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Dungeons Need to be Instanced

MrSomeoneElse
Every single dungeon/cave I've gone in so far (up to level 20) has had the same problem of way too many people in them. All I have to do is basically walk to the end without defeating any enemies and then I get to see the boss, who seems like it would be fun to try and kill but is now dead and has about 10 players standing around him who are all waiting for him to spawn for the 30th time. The dungeons/caves/whatever definitely need to be instanced. Maybe the public dungeons don't need to be because they aren't really part of any story line. But any quest cave or dungeon has to be.
  • m-d234b16_ESO
    Agreed. I want to see some sort of option that allows every dungeon to be completely solo'd. Perhaps some sort of option in the settings menu that makes all public dungeons instanced to just you? Or maybe an option of a popup before you enter? I don't care how they do it, but it has to be done. I hate doing dungeons because of bots and other players, there is no challenge to them at all, and it ruins the immersion.
  • Saints
    Saints
    ✭✭
    There are a couple different types of dungeons (Solo/Public), and the public ones right now have the bots that are xp/loot grinding off the 'endboss' - I feel the pain!

    Although it's not a problem in EVERY dungeon, when the banhammer comes down on the botters, this will be fixed and you'll want players there to help with the end battle!
  • Hexo
    Hexo
    I don't want players there helping me besides those I've already teamed up with - and I don't want to reach the boss only to find 15 corpses of him lying around while a bunch of other players are just standing there waiting for him to respawn.

    Dungeons need to be instanced, period.
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