I mean I know I can still do them, but once I've obtained everything I wanted for them there'sno point in repeating them forever.
I wish the newer DLCs had something like that, small quests where you need to think and have a stragegy instead of just zerging and killing everything on sight.
did you enjoy them? why or why not?
would you like to see newer DLCs have something like that?
I mean I know I can still do them, but once I've obtained everything I wanted for them there'sno point in repeating them forever.
I wish the newer DLCs had something like that, small quests where you need to think and have a stragegy instead of just zerging and killing everything on sight.
did you enjoy them? why or why not?
would you like to see newer DLCs have something like that?
Taleof2Cities wrote: »I mean I know I can still do them, but once I've obtained everything I wanted for them there'sno point in repeating them forever.
I wish the newer DLCs had something like that, small quests where you need to think and have a stragegy instead of just zerging and killing everything on sight.
did you enjoy them? why or why not?
would you like to see newer DLCs have something like that?
Remember that Bahraha's Curse (heavy/medium) and Syvarra's Scales (heavy/light) only drop in Heists and the main Thieves Guild Quests.
I mean I know I can still do them, but once I've obtained everything I wanted for them there'sno point in repeating them forever.
I wish the newer DLCs had something like that, small quests where you need to think and have a stragegy instead of just zerging and killing everything on sight.
did you enjoy them? why or why not?
would you like to see newer DLCs have something like that?
GrumpyDuckling wrote: »7 loading screens for one measly contract.
I mean I know I can still do them, but once I've obtained everything I wanted for them there'sno point in repeating them forever.
I wish the newer DLCs had something like that, small quests where you need to think and have a stragegy instead of just zerging and killing everything on sight.
did you enjoy them? why or why not?
would you like to see newer DLCs have something like that?
The problem with this kind of content is it's aimed at a very specific build archetype - namely stealth builds.
For example: I loathed doing this content on my Templar. Yet they were a breeze (and fun) on my speedy Night Blade who can spam invisible at will. So how much you enjoy content like this is probably going to depend on what kind of build you are playing.
cyclonus11 wrote: »Taleof2Cities wrote: »I mean I know I can still do them, but once I've obtained everything I wanted for them there'sno point in repeating them forever.
I wish the newer DLCs had something like that, small quests where you need to think and have a stragegy instead of just zerging and killing everything on sight.
did you enjoy them? why or why not?
would you like to see newer DLCs have something like that?
Remember that Bahraha's Curse (heavy/medium) and Syvarra's Scales (heavy/light) only drop in Heists and the main Thieves Guild Quests.
These set pieces also drop from chests, thieves' troves, and delve/world bosses.
What I'd like to see are unique quest lines per zone for the TG and DB, utilizing the outlaws' refuges and other DB sanctuaries.