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Set collection mechanic

Dzadzey
Dzadzey
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The "sticker-book" is a good idea. But tying recreation of sets to the possession of transmute crystals is another flawed mechanic. Having played ESO for more than 3 years, I have some 160 transmute crystals. With transmute geodes now only available as drops in group dungeons and pledges, i will be limited in my ability to obtain transmute crystals. This because My time to participate in group events is quite limited. This mechanic, as so many others in the game, ignore the solo player in favor in favor of those who play in groups. And this mechanic for obtaining transmute crystals once again highlights one of my chief complaints about the game. There should be NO content/armor/weapons/sets/mats/items that are not accessible to the solo player. Keep your cyrodiil playground for the PvP'ers, but give solo players the same access to items that group players have.
  • freespirit
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    Firstly it is now easier to get transmute stones via PVE than it ever has been.......

    Secondly....... MMO ..... clue is in the name ESO is not a single player game :(
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • Iccotak
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    Dzadzey wrote: »
    Keep your cyrodiil playground for the PvP'ers, but give solo players the same access to items that group players have.

    Then what would the point be of playing group content?
  • SirAndy
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    freespirit wrote: »
    Firstly it is now easier to get transmute stones via PVE than it ever has been.......
    Secondly....... MMO ..... clue is in the name ESO is not a single player game :(

    For someone named "free spirit" you seem to be rather narrow minded.
    TES has a huge following and a large portion of the current player base for ESO comes from that line of single player games. If you removed all solo players from this game, Tamriel would be a ghost town continent.

    Getting crystals from solo content is just as painful now as it was before the latest update.
    shades.gif
    Edited by SirAndy on November 14, 2020 5:33AM
  • Ascarl
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    SirAndy wrote: »
    freespirit wrote: »
    Firstly it is now easier to get transmute stones via PVE than it ever has been.......
    Secondly....... MMO ..... clue is in the name ESO is not a single player game :(

    For someone named "free spirit" you seem to be rather narrow minded.
    TES has a huge following and a large portion of the current player base for ESO comes from that line of single player games. If you removed all solo players from this game, Tamriel would be a ghost town continent.

    Getting crystals from solo content is just as painful now as it was before the latest update.
    shades.gif

    While I agree with you on the first part of your post, getting crystals solo is quite easy as it ever used to be. Go to Cyrodil, buy some siege and wood and you will get the necessary AP for the 50 crystal reward in less than an hour (especially durinhüg the weekend).
  • Bucky_13
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    While I admittedly to a ton of PvP, it is by far the easiest way to gather crystals. First, buy wood and stone repair kits, make sure the campaign you enter is set as your home campaign, and is one of the 30 day ones. Also expect to die a lot, it's a game so it's no big deal really.

    A nightblade with sneak gear will make things easier, but you can play any class really. I have a few low lvl chars that are awful for pvp, but they still work. You could group up, but it isn't really necessary, I usually go solo or duo there.

    Now, look for the big battles, if you're defending a keep, repair something, if you're attacking, just be there. Same applies to resources. Once you have 25k ap and have reached the first reward tier, go with the next character. Each char will 50 crystals when the campaign ends. Any character over lvl will work.

    And while you're there, try and enjoy the view, it's a really cool zone even if you ignore the pvp part, way different than the rest of the game. If you haven't already, go for the skyshards that are nearby.
  • Dzadzey
    Dzadzey
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    I simply don't do PvP. I deal with enough crap in RL that dealing with it in a PvP sandbox is not something I care to do. As for group content...Again, RL simply doesn't give me the time needed to play group content. By all means, play group content if you wish, but solo players should not be denied access to the perks and items enjoyed by those who DO have the time and desire to engage in group play.
  • jaws343
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    Dzadzey wrote: »
    I simply don't do PvP. I deal with enough crap in RL that dealing with it in a PvP sandbox is not something I care to do. As for group content...Again, RL simply doesn't give me the time needed to play group content. By all means, play group content if you wish, but solo players should not be denied access to the perks and items enjoyed by those who DO have the time and desire to engage in group play.

    If you don't even have the time to commit to actually earn the easy transmute crystals, do you really even have the time to care about the sticker book and set creation? Like, the amount of time to farm the sets to recreate them, why would you even spend your apparently limited time doing that when you could just farm the sets you want and use them without deconstructing them.
  • zaria
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    How to get crystals as solo player: magic build. learn to use an resto staff, queue as healer.
    Do mostly do damage, heal if needed buff if an higher dps group.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • barney2525
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    Ascarl wrote: »
    SirAndy wrote: »
    freespirit wrote: »
    Firstly it is now easier to get transmute stones via PVE than it ever has been.......
    Secondly....... MMO ..... clue is in the name ESO is not a single player game :(

    For someone named "free spirit" you seem to be rather narrow minded.
    TES has a huge following and a large portion of the current player base for ESO comes from that line of single player games. If you removed all solo players from this game, Tamriel would be a ghost town continent.

    Getting crystals from solo content is just as painful now as it was before the latest update.
    shades.gif

    While I agree with you on the first part of your post, getting crystals solo is quite easy as it ever used to be. Go to Cyrodil, buy some siege and wood and you will get the necessary AP for the 50 crystal reward in less than an hour (especially durinhüg the weekend).

    For us non Pvper, please elaborate
    How does buying these things (which I have stashed away for literally years) get us AP?
    Can you use AP to buy crystals? I have 900k stashed in the bank (over the years I have made one or two or a hundred extra characters and always do the tutorial at level 10)

    Thank you for your information

    :#
    Edited by barney2525 on November 18, 2020 10:41PM
  • Athan1
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    There is no point in getting high-end sets if you are only doing solo, since solo PVE is super easy and can essentially be cleared naked (unless you're talking about arenas or solo world bosses). You farm gear to be more competitive in group play.

    Also you now can get like 20 transmute crystals a day per char just by doing pledges and random dungeons.
    Edited by Athan1 on November 19, 2020 4:14AM
    Athan Atticus Imperial Templar of Shezarr
  • finger88
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    Bucky_13 wrote: »
    While I admittedly to a ton of PvP, it is by far the easiest way to gather crystals. First, buy wood and stone repair kits, make sure the campaign you enter is set as your home campaign, and is one of the 30 day ones. Also expect to die a lot, it's a game so it's no big deal really.

    A nightblade with sneak gear will make things easier, but you can play any class really. I have a few low lvl chars that are awful for pvp, but they still work. You could group up, but it isn't really necessary, I usually go solo or duo there.

    Now, look for the big battles, if you're defending a keep, repair something, if you're attacking, just be there. Same applies to resources. Once you have 25k ap and have reached the first reward tier, go with the next character. Each char will 50 crystals when the campaign ends. Any character over lvl will work.

    And while you're there, try and enjoy the view, it's a really cool zone even if you ignore the pvp part, way different than the rest of the game. If you haven't already, go for the skyshards that are nearby.

    Bucky 13 laid it all out
    just buy repair kits with your ap and repair keeps that get damaged
  • Milli_Rabbit
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    With this update, it is SUPER easy to get transmute crystals, even as a solo player. All you have to do is get several characters to at least level 10. Then do your daily random dungeon with them as a healer healing your team early on. As your CP gets higher and you do a ton of damage, you can queue as a healer with mostly dps and one or two heals. Random normal dungeons are super easy. For EVERY character that does their daily random dungeon, you get 10 transmute crystals. If you have 10 characters, that's 100 crystals in a day. This can be done 'solo' with the other three players tagging along making it easier. This is the best way to get transmutes as a solo player. The secondary benefit is doing random dungeons will also fill your sticker book with the drops you get.
  • Taleof2Cities
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    Dzadzey wrote: »
    I simply don't do PvP. I deal with enough crap in RL that dealing with it in a PvP sandbox is not something I care to do. As for group content...Again, RL simply doesn't give me the time needed to play group content. By all means, play group content if you wish, but solo players should not be denied access to the perks and items enjoyed by those who DO have the time and desire to engage in group play.

    Players choosing not to participate in group or PvP content (the hallmarks of an MMO genre) isn't anyone else's problem ... especially not ZOS's.

    Edited by Taleof2Cities on November 18, 2020 10:59PM
  • finger88
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    With this update, it is SUPER easy to get transmute crystals, even as a solo player. All you have to do is get several characters to at least level 10. Then do your daily random dungeon with them as a healer healing your team early on. As your CP gets higher and you do a ton of damage, you can queue as a healer with mostly dps and one or two heals. Random normal dungeons are super easy. For EVERY character that does their daily random dungeon, you get 10 transmute crystals. If you have 10 characters, that's 100 crystals in a day. This can be done 'solo' with the other three players tagging along making it easier. This is the best way to get transmutes as a solo player. The secondary benefit is doing random dungeons will also fill your sticker book with the drops you get.

    This was working out great for me till i hit the DLC,s ..lol
  • Artanisul
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    Bingo!
    On the DLC dungeons, as soon as one of the far too many selfish players that just click random stuff or light attack their way through join up, my teams go to crap. People drop....time ticks by....

    I just dont have the time to set up a social network here and I would just like a reliable way to get crystals to finish out my characters....
  • Xuhora
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    to be honest here, giving the soloplayers a way to obtain transmute christals would not hurt anybody. they would be happy and we would have yet another sourec of crystals.
    maybe give the first dolmen of the day 5? maybe give the first daily of the day 5? i really dont know which other solocontent there is, because i play in groups. so feel free to elaborate which way you suggest for solos to obtain crystals.

    But


    giving all gear out for everybody outthere even to the "my char is a harvester, i only pick flowers" guy (bless him, nothing against this playstyle) is a big nono in my books. you want gear, fullfill the requirements for said gear. simple and easy
  • bmnoble
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    Home a campaign in Cyrodiil, buy some wall and door repair kits, go to keeps on the front line, repair the keep walls/doors while the keep is under attack, if your side wins you cash in on the defense tick giving you a large amount of AP, your side loses you let the attackers kill you and you port to another keep and do the same until you get enough successful defense ticks to meet reward tier 1.

    If the campaign is especially active you can get a character done in 15 mins - 30 mins, confirm you got reward tier 1 then leave Cyrodiil, do that one a day on each of your characters, end of the month you have enough transmute stones for as many pieces as you have characters.

    PVP players might say I am leeching and I am but I still make a point of repairing any breaches to the walls or gates before I move onto the next keep, that is the most you will get out of my more useless characters.

    I don't even fight anybody, I take most of my useless writ crafting characters there and do this and have enough crystals for what I want, your not going to get an easier way than that.

    If your complaining about the time it takes to earn the crystals to use in the sticker book, your likely not going to have the time to farm the sets in the first place.

    If your playing solo you can make do just fine with crafted sets or overland sets bought on guild stores and monster sets bought on the golden vendor.
  • hafgood
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    I am trying to work out the basis of the complaint? So you want access to transmute crystals, which you have, but you don't like the way the access is granted because you only play solo and don't have time for group content?

    If that's the case then why are you worrying? If you don't do group content you arr not getting the dungeon or trial sets or those from most of the arenas and therefore have little need for crystals in the first place surely?

    You can farm all the gear you need from overland and the two arenas you can do amd therefore have no real need for the transmute crystals you say you can't get.
  • cnyanes
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    I play solo 99% of the time and queue for dungeons in the meantime, just for the sake of it. Was able to farm tons of crystals before the game started crashing like crazy and I decided to abandon dungeons for a time.

    Plus... no time to play daily dungeons?? What, then you play just 10 minutes per day? Cause, you know... there are certain dungeons that can be completed in like 20 minutes tops.

    Also... how else did you get the dungeon sets BEFORE if you had no time to play them?
    Edited by cnyanes on November 19, 2020 1:04PM
    PC NA @cnyanes
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  • AlnilamE
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    OK, so what solo content do you want to get transmute crystals from? The Arenas? World Bosses? World Boss quests? Just random delve bosses?

    And as others pointed out, if you are not doing any group content, all your gear is either crafted or BoE, which you can either farm until you get it in the trait you want, or buy from other players.
    barney2525 wrote: »
    Ascarl wrote: »
    SirAndy wrote: »
    freespirit wrote: »
    Firstly it is now easier to get transmute stones via PVE than it ever has been.......
    Secondly....... MMO ..... clue is in the name ESO is not a single player game :(

    For someone named "free spirit" you seem to be rather narrow minded.
    TES has a huge following and a large portion of the current player base for ESO comes from that line of single player games. If you removed all solo players from this game, Tamriel would be a ghost town continent.

    Getting crystals from solo content is just as painful now as it was before the latest update.
    shades.gif

    While I agree with you on the first part of your post, getting crystals solo is quite easy as it ever used to be. Go to Cyrodil, buy some siege and wood and you will get the necessary AP for the 50 crystal reward in less than an hour (especially durinhüg the weekend).

    For us non Pvper, please elaborate
    How does buying these things (which I have stashed away for literally years) get us AP?
    Can you use AP to buy crystals? I have 900k stashed in the bank (over the years I have made one or two or a hundred extra characters and always do the tutorial at level 10)

    Thank you for your information

    :#

    Repairing walls and doors give you AP. You can either repair right after a keep was successfully taken/defended, or once the lumber mill/mine have been taken back, which upgrades the walls but doesn't increase their current health.

    Each keep has a number of wall sections that can be repaired, along with both Inner Postern Walls and the inner and outer doors.

    You can travel to different keeps your alliance owns and check the state of the walls and repair what you can.

    There are different repair kits for doors and walls. They can be bought with gold or with AP.

    If you are wearing sets that boost your healing, you repair the wall for more, and therefore get more AP.

    Also, if you kill a delve boss in Cyrodiil, you get a buff called "Blessing of War" for an hour, which gives you a 20% boost to AP gained.

    You can buy repair kits for gold or for AP. If you don't want to use your AP for anything else (like buying motifs), then once you have gained a bit of AP you can stop using gold to buy the kits.

    As soon as you hit 25k AP earned, you can stop and wait for the end of the campaign (or switch to a different character).
    The Moot Councillor
  • tmbrinks
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    One of the hallmarks of an MMO is that the game is designed so that you branch out and try other aspects of the game. Who knows, you might like it. I played this game for the first year as basically a solo game. I didn't group, didn't join a guild. Eventually branching out to do the Undaunted dailies when those were introduced, met up with some players who did trials, and now I do that. Didn't PVP, had some friends from those trials who did, and now I do some PVP.

    If you want to play only one small segment of the game, you need to accept the consequences of that choice. And it is a personal choice. The game developers are under absolutely NO obligation to alter the core game mechanics and development choices to accommodate each individual player and their very niche gameplay view. If they (the developers) decide to change that, fine, that's their choice as well.
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  • BXR_Lonestar
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    Honestly, my one big request in regards to the set collection mechanic is that they make it easier to tell which set pieces are in your collection and which ones are not. A simple tag like "Already in Set Collection" could show up when you over the cursor over the item, similar to motifs that are already in your library.

    It's not as big of an issue for Dungeon/Arena/Trial sets, but for overland sets that don't bind after so many hours, it becomes tedious to look at your set collections menu to go through and see what you do/don't have before you bind.
  • jaws343
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    Honestly, my one big request in regards to the set collection mechanic is that they make it easier to tell which set pieces are in your collection and which ones are not. A simple tag like "Already in Set Collection" could show up when you over the cursor over the item, similar to motifs that are already in your library.

    It's not as big of an issue for Dungeon/Arena/Trial sets, but for overland sets that don't bind after so many hours, it becomes tedious to look at your set collections menu to go through and see what you do/don't have before you bind.

    It tells you if it is collected or not in your inventory, right next to where it tells you if it is bound to your character or not.
  • Malkiv
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    Dzadzey wrote: »
    The "sticker-book" is a good idea. But tying recreation of sets to the possession of transmute crystals is another flawed mechanic. Having played ESO for more than 3 years, I have some 160 transmute crystals. With transmute geodes now only available as drops in group dungeons and pledges, i will be limited in my ability to obtain transmute crystals. This because My time to participate in group events is quite limited. This mechanic, as so many others in the game, ignore the solo player in favor in favor of those who play in groups. And this mechanic for obtaining transmute crystals once again highlights one of my chief complaints about the game. There should be NO content/armor/weapons/sets/mats/items that are not accessible to the solo player. Keep your cyrodiil playground for the PvP'ers, but give solo players the same access to items that group players have.

    If you don't do group content to get crystals, then what are you going to spend your crystals on? Everything else can be crafted, farmed, or purchased from a guild trader/player. You use crafting materials and gold as resources for item acquisition at that point, which are readily accessible to a "solo player." I mean - you said it yourself - you played 3 years and have accrued only 160 crystals, so what dungeons/trial sets do you own enough of to warrant a reconstruction?
    PC-NA | PvP (Gray Host & BGs) | PvE (vTrials & vDGs)
  • AlnilamE
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    Honestly, my one big request in regards to the set collection mechanic is that they make it easier to tell which set pieces are in your collection and which ones are not. A simple tag like "Already in Set Collection" could show up when you over the cursor over the item, similar to motifs that are already in your library.

    It's not as big of an issue for Dungeon/Arena/Trial sets, but for overland sets that don't bind after so many hours, it becomes tedious to look at your set collections menu to go through and see what you do/don't have before you bind.

    If you look at the tooltip, on the top right corner, it will say "Collected" or "Not Collected" Right under "Bind on Equip" or "Bound"

    If you are on PC, there are addons that will put an icon next to items you have not yet collected.
    The Moot Councillor
  • Danksta
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    vMA, vVH, and Cyrodiil all reward transmute crystals and can/have to be done solo.
    BawKinTackWarDs PS4/NA

  • Starlock
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    Thanks, @Dzadzey - I agree with most of your criticisms of this system as I have the same problem. I do enjoy organized group content from time to time, but it's not something I do a lot of and so my earnings rate is too slow to make any use of this new system. I was pretty excited when I first heard about this system as it would open up new options for my characters. They said they were going to adjust transmute crystal sourcing too, which was the main concern I had about being able to use this system, and... they didn't really adjust it meaningfully. It is all still gated behind organized group content, which meant I wouldn't ever earn the currency at a meaningful enough rate to use the system. The only way I can make good use of this system is to cancel my sub so I can run random normal dungeons, which is by far the most tolerable way for me to earn them. I can't do that because I have a year sub - which made sense at the time and I now regret getting - so no transmutes for me until early next year.

    The disappointment has set in, and now I just can't care or be exited about this system anymore. Until they add a proper PvE source of transmute crystals - and it could be non-organized group content like world bosses and geysers for all I care - I'm just not interested. I won't earn them at a meaningful rate to be able to use the system.
  • Dzadzey
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    Malkiv wrote: »
    Dzadzey wrote: »
    The "sticker-book" is a good idea. But tying recreation of sets to the possession of transmute crystals is another flawed mechanic. Having played ESO for more than 3 years, I have some 160 transmute crystals. With transmute geodes now only available as drops in group dungeons and pledges, i will be limited in my ability to obtain transmute crystals. This because My time to participate in group events is quite limited. This mechanic, as so many others in the game, ignore the solo player in favor in favor of those who play in groups. And this mechanic for obtaining transmute crystals once again highlights one of my chief complaints about the game. There should be NO content/armor/weapons/sets/mats/items that are not accessible to the solo player. Keep your cyrodiil playground for the PvP'ers, but give solo players the same access to items that group players have.

    If you don't do group content to get crystals, then what are you going to spend your crystals on? Everything else can be crafted, farmed, or purchased from a guild trader/player. You use crafting materials and gold as resources for item acquisition at that point, which are readily accessible to a "solo player." I mean - you said it yourself - you played 3 years and have accrued only 160 crystals, so what dungeons/trial sets do you own enough of to warrant a reconstruction?

    I prefer to acquire items through my own efforts, not those of other, and the gold income generated through playing is seldom sufficient to buy sets. As for trial sets, they are bound to accounts and can't be sold.
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