All Light, Medium, and Heavy Attacks now have a 700ms cooldown unique to their weapon configuration (Dual Wield, One Hand and Shield, etc.) rather than varying amounts between 500ms and 1 second. Cast times of Heavy Attacks have been increased or decreased to ensure their total Cast Time + Cooldown remains the same at this time.
it's even worse .I had to cast every buff like 2-3 times for it to active. both damage taken and damage done registers with delay . and honestly I have no hope they could fix it at all or at least not soon. when they break something that is already broken it will become twice as hard to fix it .