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Ps4 Last Boss VVH (solo arena Markarth)

spartaxoxo
spartaxoxo
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Does anyone have any tips for targeting the tether adds when fighting Shade Collosi. I have the rest of the mechanics down decently but this keeps getting me
Edited by spartaxoxo on November 14, 2020 3:26AM
  • EL3ZD33
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    Yeah, when light attacks work
  • spartaxoxo
    spartaxoxo
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    EL3ZD33 wrote: »
    Yeah, when light attacks work

    Absolutely. The final mob pull can get so clustered and it's agony because it makes it so much more difficult to kill that little guy than it needs to be not because i don't have the dps but because so many adds are body blocking it.
  • itscompton
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    It wouldn't be a problem if the boss would just spawn the adds or call the tether groups in some discernible pattern. Sometimes I can get them to spawn in and at least get the voriplasm out of the way, which is the worst offender wiping me on the tether ad. But other times the boss waits and and spawns them at the same time it calls the tether group, which is pretty much a guaranteed wipe.
    I don't have as much of an issue with the Colossus because it almost always gets called in between waves so I can focus it and get it so far down I kill it with AOE I lay down for the tether shade. But when the boss does call it at the same time I pull back away from the tether ad I want to target so the Colossus follows then run forward to get between the two and go to town on the tether ad, but be ready for the Colossus to block you or even knock you forward as you back away from the tether ad.
    I finished the 10% phase, got back to the main boss and it almost immediately spawned regular ads and called a tether group and then as they start walking called a Shade Colossus as well. Between the Voriplasm and Colussus I could hardly touch the tether shade and that was it for me for the night.
    Seems totally random which makes it insanely frustrating because you can't learn from mistakes in order to beat it. Oh and the lag being so bad I had to hit Frenzy 3-4 times to toggle it off after using it to kill a tether ad didn't help either. I actually died a couple of times because it just refused to turn off and killed me.
    Edited by itscompton on November 14, 2020 5:33AM
  • spartaxoxo
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    itscompton wrote: »
    It wouldn't be a problem if the boss would just spawn the adds or call the tether groups in some discernible pattern. Sometimes I can get them to spawn in and finish at least the voriplasm out of the way, which is the worst offender for blocking. But other times she waits and and spawns them right after she calls the tether group, which is pretty much guaranteed wipe.
    I finished the 10% phase, got back the her and she almost immediately spawned regular ads and called a tether group and as they start walking called a Shade Colossus as well. Voriplasm and Colussus shielded the tether shade and that was it for me for the night.
    Seems totally random.

    Yeah. I have tried killing mobs before attacking her and it didn't seem to help. I have been stuck on her last 10 percent for a few attempts now but then i get too many adds and die. I was just wondering if anyone has good tips for targeting the darn thing when adds are up
  • siddique
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    Drop a destro close mid should rid the little ghosts. When I can't target it, thats what I do.
    "Knee-jerk reactionist."
    Lost Depths, 2015-2022.
  • Djennku
    Djennku
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    Solution: stop burning the boss.

    Adds spawn on % of boss health. Shade wall is on a timer.
    @Djennku, PCNA.

    Grand Master crafter, all styles and all furnishing plans known pre U41.
    Vamp and WW bites available for players.
    Shoot me an in-game mail if you need anything, happy to help!
  • Attackopsn
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    solution : burn boss before the ring of adds spawns while moving in a circle around the boss to kite the shades
    ign: ATTACKO
    PS4 NA
    First NA Completion of VMoL Hard Mode


  • Waffennacht
    Waffennacht
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    Two solutions:

    High enough dps = burn boss to the point she starts the void explosion

    Lower dps = target a shade that is farther away or has a clear line of sight starting with single targets and moving to AoE when the mob clusters/save ult and drop on your preferred shade.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • spartaxoxo
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    Two solutions:

    High enough dps = burn boss to the point she starts the void explosion

    Lower dps = target a shade that is farther away or has a clear line of sight starting with single targets and moving to AoE when the mob clusters/save ult and drop on your preferred shade.

    This is what I'm doing but I keep getting stuck on the point where all the grapples are cleared and the boss is at its last little health.
  • NeillMcAttack
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    Tab targeting the shade is the best advice I can give. On controller it’s hold square or one of the direction buttons I can’t remember, it’s been a long time since I used a controller.

    If you tab target the shade all your attacks in its direction should land on it. If there are adds in the way, you may have to keep cycling the targeting until it lands on the shade you want.
    PC EU - NoCP PvP, is real PvP
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    @ McAttack in game
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  • itscompton
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    Djennku wrote: »
    Solution: stop burning the boss.

    Adds spawn on % of boss health. Shade wall is on a timer.

    Not totally true. I've tried that. If you slow burn the boss to keep it from spawning the Voriplasm and archer/mage early it will call them anyway, at exactly the same time it calls the Tether ads.
  • spartaxoxo
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    Tab targeting the shade is the best advice I can give. On controller it’s hold square or one of the direction buttons I can’t remember, it’s been a long time since I used a controller.

    If you tab target the shade all your attacks in its direction should land on it. If there are adds in the way, you may have to keep cycling the targeting until it lands on the shade you want.

    Oh i didn't know this had that gameplay effect always just thought it only highlighted it to make it easier to see. I'll give this a try. Thanks!
  • PandaPalace
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    I used magplar to get the trifecta run. All my stuff was aoe besides my beam. I focused adds all the time, even forced the colossus to come to kill before she does the tether mechanic. At the 3rd phase I stayed at edge waiting for the tether adds and immediately placed everything down at the closest one than spamming jabbs for the win.
  • spartaxoxo
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    @NeillMcAttack

    This advice worked like a charm and I finally beat it with so much less frustration. Thanks so much
  • Waffennacht
    Waffennacht
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    I swear the NPC's damage is curved on your health.

    My build with 55k health freakin melts just as quick as ome with 30k
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Waffennacht
    Waffennacht
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    @spartaxoxo the tab targeting helped you hit the shades on console?
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • JJMaxx1980
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    I finally beat her on console. I had the exact same issue. Most of the time when the shade wall popped I would leave the group of adds and run towards the shade the furthest away so I could get a clean shot to hard-target lock them and drop AOE's and hit them with my DOT's. This works most of the time but the last shade wall I had was absolutely bonkers and I don't know how I didn't die.

    Quick clip of my last shade wall for your entertainment

    It took me a few days of grinding out the last boss and have RNG on my side. Definitely easier to take your time and clear the adds. The only DPS burn required is the shade wall, otherwise you can avoid the boss and let your AOE's bring her down while you're clearing adds.

    Also: Ring of the Pale Order
  • Waffennacht
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    I have completed vet on my Sorc, my warden on the other hand is exactly where the issue listed above is.

    I get to the second shade wall, and usually get LoSed or the GD fire spinners get me.

    @JJMaxx1980 what's your dps on that build? And what sets are you using?
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • JJMaxx1980
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    @JJMaxx1980 what's your dps on that build? And what sets are you using?

    This is my Stamplar. She's wearing Vicious Ophidian/Briarheart/Ring of the Pale Order/Bloodspawn Helm. This character on her parsing gear does 95k-ish DPS, but with this gear it's probably much lower. But the cool thing is that with the ring, it turns my Biting Jabs into the healing morph version.

  • Grandma
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    what class/spec ? I found my stampy was 100x easier [and way faster] than magsorc. I recommend going melee- esp if you have Rotpo, the arena is mostly a joke and you only need 1 or 2 heal skills here or there. If you're still struggling i recommend taking advantage of the orbs- start blue portal then red [and take the side secrets for bonus health orbs] and green [same for max stam]
    GH / 3/04/2021 / Elemental Catalyst Necromancer
  • Colecovision
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    I'm on stamblade so aoe is tougher, but single target burst is at an advantage. The only way I can beat the final boss is to gear the entire fight around making sure everything is loaded up when that chain starts. When I fail to do that, the shades get in the way and I die. I do not have enough aoe power to burn the target if it's blocked. If I'm ready every single time, I can run over before the shades get there and hit it with incap, surprise attack and relentless focus. Only if I do that right, can I get their health low enough to AOE through the shades.

    I gotta hand it to the designers. There's endless pages complaining about one shots in pve and pets screwing up targeting in pvp. They made this incredible arena and then stuck those awful components as the big prominent finish. It's only frustrating and not fun imo. I really do have a good time the rest of the way. But the final boss being that skewed for mag aoe and tab targeting keyboard players leaves a bad taste.

    I think the fact that the designers all use keyboards and not gamepads is a big part where we are. It's also why someone would think weaving belongs in the game at all. To them it's a millimeter mouse press, not a full trigger pull AND release for a light attack. Sometimes I get the feeling they think they are doing us a massive favor by letting us play their serious keyboard game with our silly gamepads.

    EDIT: I put bonelords everywhere when we are taking about shades. Fixed it.
    Edited by Colecovision on November 15, 2020 5:09PM
  • spartaxoxo
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    @Waffennacht

    Yes. When shade wall came I went to the furthest wall and hit r3. It worked pretty well.
  • Waffennacht
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    I'm on stamblade so aoe is tougher, but single target burst is at an advantage. The only way I can beat the final boss is to gear the entire fight around making sure everything is loaded up when that chain starts. When I fail to do that, the shades get in the way and I die. I do not have enough aoe power to burn the target if it's blocked. If I'm ready every single time, I can run over before the shades get there and hit it with incap, surprise attack and relentless focus. Only if I do that right, can I get their health low enough to AOE through the shades.

    I gotta hand it to the designers. There's endless pages complaining about one shots in pve and pets screwing up targeting in pvp. They made this incredible arena and then stuck those awful components as the big prominent finish. It's only frustrating and not fun imo. I really do have a good time the rest of the way. But the final boss being that skewed for mag aoe and tab targeting keyboard players leaves a bad taste.

    I think the fact that the designers all use keyboards and not gamepads is a big part where we are. It's also why someone would think weaving belongs in the game at all. To them it's a millimeter mouse press, not a full trigger pull AND release for a light attack. Sometimes I get the feeling they think they are doing us a massive favor by letting us play their serious keyboard game with our silly gamepads.

    EDIT: I put bonelords everywhere when we are taking about shades. Fixed it.

    My issue exactly with the arena. Sure I could change my build into a stereotypical DD and probably just sail through.

    BUT I do not wish to do that; my build is supposed to be different and can pull in the 20k dps (alone).

    After reading through, i suppose with solid timing I could just slot Undo...

    Meh, I just dislike how its a Pure DPS check with a one shot mechanic that scales against you (meaning there is literally no reason to not bring a pure DD cannon type build)
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • itscompton
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    It's really messing with my head that I was able to dodge roll past the tether adds once without killing any . Now every time they start getting close together I freak out and roll hoping it will let me do it again, lol. Alas it seems to have been a one time glitch as I haven't been able to replicate it.
  • itscompton
    itscompton
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    I'm on stamblade so aoe is tougher, but single target burst is at an advantage. The only way I can beat the final boss is to gear the entire fight around making sure everything is loaded up when that chain starts. When I fail to do that, the shades get in the way and I die. I do not have enough aoe power to burn the target if it's blocked. If I'm ready every single time, I can run over before the shades get there and hit it with incap, surprise attack and relentless focus. Only if I do that right, can I get their health low enough to AOE through the shades.

    I gotta hand it to the designers. There's endless pages complaining about one shots in pve and pets screwing up targeting in pvp. They made this incredible arena and then stuck those awful components as the big prominent finish. It's only frustrating and not fun imo. I really do have a good time the rest of the way. But the final boss being that skewed for mag aoe and tab targeting keyboard players leaves a bad taste.

    I think the fact that the designers all use keyboards and not gamepads is a big part where we are. It's also why someone would think weaving belongs in the game at all. To them it's a millimeter mouse press, not a full trigger pull AND release for a light attack. Sometimes I get the feeling they think they are doing us a massive favor by letting us play their serious keyboard game with our silly gamepads.

    EDIT: I put bonelords everywhere when we are taking about shades. Fixed it.

    My issue exactly with the arena. Sure I could change my build into a stereotypical DD and probably just sail through.

    BUT I do not wish to do that; my build is supposed to be different and can pull in the 20k dps (alone).

    After reading through, i suppose with solid timing I could just slot Undo...

    Meh, I just dislike how its a Pure DPS check with a one shot mechanic that scales against you (meaning there is literally no reason to not bring a pure DD cannon type build)

    I tried swapping a tanky heavy armor set for a DD light armor set so I was full DD to see if it helps and it certainly makes killing the tether adds much easier. However while Pale Order keeps me healed pretty well with all my AOE's down any slight pause in damage output results in my health going from 100% to 10% instantly so I'm playing around to find a sweet spot.
  • Kurat
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    Tanky cheese builds that worked great for vMA dont work here. I'm glad they made this one different, tired of seeing every noob with flawless title running around.
    Unfortunately sorcs can still use the steak glitch.
  • Waffennacht
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    .
    Kurat wrote: »
    Tanky cheese builds that worked great for vMA dont work here. I'm glad they made this one different, tired of seeing every noob with flawless title running around.
    Unfortunately sorcs can still use the steak glitch.

    I find completely ignoring mechanics because your dps is high enough seems Really Counter Intuitive for a solo arena

    Solo is suppose to test your abilities to think on the fly; not a skele parse.

    Watching solo videos do this dungeon is really boring, they literally parse a rotation

    Ive completed it the way ZoS wants me too; its however more pigeon holing than vMA by a large margin.

    And seeing as Im fairly sure it scales to your health; that means investing into anything other than max damage a waste.

    I would much rather a mechanics system focused less on DPS check with a one shot mechanics and more on player interactions.

    P.S. Sorcs can streak, NB can Shade and anyone can Undo. Though id think Undo can be tricky.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
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