate much of these experiences other and myself had for over half a decade.
To say we can't have it back doesn't mean we can't fight for that to get removed as the feed LITERALLY does nothing aside from advancing your staging mechanic - which again is not being integral with the identity of Vampirism. You're not healed, you don't gain ult, you do a fancy kill cam reskinned from an ability that nobody asked for.
You've also yet to prove how it'd bring down werewolf. Proof is needed on your end because based on my years of experience with both, you're making up more falsities without any substantial evidence to give your argument to stand on and your lack of experience just tells me that it's not worth further dialogue until you stop doubling down on falsities and misinformation while further projecting more. That's something that I won't encourage or engage with.
Break free issue is relevant here because of the length of the animation. Yes, break free is an issue on those other abilities, but the vampire feeding mechanic is the only one that forces another player into an animation cycle, and some of those are very long, they have gotten even longer since Greymoor, and that compounds the issue in my eyes tenfold.
Break free not working is it's own issue. I made a few more edits, but that's not the feeding mechanic's fault as it can also happen with Dizzying Swing, one of the destro abilities, as well as NB fear, Mesmerize with the current vampire, and even exhibited with the Werewolf fear on their transformation.
Blatantly doubling down on misinformation and asserting your opinion formed on them is what I have a problem with because these things existed - you even fully admitted that you didn't in fact engage in the line - literally attempting to invalidate much of these experiences other and myself had for over half a decade.
To say we can't have it back doesn't mean we can't fight for that to get removed as the feed LITERALLY does nothing aside from advancing your staging mechanic - which again is not being integral with the identity of Vampirism. You're not healed, you don't gain ult, you do a fancy kill cam reskinned from an ability that nobody asked for.
You've also yet to prove how it'd bring down werewolf. Proof is needed on your end because based on my years of experience with both, you're making up more falsities without any substantial evidence to give your argument to stand on and your lack of experience just tells me that it's not worth further dialogue until you stop doubling down on falsities and misinformation while further projecting more. That's something that I won't encourage or engage with.
Break free issue is relevant here because of the length of the animation. Yes, break free is an issue on those other abilities, but the vampire feeding mechanic is the only one that forces another player into an animation cycle, and some of those are very long, they have gotten even longer since Greymoor, and that compounds the issue in my eyes tenfold.
The old feeding animation is still in the game by the way. They just slightly changed it visually but it has the same duration. Also forgetting that it stunned the vampire to and they could not break free from it.
Break free not working is it's own issue. I made a few more edits, but that's not the feeding mechanic's fault as it can also happen with Dizzying Swing, one of the destro abilities, as well as NB fear, Mesmerize with the current vampire, and even exhibited with the Werewolf fear on their transformation.
Blatantly doubling down on misinformation and asserting your opinion formed on them is what I have a problem with because these things existed - you even fully admitted that you didn't in fact engage in the line - literally attempting to invalidate much of these experiences other and myself had for over half a decade.
To say we can't have it back doesn't mean we can't fight for that to get removed as the feed LITERALLY does nothing aside from advancing your staging mechanic - which again is not being integral with the identity of Vampirism. You're not healed, you don't gain ult, you do a fancy kill cam reskinned from an ability that nobody asked for.
You've also yet to prove how it'd bring down werewolf. Proof is needed on your end because based on my years of experience with both, you're making up more falsities without any substantial evidence to give your argument to stand on and your lack of experience just tells me that it's not worth further dialogue until you stop doubling down on falsities and misinformation while further projecting more. That's something that I won't encourage or engage with.
Break free issue is relevant here because of the length of the animation. Yes, break free is an issue on those other abilities, but the vampire feeding mechanic is the only one that forces another player into an animation cycle, and some of those are very long, they have gotten even longer since Greymoor, and that compounds the issue in my eyes tenfold.
The old feeding animation is still in the game by the way. They just slightly changed it visually but it has the same duration. Also forgetting that it stunned the vampire to and they could not break free from it.
And you dont see a problem with that? I would argue that if the vamp feeding mechanic puts you guys into an animation which the target can break free from but you cannot, is enough to shelve it till its fixed.
Break free not working is it's own issue. I made a few more edits, but that's not the feeding mechanic's fault as it can also happen with Dizzying Swing, one of the destro abilities, as well as NB fear, Mesmerize with the current vampire, and even exhibited with the Werewolf fear on their transformation.
Blatantly doubling down on misinformation and asserting your opinion formed on them is what I have a problem with because these things existed - you even fully admitted that you didn't in fact engage in the line - literally attempting to invalidate much of these experiences other and myself had for over half a decade.
To say we can't have it back doesn't mean we can't fight for that to get removed as the feed LITERALLY does nothing aside from advancing your staging mechanic - which again is not being integral with the identity of Vampirism. You're not healed, you don't gain ult, you do a fancy kill cam reskinned from an ability that nobody asked for.
You've also yet to prove how it'd bring down werewolf. Proof is needed on your end because based on my years of experience with both, you're making up more falsities without any substantial evidence to give your argument to stand on and your lack of experience just tells me that it's not worth further dialogue until you stop doubling down on falsities and misinformation while further projecting more. That's something that I won't encourage or engage with.
Break free issue is relevant here because of the length of the animation. Yes, break free is an issue on those other abilities, but the vampire feeding mechanic is the only one that forces another player into an animation cycle, and some of those are very long, they have gotten even longer since Greymoor, and that compounds the issue in my eyes tenfold.
The old feeding animation is still in the game by the way. They just slightly changed it visually but it has the same duration. Also forgetting that it stunned the vampire to and they could not break free from it.
Break free not working is it's own issue. I made a few more edits, but that's not the feeding mechanic's fault as it can also happen with Dizzying Swing, one of the destro abilities, as well as NB fear, Mesmerize with the current vampire, and even exhibited with the Werewolf fear on their transformation.
Blatantly doubling down on misinformation and asserting your opinion formed on them is what I have a problem with because these things existed - you even fully admitted that you didn't in fact engage in the line - literally attempting to invalidate much of these experiences other and myself had for over half a decade.
To say we can't have it back doesn't mean we can't fight for that to get removed as the feed LITERALLY does nothing aside from advancing your staging mechanic - which again is not being integral with the identity of Vampirism. You're not healed, you don't gain ult, you do a fancy kill cam reskinned from an ability that nobody asked for.
You've also yet to prove how it'd bring down werewolf. Proof is needed on your end because based on my years of experience with both, you're making up more falsities without any substantial evidence to give your argument to stand on and your lack of experience just tells me that it's not worth further dialogue until you stop doubling down on falsities and misinformation while further projecting more. That's something that I won't encourage or engage with.
Break free issue is relevant here because of the length of the animation. Yes, break free is an issue on those other abilities, but the vampire feeding mechanic is the only one that forces another player into an animation cycle, and some of those are very long, they have gotten even longer since Greymoor, and that compounds the issue in my eyes tenfold.
The old feeding animation is still in the game by the way. They just slightly changed it visually but it has the same duration. Also forgetting that it stunned the vampire to and they could not break free from it.
It still stuns them (the vampire that is, but differently - unless you know how to cancel them because I'm wondering if I'm doing something wrong there). Every time I try to work on knocking out that huge bounty achievement, I can cancel about 30% of those kill cam screens and by that time a guard is already whopping on me and with how some of those cams are designed, I don't even realize it until I see their heavy attack go off sometimes. If the bounty is too high? They just one shot you, which is rough when trying to use that when you also don't have the Blade of Woe unlocked. All I know is that I incur a bounty. I've resorted into just mass-murdering denizens in Daggerfall and Wayrest since I'm more likely to get spotted there and know the guard patrols more there. Stage 4's pretty useful for that though.
That's something they can fix too, though. Two birds, one stone. EZPZ. If the victim breaks the stun, then you stop feeding.
Break free not working is it's own issue. I made a few more edits, but that's not the feeding mechanic's fault as it can also happen with Dizzying Swing, one of the destro abilities, as well as NB fear, Mesmerize with the current vampire, and even exhibited with the Werewolf fear on their transformation.
Blatantly doubling down on misinformation and asserting your opinion formed on them is what I have a problem with because these things existed - you even fully admitted that you didn't in fact engage in the line - literally attempting to invalidate much of these experiences other and myself had for over half a decade.
To say we can't have it back doesn't mean we can't fight for that to get removed as the feed LITERALLY does nothing aside from advancing your staging mechanic - which again is not being integral with the identity of Vampirism. You're not healed, you don't gain ult, you do a fancy kill cam reskinned from an ability that nobody asked for.
You've also yet to prove how it'd bring down werewolf. Proof is needed on your end because based on my years of experience with both, you're making up more falsities without any substantial evidence to give your argument to stand on and your lack of experience just tells me that it's not worth further dialogue until you stop doubling down on falsities and misinformation while further projecting more. That's something that I won't encourage or engage with.
Break free issue is relevant here because of the length of the animation. Yes, break free is an issue on those other abilities, but the vampire feeding mechanic is the only one that forces another player into an animation cycle, and some of those are very long, they have gotten even longer since Greymoor, and that compounds the issue in my eyes tenfold.
The old feeding animation is still in the game by the way. They just slightly changed it visually but it has the same duration. Also forgetting that it stunned the vampire to and they could not break free from it.
It still stuns them (the vampire that is, but differently - unless you know how to cancel them because I'm wondering if I'm doing something wrong there). Every time I try to work on knocking out that huge bounty achievement, I can cancel about 30% of those kill cam screens and by that time a guard is already whopping on me and with how some of those cams are designed, I don't even realize it until I see their heavy attack go off sometimes. If the bounty is too high? They just one shot you, which is rough when trying to use that when you also don't have the Blade of Woe unlocked. All I know is that I incur a bounty. I've resorted into just mass-murdering denizens in Daggerfall and Wayrest since I'm more likely to get spotted there and know the guard patrols more there. Stage 4's pretty useful for that though.
That's something they can fix too, though. Two birds, one stone. EZPZ. If the victim breaks the stun, then you stop feeding.
I'm talking the old lift them in the air and drain them thing. No matter what you couldn't cancel it, but the lift up and drain on the new feed can be cancelled because it's a reskinned Blade of Woe that could be cancelled after the damage tick that killed the target.