Templar balance..

DeHei
DeHei
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I noticed some changes on the templar since i stopped the game 2 years ago. There it was allready frustrating to play templar, but now...
I dont want a change to an overpowered class, but it should become the allrounder it was since BETA. The class lost his identify. I mean warden and also necromancer are better healer allready too. That was the one thing a templar was just better in supporting... but now?
Currently the templar has (had) some cool skills, but compared to skills i can get from guilds and open world skills, they are all really weak. Near every skill has the maximum of 1 good morph. Why not all the morphs can be useful in some situations?
All the passives the templar has are not up to date. I just took a look to necromancer now and need to say, he just has useful passives and a lot of flat numbers. The Templars passives are just 50% useful, the rest are nerfed to ground or are still not effective in most situations.
I really dont understand how the dev team is working on classes? Do you ever played your stuff in trials, in dungeons, solo or in PvP? Why its that difficult to create just cool stuff (this i mean on all classes). Especially class skills should allways beat similar guild or open world skills to give a class a identify. Else i will just slot just the same skills on all classes finally... BUT then you should think about taking away all the classes and just give skills for all, that i can slot just what i prefer...



DeHei - EP Magicka Templar Allrounder
De Hei(Youtube)
  • Husan
    Husan
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    DeHei wrote: »
    . The Templars passives are just 50% useful, the rest are nerfed to ground or are still not effective in most situations.

    You are absolutely correct, and for all the uneducated, let me give you some examples:

    yfHI2VX.png

    ujAuwfZ.png


  • DeHei
    DeHei
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    Husan wrote: »
    DeHei wrote: »
    . The Templars passives are just 50% useful, the rest are nerfed to ground or are still not effective in most situations.

    You are absolutely correct, and for all the uneducated, let me give you some examples:

    yfHI2VX.png

    ujAuwfZ.png


    And that are allready some of the templars "useful" ones...
    DeHei - EP Magicka Templar Allrounder
    De Hei(Youtube)
  • cheesefome
    cheesefome
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    Templars are busted. If you can' admit that then perhaps you should roll another class and attempt fighting them yourself. It's not fun, they give you no opportunity to counter no space for error, It's just 1 button jab jab jab then death. There needs to be diversity and that class is the complete opposite of that. Most classes take actual skill to play, knowing when to play offensive and when to go defensive, templar is busted in a way that they don't often need to go defensive because their offense is simple and and very effective.

    Time and time again, templars literally just dive me, jab, jab, jab me to death, I can't even dodge the skills cause they are aoe. Where is the counter play for this class? Block? Can't i'll burn through all my resources. Dodge? Apparently dodge doesn't neglect aoe. Personally, never felt so useless while fighting a class than i do with templars. I'm grateful they are being nerf'd. Sorry but they are overpowered and this tank meta isn't helping any.
  • DeHei
    DeHei
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    cheesefome wrote: »
    Templars are busted. If you can' admit that then perhaps you should roll another class and attempt fighting them yourself. It's not fun, they give you no opportunity to counter no space for error, It's just 1 button jab jab jab then death. There needs to be diversity and that class is the complete opposite of that. Most classes take actual skill to play, knowing when to play offensive and when to go defensive, templar is busted in a way that they don't often need to go defensive because their offense is simple and and very effective.

    Time and time again, templars literally just dive me, jab, jab, jab me to death, I can't even dodge the skills cause they are aoe. Where is the counter play for this class? Block? Can't i'll burn through all my resources. Dodge? Apparently dodge doesn't neglect aoe. Personally, never felt so useless while fighting a class than i do with templars. I'm grateful they are being nerf'd. Sorry but they are overpowered and this tank meta isn't helping any.

    Ever tried your "aoe" damage against Necros with allready high damage mitigation and also aoe damage mitigation? Its not the PvP section here, but its excatly what you was writing. I need to use jabs, because its our strongest skill. In PvE the templar is still working for low content and in trials i need to be an excellent player or i just can go as healer/supporter and nothing more!...

    Templar op? Then the major part of the group should go with Templar, but in leaderboards i see another picture...
    Edited by DeHei on October 3, 2020 6:54AM
    DeHei - EP Magicka Templar Allrounder
    De Hei(Youtube)
  • Firstmep
    Firstmep
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    cheesefome wrote: »
    Templars are busted. If you can' admit that then perhaps you should roll another class and attempt fighting them yourself. It's not fun, they give you no opportunity to counter no space for error, It's just 1 button jab jab jab then death. There needs to be diversity and that class is the complete opposite of that. Most classes take actual skill to play, knowing when to play offensive and when to go defensive, templar is busted in a way that they don't often need to go defensive because their offense is simple and and very effective.

    Time and time again, templars literally just dive me, jab, jab, jab me to death, I can't even dodge the skills cause they are aoe. Where is the counter play for this class? Block? Can't i'll burn through all my resources. Dodge? Apparently dodge doesn't neglect aoe. Personally, never felt so useless while fighting a class than i do with templars. I'm grateful they are being nerf'd. Sorry but they are overpowered and this tank meta isn't helping any.

    I'm sorry but if you are dying to a jab spamming Templar than that's a you problem.
    My squishy wood elf stamsorc with less than 20k resist in full well fitted gear can easily deal with most templars, without them being able to touch me even.
    My imperial Stamblade is the same.
    If you are dying to a jab spamming Templar you are likely playing a squishy build with low mobility.
    Against good players(or even decent ones) jabs spam just doesn't work, as they'll be either tanky enough with major evasion to survive your damage or fast enough that you'll never land a single set of jabs on them.
    Maybe you are a nightblade player that thinks that jabs breaking cloak on ur 0 defense ganker is somehow unfair.
    It's not.
    Most high level players will agree that Templar is not in a great spot, and jabs does flip all defensively, which is where the class is suffering the most.
  • West93
    West93
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    cheesefome wrote: »
    Templars are busted. If you can' admit that then perhaps you should roll another class and attempt fighting them yourself. It's not fun, they give you no opportunity to counter no space for error, It's just 1 button jab jab jab then death. There needs to be diversity and that class is the complete opposite of that. Most classes take actual skill to play, knowing when to play offensive and when to go defensive, templar is busted in a way that they don't often need to go defensive because their offense is simple and and very effective.

    Time and time again, templars literally just dive me, jab, jab, jab me to death, I can't even dodge the skills cause they are aoe. Where is the counter play for this class? Block? Can't i'll burn through all my resources. Dodge? Apparently dodge doesn't neglect aoe. Personally, never felt so useless while fighting a class than i do with templars. I'm grateful they are being nerf'd. Sorry but they are overpowered and this tank meta isn't helping any.

    Maybe instead try playing templar yourself and you will see that you have no cloak, no major mending, no streak,no dark deal, no leap, no mortal coil, trash passives and ultimates, only good thing is jabs, worst delayed burst ability that hit 2k damage tics.

    Templar have only jabs and if you die to 1 skill you are bad player.
  • West93
    West93
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    And major evasion counters that only 1 decent templar skill by 25% damage reduction.

    I would love to put a skill om my templar and receive 25% dmg reduction from direct damage skills and see nightblade cry more.
  • Gorreck
    Gorreck
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    cheesefome wrote: »
    Templars are busted. If you can' admit that then perhaps you should roll another class and attempt fighting them yourself. It's not fun, they give you no opportunity to counter no space for error, It's just 1 button jab jab jab then death. There needs to be diversity and that class is the complete opposite of that. Most classes take actual skill to play, knowing when to play offensive and when to go defensive, templar is busted in a way that they don't often need to go defensive because their offense is simple and and very effective.

    Time and time again, templars literally just dive me, jab, jab, jab me to death, I can't even dodge the skills cause they are aoe. Where is the counter play for this class? Block? Can't i'll burn through all my resources. Dodge? Apparently dodge doesn't neglect aoe. Personally, never felt so useless while fighting a class than i do with templars. I'm grateful they are being nerf'd. Sorry but they are overpowered and this tank meta isn't helping any.




    If you're really dying to Templars and especially a Stamplars (in No-CP especially) with this patch then I honestly don't know what to say.

    Except that the problem is most definately NOT that they are overpowered.
  • Firstmep
    Firstmep
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    Gorreck wrote: »
    cheesefome wrote: »
    Templars are busted. If you can' admit that then perhaps you should roll another class and attempt fighting them yourself. It's not fun, they give you no opportunity to counter no space for error, It's just 1 button jab jab jab then death. There needs to be diversity and that class is the complete opposite of that. Most classes take actual skill to play, knowing when to play offensive and when to go defensive, templar is busted in a way that they don't often need to go defensive because their offense is simple and and very effective.

    Time and time again, templars literally just dive me, jab, jab, jab me to death, I can't even dodge the skills cause they are aoe. Where is the counter play for this class? Block? Can't i'll burn through all my resources. Dodge? Apparently dodge doesn't neglect aoe. Personally, never felt so useless while fighting a class than i do with templars. I'm grateful they are being nerf'd. Sorry but they are overpowered and this tank meta isn't helping any.




    If you're really dying to Templars and especially a Stamplars (in No-CP especially) with this patch then I honestly don't know what to say.

    Except that the problem is most definately NOT that they are overpowered.

    The few ppl that play Stamplar in no cp pretty much converted to procsets and play budget stamsorc.
    The actual skillset of stamplar just doesn't have the damage sadly.
  • Drdeath20
    Drdeath20
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    At this point why not have more templar nerfs. Does it really matter anymore? They are bad. The class just needs too much and ZoS will never give it enough to make the class interesting. Ask yourself do you really want a few bandaid fixes. I want to see a complete class overhaul. I think were closer to getting that if we cry for nerfs than if we cry for justified buffs. Most the class skills and just overall designed poorly, the way i see it small numerical buffs are just not enough.

    Oh and if you are struggling against my templar you will struggle against any of my other toons even more.
  • West93
    West93
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    Even with all the nerfs I can't wait to finally return to CP cyrodiil on my templar october 5.

    I am so sick of playing stamnecro past 2 weeks. Anything with a dizzy swing is lame and boring to me.

    I love pulling noob nightblades out of cloak who have no idea what to do they just spam cloak till they die.
  • DeHei
    DeHei
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    I see a major problem of the templar design allready in this little exemple. You need to charge anybody to bring your major attack --> jabs. Before you need to cast your focus, what gives the best benefit with staying inside... but you need to move allways...

    To deal enough damage also in PvP you need 200% more of your classskills or activate 3-4 skills to create enough burst while charging towards your opponent to be able to kill him like other classes do... At same time you are more vulnerable. In PvE without a healing malus its possible to survive with that tactic, but in PvE, when heal was your only benefit, you just opens the door to be killed really fast. You just have the options to play a glass canon or going that tanky, that you are unable to kill anybody these days...
    DeHei - EP Magicka Templar Allrounder
    De Hei(Youtube)
  • cheesefome
    cheesefome
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    Firstmep wrote: »
    cheesefome wrote: »
    Templars are busted. If you can' admit that then perhaps you should roll another class and attempt fighting them yourself. It's not fun, they give you no opportunity to counter no space for error, It's just 1 button jab jab jab then death. There needs to be diversity and that class is the complete opposite of that. Most classes take actual skill to play, knowing when to play offensive and when to go defensive, templar is busted in a way that they don't often need to go defensive because their offense is simple and and very effective.

    Time and time again, templars literally just dive me, jab, jab, jab me to death, I can't even dodge the skills cause they are aoe. Where is the counter play for this class? Block? Can't i'll burn through all my resources. Dodge? Apparently dodge doesn't neglect aoe. Personally, never felt so useless while fighting a class than i do with templars. I'm grateful they are being nerf'd. Sorry but they are overpowered and this tank meta isn't helping any.

    I'm sorry but if you are dying to a jab spamming Templar than that's a you problem.
    My squishy wood elf stamsorc with less than 20k resist in full well fitted gear can easily deal with most templars, without them being able to touch me even.
    My imperial Stamblade is the same.
    If you are dying to a jab spamming Templar you are likely playing a squishy build with low mobility.
    Against good players(or even decent ones) jabs spam just doesn't work, as they'll be either tanky enough with major evasion to survive your damage or fast enough that you'll never land a single set of jabs on them.
    Maybe you are a nightblade player that thinks that jabs breaking cloak on ur 0 defense ganker is somehow unfair.
    It's not.
    Most high level players will agree that Templar is not in a great spot, and jabs does flip all defensively, which is where the class is suffering the most.

    Theres a reason they are getting nerfed. Obviously I'm not the only person who agree's they needed it. You can claim im on squishy build(im not) or i don't kno how to play my clas(i do) but the fact remains and no amount of salty replies wil change that.

    Tanky templars are cancerous and require no skill. I'm grateful that they are being nerfed, it's a well deserved nerf.
  • cheesefome
    cheesefome
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    West93 wrote: »
    cheesefome wrote: »
    Templars are busted. If you can' admit that then perhaps you should roll another class and attempt fighting them yourself. It's not fun, they give you no opportunity to counter no space for error, It's just 1 button jab jab jab then death. There needs to be diversity and that class is the complete opposite of that. Most classes take actual skill to play, knowing when to play offensive and when to go defensive, templar is busted in a way that they don't often need to go defensive because their offense is simple and and very effective.

    Time and time again, templars literally just dive me, jab, jab, jab me to death, I can't even dodge the skills cause they are aoe. Where is the counter play for this class? Block? Can't i'll burn through all my resources. Dodge? Apparently dodge doesn't neglect aoe. Personally, never felt so useless while fighting a class than i do with templars. I'm grateful they are being nerf'd. Sorry but they are overpowered and this tank meta isn't helping any.

    Maybe instead try playing templar yourself and you will see that you have no cloak, no major mending, no streak,no dark deal, no leap, no mortal coil, trash passives and ultimates, only good thing is jabs, worst delayed burst ability that hit 2k damage tics.

    Templar have only jabs and if you die to 1 skill you are bad player.

    no leap? lol.
  • cheesefome
    cheesefome
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    Gorreck wrote: »
    cheesefome wrote: »
    Templars are busted. If you can' admit that then perhaps you should roll another class and attempt fighting them yourself. It's not fun, they give you no opportunity to counter no space for error, It's just 1 button jab jab jab then death. There needs to be diversity and that class is the complete opposite of that. Most classes take actual skill to play, knowing when to play offensive and when to go defensive, templar is busted in a way that they don't often need to go defensive because their offense is simple and and very effective.

    Time and time again, templars literally just dive me, jab, jab, jab me to death, I can't even dodge the skills cause they are aoe. Where is the counter play for this class? Block? Can't i'll burn through all my resources. Dodge? Apparently dodge doesn't neglect aoe. Personally, never felt so useless while fighting a class than i do with templars. I'm grateful they are being nerf'd. Sorry but they are overpowered and this tank meta isn't helping any.




    If you're really dying to Templars and especially a Stamplars (in No-CP especially) with this patch then I honestly don't know what to say.

    Except that the problem is most definately NOT that they are overpowered.

    Maybe you need to learn to build them effectively cause the templars ive fought clearly are viable. More than viable. Too viable. OP.
  • Gorreck
    Gorreck
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    cheesefome wrote: »
    Gorreck wrote: »
    cheesefome wrote: »
    Templars are busted. If you can' admit that then perhaps you should roll another class and attempt fighting them yourself. It's not fun, they give you no opportunity to counter no space for error, It's just 1 button jab jab jab then death. There needs to be diversity and that class is the complete opposite of that. Most classes take actual skill to play, knowing when to play offensive and when to go defensive, templar is busted in a way that they don't often need to go defensive because their offense is simple and and very effective.

    Time and time again, templars literally just dive me, jab, jab, jab me to death, I can't even dodge the skills cause they are aoe. Where is the counter play for this class? Block? Can't i'll burn through all my resources. Dodge? Apparently dodge doesn't neglect aoe. Personally, never felt so useless while fighting a class than i do with templars. I'm grateful they are being nerf'd. Sorry but they are overpowered and this tank meta isn't helping any.




    If you're really dying to Templars and especially a Stamplars (in No-CP especially) with this patch then I honestly don't know what to say.

    Except that the problem is most definately NOT that they are overpowered.

    Maybe you need to learn to build them effectively cause the templars ive fought clearly are viable. More than viable. Too viable. OP.



    Yet pretty much everyone (but you) agrees that Stamplars are bottom of the barrel in PvP in with this patch.

    I've played a Stamplar since Beta and this is there, or there abouts, as weak as they've ever been (certainly in comparative power to other classes) - solo PvE is diabolical this patch too.

    Yes you can load up on proc sets, but every other class can use the same proc sets much more effectively and to more deadly effect.
  • stefj68
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    stamplar slot jabs and 4 heals and pray you heal enough to stay alive in pve contents solo
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  • dazee
    dazee
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    Templars are not even remotely OP, not magplar and DEFINITELY not Stamplar. also wanting something hit with a nerf that affects pve with your only reason being anecdotal pvp evidence is selfish and sad.
    Playing your character the way your character should play is all that matters. Play as well as you can but never betray the character. Doing so would make playing an mmoRPG pointless.
  • pink_panther
    pink_panther
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    Stamplar and Stam Dk are abondoned it seems.

    I really would like some class improvements on those 2.
  • ke.sardenb14_ESO
    ke.sardenb14_ESO
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    I do agree Templar needs something different, it seems like the little utility they had as tanks has gone to the wayside, and it is hard to pass up all that a Warden healer offers for a Templar healer. I can't speak for PvP, but I can only imagine how the burning light change has hit, since all anyone needs to do is weave out of the final hit of jabs to avoid big damage.
    But y'all....5 months ago I made a stampar. It immediately had better dps then the stamDK I've been playing for 4 years, and the stamSorc I've been playing for 2 years, all with a rotation that requires 1/3 of the effort. The class needs a lot of things, like a stamina/health based based heal, or hots and buffs for support utility, but all my Dps has done is the past few patch cycles is gone up.
  • p00tx
    p00tx
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    cheesefome wrote: »
    Templars are busted. If you can' admit that then perhaps you should roll another class and attempt fighting them yourself. It's not fun, they give you no opportunity to counter no space for error, It's just 1 button jab jab jab then death. There needs to be diversity and that class is the complete opposite of that. Most classes take actual skill to play, knowing when to play offensive and when to go defensive, templar is busted in a way that they don't often need to go defensive because their offense is simple and and very effective.

    Time and time again, templars literally just dive me, jab, jab, jab me to death, I can't even dodge the skills cause they are aoe. Where is the counter play for this class? Block? Can't i'll burn through all my resources. Dodge? Apparently dodge doesn't neglect aoe. Personally, never felt so useless while fighting a class than i do with templars. I'm grateful they are being nerf'd. Sorry but they are overpowered and this tank meta isn't helping any.

    PvP isn't the whole game...
    PC/Xbox NA Mindmender|Swashbuckler Supreme|Planes Breaker|Dawnbringer|Godslayer|Immortal Redeemer|Gryphon Heart|Tick-tock Tormentor|Dro-m'Athra Destroyer|Stormproof|Grand Overlord|Grand Mastercrafter|Master Grappler|Tamriel Hero
  • Gorreck
    Gorreck
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    p00tx wrote: »
    PvP isn't the whole game...


    PvP is where Templars and especially Stamplars are weakest at the moment, that and solo PvE.
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