IBreathlesSI wrote: »And what about over-taunting. While using a set like these means your every hit is taunt makin enemy over-taunted at the first second of fight. It must have a cooldown.
Overtaunting only happens if a dps or healer is screwing up and taunting.
A single person alone can taunt all they want, and all it does is refresh the timer each time.
So the issue you bring up is only an issue if a dps/healer is making the mistake.
IBreathlesSI wrote: »Overtaunting only happens if a dps or healer is screwing up and taunting.
A single person alone can taunt all they want, and all it does is refresh the timer each time.
So the issue you bring up is only an issue if a dps/healer is making the mistake.
Oh. Didn't know that. Remember when I was in trial group tank used an add-on to track taunt timer. They said overtaunting happens for one person too.
IBreathlesSI wrote: »Overtaunting only happens if a dps or healer is screwing up and taunting.
A single person alone can taunt all they want, and all it does is refresh the timer each time.
So the issue you bring up is only an issue if a dps/healer is making the mistake.
Oh. Didn't know that. Remember when I was in trial group tank used an add-on to track taunt timer. They said overtaunting happens for one person too.
IBreathlesSI wrote: »Overtaunting only happens if a dps or healer is screwing up and taunting.
A single person alone can taunt all they want, and all it does is refresh the timer each time.
So the issue you bring up is only an issue if a dps/healer is making the mistake.
Oh. Didn't know that. Remember when I was in trial group tank used an add-on to track taunt timer. They said overtaunting happens for one person too.
I don’t think you thought it through before posting.How about you try and learn to tank instead?
Or perhaps learn to dps?
There is 0 reason to grab every little trash add in eso.
Some you simply stack in dots, perhaps lock down for a second.
It is the responsibility of the dps to kill these little trash before they are an issue.
Not only that a tank is supposed to support the group, if you just taunt and block as a tank you are near useless.
So this 5 piece set just to enforce lazy 1 button game play?
Don't just choose support because you think its easier, its not.
A good support is typically more challenging than a good dps, it requires more forethought, multitasking and situational awareness.
Please learn to play rather than asking for unnecessary additions that could actually just complicate things, that again no one with any degree of knowledge or skill would really use.
I don’t think you thought it through before posting.How about you try and learn to tank instead?
Or perhaps learn to dps?
There is 0 reason to grab every little trash add in eso.
Some you simply stack in dots, perhaps lock down for a second.
It is the responsibility of the dps to kill these little trash before they are an issue.
Not only that a tank is supposed to support the group, if you just taunt and block as a tank you are near useless.
So this 5 piece set just to enforce lazy 1 button game play?
Don't just choose support because you think its easier, its not.
A good support is typically more challenging than a good dps, it requires more forethought, multitasking and situational awareness.
Please learn to play rather than asking for unnecessary additions that could actually just complicate things, that again no one with any degree of knowledge or skill would really use.
Actually, the loss of the other 4 set bonuses would place additional pressure on the tank due to being a bit lower on stam/health etc.
And the additional surge of attention from all tagged enemies would also put further pressure on the tank. You lose mobility when surrounded by a mob of enemies.
Not to mention that the number of incoming attacks skyrockets, increasing your exposure to all the side effects and status conditions enemies throw around.
That’s why I don’t think you thought through your response before posting.
I don’t think you thought it through before posting.How about you try and learn to tank instead?
Or perhaps learn to dps?
There is 0 reason to grab every little trash add in eso.
Some you simply stack in dots, perhaps lock down for a second.
It is the responsibility of the dps to kill these little trash before they are an issue.
Not only that a tank is supposed to support the group, if you just taunt and block as a tank you are near useless.
So this 5 piece set just to enforce lazy 1 button game play?
Don't just choose support because you think its easier, its not.
A good support is typically more challenging than a good dps, it requires more forethought, multitasking and situational awareness.
Please learn to play rather than asking for unnecessary additions that could actually just complicate things, that again no one with any degree of knowledge or skill would really use.
Actually, the loss of the other 4 set bonuses would place additional pressure on the tank due to being a bit lower on stam/health etc.
And the additional surge of attention from all tagged enemies would also put further pressure on the tank. You lose mobility when surrounded by a mob of enemies.
Not to mention that the number of incoming attacks skyrockets, increasing your exposure to all the side effects and status conditions enemies throw around.
That’s why I don’t think you thought through your response before posting.
Again?
VaranisArano wrote: »I don’t think you thought it through before posting.How about you try and learn to tank instead?
Or perhaps learn to dps?
There is 0 reason to grab every little trash add in eso.
Some you simply stack in dots, perhaps lock down for a second.
It is the responsibility of the dps to kill these little trash before they are an issue.
Not only that a tank is supposed to support the group, if you just taunt and block as a tank you are near useless.
So this 5 piece set just to enforce lazy 1 button game play?
Don't just choose support because you think its easier, its not.
A good support is typically more challenging than a good dps, it requires more forethought, multitasking and situational awareness.
Please learn to play rather than asking for unnecessary additions that could actually just complicate things, that again no one with any degree of knowledge or skill would really use.
Actually, the loss of the other 4 set bonuses would place additional pressure on the tank due to being a bit lower on stam/health etc.
And the additional surge of attention from all tagged enemies would also put further pressure on the tank. You lose mobility when surrounded by a mob of enemies.
Not to mention that the number of incoming attacks skyrockets, increasing your exposure to all the side effects and status conditions enemies throw around.
That’s why I don’t think you thought through your response before posting.
Except that the healer, who no longer has to worry about aggro from any enemies, can stand back and heal you. "If the tank dies, it's the healer's fault," yeah?
And the DDs, who also no longer have to worry about aggro from any enemies can wade in and murder everything as quickly as they can.
And the tank? All the tank has to do in charge in with AOEs and turtle up behind their most defensive skills available, then let the healer keep them alive while the Drs burn everything down.
Or did you have another vision for how this is going to work in dungeons?
How about a proc set with the benefit tail-loaded into the 5th item bonus?
1 item: nothing
2 items: nothing
3 items: nothing
4 items: nothing
5 items: Aggravating wounds - The damage you do to an enemy is so painful the enemy is taunted to attack you for 15 seconds.
Then it becomes easy to use a few aoe attacks to grab and keep the attention of the whole room. You paid 4 entire set bonuses for it, so no cool down either.
Such a set would free up the two taunt slots for other things to make tank quality of life better.
Again?
Hey, it’s not an aoe taunt - it’s an attack taunt.
Whatever you wound wants revenge on you.
You could easily pop select enemies to come at you, or you can carpet bomb the place with caltrops, your choice.
And what the heck is everyone’s problem with the mere idea of trying out new things? If people want the same old same old and refuse to even entertain new dynamics then why not go play parcheesi?
Joy_Division wrote: »Healers would like a "heal all to max" button, but there is a reason ZOS won't add it as a skill.
How about a proc set with the benefit tail-loaded into the 5th item bonus?
1 item: nothing
2 items: nothing
3 items: nothing
4 items: nothing
5 items: Aggravating wounds - The damage you do to an enemy is so painful the enemy is taunted to attack you for 15 seconds.
Then it becomes easy to use a few aoe attacks to grab and keep the attention of the whole room. You paid 4 entire set bonuses for it, so no cool down either.
Such a set would free up the two taunt slots for other things to make tank quality of life better.
How about a proc set with the benefit tail-loaded into the 5th item bonus?
1 item: nothing
2 items: nothing
3 items: nothing
4 items: nothing
5 items: Aggravating wounds - The damage you do to an enemy is so painful the enemy is taunted to attack you for 15 seconds.
Then it becomes easy to use a few aoe attacks to grab and keep the attention of the whole room. You paid 4 entire set bonuses for it, so no cool down either.
Such a set would free up the two taunt slots for other things to make tank quality of life better.
I'm guessing this is at least somewhat sarcastic? haha
How about a proc set with the benefit tail-loaded into the 5th item bonus?
1 item: nothing
2 items: nothing
3 items: nothing
4 items: nothing
5 items: Aggravating wounds - The damage you do to an enemy is so painful the enemy is taunted to attack you for 15 seconds.
Then it becomes easy to use a few aoe attacks to grab and keep the attention of the whole room. You paid 4 entire set bonuses for it, so no cool down either.
Such a set would free up the two taunt slots for other things to make tank quality of life better.
I'm guessing this is at least somewhat sarcastic? haha
That is not how I read it. I read it as "nothing" means 2 things.
1. No bonus procs or anything.
2. Leaving the section blank because if he just "assumed" x amount of stamina, x amount of health, x amount of health regen etc, people would literally argue those points even though those points are not part of the discussion. Same way I just used "x" to represent the number, not the actual number.
Nothing = represents what would typically be seen as stats in this kind of gear.
Add that if you taunt everything in the room you will run out of stamina very fast if you block. This can be bad if you have an boss or elite you need to block HA from.How about you try and learn to tank instead?
Or perhaps learn to dps?
There is 0 reason to grab every little trash add in eso.
Some you simply stack in dots, perhaps lock down for a second.
It is the responsibility of the dps to kill these little trash before they are an issue.
Not only that a tank is supposed to support the group, if you just taunt and block as a tank you are near useless.
So this 5 piece set just to enforce lazy 1 button game play?
Don't just choose support because you think its easier, its not.
A good support is typically more challenging than a good dps, it requires more forethought, multitasking and situational awareness.
Please learn to play rather than asking for unnecessary additions that could actually just complicate things, that again no one with any degree of knowledge or skill would really use.