redspecter23 wrote: »It blocks interactions in towns. That's my #1 reason for hating it with a fiery passion. ZOS could fix that, but they choose to ignore it.
Other reasons:
Low dps gravitate toward it, thinking that somehow the bear itself will make their dps awesome. They occasionally contribute with a few heavy attacks and never actually realize that their 3k dps is horrible.
Bears can keep mobs busy in places that are inconvenient. As a tank, it can be frustrating to have pets keep mobs in place away from the main group. DPS first kill the main group, then go play clean up on all the mobs that the pets had locked down away from that group.
It locks you out of other ultimates. The bear does one thing (reasonably) well and that's dps. Other ultimates can arguably do better dps, especially if the player is non optimized. That says nothing of potentially useful group oriented ultimates that can't even be considered if you double bar the bear.
I'm sure there are more, but that's off the top of my head. Basically, the core issue is that beginners are drawn to pet builds in general and tend to lean on that pet, but that gets practically nothing accomplished and they get stuck in that pet groove, never actually improving.
MagicAndrej wrote: »redspecter23 wrote: »It blocks interactions in towns. That's my #1 reason for hating it with a fiery passion. ZOS could fix that, but they choose to ignore it.
Other reasons:
Low dps gravitate toward it, thinking that somehow the bear itself will make their dps awesome. They occasionally contribute with a few heavy attacks and never actually realize that their 3k dps is horrible.
Bears can keep mobs busy in places that are inconvenient. As a tank, it can be frustrating to have pets keep mobs in place away from the main group. DPS first kill the main group, then go play clean up on all the mobs that the pets had locked down away from that group.
It locks you out of other ultimates. The bear does one thing (reasonably) well and that's dps. Other ultimates can arguably do better dps, especially if the player is non optimized. That says nothing of potentially useful group oriented ultimates that can't even be considered if you double bar the bear.
I'm sure there are more, but that's off the top of my head. Basically, the core issue is that beginners are drawn to pet builds in general and tend to lean on that pet, but that gets practically nothing accomplished and they get stuck in that pet groove, never actually improving.
Thank you so much for this, What if they did make the bear an ability not an ultimate, I wonder what they could replace the animal companions ultimate with. I also think not many players know that you can control pets on PC by pressing a button and left click to change the target.
Do you think if they made a timer when you switched bars, so for example, if you had bear placed on front bar, and you switched to back bar, you had 10-15 seconds to switch back before it was desummoned?
What is so bad about the warden bear?
Araneae6537 wrote: »To me, it doesn’t make sense as the default option for the warden ultimate because all the other summons are Morrowind / invertebrate based. A bear doesn’t fit the theme at all. I think the base option should have been nix hound or something iconic of Morrowind, and then I’d also be all for being able to choose among several other creatures — lions and tigers and bears, etc. (And personally I’d love a giant spider!)
Grianasteri wrote: »Araneae6537 wrote: »To me, it doesn’t make sense as the default option for the warden ultimate because all the other summons are Morrowind / invertebrate based. A bear doesn’t fit the theme at all. I think the base option should have been nix hound or something iconic of Morrowind, and then I’d also be all for being able to choose among several other creatures — lions and tigers and bears, etc. (And personally I’d love a giant spider!)
Given it is literally just a skin were talking about, I cant really understand the thinking behind NOT allowing players to pick the animal their skill "pets" are.
There are such a variety of non combat pets and mounts, why not the same for combat pet skills/ultis. Currently one of my Wardens rocks the full on bear experience, but if I could choose a big cat as the ultimate, its likely I would rock a big cat theme instead. (cos I like cats and bears are just, meh).
Araneae6537 wrote: »To me, it doesn’t make sense as the default option for the warden ultimate because all the other summons are Morrowind / invertebrate based. A bear doesn’t fit the theme at all. I think the base option should have been nix hound or something iconic of Morrowind, and then I’d also be all for being able to choose among several other creatures — lions and tigers and bears, etc. (And personally I’d love a giant spider!)
Araneae6537 wrote: »To me, it doesn’t make sense as the default option for the warden ultimate because all the other summons are Morrowind / invertebrate based. A bear doesn’t fit the theme at all. I think the base option should have been nix hound or something iconic of Morrowind, and then I’d also be all for being able to choose among several other creatures — lions and tigers and bears, etc. (And personally I’d love a giant spider!)
Araneae6537 wrote: »To me, it doesn’t make sense as the default option for the warden ultimate because all the other summons are Morrowind / invertebrate based. A bear doesn’t fit the theme at all. I think the base option should have been nix hound or something iconic of Morrowind, and then I’d also be all for being able to choose among several other creatures — lions and tigers and bears, etc. (And personally I’d love a giant spider!)
My only issue is it blocking LoS.
However, found an interesting "bug" with bear last night. I was doing Depths of Malatar, with my Warden friend, and when King Narilmor split, the bear unerringly went to the "real" Narilmor.
redspecter23 wrote: »It blocks interactions in towns. That's my #1 reason for hating it with a fiery passion. ZOS could fix that, but they choose to ignore it.
Other reasons:
Low dps gravitate toward it, thinking that somehow the bear itself will make their dps awesome. They occasionally contribute with a few heavy attacks and never actually realize that their 3k dps is horrible.
Bears can keep mobs busy in places that are inconvenient. As a tank, it can be frustrating to have pets keep mobs in place away from the main group. DPS first kill the main group, then go play clean up on all the mobs that the pets had locked down away from that group.
It locks you out of other ultimates. The bear does one thing (reasonably) well and that's dps. Other ultimates can arguably do better dps, especially if the player is non optimized. That says nothing of potentially useful group oriented ultimates that can't even be considered if you double bar the bear.
I'm sure there are more, but that's off the top of my head. Basically, the core issue is that beginners are drawn to pet builds in general and tend to lean on that pet, but that gets practically nothing accomplished and they get stuck in that pet groove, never actually improving.
redspecter23 wrote: »It blocks interactions in towns. That's my #1 reason for hating it with a fiery passion. ZOS could fix that, but they choose to ignore it.
Other reasons:
Low dps gravitate toward it, thinking that somehow the bear itself will make their dps awesome. They occasionally contribute with a few heavy attacks and never actually realize that their 3k dps is horrible.
Bears can keep mobs busy in places that are inconvenient. As a tank, it can be frustrating to have pets keep mobs in place away from the main group. DPS first kill the main group, then go play clean up on all the mobs that the pets had locked down away from that group.
It locks you out of other ultimates. The bear does one thing (reasonably) well and that's dps. Other ultimates can arguably do better dps, especially if the player is non optimized. That says nothing of potentially useful group oriented ultimates that can't even be considered if you double bar the bear.
I'm sure there are more, but that's off the top of my head. Basically, the core issue is that beginners are drawn to pet builds in general and tend to lean on that pet, but that gets practically nothing accomplished and they get stuck in that pet groove, never actually improving.
So if you arent required to provide group utility with your ultimate, like many arent, is it BIS for warden DPS? Regardless if it is 'horrible'. Is there another ultimate that enables better numbers if the wardens job is purely damage? Or is it BIS?
weedgenius wrote: »Guys I just used the bear today for the first time and now IDK how to get rid of it??
weedgenius wrote: »Guys I just used the bear today for the first time and now IDK how to get rid of it??