Hi everyone!
I have a feeling I will be flamed/hated/tar and feathered for this, but here goes.
I love this game. It's awesome! Bugs, sure, but they are getting fixed!
Something that does surprise me is how much experience you get for certain things. (Not all).
Of course, doing something major, as a long quest line, really good skillup on tradeskills, exploring and finding something special....you get the idea.
There is level 50ies ALREADY?! I understand a few at level 50. That's fine. There will always be people who are so good, or play like machines (perfectly legal).
I would like to lower the exp gained from pretty much everything.
Why? First of all, this game is outstanding for every single level, tradeskill or whatever. Level 50, with max veteran points is NOT the whole game!
Even the first instanced dungeon "Grotto" is outstanding! Teamwork, tactics, skill and pure damn luck is how you champion this dungeon, and I hope ALL instanced dungeons are simular.
The game really offers a world for every level. Sure, you are stronger at lvl 25 then 20. That's fine. But I think the speed you gain experience and levels should be cut down. Simply so gaining that level means so much more!
Though! So far, exp isn't flowing in like in other games. Good! But can we make it less exp? So the world is populated with so many different builds, races, people, stuff we have not even seen yet?
Of course everyone should be able to reach level 50, and start to work on their veteran "levels". I have heard that these veteran levels goes slow. GOOD, keep it that way.
The game gets EVEN more fun when your level 37, whom you been playing a lot are able to join a team with someone level 41!!!! WOW!
And in due time, there will be heroes at max level, working on their veteran skills. These heroes might be you some day and maybe, you even get to do "hardcore" things. However.....unless we want a flood of level 50ies who still havn't learned the build properly, because they rushed to max level and simply do not know how powerful they can be, both alone and in a team, we need to slow down the exp given.
There was a feeling you got in Everquest, when you saw someone at level 50.....you where almost in Awe!
Instead of needing to be lucky to get someone at level 50 who knows how to play, you are almost garanteed that most high levelers are good, simply because it takes time to get there.
When every level actually means advancement and a personal achievement, then this game will have a lot of long-term players. Not just those who rush to 50, whines, stops and goes back to WoW.
Edited by Cogo on April 22, 2014 6:56PM Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
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The Nephilim
"I don't agree with what you are saying, but I'll defend to the death your right to say it"
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