While I agree it would nice nice to have "perfect" versions of these items as you suggested, I think part of the reason they are created broken and bent is to make the environments feel older, lived in, used. Too much pristine stuff makes worlds look
and feel stale, fake, less immersive.
The screenshots below show how I have used some of these items. If perfect versions only existed, I don't think the "feeling" would be the same.
StabbityDoom wrote: »That's fine for one-offs, like you've done there.Which is why
But many people want to use this stuff as affordable structural items. Imagine the pattern issues with the brass plate, y'know? I tried to use the grating as a path once, wooo boy.
StabbityDoom wrote: »That's fine for one-offs, like you've done there.Which is why
But many people want to use this stuff as affordable structural items. Imagine the pattern issues with the brass plate, y'know? I tried to use the grating as a path once, wooo boy.
I conceded to the fact that folks want "perfect" versions.
You asked why ZOS does what they do, I explained to you why they do what they do.
I am not sure why you are arguing.
StabbityDoom wrote: »StabbityDoom wrote: »That's fine for one-offs, like you've done there.Which is why
But many people want to use this stuff as affordable structural items. Imagine the pattern issues with the brass plate, y'know? I tried to use the grating as a path once, wooo boy.
I conceded to the fact that folks want "perfect" versions.
You asked why ZOS does what they do, I explained to you why they do what they do.
I am not sure why you are arguing.
Wasn't arguing. I was explaining what I meant in a bit more detail.