Am I casual because I want Master Crafter, the fishing achievement or am GM of a guild who enjoys helping people SEE end game content they normally would not have?
Am I casual because I want Master Crafter, the fishing achievement or am GM of a guild who enjoys helping people SEE end game content they normally would not have?
As someone with a full-time job, do you enjoy spending 2-3 hours in a dungeon with the players who clearly can't complete it but you're kinda obliged to do it because that's what your guild does?
Am I casual because I want Master Crafter, the fishing achievement or am GM of a guild who enjoys helping people SEE end game content they normally would not have?
As someone with a full-time job, do you enjoy spending 2-3 hours in a dungeon with the players who clearly can't complete it but you're kinda obliged to do it because that's what your guild does?
Am I casual because I want Master Crafter, the fishing achievement or am GM of a guild who enjoys helping people SEE end game content they normally would not have?
As someone with a full-time job, do you enjoy spending 2-3 hours in a dungeon with the players who clearly can't complete it but you're kinda obliged to do it because that's what your guild does?
We never spend that long in a dungeon or trial so I'm not sure how low your opinion is of other players. I can't EVER remember one time it took us that long to do anything. Explaining and teaching as you go takes patience but yes we do enjoy spending time with our members.
Am I casual because I want Master Crafter, the fishing achievement or am GM of a guild who enjoys helping people SEE end game content they normally would not have?
As someone with a full-time job, do you enjoy spending 2-3 hours in a dungeon with the players who clearly can't complete it but you're kinda obliged to do it because that's what your guild does?
We never spend that long in a dungeon or trial so I'm not sure how low your opinion is of other players. I can't EVER remember one time it took us that long to do anything. Explaining and teaching as you go takes patience but yes we do enjoy spending time with our members.
Woah! U have nickname as me! Cool!
Grianasteri wrote: »While the OP does make some good observations, I disagree with a lot of what is covered.
I am not minded to write at length, for once, save to say the following;
- New players are the life blood of an MMO like ESO. We need them.
- Yes, ESO does a poor job of teaching or informing new players about key, important aspects of the game.
- Its not up to you, or anyone else, to dictate how anyone else plays ESO. Teach, don't kick or insult. Some will be willing and able to learn, others wont be, that's life.
Am I casual because I want Master Crafter, the fishing achievement or am GM of a guild who enjoys helping people SEE end game content they normally would not have?
As someone with a full-time job, do you enjoy spending 2-3 hours in a dungeon with the players who clearly can't complete it but you're kinda obliged to do it because that's what your guild does?
We never spend that long in a dungeon or trial so I'm not sure how low your opinion is of other players. I can't EVER remember one time it took us that long to do anything. Explaining and teaching as you go takes patience but yes we do enjoy spending time with our members.
Woah! U have nickname as me! Cool!
I've used this name in every game since FFXI, soooo long time! @Inaya1
Am I casual because I want Master Crafter, the fishing achievement or am GM of a guild who enjoys helping people SEE end game content they normally would not have?
As someone with a full-time job, do you enjoy spending 2-3 hours in a dungeon with the players who clearly can't complete it but you're kinda obliged to do it because that's what your guild does?
We never spend that long in a dungeon or trial so I'm not sure how low your opinion is of other players. I can't EVER remember one time it took us that long to do anything. Explaining and teaching as you go takes patience but yes we do enjoy spending time with our members.
Prof_Bawbag wrote: »Am I casual because I want Master Crafter, the fishing achievement or am GM of a guild who enjoys helping people SEE end game content they normally would not have?
As someone with a full-time job, do you enjoy spending 2-3 hours in a dungeon with the players who clearly can't complete it but you're kinda obliged to do it because that's what your guild does?
Or just do what most sensible folk would do, attach a time limit, then make your excuses and leave should you run into a wall of frustration. You choose to stand around for 3 hours. No one makes you. Folk are free to leave when they want. Your time, your choice.
I hope you were treated better when you first began running more difficult content. I usually find the folk who were on the receiving end of insults etc during the early days of their time in game are usually the ones who turn into those very folk that they initially disliked too. It's a vicious cycle.
Am I casual because I want Master Crafter, the fishing achievement or am GM of a guild who enjoys helping people SEE end game content they normally would not have?
As someone with a full-time job, do you enjoy spending 2-3 hours in a dungeon with the players who clearly can't complete it but you're kinda obliged to do it because that's what your guild does?
We never spend that long in a dungeon or trial so I'm not sure how low your opinion is of other players. I can't EVER remember one time it took us that long to do anything. Explaining and teaching as you go takes patience but yes we do enjoy spending time with our members.Prof_Bawbag wrote: »Am I casual because I want Master Crafter, the fishing achievement or am GM of a guild who enjoys helping people SEE end game content they normally would not have?
As someone with a full-time job, do you enjoy spending 2-3 hours in a dungeon with the players who clearly can't complete it but you're kinda obliged to do it because that's what your guild does?
Or just do what most sensible folk would do, attach a time limit, then make your excuses and leave should you run into a wall of frustration. You choose to stand around for 3 hours. No one makes you. Folk are free to leave when they want. Your time, your choice.
I hope you were treated better when you first began running more difficult content. I usually find the folk who were on the receiving end of insults etc during the early days of their time in game are usually the ones who turn into those very folk that they initially disliked too. It's a vicious cycle.
Well, our mileage does vary and my opinion is pretty low, but it is as valid as yours. I was running end-game and PvP events in a social guild and had my fair share of 2-3 hour long DLC dungeon runs. Once during a guild vDoM run I switched from a healer to a hybrid DD and just carried the other two max CP DDs, while doing 65% of the damage and sustaining the tank. These DDs played for 5 hours a day, every day. At some point me and my fellow event leaders stopped wasting our time on people who never showed any will to improve despite all explanations being in place.
I was never treated badly, nor did I ever treat others badly. I just stopped caring and carrying.
Am I casual because I want Master Crafter, the fishing achievement or am GM of a guild who enjoys helping people SEE end game content they normally would not have?
As someone with a full-time job, do you enjoy spending 2-3 hours in a dungeon with the players who clearly can't complete it but you're kinda obliged to do it because that's what your guild does?
We never spend that long in a dungeon or trial so I'm not sure how low your opinion is of other players. I can't EVER remember one time it took us that long to do anything. Explaining and teaching as you go takes patience but yes we do enjoy spending time with our members.Prof_Bawbag wrote: »Am I casual because I want Master Crafter, the fishing achievement or am GM of a guild who enjoys helping people SEE end game content they normally would not have?
As someone with a full-time job, do you enjoy spending 2-3 hours in a dungeon with the players who clearly can't complete it but you're kinda obliged to do it because that's what your guild does?
Or just do what most sensible folk would do, attach a time limit, then make your excuses and leave should you run into a wall of frustration. You choose to stand around for 3 hours. No one makes you. Folk are free to leave when they want. Your time, your choice.
I hope you were treated better when you first began running more difficult content. I usually find the folk who were on the receiving end of insults etc during the early days of their time in game are usually the ones who turn into those very folk that they initially disliked too. It's a vicious cycle.
Well, our mileage does vary and my opinion is pretty low, but it is as valid as yours. I was running end-game and PvP events in a social guild and had my fair share of 2-3 hour long DLC dungeon runs. Once during a guild vDoM run I switched from a healer to a hybrid DD and just carried the other two max CP DDs, while doing 65% of the damage and sustaining the tank. These DDs played for 5 hours a day, every day. At some point me and my fellow event leaders stopped wasting our time on people who never showed any will to improve despite all explanations being in place.
I was never treated badly, nor did I ever treat others badly. I just stopped caring and carrying.
We don't do hard carries for anyone that doesn't want to improve, we just don't berate them. Seeing content does not mean that it has to be VET content. The dungeon or trial LOOKS the same and for people not worried about gear it doesn't matter whether it's vet or normal.
I never expect a hard carry nor do we give them (except between ourselves, about 5 of us or so, when we are leveling alts).
Guys, I have already noticed what % of people support me and in general were able to feel the message that I wrote because they read it in full.
I respect the opinion of people who are involved in RP and quests. Some of them make amazing content that makes you want to log into the game more often.
I respect people who are engaged in home furnishings, and many people come out with real masterpieces, you can get more pleasure from this than in an ordinary location made by developers
I respect people who rally with each other while joking, sharing the severity of the game world and having fun as if it were a holiday
I VERY respect those people who ask for a helping hand if they cannot do something, and I ALWAYS help them and never refuse. If a person came to complex content for the first time and told others that he was there for the first time, then I will gladly tell him the mechanics. But I will not waste hours on silent casuals who decided to quietly make curry on my back, I hate such people.
Good guilds are becoming less and less, they are filled pugs similar to mannequins who WANT EVERYTHING and DO NOT WANT TO DO ANYTHING. And there are TOO MANY of such people!
Yes, I can say that I am an OP in smth. I know all descriptions of skills and sets and mechanics in dungeons. I enjoy not only fast passing content, but besides doing RP and home furnishings.
So why should I and a small number of people carry all casuals in dungeons/trials if they don't want to think? So many good people left the game ....... I have too few experienced friends left to play together in my free time. I also work, and I play only for 3 hours a day.
If a person wants something, he needs to think about how to get it and prepare for it. If you only do quests, please do them, but just do not go to veterinary dungeons, trials and other group content until you PREPARE FOR THIS. Nobody wants to spend 2 hours on you instead of what is done in 20 minutes.
"Nothing reveals humanity so well as the games it plays." - David Hartley
If there are more "casuals", then that's due to the state of affairs established by the societies.
Over-achievers are few while mediocrity is rampant.
There is nothing fundamentally "wrong" about that, it merely is what it is.
Nature has a way of self-correcting anything unfavorable eventually, whether that process happens in one generation or a hundred.
People often forget (or fail to even realize) that the MMO "community" is barely one generation old.
Imagine what it'll be like in another 20 years...
You would think that most player's would do some homework if interested in the game by visiting one of the gurus websites and never pug unless you are prepared for the potential circus.
Kiralyn2000 wrote: »You would think that most player's would do some homework if interested in the game by visiting one of the gurus websites and never pug unless you are prepared for the potential circus.
The idea of having to do "homework" to play a videogame, is absurd.
If you want to "top the charts" and be a "pro"? Sure, go for it.
But not for the basic level of "play game! have fun!"
(that said, I don't run dungeons or do other group stuff. One, because I have no interest in interacting with toxic 'l33t d00d' puggers; and two, because I've no interest in 'doing homework' and wouldn't want to hold back any group I joined.)
Am I casual because I want Master Crafter, the fishing achievement or am GM of a guild who enjoys helping people SEE end game content they normally would not have?
As someone with a full-time job, do you enjoy spending 2-3 hours in a dungeon with the players who clearly can't complete it but you're kinda obliged to do it because that's what your guild does?
We never spend that long in a dungeon or trial so I'm not sure how low your opinion is of other players. I can't EVER remember one time it took us that long to do anything. Explaining and teaching as you go takes patience but yes we do enjoy spending time with our members.Prof_Bawbag wrote: »Am I casual because I want Master Crafter, the fishing achievement or am GM of a guild who enjoys helping people SEE end game content they normally would not have?
As someone with a full-time job, do you enjoy spending 2-3 hours in a dungeon with the players who clearly can't complete it but you're kinda obliged to do it because that's what your guild does?
Or just do what most sensible folk would do, attach a time limit, then make your excuses and leave should you run into a wall of frustration. You choose to stand around for 3 hours. No one makes you. Folk are free to leave when they want. Your time, your choice.
I hope you were treated better when you first began running more difficult content. I usually find the folk who were on the receiving end of insults etc during the early days of their time in game are usually the ones who turn into those very folk that they initially disliked too. It's a vicious cycle.
Well, our mileage does vary and my opinion is pretty low, but it is as valid as yours. I was running end-game and PvP events in a social guild and had my fair share of 2-3 hour long DLC dungeon runs. Once during a guild vDoM run I switched from a healer to a hybrid DD and just carried the other two max CP DDs, while doing 65% of the damage and sustaining the tank. These DDs played for 5 hours a day, every day. At some point me and my fellow event leaders stopped wasting our time on people who never showed any will to improve despite all explanations being in place.
I was never treated badly, nor did I ever treat others badly. I just stopped caring and carrying.