Transmute Crystal drops from PvE are not increased everywhere

Saenic
Saenic
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We've increased the number of Transmute Crystals you can earn from most PvE sources, including Undaunted Pledges, LFG rewards, Trial Weekly Quests, and Arena and Trial Leaderboards.
This is not working everywhere
What changed:
- Undaunted pledges in Veteran Hardmode now award 5 Crystals (instead of 2)

What didn't change:
- Trial Weekly quests still reward 5 as before
- Veteran Arena completion still rewards 4 as before

I was hoping for at least twice the amount (or even 10 for vet arena). Can you please increase them? And while you are on it, please further increase the Transmute Crystals for DLC pledges and DLC veteran hardmode pledges because they are much more difficult to do than non DLC.
  • zvavi
    zvavi
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    Leadboard rewards for arenas and trials increased to 10 from 5. Random dungeon gives a lot now too.
  • Gylzyn
    Gylzyn
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    I was just about to ask something about Transmute Crystals.

    The patch notes say:

    "We've increased the number of Transmute Crystals you can earn from most PvE sources, including Undaunted Pledges..."

    I have done two Undaunted Pledges normal and both times only got one Transmute Crystal from the geode. So is it only Undaunted Pledges in veteran mode that give an increase?
  • zaria
    zaria
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    Gylzyn wrote: »
    I was just about to ask something about Transmute Crystals.

    The patch notes say:

    "We've increased the number of Transmute Crystals you can earn from most PvE sources, including Undaunted Pledges..."

    I have done two Undaunted Pledges normal and both times only got one Transmute Crystal from the geode. So is it only Undaunted Pledges in veteran mode that give an increase?
    As I understand it must be two key as in HM. As I understand dlc 1 key pledges give 3.
    First random dungeon as the purple one give 10 crystals.

    I say trials should give more, say 15-20 as its an weekly quest.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • tripp
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    the wording of that note made me think crystals would be added to zone dailies, but no, why give an incentive to do these outside of big events
    also what's the deal with RND giving TWICE the amount of crystals of a vet hm pledge? I can q as a healer while only slotting enchanted forest and get much more rewards for a fraction of the effort
    big, green, buff, but surprisingly not the Hulk
  • Gylzyn
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    Thanks for the replies. I also thought that some of the world events (dragons, harrowstorms, for example) might drop a (very) small number Transmute Crystals to give people an incentive to play them which, in turn, would support those players new to those regions or leveling up characters to get those events done.

    I don't understand why it is only the harder stuff (outside of the random dungeon) that has been increased.

    Clearer patch notes would also have been helpful.
  • Env_t
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    so random normal dungeon giving you +10 guaranteed now?
    and you can do 1 random dungeon per day per character?
  • Mindcr0w
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    I am calling this now:

    With the increased control over our gearing and traiting options that the stickerbook provides, within two months tops 95% of the people complaining now that transmute crystal gain rate was not increased enough will be complaining that they are drowning in transmute crystals with nothing to spend them on and can we please get something new to spend all our transmute crystals on so all these transmute crystals aren't constantly going to waste?
  • ShawnLaRock
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    This is not even CLOSE to an increase that would cause me to decon ANY of the literally every gear set piece I have collected in nearly 4 plus years playing.

    Well - okay... maybe if Adept Rider was an overland set. ;)

    Intended results failed - at least with me.

    S.
  • Everest_Lionheart
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    Mindcr0w wrote: »
    I am calling this now:

    With the increased control over our gearing and traiting options that the stickerbook provides, within two months tops 95% of the people complaining now that transmute crystal gain rate was not increased enough will be complaining that they are drowning in transmute crystals with nothing to spend them on and can we please get something new to spend all our transmute crystals on so all these transmute crystals aren't constantly going to waste?

    At the moment I’ve got 6 pieces waiting transmutes on Stamden and 4 on my MagDK and thats on the current equipment they have right now. I have alternate sets that need still transmutation for those two classes which i main. My magplar and stamblade also have a long list of things to transmute. The healer I just made and tank I am about to make are going to have massive lists of things to transmute as well.

    I do t PvP, don’t like it. I PvPed on every PvP game out there and burnt out on PvP years ago. But I still feel like the game pushes me to PvP more than I would like. Probably going to cheese it and slot heals and follow zergs so I can engage the least amount possible.

    But maybe they will add up quickly enough, IDK, also hate waiting in queues. I just want to play the game not stare at timers.
  • Starlock
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    zvavi wrote: »
    Leadboard rewards for arenas and trials increased to 10 from 5. Random dungeon gives a lot now too.

    It's a serious problem.

    When random dungeons are by far the best way to earn transmute crystals for players who can't stand PvP, they will cancel subscriptions or just not renew them to avoid getting slapped with DLC dungeons in the random queue.

    They *need* to add a proper PvE source of transmute crystals. People who do group content are *not* the only people who want to use this system and that's been the case since it launched. Using it should *not* be locked behind group content, now more than ever. At a minimum, add transmute crystals (probably 1 per complete) to overland "group" content like world bosses, dragons, harrowstorms, and geysers.
  • Env_t
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    so how many for random normal? for random vet now?
  • sarahthes
    sarahthes
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    Starlock wrote: »
    zvavi wrote: »
    Leadboard rewards for arenas and trials increased to 10 from 5. Random dungeon gives a lot now too.

    It's a serious problem.

    When random dungeons are by far the best way to earn transmute crystals for players who can't stand PvP, they will cancel subscriptions or just not renew them to avoid getting slapped with DLC dungeons in the random queue.

    They *need* to add a proper PvE source of transmute crystals. People who do group content are *not* the only people who want to use this system and that's been the case since it launched. Using it should *not* be locked behind group content, now more than ever. At a minimum, add transmute crystals (probably 1 per complete) to overland "group" content like world bosses, dragons, harrowstorms, and geysers.

    The solution is to always have someone under level 50 in your group for random normals ...
  • Phaedryn
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    Starlock wrote: »
    zvavi wrote: »
    Leadboard rewards for arenas and trials increased to 10 from 5. Random dungeon gives a lot now too.

    It's a serious problem.

    When random dungeons are by far the best way to earn transmute crystals for players who can't stand PvP, they will cancel subscriptions or just not renew them to avoid getting slapped with DLC dungeons in the random queue.

    They *need* to add a proper PvE source of transmute crystals. People who do group content are *not* the only people who want to use this system and that's been the case since it launched. Using it should *not* be locked behind group content, now more than ever. At a minimum, add transmute crystals (probably 1 per complete) to overland "group" content like world bosses, dragons, harrowstorms, and geysers.

    I couldn't agree more.

    Without more sources of Crystals, I won't even bother looking at the sticker book. I don't have enough crystals for the things I need to transmute on the 6 characters I have now (not even a fraction of what I need). I am not a grinder, I don't do content I do not enjoy simply for some virtual reward, never have never will. PvP, in all forms, falls into that "content I do not enjoy", so making it the better option (not "good", just better) isn't going to get me to do it, it's just going to frustrate me and that is usually when I go looking for another game to play.
  • FrancisCrawford
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    zvavi wrote: »
    Leadboard rewards for arenas and trials increased to 10 from 5. Random dungeon gives a lot now too.

    Random dungeon rewards got BETTER? Youch. Random dungeons seem to be source of a large fraction of the griping.
  • LadyLethalla
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    Sounds like it'd be worth cancelling ESO+ for a month so as not to get DLC dungeons on random, in order to stock up on TM crystals.

    x-TallyCat-x // PC EU DC - For the Covenant! // ESO Platinum trophy - 16th May 2017.
    Melbourne Australia - the land of Potato Internet.WTB ESO OCEANIC SERVER
  • zaria
    zaria
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    tripp wrote: »
    the wording of that note made me think crystals would be added to zone dailies, but no, why give an incentive to do these outside of big events
    also what's the deal with RND giving TWICE the amount of crystals of a vet hm pledge? I can q as a healer while only slotting enchanted forest and get much more rewards for a fraction of the effort
    Yes, i 10 on random is one of the very few times I say it was a bit too much.
    Mostly as lots will farm random normals for them getting easy run because the low level random who can not enter because all has dungeon difficulty set to veteran.
    People grinding to max cp is already an issue in random normals, now you get the transmute farmers.
    I would give 5 for random and buff weekly trial quest to 20.
    Edited by zaria on November 3, 2020 8:26PM
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Rustyfish101
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    I too was a bit disappointed that the increases were minimal if it increased at all. I feel there should be better rewards for things that take more time or are more nuanced. Like the trial being weekly like someone else said. A hardmode pledge shouldn't give as much as something you can only do weekly. The normal pledge still only giving one sucks also, it's the exact same amount as before even though random normal now gets 10x the crystals it used to give (1).
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  • karekiz
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    If you want to min max - Random normal - If you want to sweaty min max - Create two accounts - Level one to 10 - Group que - Have level 10 leave before gaining any XP - Finish dungeon. EZ PEAZY.

    Just so you guys know.
    Edited by karekiz on November 3, 2020 9:04PM
  • zaria
    zaria
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    Sounds like it'd be worth cancelling ESO+ for a month so as not to get DLC dungeons on random, in order to stock up on TM crystals.
    why? Its not like normal dlc is hard compared to most base game HM dungeons.

    Edited by zaria on November 3, 2020 9:08PM
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • tripp
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    zaria wrote: »
    why? Its not like normal dlc is hard compared to most base game HM dungeons.
    nobody queues vet on RND, they all want it done as quick as possible
    and getting most of the DLC as a RND pop is an instant drop for me, only frostvault and maarselok are manageable with 1 out of 4 people knowing the mechs
    big, green, buff, but surprisingly not the Hulk
  • Starlock
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    sarahthes wrote: »
    The solution is to always have someone under level 50 in your group for random normals ...

    That is one way to handle it, but it's far simpler to not subscribe to get the DLC dungeons out of randoms. Keep in mind that many of the folks who do randoms or use dungeon finder are not interested in trying to wrangle together a pre-made group. They're not going to try and hunt down some random, low-level person to do a random with to avoid DLC dungeons.
    Phaedryn wrote: »
    I couldn't agree more.

    Without more sources of Crystals, I won't even bother looking at the sticker book. I don't have enough crystals for the things I need to transmute on the 6 characters I have now (not even a fraction of what I need). I am not a grinder, I don't do content I do not enjoy simply for some virtual reward, never have never will. PvP, in all forms, falls into that "content I do not enjoy", so making it the better option (not "good", just better) isn't going to get me to do it, it's just going to frustrate me and that is usually when I go looking for another game to play.

    I'm the same way. In fairness, I think this system as a ton of potential once these issues are sorted. It's what got me to glance in this game's direction again after crossing it off the board. In theory, once you have an entire set collected that is self-sustaining as far as transmute crystals go because the refund for deconstructing is surprisingly generous. But the initial earning of the crystals is... well, it's a problem. I'll actually have a reason to run dungeons now other than just for fun with this collection system, but random dungeons to get the crystals I'll need to actually use it?
    doright wrote: »

    I remain skeptical considering how often PvE is conflated with grouped PvE content. I'm also pretty sure these additional sourcing "improvements" will include paying for the solution in the cash shop. What can I say, this game's ridiculous levels of monetization have made me very, very cynical on that front. There's just no way they'd develop this new system without a way to monetize it. If they don't monetize it, I'll eat my shirt. Perhaps literally.
  • Tsar_Gekkou
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    zaria wrote: »
    Sounds like it'd be worth cancelling ESO+ for a month so as not to get DLC dungeons on random, in order to stock up on TM crystals.
    why? Its not like normal dlc is hard compared to most base game HM dungeons.

    You'd be surprised at how terrible a lot of dds are.
    Xbox NA healer main
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  • warabi
    warabi
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    Mindcr0w wrote: »
    I am calling this now:

    With the increased control over our gearing and traiting options that the stickerbook provides, within two months tops 95% of the people complaining now that transmute crystal gain rate was not increased enough will be complaining that they are drowning in transmute crystals with nothing to spend them on and can we please get something new to spend all our transmute crystals on so all these transmute crystals aren't constantly going to waste?

    I really hope you're wrong, but I fear you're right. I've always found the transmute system loathsome and I am truly glad for this update.
  • ccfeeling
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    So if I complete 8 different chars a day , I will have 80 trans stone ?
  • CrashTest
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    Sounds like it'd be worth cancelling ESO+ for a month so as not to get DLC dungeons on random, in order to stock up on TM crystals.
    I was thinking the same thing. For now, I'm just running low level alts for daily random.
  • UtopianWarrior88
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    ccfeeling wrote: »
    So if I complete 8 different chars a day , I will have 80 trans stone ?

    Yes, you can literally grind all your accounts through random normals and get 10 per toon.
  • idk
    idk
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    Mindcr0w wrote: »
    I am calling this now:

    With the increased control over our gearing and traiting options that the stickerbook provides, within two months tops 95% of the people complaining now that transmute crystal gain rate was not increased enough will be complaining that they are drowning in transmute crystals with nothing to spend them on and can we please get something new to spend all our transmute crystals on so all these transmute crystals aren't constantly going to waste?

    So true.

    Zos seems to have done a good job increasing what we can get from PvE.
  • LadyLethalla
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    zaria wrote: »
    Sounds like it'd be worth cancelling ESO+ for a month so as not to get DLC dungeons on random, in order to stock up on TM crystals.
    why? Its not like normal dlc is hard compared to most base game HM dungeons.

    You'd be surprised at how terrible a lot of dds are.

    Plus, as someone else said, most if not all the DLC dungeons are long. And even on normal some are just awful.

    x-TallyCat-x // PC EU DC - For the Covenant! // ESO Platinum trophy - 16th May 2017.
    Melbourne Australia - the land of Potato Internet.WTB ESO OCEANIC SERVER
  • zaria
    zaria
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    Mindcr0w wrote: »
    I am calling this now:

    With the increased control over our gearing and traiting options that the stickerbook provides, within two months tops 95% of the people complaining now that transmute crystal gain rate was not increased enough will be complaining that they are drowning in transmute crystals with nothing to spend them on and can we please get something new to spend all our transmute crystals on so all these transmute crystals aren't constantly going to waste?
    PvP players has transmuted and deconstructed weapons for nirnhoned for a long time.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
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