October 12-19: Group size is limited to 12 in Cyrodiil, and everyone’s AoE abilities will go on individual cooldowns and have escalating cost similar to the tests above
It’s part of the aoe testing in cyrodiil. Today started the next phase. The quote from on this week’s change is below. See the stickied note on top of the forums for details.October 12-19: Group size is limited to 12 in Cyrodiil, and everyone’s AoE abilities will go on individual cooldowns and have escalating cost similar to the tests above
GrimTheReaper45 wrote: »Not on pc but I dont like the sounds of these tests.
Theres a point where chasing performance isnt worth it. Even If these changes dramatically increased performance, Id prefer to take the poor performance.
GrimTheReaper45 wrote: »Not on pc but I dont like the sounds of these tests.
Theres a point where chasing performance isnt worth it. Even If these changes dramatically increased performance, Id prefer to take the poor performance.
The cooldowns and cost increases only apply if your group has 6-12 players. Five or less players and you'll have no restrictions at all.
GrimTheReaper45 wrote: »Not on pc but I dont like the sounds of these tests.
Theres a point where chasing performance isnt worth it. Even If these changes dramatically increased performance, Id prefer to take the poor performance.
But most people dont. preformance is unplayable during primetime.
Oreyn_Bearclaw wrote: »GrimTheReaper45 wrote: »Not on pc but I dont like the sounds of these tests.
Theres a point where chasing performance isnt worth it. Even If these changes dramatically increased performance, Id prefer to take the poor performance.
Hard Disagree. I loath the idea of cooldowns, but at least they are predictable (compared to hitting your skill button 6-12 times before it goes off). If you havent been in PVP the last 5 weeks, they have been testing all kinds of things. Some didnt seem to make much of a dent, but week 1 and week 5 were certainly the most noticeable in terms of performance improvements. Week one was global cooldowns on AOEs, week 5 limited cross healing and group size.
It is not like they are chasing a few extra frames for some negligible performance increase. PVP is unplayable during primetime. Darn near anything is better than the status quo.