Sometimes Breaking balls with fully-charged heavy attack doesn't grant me lava protection
Also desync in last boss. In grapple phase
Nezyr_Jezz wrote: »Rubberbanding on grapple
Falling into the floor
Monotaur boss: interrupting grapple midair on heavy attack
Last flame boss: reseted twice for unknown reasons
Last boss:
Tab targeting wears off on the last boss when it lands on the ground to perform AOE
Giant sekeletons spawning when boss was under 10% (happend once)
Boss not recognizing the 10% health mark on time resulting in a full ground AOE sequence before going to 10% "boardwipe"

I just decided to do them in the order they are standing, from left to right.
I only really encountered real bugs in the first one, the daedra "blue" arena, that was really frustrating.
It have teleports, that teleports you even when not standing on the portal >.>
First off the first boss reset once, but managed to kill it by simply keeping it in the centre.
It was after first boss the teleporting became an issue.
You teleport to next section and around the corner you meet a watcher. I started killing it and whoosh, back at portal after first boss. I click to go back to next section and is met by the damaged watcher. When it is dead i meet another watcher, start to kill it and whoosh, back at portal after first boss. I teleport back and kill it and then I am yet ported back to the teleport. This time it was empty and this time as I got back I was allowed to continue.
This happened more times on other floors, back to the portal pad on the previous floor. At one point i simply thought "maybe if I keep myself moving i wont get ported" but it still happened. Middle of fights, out of fights, moving, standing still. In total I think i was teleported like 14 times...
Rest was fine though. Sure where were moments at the final battle where you go "I was OUTSIDE of that" but it was minor things to the teleporting issue. I think it took me 2-3 hours to complete with these bugs, but I still finished xD
Of course everything is reported already.
I just decided to do them in the order they are standing, from left to right.
I only really encountered real bugs in the first one, the daedra "blue" arena, that was really frustrating.
It have teleports, that teleports you even when not standing on the portal >.>
First off the first boss reset once, but managed to kill it by simply keeping it in the centre.
It was after first boss the teleporting became an issue.
You teleport to next section and around the corner you meet a watcher. I started killing it and whoosh, back at portal after first boss. I click to go back to next section and is met by the damaged watcher. When it is dead i meet another watcher, start to kill it and whoosh, back at portal after first boss. I teleport back and kill it and then I am yet ported back to the teleport. This time it was empty and this time as I got back I was allowed to continue.
This happened more times on other floors, back to the portal pad on the previous floor. At one point i simply thought "maybe if I keep myself moving i wont get ported" but it still happened. Middle of fights, out of fights, moving, standing still. In total I think i was teleported like 14 times...
Rest was fine though. Sure where were moments at the final battle where you go "I was OUTSIDE of that" but it was minor things to the teleporting issue. I think it took me 2-3 hours to complete with these bugs, but I still finished xD
Of course everything is reported already.
If you try to grab the green orb around the corner just Before the minotaur boss, you´ll get instantly killed by enviromental damage when using the grapple hook when going up to start the fight with him.
In case you don't know by now, that is not a bug but working as intended!It have teleports, that teleports you even when not standing on the portal >.>