On what platform? I ran vSCP last Friday without issue that I know of for anyone in the group. I am wondering whether this is platform-specific or there are new problems introduced with yesterday’s patch or both.
Fang Lair, having this problem in a random normal, one ability seems to crash 1-4 of the group consistently. Immensely frustrating, the screen freezes and you get a hard crash, without being able to send a report about it.
Wow, I’m hearing from guildmates they’re having terrible problems with SCP and other dungeons too! Too bad I can’t change my vote on the “How is ESO working for you?” thread as I’d planned to run as much vSCP this evening as I could for the achievements but there’s no point in that when it would be an “achievement” just to get through the dungeon.
PC:EU Ogre fight crashed me to desktop. Rebooting the game and logging in, my character was stuck in a black loading screen/limbo. ESO refused to force quit via Task Manager, had to reboot. That was last night, around midnight.
Same thing happening on Xbox NA. Every pull on final boss HM would have a person crash to home, usually at the start of one of her fire mechanics or picking up the shield.
Ps4 NA yesterday VSCP last boss first pull tank, second pull healer and 1 dps, third pull all 4 at once, fourth all 4 again. Got off game and went to bed. I have friends who have had multiple blue screens just trying to log on, do delves, dungeons or run from place to place.
Pc na SCP has been consistently kicking someone from the game during every pull of HM Zaan. Been going on for 2 weeks.
rest of the dungeon has been no problem. Also no problem killing Zaan non hard mode.
PC/NA - on nSCP here. Game just died during trash mobs. No crash to desktop. No popup stating the game crashed. It just died. My account showed as logged in and had to sit out for 2-3mins until it cleared. First time I've seen this behavior. Fortunately, my group slowed down to let me catch up.
Annoying but we finished so it sorta worked out...I guess.
I did normal SCP in a random daily twice yesterday and no crash.
Don't think normal or vet / hm matter here outside two issues.
First vet give longer fights unless an low dps group second in normal you can still kill boss with players dead.
I feel like tanks has an higher risk of crashing, probably because taking more mechanics or blocking is an issue.
Crashed twice in nfang lair as tank, first on the bear, second on the lich. Here another also crashed.
nSpindelcush1, the 3 others got frozen on last boss, wonder if they blocked? I healed as they was taking serious damage and on templar, then killing the boss before realizing I was the only one moving.
And yes its an major issue people stopped doing pledges.
Undaunted event is coming up
Ps4 na last night we just cycled through people bluescreening on Zaan the Scalecaller.
It would be one or 2 of us each pull.
After about 5 or 6 pulls of this we just got annoyed and logged off.
GG...
I came in on final boss scalecaller
Crashed twice...
And got killed by the pizza aoe twice as did another in grp when I/they were clearly out of it.
And in general the crashes are becoming normal. Everywhere...
Note: My sound settings in Win10 get messed up after a crash...
And I just crashed walking through crafting area in Vivec. And a sound of an effect cast by another player was the last thing I noticed when it crashed. Relevant? IDK... putting it out there...
PS4. Ran it in a 4 DPS group to try to beat the bluescreen on Zaan. Nope. Got us at 60%, 50%, and 20%. This is beyond ridiculous. Nothing should ever be this broken in a game