Because, we've had the same playable races for over 20 years now...? xD
I just realized. In ESO sea elves are actually alive and in the game. Which brings a question. Why aren't they a playable race? For factions you can make them neutral like the empiriel race.
Vayln_Ninetails wrote: »I just realized. In ESO sea elves are actually alive and in the game. Which brings a question. Why aren't they a playable race? For factions you can make them neutral like the empiriel race.
Because Sea Elves do not like the other races. They, quite literally, despise most if not all races on nirn and prefer to keep to themselves.
A very, very small few don't as I believe some are dragonguards. But they are so rare that making them a race players can be would be kinda lore breaking a bit.
They're the equivalent of asking for playable daedra in a sense.
Araneae6537 wrote: »Vayln_Ninetails wrote: »I just realized. In ESO sea elves are actually alive and in the game. Which brings a question. Why aren't they a playable race? For factions you can make them neutral like the empiriel race.
Because Sea Elves do not like the other races. They, quite literally, despise most if not all races on nirn and prefer to keep to themselves.
A very, very small few don't as I believe some are dragonguards. But they are so rare that making them a race players can be would be kinda lore breaking a bit.
They're the equivalent of asking for playable daedra in a sense.
Could not the same be said of many of the playable races? Perhaps because my introduction (and most beloved) ESO game was Morrowind, I thought Dunmer despised all other races, some even more so than others, as well as Dunmer not of the same affiliation as they and so forth!I still cannot wrap my head around how they are allied with Nords and Argonians in ESO!
Anyway, while most of the Maormer we encounter are hostile, there are exceptions, including one involved with an Altmer! I’m sure there are more Maormer with different views, but they’re not going to be found in the raiding parties, certainly. And no culture is monolithic, as we’ve seen with the others — there are always different interpretations of cultural values, etc.
TL;DR I don’t think it would be lore breaking and certainly much less so than running through town with Daedra in tow!
This is correct Orcs was enemies in TES 2 Daggerfall, on the other hand Khajiit and Argonians almost become none playable in Tes 3 Morrowind.SilverIce58 wrote: »
Why arent sea sloads playable race
Because its not one of the staples of the franchise. I mean yea throw in another race now your race select screen isnt symmetric
Why arent sea sloads playable race
The Maormer aren't a Tamrielic race, and as was said above, they're kind of jerks towards the people of Tamriel, ranging anywhere between raiding and piracy along the coasts of Valenwood and Summerset to even attempting a full-scale invasion later on during the time of Potema. Of course, not all Maormer follow Orgnum zealously, but the "good ones" are few and far between. This makes them appearing as a playable race difficult. It makes sense for members of the main 10 races to be running around Tamriel, but a Maormer would stick out like a sore thumb, not to even mention that they'd probably be executed on sight in Summerset. I highly doubt we'll ever get the Maormer as a playable race, but who knows what ZoS might do in the future. If the game lives long enough for it to cover all of Tamriel, maybe we'll get Pyandonea as an expansion. /shrug
But, the lack of an official playable race doesn't prevent RP. I'm fairly sure there's at least two different Maormer-themed skins (though it might just be the one, someone will likely correct me on this), and that combined with an Altmer player character will get you physically as close to a Maormer as possible. Slap on some Ancient Elf and Pyandonean style armour and weapons and you're good to go
YandereGirlfriend wrote: »Why arent sea sloads playable race
I'm not super familiar with Sload lore but there simply don't seem to be many of them in existence at any given time. They are enormous in comparison to the Tamrielic races such that you would need to re-scale the entire world in order to accommodate their giant models.
That's the same reason why the various Khajiit sub-races won't be included, as they are either too large (Senche-raht, etc.) or too small (Alfiq) to fit in comfortably with the rest of the world (for example, how does an Senche-raht ride a mount?). Other requests that I've seen, such as the Argonian Behemoth, have the same problems as the Sload while also having highly dubious levels of fan interest outside of certain niche communities.
Maormer, on the other hand, are already scaled (pardon the pun, hehe) using the same proportions as the other Tamrielic races and are treated as basically a feature-complete race (even with their own motif) within the confines of ESO.
The only other group that I can think of that approaches that same standard are the Reachfolk now that Markarth has expanded upon their lore a fair bit. But, unlike the Maormer, who split with the main Aldmeri race before either had set foot in Tamriel, it is hard to think of the Reachfolk as anything more than backwoods Bretons, which is more of a cultural distinction than a distinction of a unique Elder Scrolls race.
All that said, if I had to pick a second candidate along with Maormer it would be the Reachfolk. They would blend in easily enough to the rest of the game and I view them as far less gimmicky as, say, adding another beast-race (including a daedra) or even a sub-race of a beast-race.
Altmers don't like other races.Vayln_Ninetails wrote: »Because Sea Elves do not like the other races.