Your alts can never truly replicate what your main has done and been through. And sometimes I do regret my class decision.
Btw people will always play meta classes, token or not. If anything it would let the devs see which classes need changes.
Your alts can never truly replicate what your main has done and been through. And sometimes I do regret my class decision.
Btw people will always play meta classes, token or not. If anything it would let the devs see which classes need changes.
they absolutely can. in fact i dont even have a main. need to tank? got a sorc and a dk. need magdps? i have literally every cclass lvld for mag and another one lvld for stam. play whatever i feel like.
i will say i wish eso and other mmos had the only redeeming quality of ffxiv, it's class system. one character able to be every class.
xI_The_Owl_Ix wrote: »An account-wide achievement design is probably much more likely than a class change token. The reason is revenue.
Zos makes good revenue off many of the alt characters we roll. Many players buy special mounts, costumes, pets, and even homes for their alts. All of that is cold hard cash for Zos. Then there are the riding lessons, unlocking skill lines, and unlocking the sky shards, which all bring in even more significant revenue for Zos.
Look at the cost of just some of that, and it is easy to see such a token could easily be priced as the most expensive item in the crown store. As such, we would see the biggest cries of fowl every time Zos makes even the smallest adjustment to a class.
Oh, that brings up a second point, which is probably the smartest reason Zos would not offer a class change token.
Again, you can already skip redoing all these things with race and alliance change. How would a class change be different to those tokens?
xI_The_Owl_Ix wrote: »An account-wide achievement design is probably much more likely than a class change token. The reason is revenue.
Zos makes good revenue off many of the alt characters we roll. Many players buy special mounts, costumes, pets, and even homes for their alts. All of that is cold hard cash for Zos. Then there are the riding lessons, unlocking skill lines, and unlocking the sky shards, which all bring in even more significant revenue for Zos.
Look at the cost of just some of that, and it is easy to see such a token could easily be priced as the most expensive item in the crown store. As such, we would see the biggest cries of fowl every time Zos makes even the smallest adjustment to a class.
Oh, that brings up a second point, which is probably the smartest reason Zos would not offer a class change token.
Again, you can already skip redoing all these things with race and alliance change. How would a class change be different to those tokens?
I am just bringing up an obvious aspect of the business side of things. In the end, I do not really care. I do not care if Zos sells class change nor do I care if Zos never sells such an option. Interesting how you ignore the actual points made in what you quoted.
I will say that if you really want to play a different class than what you have now it would probably be significantly faster to roll that new character.
xI_The_Owl_Ix wrote: »While a class change would be a welcomed change Im not "waiting on it". I have ESO currently uninstalled and the game has several other issues, however a class change would definitly make me reinstall and check it out.
Taleof2Cities wrote: »xI_The_Owl_Ix wrote: »While a class change would be a welcomed change Im not "waiting on it". I have ESO currently uninstalled and the game has several other issues, however a class change would definitly make me reinstall and check it out.
All the reasons you quit the game would suddenly be erased by class change tokens?
Really??
A bit far-fetched if you ask me ...
I would much rather prefer they made everything account bound,
Merlin13KAGL wrote: »Class change is still not necessary. ZoS just needs to implement an Account Wide achievement summary, and your woes are fixed.
18 character slots provide room for pretty much every dedicated combination anyone could ask for. You only have to forfeit one, dual role, or respec if you want all four combo's. (Tank, Mag Heal/DPS, Stam Heal/DPS, PvP)
It baffles me someone wants the continuity of their character's achievements, while completely changing their character in the process.
Add an Account wide summary, with combined/max achievement point score, and you can pursue any achievement on any character you wish. Add a checkbox to show combined/separated by character, and it covers all the things above.