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Crazy inflation since greymoor

  • TineaCruris
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    ZOS needs to bring the drop rate for rare/gold mats back up to where it was prior to Greymoor for doing crafting writs.
  • ForzaRammer
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    Dusk_Coven wrote: »
    Dusk_Coven wrote: »
    However, items like berverz juice and frost miriam was not supplied by botters.

    Hmm... Really? I would think that they could bot toons to do daily writs. A route certainly wouldn't involve anything random like combat.

    bruh it is once a day per char, how exactly you automate log in and out?

    I don't sell mine and I have 7600 Bervez Juice in the Crafting Bag.
    A bunch of bot accounts could do way more.

    that's does not even answer the question, how exactly you automate log in and out?
  • JinMori
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    I don't think it has to do with inflation to be honest.

    Inflation happens when the government prints money but the services provided do not increase with the extra money that was put into the economy.

    This basically means that people have more money, but there isn't enough supply to keep up with the demand because the increase in money was not due to the natural progress of society, and technology leading to more efficient methods of production that reduce costs and increase production making things less expensive. Therefore the prices must go up to avoid shortages, or even mass shortages. That is inflation.

    I think this is just a case of either more people buying more stuff increasing the price of materials, or there are just less people farming stuff, id say the more likely option is that there are more people buying stuff, but it could also be a bit of both, less people farming the game, but more people buying stuff, or, the drops are lower than before.

    The only way i can see inflation happening in a game is if zos suddenly decides to increase gold drops by like a thousand, which is basically what inflation is.

    Unless, you meant it as, the price inflated meaning it increased, but didn't allude to inflation as a process.
    Edited by JinMori on November 7, 2020 1:52AM
  • Zulera301
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    welcome to Economics 101. It's called supply and demand. Right now, demand is EXTREMELY high, while supplies have remained about the same. When that happens, prices go up. Im making bank off mats right now.

    for bervez and mirriam, you know you can do craft writs on more than one character a day right? if you only have one character, you only have yourself to blame.
    Shortly after the formation of the Ebonheart Pact, a Nord woman was given a tour of the Tribunal Temple. When later asked about the experience, she seemed upset. Suffice to say, the Dunmer were not pleased to hear this, and thus they inquired further.
    "Well," the Nord frowned, "the priests were very angry and unwelcoming. They kept shouting things at me like "you can't drink that mead in here!" and "somebody stop her, she's running naked!" and "we can't catch her; she's covered in grease!""
  • JinMori
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    Zulera301 wrote: »
    welcome to Economics 101. It's called supply and demand. Right now, demand is EXTREMELY high, while supplies have remained about the same. When that happens, prices go up. Im making bank off mats right now.

    for bervez and mirriam, you know you can do craft writs on more than one character a day right? if you only have one character, you only have yourself to blame.

    Surprisingly prices go up and down in a free market, the only way to keep them from changing in government intervention, which always does more bad than good.

    By the way, when i said surprisingly it was sarcasm, because it should be general knowledge.
  • Sylvermynx
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    Dusk_Coven wrote: »
    Dusk_Coven wrote: »
    However, items like berverz juice and frost miriam was not supplied by botters.

    Hmm... Really? I would think that they could bot toons to do daily writs. A route certainly wouldn't involve anything random like combat.

    bruh it is once a day per char, how exactly you automate log in and out?

    I don't sell mine and I have 7600 Bervez Juice in the Crafting Bag.
    A bunch of bot accounts could do way more.

    that's does not even answer the question, how exactly you automate log in and out?

    Well.... there used to be some pretty clever programmers who "fixed up" an automated log in/log out in other games. And yes, they did get banned, but of course they still bought new accounts. I seriously doubt they're no longer able to program that sort of thing.

    I also have thousands of bervez/mirriam - and I actually never sell anything in my craft bags.
  • kargen27
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    Shootsfoot wrote: »
    Browart wrote: »
    Maybe stop thinking how to reduce others gold and try to think how to increase your earnings?

    Because u cant afford something it doesnt mean everyone need to suffer. Kinda l2p issue

    Um, that’s not how inflation works. Everyone’s savings is losing buying power, and you’re basically telling him to go print more money so he can afford the new higher prices.

    It's not inflation. It's supply and demand.

    Tell me how and why is the demand of frost mirriam going up so much?
    And how and why is the supply of frost mirriam all the sudden gone?
    I don't see it

    We had an event that was giving bonus XP. That event gave players incentive to level characters they have been ignoring. Frost Mirriam and Bervez Juice are used to make Psijic Ambrosia that boosts XP so players get even more bang for their buck during the event. I would expect prices to go up right before and during any event that has an XP boost. After the event prices should taper back down.
    and then the parrot said, "must be the water mines green too."
  • bmnoble
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    Its an increase in demand due to all the sets they modified to make somewhat useful and those people that feel the need to recreate sets for all their alts instead of just sharing one between them through the bank.

    As for berverz juice and frost miriam prices going up isn't that a result of the witches festival writs, the price will start to go back down that demand has lowered but many people do not re do their listings so a lot of high priced stock is going to be on traders for a month or two.

    A lot of guilds have been doing master writs to buy enough new attunable crafting stations as well, along with the new stuff on the writ voucher vendors that people want.

    Prices always go up during events and the release of new content, it will take time but prices will begin to go back down once the demand for the mats reduces.

    In addition to the above, at the moment a lot of people who sell their upgrade mats they get from doing daily writs are holding onto them at the moment to use themselves further increasing demand.
  • ForzaRammer
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    kargen27 wrote: »
    Shootsfoot wrote: »
    Browart wrote: »
    Maybe stop thinking how to reduce others gold and try to think how to increase your earnings?

    Because u cant afford something it doesnt mean everyone need to suffer. Kinda l2p issue

    Um, that’s not how inflation works. Everyone’s savings is losing buying power, and you’re basically telling him to go print more money so he can afford the new higher prices.

    It's not inflation. It's supply and demand.

    Tell me how and why is the demand of frost mirriam going up so much?
    And how and why is the supply of frost mirriam all the sudden gone?
    I don't see it

    We had an event that was giving bonus XP. That event gave players incentive to level characters they have been ignoring. Frost Mirriam and Bervez Juice are used to make Psijic Ambrosia that boosts XP so players get even more bang for their buck during the event. I would expect prices to go up right before and during any event that has an XP boost. After the event prices should taper back down.

    ok so if price don't go down in a week or two that's inflation then?
  • ForzaRammer
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    Zulera301 wrote: »
    welcome to Economics 101. It's called supply and demand. Right now, demand is EXTREMELY high, while supplies have remained about the same. When that happens, prices go up. Im making bank off mats right now.

    for bervez and mirriam, you know you can do craft writs on more than one character a day right? if you only have one character, you only have yourself to blame.

    If a few of the mats price go up, that's supply and demand. If most of the mats price go up, that's not supply and demand.
    It is straight up impossible for supply of almost everything to go down and demand of almost everything to go up.
  • ForzaRammer
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    JinMori wrote: »
    I don't think it has to do with inflation to be honest.

    Inflation happens when the government prints money but the services provided to not increase with the extra money that was put into the economy.

    This basically means that people have more money, but there isn't enough supply to keep up with the demand because the increase in money was not due to the natural progress of society, and technology leading to more efficient methods of production that reduce costs and increase production making things less expensive. Therefore the prices must go up to avoid shortages, or even mass shortages. That is inflation.

    I think this is just a case of either more people buying more stuff increasing the price of materials, or there are just less people farming stuff, id say the more likely option is that there are more people buying stuff, but it could also be a bit of both, less people farming the game, but more people buying stuff, or, the drops are lower than before.

    The only way i can see inflation happening in a game is if zos suddenly decides to increase gold drops by like a thousand, which is basically what inflation is.

    Unless, you meant it as, the price inflated meaning it increased, but didn't allude to inflation as a process.

    What I implied, zos massively increased gold drop with antique.
  • Sylvermynx
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    What I implied, zos massively increased gold drop with antique.

    I don't know how true it is across the board, but I'm certainly maxing out my characters on antiquities, simply because the gold is good, and it's lots more fun than crafting writs....

  • idk
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    It happens because a lot of people only log in after dlc releases and things always go up a bit, but they will go back down given time.

    Yep, and when new sets added that people want to try. So nothing unusual about demand inflating price or someone noticing that and creating a thread about it.
  • YandereGirlfriend
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    It's due to the massive gear audit that happened with Greymoor and the last patch.

    Popular gear sets were nerfed into Oblivion and obscure ones were buffed to Aetherius, it's resulted in huge swings in the meta (especially in PvP) that require players to gold out many new sets of gear.

    Six months ago gold materials were cratering and now they are booming. My personal niche is Chromium and six months back I stopped selling them altogether as prices had dropped to a measly 70k. Now they're back up and it's actually worth selling them again.

    This is what I meant by playing the market instead of playing ESO. :(

    That may be, but I have many alts and they require millions of gold to gear and maintain for PvP.
  • Nezyr_Jezz
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    Swordancer wrote: »
    It is all about builds. Too much things too test. So many sets, so many effects, so many changes, nerfs, buffs. When I buy materials it is mostly becouse I want to test gear with best results. Think how many materials you bought last month for yourself, now multiply that by amount of players and you got your reason. Also people are not grinding so much like before. I do not know the reason for that but it the truth. Maybe the farmers have burned out.

    Well. Golden out a total of 50+ items this week. This is not to brag but to show a scale. Prices always go up before patch and keep this way slightly after. Also more and more people using Tamriel, which makes less and less players able to buy cheap mats (and i had seen race to a guild vendor when someone posts dreugh for half a price lol).
  • JinMori
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    JinMori wrote: »
    I don't think it has to do with inflation to be honest.

    Inflation happens when the government prints money but the services provided to not increase with the extra money that was put into the economy.

    This basically means that people have more money, but there isn't enough supply to keep up with the demand because the increase in money was not due to the natural progress of society, and technology leading to more efficient methods of production that reduce costs and increase production making things less expensive. Therefore the prices must go up to avoid shortages, or even mass shortages. That is inflation.

    I think this is just a case of either more people buying more stuff increasing the price of materials, or there are just less people farming stuff, id say the more likely option is that there are more people buying stuff, but it could also be a bit of both, less people farming the game, but more people buying stuff, or, the drops are lower than before.

    The only way i can see inflation happening in a game is if zos suddenly decides to increase gold drops by like a thousand, which is basically what inflation is.

    Unless, you meant it as, the price inflated meaning it increased, but didn't allude to inflation as a process.

    What I implied, zos massively increased gold drop with antique.

    As far as i know, the antique system doesn't really add a lot of gold. At least not so much to cause massive inflation.
    Edited by JinMori on November 6, 2020 2:39AM
  • idk
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    JinMori wrote: »
    JinMori wrote: »
    I don't think it has to do with inflation to be honest.

    Inflation happens when the government prints money but the services provided to not increase with the extra money that was put into the economy.

    This basically means that people have more money, but there isn't enough supply to keep up with the demand because the increase in money was not due to the natural progress of society, and technology leading to more efficient methods of production that reduce costs and increase production making things less expensive. Therefore the prices must go up to avoid shortages, or even mass shortages. That is inflation.

    I think this is just a case of either more people buying more stuff increasing the price of materials, or there are just less people farming stuff, id say the more likely option is that there are more people buying stuff, but it could also be a bit of both, less people farming the game, but more people buying stuff, or, the drops are lower than before.

    The only way i can see inflation happening in a game is if zos suddenly decides to increase gold drops by like a thousand, which is basically what inflation is.

    Unless, you meant it as, the price inflated meaning it increased, but didn't allude to inflation as a process.

    What I implied, zos massively increased gold drop with antique.

    As far as i know, the antique system doesn't really add a lot of gold. At least not so much to cause massive inflation.

    True. The initial influx is very short term.
  • ForzaRammer
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    JinMori wrote: »
    JinMori wrote: »
    I don't think it has to do with inflation to be honest.

    Inflation happens when the government prints money but the services provided to not increase with the extra money that was put into the economy.

    This basically means that people have more money, but there isn't enough supply to keep up with the demand because the increase in money was not due to the natural progress of society, and technology leading to more efficient methods of production that reduce costs and increase production making things less expensive. Therefore the prices must go up to avoid shortages, or even mass shortages. That is inflation.

    I think this is just a case of either more people buying more stuff increasing the price of materials, or there are just less people farming stuff, id say the more likely option is that there are more people buying stuff, but it could also be a bit of both, less people farming the game, but more people buying stuff, or, the drops are lower than before.

    The only way i can see inflation happening in a game is if zos suddenly decides to increase gold drops by like a thousand, which is basically what inflation is.

    Unless, you meant it as, the price inflated meaning it increased, but didn't allude to inflation as a process.

    What I implied, zos massively increased gold drop with antique.

    As far as i know, the antique system doesn't really add a lot of gold. At least not so much to cause massive inflation.

    I am not sure about that, 5k treasure purple par char per zone is a lot. And since you can do it per char it is not like it is a 1 time thing.
  • rpa
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    The 5k gold tresure is once per zone per account.
  • kargen27
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    kargen27 wrote: »
    Shootsfoot wrote: »
    Browart wrote: »
    Maybe stop thinking how to reduce others gold and try to think how to increase your earnings?

    Because u cant afford something it doesnt mean everyone need to suffer. Kinda l2p issue

    Um, that’s not how inflation works. Everyone’s savings is losing buying power, and you’re basically telling him to go print more money so he can afford the new higher prices.

    It's not inflation. It's supply and demand.

    Tell me how and why is the demand of frost mirriam going up so much?
    And how and why is the supply of frost mirriam all the sudden gone?
    I don't see it

    We had an event that was giving bonus XP. That event gave players incentive to level characters they have been ignoring. Frost Mirriam and Bervez Juice are used to make Psijic Ambrosia that boosts XP so players get even more bang for their buck during the event. I would expect prices to go up right before and during any event that has an XP boost. After the event prices should taper back down.

    ok so if price don't go down in a week or two that's inflation then?

    Nope, items can sit in the traders for thirty days. Also takes time to replenish the supply. During high demand events supplies drop. When the demand wanes that does take the pressure off of supply but it still takes time for supply to get back to normal numbers.
    and then the parrot said, "must be the water mines green too."
  • kargen27
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    JinMori wrote: »
    I don't think it has to do with inflation to be honest.

    Inflation happens when the government prints money but the services provided to not increase with the extra money that was put into the economy.

    This basically means that people have more money, but there isn't enough supply to keep up with the demand because the increase in money was not due to the natural progress of society, and technology leading to more efficient methods of production that reduce costs and increase production making things less expensive. Therefore the prices must go up to avoid shortages, or even mass shortages. That is inflation.

    I think this is just a case of either more people buying more stuff increasing the price of materials, or there are just less people farming stuff, id say the more likely option is that there are more people buying stuff, but it could also be a bit of both, less people farming the game, but more people buying stuff, or, the drops are lower than before.

    The only way i can see inflation happening in a game is if zos suddenly decides to increase gold drops by like a thousand, which is basically what inflation is.

    Unless, you meant it as, the price inflated meaning it increased, but didn't allude to inflation as a process.

    What I implied, zos massively increased gold drop with antique.

    There are so many better ways in the game to make gold than with antiquities. Especially long term as some of the higher worth items are one and done.
    and then the parrot said, "must be the water mines green too."
  • Sylvermynx
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    @ForzaRammer - as stated earlier (in case you missed it), each account can get those 5k purps only once for each zone. AND that 100k gold coin is also only once per account. Yes, if it was on each character, it would be over the top. But it's not. Yes, it's a lot of gold, but it's not "as much as it could be". And considering the people I know in this game who are sitting on tens of millions of gold.... I really don't think it's a huge problem.
  • Radiance
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    I've been watching TTC and noticed someone is absolutely gaming the system. The same item will be placed in several different locations for extremely high prices and then immediately disappearing. People may be coordinating with each other to raise prices. There is most definitely something fishy going on for a number of crafting items without a doubt. Things like Mundane Rune and Heartwood more than doubled in price over night and this is when I first noticed and began watching TTC. If you make a sale at a high price it raises the listing averages on Master Merchant and TTC.
  • Shootsfoot
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    Shootsfoot wrote: »
    Browart wrote: »
    Maybe stop thinking how to reduce others gold and try to think how to increase your earnings?

    Because u cant afford something it doesnt mean everyone need to suffer. Kinda l2p issue

    Um, that’s not how inflation works. Everyone’s savings is losing buying power, and you’re basically telling him to go print more money so he can afford the new higher prices.

    It's not inflation. It's supply and demand.

    Why do you think it’s just a change in spending patterns (starting around Greymoor apparently) and not a change in the amount of gold circulating?

    You (nor anybody outside of the developers) really don't have any idea what the M1 is in the game. You're making suppositions based on anecdotal evidence. It could be people were sitting on piles of gold in the first place and they're now shooting the locks off their wallets to try the new stuff.
  • Shootsfoot
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    If you go to a guild store in any of the main vendor towns, search for any high demand item, especially gold mats and regularly used alchemy items, you will see that people are listing these items for literally 1000x their value or more. (you can see their @name with their listing by the way) Between this and people thinking ESO is "playing the market", so all they do all day is go buy up items in high demand to relist them at inflated prices. It also seems like drop rates on highly used items were lowered with Greymoor release.

    So, all in all, you betcha, prices for everything that is used daily to play ESO is going through the roof. This trend started six months to a year ago.

    You can list something for anything you want. That's a meaningless number. I can list a 1982 Chevy Chevette for $200,000.

    The important number is the actual sale price.
  • Shootsfoot
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    Shootsfoot wrote: »
    Browart wrote: »
    Maybe stop thinking how to reduce others gold and try to think how to increase your earnings?

    Because u cant afford something it doesnt mean everyone need to suffer. Kinda l2p issue

    Um, that’s not how inflation works. Everyone’s savings is losing buying power, and you’re basically telling him to go print more money so he can afford the new higher prices.

    It's not inflation. It's supply and demand.

    Tell me how and why is the demand of frost mirriam going up so much?
    And how and why is the supply of frost mirriam all the sudden gone?
    I don't see it

    Price for a single item in no way reflects inflation. And as I said, what is being asked in guild stores isn't necessarily what is being paid.
  • Shootsfoot
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    Shootsfoot wrote: »
    Browart wrote: »
    Maybe stop thinking how to reduce others gold and try to think how to increase your earnings?

    Because u cant afford something it doesnt mean everyone need to suffer. Kinda l2p issue

    Um, that’s not how inflation works. Everyone’s savings is losing buying power, and you’re basically telling him to go print more money so he can afford the new higher prices.

    It's not inflation. It's supply and demand.

    Why do you think it’s just a change in spending patterns (starting around Greymoor apparently) and not a change in the amount of gold circulating?

    Because the rise in prices isn't reflected in every item out there. If the value of money goes down it affects every single price out there, not just a few rare/popular items.
  • ichsuisme
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    Remove ap purchase option from golden

    Wait, you’re recommending that AP should lose one of its few relevant uses? Pvp’ers have very few gold-making options already. AP needs more uses.

    Prices were better when the bots were around but I’ll take a hard pass on this suggestion.

    The pvp’ers would go to the golden vendor, located in our buggy, low-performance cyrodiil, and not be able to buy anything. Pvp’ers are not swimming in gold.
  • Sephyr
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    Dusk_Coven wrote: »
    Dusk_Coven wrote: »
    However, items like berverz juice and frost miriam was not supplied by botters.

    Hmm... Really? I would think that they could bot toons to do daily writs. A route certainly wouldn't involve anything random like combat.

    bruh it is once a day per char, how exactly you automate log in and out?

    I don't sell mine and I have 7600 Bervez Juice in the Crafting Bag.
    A bunch of bot accounts could do way more.

    that's does not even answer the question, how exactly you automate log in and out?

    To answer your question, it's not exactly hard considering that you can cycle through your characters with the keyboard. If you think bots already AREN'T doing this, you'd be mistaken. Even typing your account and password can be automated and we can't say how because that's breaching the TOS. Those two things are simpler to script than creating the route of the crafting stations.
  • Recapitated
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    Shootsfoot wrote: »
    You (nor anybody outside of the developers) really don't have any idea what the M1 is in the game. You're making suppositions based on anecdotal evidence. It could be people were sitting on piles of gold in the first place and they're now shooting the locks off their wallets to try the new stuff.

    I agree, we don't know. That's why I asked why you confidently asserted that:
    Shootsfoot wrote: »
    It's not inflation. It's supply and demand.

    I haven't said anything either way, except (to spell it out) that ceteris paribus 100k in daily rewards causes prices to increase.
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