DTStormfox wrote: »First point:
Who limits you to using a staff as a magicka player? I see plenty of players running dual-wield swords, two-handed great swords, and sword & board setups.
Also, I think there are plenty of threads on the Forums on more magicka based weapons, such as magickal wands, etc.
Second point:
I have no idea, lol
the1andonlyskwex wrote: »Back in the day, stamina morphs for class abilities were very rare and the relatively large number of stamina weapons made up for it. As ZoS has added stamina abilities and morphs to classes, the relative number of stamina and magicka weapons has made less sense.
Mythreindeer wrote: »Scepters, wands, magic cats, whatever.
Why do magicka builds only get a staff to use? I have never understood this.
Mythreindeer wrote: »Scepters, wands, magic cats, whatever.
I... no, I don't want to imagine using LA and HA with magic cat XD
Khm...And, imho, magic wands seems to be too fairy talish for TES
Mythreindeer wrote: »Scepters, wands, magic cats, whatever.
I... no, I don't want to imagine using LA and HA with magic cat XD
Khm...And, imho, magic wands seems to be too fairy talish for TES
Wands are not one of my first choices for TES, but i do have one character who would love one and Olivander does not have shop in Tamriel yet...
In any case, why not just take the wand away and add the functionality to bare hands so we could cast spells the proper TES way.
Mythreindeer wrote: »Scepters, wands, magic cats, whatever.
I... no, I don't want to imagine using LA and HA with magic cat XD
Khm...And, imho, magic wands seems to be too fairy talish for TES
Wands are not one of my first choices for TES, but i do have one character who would love one and Olivander does not have shop in Tamriel yet...
In any case, why not just take the wand away and add the functionality to bare hands so we could cast spells the proper TES way.
Mythreindeer wrote: »Scepters, wands, magic cats, whatever.
I... no, I don't want to imagine using LA and HA with magic cat XD
Khm...And, imho, magic wands seems to be too fairy talish for TES
Wands are not one of my first choices for TES, but i do have one character who would love one and Olivander does not have shop in Tamriel yet...
In any case, why not just take the wand away and add the functionality to bare hands so we could cast spells the proper TES way.
^^This! No wands, no staves, no books, no runes...direct casting just like ever other Elder Scrolls game. If you just have to have something to tie a skill line to...you already have gloves/bracers/gauntlets that work just fine visually, and the rest is just coming up with a name for the skill line itself.
Mythreindeer wrote: »
Well then the tome would be a stamina weapon. One must perform the incantation scribed in the tome.
I agree an additional couple of skill lines for Magicka build would be fun. Scepters, wands, magic cats, whatever.
Luke_Flamesword wrote: »Eh, I really wish that some day they will make hybrids viable - 2h sword and destro staff, this is my dream
DTStormfox wrote: »First point:
Who limits you to using a staff as a magicka player? I see plenty of players running dual-wield swords, two-handed great swords, and sword & board setups.
Also, I think there are plenty of threads on the Forums on more magicka based weapons, such as magickal wands, etc.
Second point:
I have no idea, lol
Why do magicka builds only get a staff to use? I have never understood this.
You don't have to. Making stamina weapons work on magicka characters takes some extra finesse and forethought, though, to account for your inability to regenerate your primary resource with heavy attacks. I've done it successfully and it's not really as hard as it might seem. You do have to be willing to be patient and forgo constant spamming for a more tactical approach to playing the game. If you're genuinely interested in tips and ideas, feel free to message me.
Vayln_Ninetails wrote: »Why do magicka builds only get a staff to use? I have never understood this.
You don't have to. Making stamina weapons work on magicka characters takes some extra finesse and forethought, though, to account for your inability to regenerate your primary resource with heavy attacks. I've done it successfully and it's not really as hard as it might seem. You do have to be willing to be patient and forgo constant spamming for a more tactical approach to playing the game. If you're genuinely interested in tips and ideas, feel free to message me.
Good luck clearing anything but overland content and normal dungeons with a stam-weapon but magicka skill set up lol.
Tired of people pretending it's an actual viable play style.
Scion_of_Yggdrasil wrote: »Vayln_Ninetails wrote: »Why do magicka builds only get a staff to use? I have never understood this.
You don't have to. Making stamina weapons work on magicka characters takes some extra finesse and forethought, though, to account for your inability to regenerate your primary resource with heavy attacks. I've done it successfully and it's not really as hard as it might seem. You do have to be willing to be patient and forgo constant spamming for a more tactical approach to playing the game. If you're genuinely interested in tips and ideas, feel free to message me.
Good luck clearing anything but overland content and normal dungeons with a stam-weapon but magicka skill set up lol.
Tired of people pretending it's an actual viable play style.
Preach!
Although in the next update, we might see a major improvement. Weapon light/heavy attacks will scale with your highest resource.
Vayln_Ninetails wrote: »Scion_of_Yggdrasil wrote: »Vayln_Ninetails wrote: »Why do magicka builds only get a staff to use? I have never understood this.
You don't have to. Making stamina weapons work on magicka characters takes some extra finesse and forethought, though, to account for your inability to regenerate your primary resource with heavy attacks. I've done it successfully and it's not really as hard as it might seem. You do have to be willing to be patient and forgo constant spamming for a more tactical approach to playing the game. If you're genuinely interested in tips and ideas, feel free to message me.
Good luck clearing anything but overland content and normal dungeons with a stam-weapon but magicka skill set up lol.
Tired of people pretending it's an actual viable play style.
Preach!
Although in the next update, we might see a major improvement. Weapon light/heavy attacks will scale with your highest resource.
Can agree! Which means having a staff and maybe 1 melee weapon set wouldn't be too bad. Need something to restore resources.
At that point though, I don't understand why they don't just make resources recharge based off of whatever your max resource pool is for heavy attacks. So then magicka melee weapon users would be kinda viable.
The NEXT issue on the table would be their skills are all stamina and therefore scale off stamina. That means they'd need to change how ability max-resource scaling works or give every single one of those skills a magicka morph... You see the issue here?
Vayln_Ninetails wrote: »Scion_of_Yggdrasil wrote: »Vayln_Ninetails wrote: »Why do magicka builds only get a staff to use? I have never understood this.
You don't have to. Making stamina weapons work on magicka characters takes some extra finesse and forethought, though, to account for your inability to regenerate your primary resource with heavy attacks. I've done it successfully and it's not really as hard as it might seem. You do have to be willing to be patient and forgo constant spamming for a more tactical approach to playing the game. If you're genuinely interested in tips and ideas, feel free to message me.
Good luck clearing anything but overland content and normal dungeons with a stam-weapon but magicka skill set up lol.
Tired of people pretending it's an actual viable play style.
Preach!
Although in the next update, we might see a major improvement. Weapon light/heavy attacks will scale with your highest resource.
Can agree! Which means having a staff and maybe 1 melee weapon set wouldn't be too bad. Need something to restore resources.
At that point though, I don't understand why they don't just make resources recharge based off of whatever your max resource pool is for heavy attacks. So then magicka melee weapon users would be kinda viable.
The NEXT issue on the table would be their skills are all stamina and therefore scale off stamina. That means they'd need to change how ability max-resource scaling works or give every single one of those skills a magicka morph... You see the issue here?
Vayln_Ninetails wrote: »Scion_of_Yggdrasil wrote: »Vayln_Ninetails wrote: »Why do magicka builds only get a staff to use? I have never understood this.
You don't have to. Making stamina weapons work on magicka characters takes some extra finesse and forethought, though, to account for your inability to regenerate your primary resource with heavy attacks. I've done it successfully and it's not really as hard as it might seem. You do have to be willing to be patient and forgo constant spamming for a more tactical approach to playing the game. If you're genuinely interested in tips and ideas, feel free to message me.
Good luck clearing anything but overland content and normal dungeons with a stam-weapon but magicka skill set up lol.
Tired of people pretending it's an actual viable play style.
Preach!
Although in the next update, we might see a major improvement. Weapon light/heavy attacks will scale with your highest resource.
Can agree! Which means having a staff and maybe 1 melee weapon set wouldn't be too bad. Need something to restore resources.
At that point though, I don't understand why they don't just make resources recharge based off of whatever your max resource pool is for heavy attacks. So then magicka melee weapon users would be kinda viable.
The NEXT issue on the table would be their skills are all stamina and therefore scale off stamina. That means they'd need to change how ability max-resource scaling works or give every single one of those skills a magicka morph... You see the issue here?
Because sometimes you need to restore your smaller resource pool. Thats why as a tank I would never run sword and board on both bars....you eliminated the possibility of restoring magicka if you need to. Obviously, since tanks are the only viable hybrid build, magicka DPS dont need this as much...but it sure would come in handy sometimes in block and/or roll dodge heavy fights(gargoyle boss in vCT where even magicka users have to block a lot or be knocked into the pit comes to mind)
A more practical solution is to simply stop resource scaling...damage should stem exclusively from weapon or spell damage.