ShawnLaRock wrote: »Please no! But not because I couldn’t use the mats - but b/c it would surely introduce some new code bug trying to re-write permissions on EVERY piece! Lol. Ugh.
S.
Edit: I am 1070-something, and STILL have the Prophet’s ring on my main. <face palm>
Meh .. you kept the 2 storage containers full of jewels in hope the ban would be lifted. It will not be, and it was for naught.
The sunken cost fallacy is at play, here. Realize it, and vendor them.
ShawnLaRock wrote: »Please no! But not because I couldn’t use the mats - but b/c it would surely introduce some new code bug trying to re-write permissions on EVERY piece! Lol. Ugh.
S.
Edit: I am 1070-something, and STILL have the Prophet’s ring on my main. <face palm>
If anything it will remove code of items that "can't be deconstructed", it will be really hard to f*** up, and will be optimizing code. But I do believe they can f*** it up though
Summerset was released 2 years ago, please explain what is the unfair advantage and how it still applies today?Taleof2Cities wrote: »ZOS made pre-Summerset jewelry not deconstructable to make sure there wasn't an unfair advantage.
That still applies today.
Taleof2Cities wrote: »ZOS made pre-Summerset jewelry not deconstructable to make sure there wasn't an unfair advantage, @SpiderKnight.
That still applies today.
SpiderKnight wrote: »Taleof2Cities wrote: »ZOS made pre-Summerset jewelry not deconstructable to make sure there wasn't an unfair advantage, @SpiderKnight.
That still applies today.
[Quoted post was removed]
Taleof2Cities wrote: »ZOS made pre-Summerset jewelry not deconstructable to make sure there wasn't an unfair advantage, @SpiderKnight.
That still applies today.
Taleof2Cities wrote: »ZOS made pre-Summerset jewelry not deconstructable to make sure there wasn't an unfair advantage, @SpiderKnight.
That still applies today.
This and OP is specifically asking for that unfair advantage to be given to them. It was a solid choice Zos made. I doubt they will reverse such a solid choice for the very small portion of the player base that saved their hoard of pre-summerset jewelry.
Taleof2Cities wrote: »ZOS made pre-Summerset jewelry not deconstructable to make sure there wasn't an unfair advantage, @SpiderKnight.
That still applies today.
This and OP is specifically asking for that unfair advantage to be given to them.
Taleof2Cities wrote: »ZOS made pre-Summerset jewelry not deconstructable to make sure there wasn't an unfair advantage, @SpiderKnight.
That still applies today.
This and OP is specifically asking for that unfair advantage to be given to them.
Who has a stockpile of pre-Summerset jewelry large enough to give them a meaningful advantage 2+ years later? How large of a stockpile would a person need to have to posses an advantage over the tens of thousands of players that have already maxed out jewelry crafting?