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Geodes in Dungeon Chests

llBlack_Heartll
llBlack_Heartll
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With the changes to the limit of Geodes we can carry in the next patch, can we see a chance of Geodes dropping in Dungeon Chest?
It would encourage more players to actually farm chests in Dungeons and not just run through the whole thing, personally I like farming every chest I can find, even if its not worth anything to farm to me.

Chance -
* Green - 30%
* Blue - 15%
* Purple - 5%
* Gold - 1%
  • MoonlightShadow
    MoonlightShadow
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    I remember reading somewhere that they are redoing the geode drops with the next patch. If think they were going to remove the drop from the drops from the dungeon chests / final boss. They are increasing the chances and quality in other areas.
  • idk
    idk
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    From 6.2.0 patch notes
    We've increased the number of Transmute Crystals you can earn from most PvE sources, including Undaunted Pledges, LFG rewards, Trial Weekly Quests, and Arena and Trial Leaderboards. We've also increased the number of Transmute Crystals you can earn from the Battleground Leaderboards. As part of this, we've removed the small chance of obtaining a single Transmute Crystal from simply slaying the Final Boss in a Dungeon.

    Edit: Zos will not make such a change, if they have not already, just a day or two before the update goes live. They have the priority of trying to make sure the update goes somewhat smoothly.
    Edited by idk on October 25, 2020 11:31PM
  • llBlack_Heartll
    llBlack_Heartll
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    idk wrote: »
    From 6.2.0 patch notes
    We've increased the number of Transmute Crystals you can earn from most PvE sources, including Undaunted Pledges, LFG rewards, Trial Weekly Quests, and Arena and Trial Leaderboards. We've also increased the number of Transmute Crystals you can earn from the Battleground Leaderboards. As part of this, we've removed the small chance of obtaining a single Transmute Crystal from simply slaying the Final Boss in a Dungeon.

    Edit: Zos will not make such a change, if they have not already, just a day or two before the update goes live. They have the priority of trying to make sure the update goes somewhat smoothly.

    Oh, I know they wont change anything now, I would of placed in in the PTS forum if I was talking about a change now. Im just trying to think of an incentive to actively loot chest in Dungeons.
    Its annoying when I like to loot chests and the rest of the group has ran off.
  • idk
    idk
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    I do not think Zos should incentivize looting chests like that. The incentive should be on doing content. For dungeons that would work best with random runs and pledges.

    Still, good to bring up ideas.
  • Ackwalan
    Ackwalan
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    Or they could un-screw the number that you get when opened. The 2-10 should actually be 2-10, not 90% of the time be 2.
  • MoonlightShadow
    MoonlightShadow
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    Oh, I know they wont change anything now, I would of placed in in the PTS forum if I was talking about a change now. Im just trying to think of an incentive to actively loot chest in Dungeons.
    Its annoying when I like to loot chests and the rest of the group has ran off.

    I announce chests in group chat, and usually there will be at least one other person who wants to get the chest loot. I also remind people there is a chance at jewelry which can be deconstructed if nothing else. I usually have good luck getting jewelry drops out of chests. Plus you could tell people that you are farming the dungeon, and the chest gives an additional chance for set drops.

    And at times, people are just jerks!
  • AlnilamE
    AlnilamE
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    When I run dungeons, people always stop for chests.
    The Moot Councillor
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