Dusk_Coven wrote: »ForzaRammer wrote: »Dusk_Coven wrote: »ForzaRammer wrote: »However, items like berverz juice and frost miriam was not supplied by botters.
Hmm... Really? I would think that they could bot toons to do daily writs. A route certainly wouldn't involve anything random like combat.
bruh it is once a day per char, how exactly you automate log in and out?
I don't sell mine and I have 7600 Bervez Juice in the Crafting Bag.
A bunch of bot accounts could do way more.
welcome to Economics 101. It's called supply and demand. Right now, demand is EXTREMELY high, while supplies have remained about the same. When that happens, prices go up. Im making bank off mats right now.
for bervez and mirriam, you know you can do craft writs on more than one character a day right? if you only have one character, you only have yourself to blame.
ForzaRammer wrote: »Dusk_Coven wrote: »ForzaRammer wrote: »Dusk_Coven wrote: »ForzaRammer wrote: »However, items like berverz juice and frost miriam was not supplied by botters.
Hmm... Really? I would think that they could bot toons to do daily writs. A route certainly wouldn't involve anything random like combat.
bruh it is once a day per char, how exactly you automate log in and out?
I don't sell mine and I have 7600 Bervez Juice in the Crafting Bag.
A bunch of bot accounts could do way more.
that's does not even answer the question, how exactly you automate log in and out?
ForzaRammer wrote: »Shootsfoot wrote: »WrathOfInnos wrote: »Maybe stop thinking how to reduce others gold and try to think how to increase your earnings?
Because u cant afford something it doesnt mean everyone need to suffer. Kinda l2p issue
Um, that’s not how inflation works. Everyone’s savings is losing buying power, and you’re basically telling him to go print more money so he can afford the new higher prices.
It's not inflation. It's supply and demand.
Tell me how and why is the demand of frost mirriam going up so much?
And how and why is the supply of frost mirriam all the sudden gone?
I don't see it
ForzaRammer wrote: »Shootsfoot wrote: »WrathOfInnos wrote: »Maybe stop thinking how to reduce others gold and try to think how to increase your earnings?
Because u cant afford something it doesnt mean everyone need to suffer. Kinda l2p issue
Um, that’s not how inflation works. Everyone’s savings is losing buying power, and you’re basically telling him to go print more money so he can afford the new higher prices.
It's not inflation. It's supply and demand.
Tell me how and why is the demand of frost mirriam going up so much?
And how and why is the supply of frost mirriam all the sudden gone?
I don't see it
We had an event that was giving bonus XP. That event gave players incentive to level characters they have been ignoring. Frost Mirriam and Bervez Juice are used to make Psijic Ambrosia that boosts XP so players get even more bang for their buck during the event. I would expect prices to go up right before and during any event that has an XP boost. After the event prices should taper back down.
welcome to Economics 101. It's called supply and demand. Right now, demand is EXTREMELY high, while supplies have remained about the same. When that happens, prices go up. Im making bank off mats right now.
for bervez and mirriam, you know you can do craft writs on more than one character a day right? if you only have one character, you only have yourself to blame.
I don't think it has to do with inflation to be honest.
Inflation happens when the government prints money but the services provided to not increase with the extra money that was put into the economy.
This basically means that people have more money, but there isn't enough supply to keep up with the demand because the increase in money was not due to the natural progress of society, and technology leading to more efficient methods of production that reduce costs and increase production making things less expensive. Therefore the prices must go up to avoid shortages, or even mass shortages. That is inflation.
I think this is just a case of either more people buying more stuff increasing the price of materials, or there are just less people farming stuff, id say the more likely option is that there are more people buying stuff, but it could also be a bit of both, less people farming the game, but more people buying stuff, or, the drops are lower than before.
The only way i can see inflation happening in a game is if zos suddenly decides to increase gold drops by like a thousand, which is basically what inflation is.
Unless, you meant it as, the price inflated meaning it increased, but didn't allude to inflation as a process.
ForzaRammer wrote: »
What I implied, zos massively increased gold drop with antique.
Austinseph1 wrote: »It happens because a lot of people only log in after dlc releases and things always go up a bit, but they will go back down given time.
TineaCruris wrote: »YandereGirlfriend wrote: »It's due to the massive gear audit that happened with Greymoor and the last patch.
Popular gear sets were nerfed into Oblivion and obscure ones were buffed to Aetherius, it's resulted in huge swings in the meta (especially in PvP) that require players to gold out many new sets of gear.
Six months ago gold materials were cratering and now they are booming. My personal niche is Chromium and six months back I stopped selling them altogether as prices had dropped to a measly 70k. Now they're back up and it's actually worth selling them again.
This is what I meant by playing the market instead of playing ESO.
Swordancer wrote: »It is all about builds. Too much things too test. So many sets, so many effects, so many changes, nerfs, buffs. When I buy materials it is mostly becouse I want to test gear with best results. Think how many materials you bought last month for yourself, now multiply that by amount of players and you got your reason. Also people are not grinding so much like before. I do not know the reason for that but it the truth. Maybe the farmers have burned out.
ForzaRammer wrote: »I don't think it has to do with inflation to be honest.
Inflation happens when the government prints money but the services provided to not increase with the extra money that was put into the economy.
This basically means that people have more money, but there isn't enough supply to keep up with the demand because the increase in money was not due to the natural progress of society, and technology leading to more efficient methods of production that reduce costs and increase production making things less expensive. Therefore the prices must go up to avoid shortages, or even mass shortages. That is inflation.
I think this is just a case of either more people buying more stuff increasing the price of materials, or there are just less people farming stuff, id say the more likely option is that there are more people buying stuff, but it could also be a bit of both, less people farming the game, but more people buying stuff, or, the drops are lower than before.
The only way i can see inflation happening in a game is if zos suddenly decides to increase gold drops by like a thousand, which is basically what inflation is.
Unless, you meant it as, the price inflated meaning it increased, but didn't allude to inflation as a process.
What I implied, zos massively increased gold drop with antique.
ForzaRammer wrote: »I don't think it has to do with inflation to be honest.
Inflation happens when the government prints money but the services provided to not increase with the extra money that was put into the economy.
This basically means that people have more money, but there isn't enough supply to keep up with the demand because the increase in money was not due to the natural progress of society, and technology leading to more efficient methods of production that reduce costs and increase production making things less expensive. Therefore the prices must go up to avoid shortages, or even mass shortages. That is inflation.
I think this is just a case of either more people buying more stuff increasing the price of materials, or there are just less people farming stuff, id say the more likely option is that there are more people buying stuff, but it could also be a bit of both, less people farming the game, but more people buying stuff, or, the drops are lower than before.
The only way i can see inflation happening in a game is if zos suddenly decides to increase gold drops by like a thousand, which is basically what inflation is.
Unless, you meant it as, the price inflated meaning it increased, but didn't allude to inflation as a process.
What I implied, zos massively increased gold drop with antique.
As far as i know, the antique system doesn't really add a lot of gold. At least not so much to cause massive inflation.
ForzaRammer wrote: »I don't think it has to do with inflation to be honest.
Inflation happens when the government prints money but the services provided to not increase with the extra money that was put into the economy.
This basically means that people have more money, but there isn't enough supply to keep up with the demand because the increase in money was not due to the natural progress of society, and technology leading to more efficient methods of production that reduce costs and increase production making things less expensive. Therefore the prices must go up to avoid shortages, or even mass shortages. That is inflation.
I think this is just a case of either more people buying more stuff increasing the price of materials, or there are just less people farming stuff, id say the more likely option is that there are more people buying stuff, but it could also be a bit of both, less people farming the game, but more people buying stuff, or, the drops are lower than before.
The only way i can see inflation happening in a game is if zos suddenly decides to increase gold drops by like a thousand, which is basically what inflation is.
Unless, you meant it as, the price inflated meaning it increased, but didn't allude to inflation as a process.
What I implied, zos massively increased gold drop with antique.
As far as i know, the antique system doesn't really add a lot of gold. At least not so much to cause massive inflation.
ForzaRammer wrote: »ForzaRammer wrote: »Shootsfoot wrote: »WrathOfInnos wrote: »Maybe stop thinking how to reduce others gold and try to think how to increase your earnings?
Because u cant afford something it doesnt mean everyone need to suffer. Kinda l2p issue
Um, that’s not how inflation works. Everyone’s savings is losing buying power, and you’re basically telling him to go print more money so he can afford the new higher prices.
It's not inflation. It's supply and demand.
Tell me how and why is the demand of frost mirriam going up so much?
And how and why is the supply of frost mirriam all the sudden gone?
I don't see it
We had an event that was giving bonus XP. That event gave players incentive to level characters they have been ignoring. Frost Mirriam and Bervez Juice are used to make Psijic Ambrosia that boosts XP so players get even more bang for their buck during the event. I would expect prices to go up right before and during any event that has an XP boost. After the event prices should taper back down.
ok so if price don't go down in a week or two that's inflation then?
ForzaRammer wrote: »I don't think it has to do with inflation to be honest.
Inflation happens when the government prints money but the services provided to not increase with the extra money that was put into the economy.
This basically means that people have more money, but there isn't enough supply to keep up with the demand because the increase in money was not due to the natural progress of society, and technology leading to more efficient methods of production that reduce costs and increase production making things less expensive. Therefore the prices must go up to avoid shortages, or even mass shortages. That is inflation.
I think this is just a case of either more people buying more stuff increasing the price of materials, or there are just less people farming stuff, id say the more likely option is that there are more people buying stuff, but it could also be a bit of both, less people farming the game, but more people buying stuff, or, the drops are lower than before.
The only way i can see inflation happening in a game is if zos suddenly decides to increase gold drops by like a thousand, which is basically what inflation is.
Unless, you meant it as, the price inflated meaning it increased, but didn't allude to inflation as a process.
What I implied, zos massively increased gold drop with antique.
Recapitated wrote: »Shootsfoot wrote: »WrathOfInnos wrote: »Maybe stop thinking how to reduce others gold and try to think how to increase your earnings?
Because u cant afford something it doesnt mean everyone need to suffer. Kinda l2p issue
Um, that’s not how inflation works. Everyone’s savings is losing buying power, and you’re basically telling him to go print more money so he can afford the new higher prices.
It's not inflation. It's supply and demand.
Why do you think it’s just a change in spending patterns (starting around Greymoor apparently) and not a change in the amount of gold circulating?
TineaCruris wrote: »If you go to a guild store in any of the main vendor towns, search for any high demand item, especially gold mats and regularly used alchemy items, you will see that people are listing these items for literally 1000x their value or more. (you can see their @name with their listing by the way) Between this and people thinking ESO is "playing the market", so all they do all day is go buy up items in high demand to relist them at inflated prices. It also seems like drop rates on highly used items were lowered with Greymoor release.
So, all in all, you betcha, prices for everything that is used daily to play ESO is going through the roof. This trend started six months to a year ago.
ForzaRammer wrote: »Shootsfoot wrote: »WrathOfInnos wrote: »Maybe stop thinking how to reduce others gold and try to think how to increase your earnings?
Because u cant afford something it doesnt mean everyone need to suffer. Kinda l2p issue
Um, that’s not how inflation works. Everyone’s savings is losing buying power, and you’re basically telling him to go print more money so he can afford the new higher prices.
It's not inflation. It's supply and demand.
Tell me how and why is the demand of frost mirriam going up so much?
And how and why is the supply of frost mirriam all the sudden gone?
I don't see it
Recapitated wrote: »Shootsfoot wrote: »WrathOfInnos wrote: »Maybe stop thinking how to reduce others gold and try to think how to increase your earnings?
Because u cant afford something it doesnt mean everyone need to suffer. Kinda l2p issue
Um, that’s not how inflation works. Everyone’s savings is losing buying power, and you’re basically telling him to go print more money so he can afford the new higher prices.
It's not inflation. It's supply and demand.
Why do you think it’s just a change in spending patterns (starting around Greymoor apparently) and not a change in the amount of gold circulating?
ForzaRammer wrote: »Remove ap purchase option from golden
ForzaRammer wrote: »Dusk_Coven wrote: »ForzaRammer wrote: »Dusk_Coven wrote: »ForzaRammer wrote: »However, items like berverz juice and frost miriam was not supplied by botters.
Hmm... Really? I would think that they could bot toons to do daily writs. A route certainly wouldn't involve anything random like combat.
bruh it is once a day per char, how exactly you automate log in and out?
I don't sell mine and I have 7600 Bervez Juice in the Crafting Bag.
A bunch of bot accounts could do way more.
that's does not even answer the question, how exactly you automate log in and out?
Shootsfoot wrote: »You (nor anybody outside of the developers) really don't have any idea what the M1 is in the game. You're making suppositions based on anecdotal evidence. It could be people were sitting on piles of gold in the first place and they're now shooting the locks off their wallets to try the new stuff.
Shootsfoot wrote: »It's not inflation. It's supply and demand.