UntilValhalla13 wrote: »Stam is more about evading damage and mechanics, instead of shielding through them. I always love playing stam because it forces you to be more raid aware.
YandereGirlfriend wrote: »Another question is why no Bleed Damage monster set or a Poison Damage set that is usable by a DPS.
Of course, magDPS are still waiting for a true Frost Damage helm as well as a dedicated Shock Damage helm.
You can do overland stuff or RP with any setup. But if you talking about pve endgame then go mag or go home.
Playboy_Shrek wrote: »UntilValhalla13 wrote: »Stam is more about evading damage and mechanics, instead of shielding through them. I always love playing stam because it forces you to be more raid aware.
that doesn't make sense when you are more likely to get hit by direct damage thats unavoidable or very hard to avoid
I'd take major evasion over a shield
Playboy_Shrek wrote: »
Playboy_Shrek wrote: »
Don't use either that often personally but having to cast a skill either every 40ish seconds to mitigate 25% dmg or cast one that actually does dmg seems a lot better than a shield that lasts 6 seconds (if it lasts that long it was a waste even casting it, if you actually needed it it will only last a second or two) and can only mitigate 10-12k damage per cast. I know noobs like to spam shields instead of playing smart but that doesn't help kill anything.
Playboy_Shrek wrote: »
Don't use either that often personally but having to cast a skill either every 40ish seconds to mitigate 25% dmg or cast one that actually does dmg seems a lot better than a shield that lasts 6 seconds (if it lasts that long it was a waste even casting it, if you actually needed it it will only last a second or two) and can only mitigate 10-12k damage per cast. I know noobs like to spam shields instead of playing smart but that doesn't help kill anything.
Grianasteri wrote: »Playboy_Shrek wrote: »
Don't use either that often personally but having to cast a skill either every 40ish seconds to mitigate 25% dmg or cast one that actually does dmg seems a lot better than a shield that lasts 6 seconds (if it lasts that long it was a waste even casting it, if you actually needed it it will only last a second or two) and can only mitigate 10-12k damage per cast. I know noobs like to spam shields instead of playing smart but that doesn't help kill anything.
Remember its 25% mitigation of aoe damage only...the shield mitigates damage from any source and if one is "playing smart" you should not be taking much aoe damage. By the same token yeah, if youre "playing smart", one should not really need the shield, certainly not spammed.
But the reality is quite different. In busy content, with multiple different sources of damage coming at you, you cannot avoid everything. In which case a shield spam at crucial moments can keep you alive in multiple situations, can enable res of team mates, etc . This is amplified in solo content like the arenas or tough wb.
Mag generally need a shield, or op heals. I use both methods depending on the class/build being used.
Playboy_Shrek wrote: »UntilValhalla13 wrote: »Stam is more about evading damage and mechanics, instead of shielding through them. I always love playing stam because it forces you to be more raid aware.
that doesn't make sense when you are more likely to get hit by direct damage thats unavoidable or very hard to avoid
If you want a stamina shield skill use the bone shield from undaunted, the morph of the 2H cleave that grants a shield, or absorb/deflect missile that also gives a shield.
Stamina characters can roll dodge more often though which is why they don’t usually rely on shield skills. They can just roll away from the danger. A magicka toon can really only afford to roll once or twice in quick succession.
The two mag shield monster helms aren’t even that great though. I don’t know any end-game pve or pvp build that recommends iceheart or mother c. Of course — even if they’re not recommended, anyone could still use them. So, as long if you’re not making an end-game build, what’s actually stopping you from using either of these sets to begin with? And if you are making an end-game build, why would you want something like these?