VaranisArano wrote: »What are they afraid of?
Not making enough money on the new system. Think about it - making custom NPCs, especially if you allow players to change them around, pretty much short-circuits the crown store after one purchase. And you can only hike the price so high to make back that lost value from sales of premade houseguests before players just won't buy it.
Now, they might eventually release such a system for customizing house NPCs, but then I suspect it'll be after they've milked the initial desire to have guests, any guests, in player housing. My guess is It'll be something like Outfits vs Costumes. Players can use certain options they own, but ZOS will continue to sell the more interesting options from the Crown Store.
Nord_Raseri wrote: »I'd buy at least 3, maybe more, if they were fully customizable. I mean fully. Like creating a character.
VaranisArano wrote: »What are they afraid of?
Not making enough money on the new system. Think about it - making custom NPCs, especially if you allow players to change them around, pretty much short-circuits the crown store after one purchase. And you can only hike the price so high to make back that lost value from sales of premade houseguests before players just won't buy it.
Now, they might eventually release such a system for customizing house NPCs, but then I suspect it'll be after they've milked the initial desire to have guests, any guests, in player housing. My guess is It'll be something like Outfits vs Costumes. Players can use certain options they own, but ZOS will continue to sell the more interesting options from the Crown Store.
VaranisArano wrote: »What are they afraid of?
Not making enough money on the new system. Think about it - making custom NPCs, especially if you allow players to change them around, pretty much short-circuits the crown store after one purchase. And you can only hike the price so high to make back that lost value from sales of premade houseguests before players just won't buy it.
Now, they might eventually release such a system for customizing house NPCs, but then I suspect it'll be after they've milked the initial desire to have guests, any guests, in player housing. My guess is It'll be something like Outfits vs Costumes. Players can use certain options they own, but ZOS will continue to sell the more interesting options from the Crown Store.
Your assertion, and/or their fear makes little sense. Custom NPC's would/could increase motif purchases which are EXTREMELY expensive for what they are. A single motif is the price of a couple indi games. Custom NPC's would/could increase character slot purchases because people (I know many who would) have additional characters if only to make custom NPC's for their homes. Custom NPC's would/could drive up the cost of hair packs, costumes, tatoos, makeup. Custom NPC's allows for guys like me, or gals like my girlfriend to now own opposite sex costumes.
Anything that has to do with character customization would see an increase in sales, and because all of that is already created and paid for, custom NPC's allows for greater monetization off those already paid for assets.
The fact that the uproar is pretty loud from the community in not being able to place our characters/custom NPC's in home suggests these people will not spend money on house guests (I know I wont, and I know others who will not). So what is better, few sales from houseguests or a sales increase on already available and paid for assets.
VaranisArano wrote: »What are they afraid of?
Not making enough money on the new system. Think about it - making custom NPCs, especially if you allow players to change them around, pretty much short-circuits the crown store after one purchase. And you can only hike the price so high to make back that lost value from sales of premade houseguests before players just won't buy it.
Now, they might eventually release such a system for customizing house NPCs, but then I suspect it'll be after they've milked the initial desire to have guests, any guests, in player housing. My guess is It'll be something like Outfits vs Costumes. Players can use certain options they own, but ZOS will continue to sell the more interesting options from the Crown Store.
Your assertion, and/or their fear makes little sense. Custom NPC's would/could increase motif purchases which are EXTREMELY expensive for what they are. A single motif is the price of a couple indi games. Custom NPC's would/could increase character slot purchases because people (I know many who would) have additional characters if only to make custom NPC's for their homes. Custom NPC's would/could drive up the cost of hair packs, costumes, tatoos, makeup. Custom NPC's allows for guys like me, or gals like my girlfriend to now own opposite sex costumes.
Anything that has to do with character customization would see an increase in sales, and because all of that is already created and paid for, custom NPC's allows for greater monetization off those already paid for assets.
The fact that the uproar is pretty loud from the community in not being able to place our characters/custom NPC's in home suggests these people will not spend money on house guests (I know I wont, and I know others who will not). So what is better, few sales from houseguests or a sales increase on already available and paid for assets.
I don't think you fully understand my point. ZOS is putting resources into something players are less enthused about (premade houseguests), instead of putting less resources into allowing players to create custom NPC's makes no sense. ZOS will make more money with custom NPC's than premade houseguests. This is not even debatable. The entire culture of being creative in a house and wanting NPC's to fill that house also dictates that custom NCP's are more desirable than pre-made ones. The vocal majority on the forums want custom NCP's, not pre-made.VaranisArano wrote: »I don't think you fully understand my point. Just because there is demand for customizable Houseguests does not mean ZOS must fill that demand now. They can, and almost certainly will, wait until their current crop of premade Houseguests has been sold.
I don't like or dislike this. But ZOS spending money on the development of houseguests instead of custom NPC's will not favor them monetarily. All the time zos waits to release custom NPC's is time lost to sales. People are not going to rush for houseguests like they will being able to make their own NPC's.VaranisArano wrote: »ZOS, like it or not, spent money developing premade Houseguests.
Except the time lost that they could be selling custom NPC's, something players have been more vocal about spending money on.VaranisArano wrote: »They've probably got a number in the pipeline yet to be sold. There's no need for ZOS to rush to fill this desire for customizable Houseguests when they will get sales on the premade ones.
People have been very loud, very loud about wanting custom houseguests and almost equally as loud as not wanting some random living in their home.VaranisArano wrote: »Moreover, those sales will help ZOS A) recoup their sunk development costs on the premade Houseguests, and B.) see that customizable Houseguests are desirable.
On the other hand, rushing to use premade houseguests cuts down on the desire for the custom NPC/houseguests players want in game. Many who have vocalized they dont want premade houseguests.VaranisArano wrote: »On the other hand, rushing straight to customizable Houseguests cuts down on the desire for the premade Houseguests ZOS already made, lowering those sales.
ZOS, as with many things they do, are putting the cart before the horse.VaranisArano wrote: »Hence why I said that ZOS might do customizable Houseguests.
Eventually.
And during the duration of wasted time that ZOS does not implement things players actually request, is lost revenue. A LOT of lost revenue.VaranisArano wrote: »ZOS plays a long game with the economics of the Crown Store. Typically, players ask for new features a year or three before they get introduced. Alliance change tokens, skill lines, skyshards, outfits, etc. Heck, just look at how long players have been asking for Houseguests. ZOS is not in any rush to fill player demand. They have enough players in the game (beyond the relatively tiny group that's active on the forum) that they don't particularly need to rush to meet player demand for bigger and better versions of the new feature they just introduced.
To sell custom houseguests now, and then create premades to sell along with them at the same time.VaranisArano wrote: »What's better for ZOS?
Sales on their premade Houseguests now and, maybe, sales from customizable Houseguests in the future.
I still don't quite see the rush. Its not like players who only want to pay for customizable Houseguests are going to quit en masse in the interim while ZOS is selling through their stock of premade Houseguests to players who want those. They'll still be there - or enough of them that it'll make no difference on the scale of an MMO - and still just as eager to buy. On the other hand, the population who wants premade Houseguests would probably rather buy customizable Houseguests. Releasing them both now means less sales for the already made premade ones. Releasing customizable ones later means some people will buy more Houseguests than they might otherwise.I don't think you fully understand my point. ZOS is putting resources into something players are less enthused about (premade houseguests), instead of putting less resources into allowing players to create custom NPC's makes no sense. ZOS will make more money with custom NPC's than premade houseguests. This is not even debatable. The entire culture of being creative in a house and wanting NPC's to fill that house also dictates that custom NCP's are more desirable than pre-made ones. The vocal majority on the forums want custom NCP's, not pre-made.VaranisArano wrote: »I don't think you fully understand my point. Just because there is demand for customizable Houseguests does not mean ZOS must fill that demand now. They can, and almost certainly will, wait until their current crop of premade Houseguests has been sold.I don't like or dislike this. But ZOS spending money on the development of houseguests instead of custom NPC's will not favor them monetarily. All the time zos waits to release custom NPC's is time lost to sales. People are not going to rush for houseguests like they will being able to make their own NPC's.VaranisArano wrote: »ZOS, like it or not, spent money developing premade Houseguests.Except the time lost that they could be selling custom NPC's, something players have been more vocal about spending money on.VaranisArano wrote: »They've probably got a number in the pipeline yet to be sold. There's no need for ZOS to rush to fill this desire for customizable Houseguests when they will get sales on the premade ones.People have been very loud, very loud about wanting custom houseguests and almost equally as loud as not wanting some random living in their home.VaranisArano wrote: »Moreover, those sales will help ZOS A) recoup their sunk development costs on the premade Houseguests, and B.) see that customizable Houseguests are desirable.On the other hand, rushing to use premade houseguests cuts down on the desire for the custom NPC/houseguests players want in game. Many who have vocalized they dont want premade houseguests.VaranisArano wrote: »On the other hand, rushing straight to customizable Houseguests cuts down on the desire for the premade Houseguests ZOS already made, lowering those sales.ZOS, as with many things they do, are putting the cart before the horse.VaranisArano wrote: »Hence why I said that ZOS might do customizable Houseguests.
Eventually.And during the duration of wasted time that ZOS does not implement things players actually request, is lost revenue. A LOT of lost revenue.VaranisArano wrote: »ZOS plays a long game with the economics of the Crown Store. Typically, players ask for new features a year or three before they get introduced. Alliance change tokens, skill lines, skyshards, outfits, etc. Heck, just look at how long players have been asking for Houseguests. ZOS is not in any rush to fill player demand. They have enough players in the game (beyond the relatively tiny group that's active on the forum) that they don't particularly need to rush to meet player demand for bigger and better versions of the new feature they just introduced.To sell custom houseguests now, and then create premades to sell along with them at the same time.VaranisArano wrote: »What's better for ZOS?
Sales on their premade Houseguests now and, maybe, sales from customizable Houseguests in the future.
VaranisArano wrote: »I still don't quite see the rush. Its not like players who only want to pay for customizable Houseguests are going to quit en masse in the interim while ZOS is selling through their stock of premade Houseguests to players who want those. They'll still be there - or enough of them that it'll make no difference on the scale of an MMO - and still just as eager to buy. On the other hand, the population who wants premade Houseguests would probably rather buy customizable Houseguests. Releasing them both now means less sales for the already made premade ones. Releasing customizable ones later means some people will buy more Houseguests than they might otherwise.I don't think you fully understand my point. ZOS is putting resources into something players are less enthused about (premade houseguests), instead of putting less resources into allowing players to create custom NPC's makes no sense. ZOS will make more money with custom NPC's than premade houseguests. This is not even debatable. The entire culture of being creative in a house and wanting NPC's to fill that house also dictates that custom NCP's are more desirable than pre-made ones. The vocal majority on the forums want custom NCP's, not pre-made.VaranisArano wrote: »I don't think you fully understand my point. Just because there is demand for customizable Houseguests does not mean ZOS must fill that demand now. They can, and almost certainly will, wait until their current crop of premade Houseguests has been sold.I don't like or dislike this. But ZOS spending money on the development of houseguests instead of custom NPC's will not favor them monetarily. All the time zos waits to release custom NPC's is time lost to sales. People are not going to rush for houseguests like they will being able to make their own NPC's.VaranisArano wrote: »ZOS, like it or not, spent money developing premade Houseguests.Except the time lost that they could be selling custom NPC's, something players have been more vocal about spending money on.VaranisArano wrote: »They've probably got a number in the pipeline yet to be sold. There's no need for ZOS to rush to fill this desire for customizable Houseguests when they will get sales on the premade ones.People have been very loud, very loud about wanting custom houseguests and almost equally as loud as not wanting some random living in their home.VaranisArano wrote: »Moreover, those sales will help ZOS A) recoup their sunk development costs on the premade Houseguests, and B.) see that customizable Houseguests are desirable.On the other hand, rushing to use premade houseguests cuts down on the desire for the custom NPC/houseguests players want in game. Many who have vocalized they dont want premade houseguests.VaranisArano wrote: »On the other hand, rushing straight to customizable Houseguests cuts down on the desire for the premade Houseguests ZOS already made, lowering those sales.ZOS, as with many things they do, are putting the cart before the horse.VaranisArano wrote: »Hence why I said that ZOS might do customizable Houseguests.
Eventually.And during the duration of wasted time that ZOS does not implement things players actually request, is lost revenue. A LOT of lost revenue.VaranisArano wrote: »ZOS plays a long game with the economics of the Crown Store. Typically, players ask for new features a year or three before they get introduced. Alliance change tokens, skill lines, skyshards, outfits, etc. Heck, just look at how long players have been asking for Houseguests. ZOS is not in any rush to fill player demand. They have enough players in the game (beyond the relatively tiny group that's active on the forum) that they don't particularly need to rush to meet player demand for bigger and better versions of the new feature they just introduced.To sell custom houseguests now, and then create premades to sell along with them at the same time.VaranisArano wrote: »What's better for ZOS?
Sales on their premade Houseguests now and, maybe, sales from customizable Houseguests in the future.
A good example of how ZOS milks content that's "dead in the water" is Battlegrounds. Even from the beginning, it struggled for balance and population. ZOS tried to draw people in with rewards with that year's Midyear Mayhem. That didn't work, so a year later, ZOS made Battlegrounds free with the base game.
Again, look at that timeline. ZOS milked Battlegrounds sales as part of Morrowind for a year even though it wasn't attracting enough of a population to not see the same players again and again and again.
Maybe ZOS will eventually introduce customizable NPCs. I don't expect to see them until ZOS has sold most if not all of the premade Houseguests they have made at this point - which will probably be at least a year.
Your taste is extremely suspect sometimes and customizable NPCs would have people going nuts. The burn victim historian, cat people and physically unfit ex Solitude guards with weak immune systems are not most peoples cup of tea. What are you afraid of?
VaranisArano wrote: »I still don't quite see the rush. Its not like players who only want to pay for customizable Houseguests are going to quit en masse in the interim while ZOS is selling through their stock of premade Houseguests to players who want those. They'll still be there - or enough of them that it'll make no difference on the scale of an MMO - and still just as eager to buy. On the other hand, the population who wants premade Houseguests would probably rather buy customizable Houseguests. Releasing them both now means less sales for the already made premade ones. Releasing customizable ones later means some people will buy more Houseguests than they might otherwise.I don't think you fully understand my point. ZOS is putting resources into something players are less enthused about (premade houseguests), instead of putting less resources into allowing players to create custom NPC's makes no sense. ZOS will make more money with custom NPC's than premade houseguests. This is not even debatable. The entire culture of being creative in a house and wanting NPC's to fill that house also dictates that custom NCP's are more desirable than pre-made ones. The vocal majority on the forums want custom NCP's, not pre-made.VaranisArano wrote: »I don't think you fully understand my point. Just because there is demand for customizable Houseguests does not mean ZOS must fill that demand now. They can, and almost certainly will, wait until their current crop of premade Houseguests has been sold.I don't like or dislike this. But ZOS spending money on the development of houseguests instead of custom NPC's will not favor them monetarily. All the time zos waits to release custom NPC's is time lost to sales. People are not going to rush for houseguests like they will being able to make their own NPC's.VaranisArano wrote: »ZOS, like it or not, spent money developing premade Houseguests.Except the time lost that they could be selling custom NPC's, something players have been more vocal about spending money on.VaranisArano wrote: »They've probably got a number in the pipeline yet to be sold. There's no need for ZOS to rush to fill this desire for customizable Houseguests when they will get sales on the premade ones.People have been very loud, very loud about wanting custom houseguests and almost equally as loud as not wanting some random living in their home.VaranisArano wrote: »Moreover, those sales will help ZOS A) recoup their sunk development costs on the premade Houseguests, and B.) see that customizable Houseguests are desirable.On the other hand, rushing to use premade houseguests cuts down on the desire for the custom NPC/houseguests players want in game. Many who have vocalized they dont want premade houseguests.VaranisArano wrote: »On the other hand, rushing straight to customizable Houseguests cuts down on the desire for the premade Houseguests ZOS already made, lowering those sales.ZOS, as with many things they do, are putting the cart before the horse.VaranisArano wrote: »Hence why I said that ZOS might do customizable Houseguests.
Eventually.And during the duration of wasted time that ZOS does not implement things players actually request, is lost revenue. A LOT of lost revenue.VaranisArano wrote: »ZOS plays a long game with the economics of the Crown Store. Typically, players ask for new features a year or three before they get introduced. Alliance change tokens, skill lines, skyshards, outfits, etc. Heck, just look at how long players have been asking for Houseguests. ZOS is not in any rush to fill player demand. They have enough players in the game (beyond the relatively tiny group that's active on the forum) that they don't particularly need to rush to meet player demand for bigger and better versions of the new feature they just introduced.To sell custom houseguests now, and then create premades to sell along with them at the same time.VaranisArano wrote: »What's better for ZOS?
Sales on their premade Houseguests now and, maybe, sales from customizable Houseguests in the future.
A good example of how ZOS milks content that's "dead in the water" is Battlegrounds. Even from the beginning, it struggled for balance and population. ZOS tried to draw people in with rewards with that year's Midyear Mayhem. That didn't work, so a year later, ZOS made Battlegrounds free with the base game.
Again, look at that timeline. ZOS milked Battlegrounds sales as part of Morrowind for a year even though it wasn't attracting enough of a population to not see the same players again and again and again.
Maybe ZOS will eventually introduce customizable NPCs. I don't expect to see them until ZOS has sold most if not all of the premade Houseguests they have made at this point - which will probably be at least a year.
This is really simple.
Custom NPC's will make, over the course of the lifetime of the game easily 10x as much money as premade houseguests and that is being EXTREMELY conservative. I would argue 100'sx more.
Every Single Day that ZOS does not introduce custom NPC/Housguests, they are losing massive amounts of money. No amount of premade houseguests will make as much money as custom NPC's. Now that the bag is out, and the possibility exists, players are going to want to see custom NPC's. There are zero technical reasons this can't happen, every part that is needed to create them already exists in game.
Custom NPC/Houseguests tie into every customization aspect/crown store item in game. Premade houseguests do not.
Custom NPC/Houseguests create plethora of reasons for customers to purchase other things in the crown store (I already explained this, perhaps you should read my post thoroughly). Premade NPC's will not do this.
Custom NPC's/Houseguests would/could actually drive house sales, crown or for gold. Premade houseguests will not have this same effect.
If ZOS thinks that premade houseguests will be the deciding factor into whether or not players want custom houseguests in their home, then ZOS is not considering things thoroughly enough, even when this is what players are explaining what they want. As I stated before, they are putting the cart before the horse. Custom NPC/Houseguests are infinitely more desirable to the housing community than premade houseguests. If people do not buy enough custom NPC's for their homes, then they most certainly will not purchase premade houseguests, but just because players are not purchasing enough premade houseguests does not mean they would not purchase custom ones.
And as I have stated three times now. Custom houseguests, if done properly, would tie into the same items the player has purchased from the crown store.
Want to drive female attire sales to men? Give mem the option to have a female houseguest.
Want to drive male attire sales to women? Give women the option to have a male houseguest.
Want to drive any form of customization item sales to both players, give them custom NPC houseguests.
Every day ZOS waits, is money left on the table and from a business perspective that is not how things should be run
On the subject of quest guests it would be nice to earn guests from Arenas. I’d love a Fa-Nuit-Hen guest.
VaranisArano wrote: »VaranisArano wrote: »I still don't quite see the rush. Its not like players who only want to pay for customizable Houseguests are going to quit en masse in the interim while ZOS is selling through their stock of premade Houseguests to players who want those. They'll still be there - or enough of them that it'll make no difference on the scale of an MMO - and still just as eager to buy. On the other hand, the population who wants premade Houseguests would probably rather buy customizable Houseguests. Releasing them both now means less sales for the already made premade ones. Releasing customizable ones later means some people will buy more Houseguests than they might otherwise.I don't think you fully understand my point. ZOS is putting resources into something players are less enthused about (premade houseguests), instead of putting less resources into allowing players to create custom NPC's makes no sense. ZOS will make more money with custom NPC's than premade houseguests. This is not even debatable. The entire culture of being creative in a house and wanting NPC's to fill that house also dictates that custom NCP's are more desirable than pre-made ones. The vocal majority on the forums want custom NCP's, not pre-made.VaranisArano wrote: »I don't think you fully understand my point. Just because there is demand for customizable Houseguests does not mean ZOS must fill that demand now. They can, and almost certainly will, wait until their current crop of premade Houseguests has been sold.I don't like or dislike this. But ZOS spending money on the development of houseguests instead of custom NPC's will not favor them monetarily. All the time zos waits to release custom NPC's is time lost to sales. People are not going to rush for houseguests like they will being able to make their own NPC's.VaranisArano wrote: »ZOS, like it or not, spent money developing premade Houseguests.Except the time lost that they could be selling custom NPC's, something players have been more vocal about spending money on.VaranisArano wrote: »They've probably got a number in the pipeline yet to be sold. There's no need for ZOS to rush to fill this desire for customizable Houseguests when they will get sales on the premade ones.People have been very loud, very loud about wanting custom houseguests and almost equally as loud as not wanting some random living in their home.VaranisArano wrote: »Moreover, those sales will help ZOS A) recoup their sunk development costs on the premade Houseguests, and B.) see that customizable Houseguests are desirable.On the other hand, rushing to use premade houseguests cuts down on the desire for the custom NPC/houseguests players want in game. Many who have vocalized they dont want premade houseguests.VaranisArano wrote: »On the other hand, rushing straight to customizable Houseguests cuts down on the desire for the premade Houseguests ZOS already made, lowering those sales.ZOS, as with many things they do, are putting the cart before the horse.VaranisArano wrote: »Hence why I said that ZOS might do customizable Houseguests.
Eventually.And during the duration of wasted time that ZOS does not implement things players actually request, is lost revenue. A LOT of lost revenue.VaranisArano wrote: »ZOS plays a long game with the economics of the Crown Store. Typically, players ask for new features a year or three before they get introduced. Alliance change tokens, skill lines, skyshards, outfits, etc. Heck, just look at how long players have been asking for Houseguests. ZOS is not in any rush to fill player demand. They have enough players in the game (beyond the relatively tiny group that's active on the forum) that they don't particularly need to rush to meet player demand for bigger and better versions of the new feature they just introduced.To sell custom houseguests now, and then create premades to sell along with them at the same time.VaranisArano wrote: »What's better for ZOS?
Sales on their premade Houseguests now and, maybe, sales from customizable Houseguests in the future.
A good example of how ZOS milks content that's "dead in the water" is Battlegrounds. Even from the beginning, it struggled for balance and population. ZOS tried to draw people in with rewards with that year's Midyear Mayhem. That didn't work, so a year later, ZOS made Battlegrounds free with the base game.
Again, look at that timeline. ZOS milked Battlegrounds sales as part of Morrowind for a year even though it wasn't attracting enough of a population to not see the same players again and again and again.
Maybe ZOS will eventually introduce customizable NPCs. I don't expect to see them until ZOS has sold most if not all of the premade Houseguests they have made at this point - which will probably be at least a year.
This is really simple.
Custom NPC's will make, over the course of the lifetime of the game easily 10x as much money as premade houseguests and that is being EXTREMELY conservative. I would argue 100'sx more.
Every Single Day that ZOS does not introduce custom NPC/Housguests, they are losing massive amounts of money. No amount of premade houseguests will make as much money as custom NPC's. Now that the bag is out, and the possibility exists, players are going to want to see custom NPC's. There are zero technical reasons this can't happen, every part that is needed to create them already exists in game.
Custom NPC/Houseguests tie into every customization aspect/crown store item in game. Premade houseguests do not.
Custom NPC/Houseguests create plethora of reasons for customers to purchase other things in the crown store (I already explained this, perhaps you should read my post thoroughly). Premade NPC's will not do this.
Custom NPC's/Houseguests would/could actually drive house sales, crown or for gold. Premade houseguests will not have this same effect.
If ZOS thinks that premade houseguests will be the deciding factor into whether or not players want custom houseguests in their home, then ZOS is not considering things thoroughly enough, even when this is what players are explaining what they want. As I stated before, they are putting the cart before the horse. Custom NPC/Houseguests are infinitely more desirable to the housing community than premade houseguests. If people do not buy enough custom NPC's for their homes, then they most certainly will not purchase premade houseguests, but just because players are not purchasing enough premade houseguests does not mean they would not purchase custom ones.
And as I have stated three times now. Custom houseguests, if done properly, would tie into the same items the player has purchased from the crown store.
Want to drive female attire sales to men? Give mem the option to have a female houseguest.
Want to drive male attire sales to women? Give women the option to have a male houseguest.
Want to drive any form of customization item sales to both players, give them custom NPC houseguests.
Every day ZOS waits, is money left on the table and from a business perspective that is not how things should be run
I understand your point that people really want this and that ZOS will make money from related sales.
But if ZOS sells their premade Houseguests first and then sells the custom houseguests, say, a year later...people are still going to really want custom houseguests and buy related stuff. They'll still spend money on it. We can argue about "Well, they'll spend it right now instead of a year from now" but this is an MMO - "right now" is a little less important than setting up a revenue stream.
We're basically talking about planned obsolescence for a digital good here. Houseguests (as with a lot of Housing items) seem like a prime set-up for that: Coming out with a new model of premade houseguest with minor changes is cheap enough, while players who want it will buy it.
Customizable Houseguests cuts that revenue stream off at the knees by giving players exactly what they want. Why buy a premade when you can make your own? It then sets up a different second revenue stream where players buy accessories/items for their customizations.
Again, we can argue as you do that the second revenue stream is incredibly superior and thus ZOS should throw out their planned obsolescence model and immediately give players what they want.
Or, we can argue as I do, that ZOS already made a number of houseguests, so they might as well milk players for the first revenue stream and then release the customized option in order to set up the second revenue stream and pick up the players who really really want the custom NPCs while double milking players who buy both options. On the time span of an MMO, its less important to get all the cash now, and more important to manage those revenue streams over the years.
Or we can decide that we just disagree about what ZOS is gonna do and leave it there.
But tell you what.
If I'm wrong and ZOS releases custom NPCs in the near future instead of dribbling out their premade ones, I'll be delighted.
VaranisArano wrote: »VaranisArano wrote: »I still don't quite see the rush. Its not like players who only want to pay for customizable Houseguests are going to quit en masse in the interim while ZOS is selling through their stock of premade Houseguests to players who want those. They'll still be there - or enough of them that it'll make no difference on the scale of an MMO - and still just as eager to buy. On the other hand, the population who wants premade Houseguests would probably rather buy customizable Houseguests. Releasing them both now means less sales for the already made premade ones. Releasing customizable ones later means some people will buy more Houseguests than they might otherwise.I don't think you fully understand my point. ZOS is putting resources into something players are less enthused about (premade houseguests), instead of putting less resources into allowing players to create custom NPC's makes no sense. ZOS will make more money with custom NPC's than premade houseguests. This is not even debatable. The entire culture of being creative in a house and wanting NPC's to fill that house also dictates that custom NCP's are more desirable than pre-made ones. The vocal majority on the forums want custom NCP's, not pre-made.VaranisArano wrote: »I don't think you fully understand my point. Just because there is demand for customizable Houseguests does not mean ZOS must fill that demand now. They can, and almost certainly will, wait until their current crop of premade Houseguests has been sold.I don't like or dislike this. But ZOS spending money on the development of houseguests instead of custom NPC's will not favor them monetarily. All the time zos waits to release custom NPC's is time lost to sales. People are not going to rush for houseguests like they will being able to make their own NPC's.VaranisArano wrote: »ZOS, like it or not, spent money developing premade Houseguests.Except the time lost that they could be selling custom NPC's, something players have been more vocal about spending money on.VaranisArano wrote: »They've probably got a number in the pipeline yet to be sold. There's no need for ZOS to rush to fill this desire for customizable Houseguests when they will get sales on the premade ones.People have been very loud, very loud about wanting custom houseguests and almost equally as loud as not wanting some random living in their home.VaranisArano wrote: »Moreover, those sales will help ZOS A) recoup their sunk development costs on the premade Houseguests, and B.) see that customizable Houseguests are desirable.On the other hand, rushing to use premade houseguests cuts down on the desire for the custom NPC/houseguests players want in game. Many who have vocalized they dont want premade houseguests.VaranisArano wrote: »On the other hand, rushing straight to customizable Houseguests cuts down on the desire for the premade Houseguests ZOS already made, lowering those sales.ZOS, as with many things they do, are putting the cart before the horse.VaranisArano wrote: »Hence why I said that ZOS might do customizable Houseguests.
Eventually.And during the duration of wasted time that ZOS does not implement things players actually request, is lost revenue. A LOT of lost revenue.VaranisArano wrote: »ZOS plays a long game with the economics of the Crown Store. Typically, players ask for new features a year or three before they get introduced. Alliance change tokens, skill lines, skyshards, outfits, etc. Heck, just look at how long players have been asking for Houseguests. ZOS is not in any rush to fill player demand. They have enough players in the game (beyond the relatively tiny group that's active on the forum) that they don't particularly need to rush to meet player demand for bigger and better versions of the new feature they just introduced.To sell custom houseguests now, and then create premades to sell along with them at the same time.VaranisArano wrote: »What's better for ZOS?
Sales on their premade Houseguests now and, maybe, sales from customizable Houseguests in the future.
A good example of how ZOS milks content that's "dead in the water" is Battlegrounds. Even from the beginning, it struggled for balance and population. ZOS tried to draw people in with rewards with that year's Midyear Mayhem. That didn't work, so a year later, ZOS made Battlegrounds free with the base game.
Again, look at that timeline. ZOS milked Battlegrounds sales as part of Morrowind for a year even though it wasn't attracting enough of a population to not see the same players again and again and again.
Maybe ZOS will eventually introduce customizable NPCs. I don't expect to see them until ZOS has sold most if not all of the premade Houseguests they have made at this point - which will probably be at least a year.
This is really simple.
Custom NPC's will make, over the course of the lifetime of the game easily 10x as much money as premade houseguests and that is being EXTREMELY conservative. I would argue 100'sx more.
Every Single Day that ZOS does not introduce custom NPC/Housguests, they are losing massive amounts of money. No amount of premade houseguests will make as much money as custom NPC's. Now that the bag is out, and the possibility exists, players are going to want to see custom NPC's. There are zero technical reasons this can't happen, every part that is needed to create them already exists in game.
Custom NPC/Houseguests tie into every customization aspect/crown store item in game. Premade houseguests do not.
Custom NPC/Houseguests create plethora of reasons for customers to purchase other things in the crown store (I already explained this, perhaps you should read my post thoroughly). Premade NPC's will not do this.
Custom NPC's/Houseguests would/could actually drive house sales, crown or for gold. Premade houseguests will not have this same effect.
If ZOS thinks that premade houseguests will be the deciding factor into whether or not players want custom houseguests in their home, then ZOS is not considering things thoroughly enough, even when this is what players are explaining what they want. As I stated before, they are putting the cart before the horse. Custom NPC/Houseguests are infinitely more desirable to the housing community than premade houseguests. If people do not buy enough custom NPC's for their homes, then they most certainly will not purchase premade houseguests, but just because players are not purchasing enough premade houseguests does not mean they would not purchase custom ones.
And as I have stated three times now. Custom houseguests, if done properly, would tie into the same items the player has purchased from the crown store.
Want to drive female attire sales to men? Give mem the option to have a female houseguest.
Want to drive male attire sales to women? Give women the option to have a male houseguest.
Want to drive any form of customization item sales to both players, give them custom NPC houseguests.
Every day ZOS waits, is money left on the table and from a business perspective that is not how things should be run
I understand your point that people really want this and that ZOS will make money from related sales.
But if ZOS sells their premade Houseguests first and then sells the custom houseguests, say, a year later...people are still going to really want custom houseguests and buy related stuff. They'll still spend money on it. We can argue about "Well, they'll spend it right now instead of a year from now" but this is an MMO - "right now" is a little less important than setting up a revenue stream.
We're basically talking about planned obsolescence for a digital good here. Houseguests (as with a lot of Housing items) seem like a prime set-up for that: Coming out with a new model of premade houseguest with minor changes is cheap enough, while players who want it will buy it.
Customizable Houseguests cuts that revenue stream off at the knees by giving players exactly what they want. Why buy a premade when you can make your own? It then sets up a different second revenue stream where players buy accessories/items for their customizations.
Again, we can argue as you do that the second revenue stream is incredibly superior and thus ZOS should throw out their planned obsolescence model and immediately give players what they want.
Or, we can argue as I do, that ZOS already made a number of houseguests, so they might as well milk players for the first revenue stream and then release the customized option in order to set up the second revenue stream and pick up the players who really really want the custom NPCs while double milking players who buy both options. On the time span of an MMO, its less important to get all the cash now, and more important to manage those revenue streams over the years.
Or we can decide that we just disagree about what ZOS is gonna do and leave it there.
But tell you what.
If I'm wrong and ZOS releases custom NPCs in the near future instead of dribbling out their premade ones, I'll be delighted.
So essentially, premades are nothing more than "filler" to leech on players wallets until ZOS gets the custom NPC system created.
smh....
VaranisArano wrote: »VaranisArano wrote: »I still don't quite see the rush. Its not like players who only want to pay for customizable Houseguests are going to quit en masse in the interim while ZOS is selling through their stock of premade Houseguests to players who want those. They'll still be there - or enough of them that it'll make no difference on the scale of an MMO - and still just as eager to buy. On the other hand, the population who wants premade Houseguests would probably rather buy customizable Houseguests. Releasing them both now means less sales for the already made premade ones. Releasing customizable ones later means some people will buy more Houseguests than they might otherwise.I don't think you fully understand my point. ZOS is putting resources into something players are less enthused about (premade houseguests), instead of putting less resources into allowing players to create custom NPC's makes no sense. ZOS will make more money with custom NPC's than premade houseguests. This is not even debatable. The entire culture of being creative in a house and wanting NPC's to fill that house also dictates that custom NCP's are more desirable than pre-made ones. The vocal majority on the forums want custom NCP's, not pre-made.VaranisArano wrote: »I don't think you fully understand my point. Just because there is demand for customizable Houseguests does not mean ZOS must fill that demand now. They can, and almost certainly will, wait until their current crop of premade Houseguests has been sold.I don't like or dislike this. But ZOS spending money on the development of houseguests instead of custom NPC's will not favor them monetarily. All the time zos waits to release custom NPC's is time lost to sales. People are not going to rush for houseguests like they will being able to make their own NPC's.VaranisArano wrote: »ZOS, like it or not, spent money developing premade Houseguests.Except the time lost that they could be selling custom NPC's, something players have been more vocal about spending money on.VaranisArano wrote: »They've probably got a number in the pipeline yet to be sold. There's no need for ZOS to rush to fill this desire for customizable Houseguests when they will get sales on the premade ones.People have been very loud, very loud about wanting custom houseguests and almost equally as loud as not wanting some random living in their home.VaranisArano wrote: »Moreover, those sales will help ZOS A) recoup their sunk development costs on the premade Houseguests, and B.) see that customizable Houseguests are desirable.On the other hand, rushing to use premade houseguests cuts down on the desire for the custom NPC/houseguests players want in game. Many who have vocalized they dont want premade houseguests.VaranisArano wrote: »On the other hand, rushing straight to customizable Houseguests cuts down on the desire for the premade Houseguests ZOS already made, lowering those sales.ZOS, as with many things they do, are putting the cart before the horse.VaranisArano wrote: »Hence why I said that ZOS might do customizable Houseguests.
Eventually.And during the duration of wasted time that ZOS does not implement things players actually request, is lost revenue. A LOT of lost revenue.VaranisArano wrote: »ZOS plays a long game with the economics of the Crown Store. Typically, players ask for new features a year or three before they get introduced. Alliance change tokens, skill lines, skyshards, outfits, etc. Heck, just look at how long players have been asking for Houseguests. ZOS is not in any rush to fill player demand. They have enough players in the game (beyond the relatively tiny group that's active on the forum) that they don't particularly need to rush to meet player demand for bigger and better versions of the new feature they just introduced.To sell custom houseguests now, and then create premades to sell along with them at the same time.VaranisArano wrote: »What's better for ZOS?
Sales on their premade Houseguests now and, maybe, sales from customizable Houseguests in the future.
A good example of how ZOS milks content that's "dead in the water" is Battlegrounds. Even from the beginning, it struggled for balance and population. ZOS tried to draw people in with rewards with that year's Midyear Mayhem. That didn't work, so a year later, ZOS made Battlegrounds free with the base game.
Again, look at that timeline. ZOS milked Battlegrounds sales as part of Morrowind for a year even though it wasn't attracting enough of a population to not see the same players again and again and again.
Maybe ZOS will eventually introduce customizable NPCs. I don't expect to see them until ZOS has sold most if not all of the premade Houseguests they have made at this point - which will probably be at least a year.
This is really simple.
Custom NPC's will make, over the course of the lifetime of the game easily 10x as much money as premade houseguests and that is being EXTREMELY conservative. I would argue 100'sx more.
Every Single Day that ZOS does not introduce custom NPC/Housguests, they are losing massive amounts of money. No amount of premade houseguests will make as much money as custom NPC's. Now that the bag is out, and the possibility exists, players are going to want to see custom NPC's. There are zero technical reasons this can't happen, every part that is needed to create them already exists in game.
Custom NPC/Houseguests tie into every customization aspect/crown store item in game. Premade houseguests do not.
Custom NPC/Houseguests create plethora of reasons for customers to purchase other things in the crown store (I already explained this, perhaps you should read my post thoroughly). Premade NPC's will not do this.
Custom NPC's/Houseguests would/could actually drive house sales, crown or for gold. Premade houseguests will not have this same effect.
If ZOS thinks that premade houseguests will be the deciding factor into whether or not players want custom houseguests in their home, then ZOS is not considering things thoroughly enough, even when this is what players are explaining what they want. As I stated before, they are putting the cart before the horse. Custom NPC/Houseguests are infinitely more desirable to the housing community than premade houseguests. If people do not buy enough custom NPC's for their homes, then they most certainly will not purchase premade houseguests, but just because players are not purchasing enough premade houseguests does not mean they would not purchase custom ones.
And as I have stated three times now. Custom houseguests, if done properly, would tie into the same items the player has purchased from the crown store.
Want to drive female attire sales to men? Give mem the option to have a female houseguest.
Want to drive male attire sales to women? Give women the option to have a male houseguest.
Want to drive any form of customization item sales to both players, give them custom NPC houseguests.
Every day ZOS waits, is money left on the table and from a business perspective that is not how things should be run
I understand your point that people really want this and that ZOS will make money from related sales.
But if ZOS sells their premade Houseguests first and then sells the custom houseguests, say, a year later...people are still going to really want custom houseguests and buy related stuff. They'll still spend money on it. We can argue about "Well, they'll spend it right now instead of a year from now" but this is an MMO - "right now" is a little less important than setting up a revenue stream.
We're basically talking about planned obsolescence for a digital good here. Houseguests (as with a lot of Housing items) seem like a prime set-up for that: Coming out with a new model of premade houseguest with minor changes is cheap enough, while players who want it will buy it.
Customizable Houseguests cuts that revenue stream off at the knees by giving players exactly what they want. Why buy a premade when you can make your own? It then sets up a different second revenue stream where players buy accessories/items for their customizations.
Again, we can argue as you do that the second revenue stream is incredibly superior and thus ZOS should throw out their planned obsolescence model and immediately give players what they want.
Or, we can argue as I do, that ZOS already made a number of houseguests, so they might as well milk players for the first revenue stream and then release the customized option in order to set up the second revenue stream and pick up the players who really really want the custom NPCs while double milking players who buy both options. On the time span of an MMO, its less important to get all the cash now, and more important to manage those revenue streams over the years.
Or we can decide that we just disagree about what ZOS is gonna do and leave it there.
But tell you what.
If I'm wrong and ZOS releases custom NPCs in the near future instead of dribbling out their premade ones, I'll be delighted.
So essentially, premades are nothing more than "filler" to leech on players wallets until ZOS gets the custom NPC system created.
smh....
NotaDaedraWorshipper wrote: »How would they even implement custom NPCs?