TequilaFire wrote: »I can personally attest as a PvPer I spend way more money than I have in any other game in my 66 years on this planet.
HalvarIronfist wrote: »This is no other way to vocalize my disappointment with Cyrodiil's performance/latency state besides saying:
How is this acceptable? Who, or why was it allowed to degrade this much? During the events I personally notice higher stability/performance in Cyro or the Imperial city than I do otherwise.
For the entirety of the Imperial City Event, I played without a crash, usually with 60-120 ping depending on group sizes that rolled through. A smooth and enjoyable experience. This also applies with midyear mayhem in cyrodiil.
Now? If I go into Grey Host, I sit with 300-400 ping, can't even 1v1. To the point where multiple times I've had extended (5-10 minute) stretches of abilities failing to go off to the point where both parties stopped fighting, and starting to debate whats wrong with these servers in /whisper
IMO; there are two pieces of the puzzle that need to be taken care of to extinguish a lot of the lag
1. Remove all the wanton-ly placed cast timers. Seriously, this disrupts a smooth combat system, and adds more calculations to your already "Overloaded" server.
2. Seriously, invest in more servers/do whatever it is that gives pvp performance priority during events.
The state of Cyrodiil right now is downright despicable.
Why are you guys even playing Cyrodill when it's so bad?
Honestly, you all know how bad it is but keep going in?
It's like putting your hand in a fire then complaining how hot it is.
Maybe if people stopped going in there and it became dead then they would do something about it?
Why are you guys even playing Cyrodill when it's so bad?
Honestly, you all know how bad it is but keep going in?
It's like putting your hand in a fire then complaining how hot it is.
Maybe if people stopped going in there and it became dead then they would do something about it?
Maybe if people stopped going in there and it became dead then they would do something about it?
dinokstrunz wrote: »
PvP and PTS share server resources. Whenever PTS is going, PvP is worse then normal.
stefan.gustavsonb16_ESO wrote: »(This post is PC-centric. I have no experience with any of the console versions.)
I really don't think Cyrodiil is earning them any profit, however you might want to calculate that. Throwing more resources at it obviously works, because the event ran reasonably smooth even with lots of extra players who usually don't touch PvP. It seems like it is too expensive for them to rent enough server and bandwidth capacity to fix it like that in the long run.
We have never had any hard numbers on the amount of active players in ESO. The Steam statistics is only a part of it, and it does not show whether people are playing PvE or PvP. From my in-game experiences in ESO guilds of many kinds, I can confidently say that the PvP players are a minority. I don't know exactly how small that minority is, but doing some obvious math on what we can see, the number of campaigns is in the low single digits, with a low population cap of around a few hundred players. It used to be a few hundred players per faction, perhaps even as much as 1,000 per faction back in 2014 while most calculations were still performed client-side, but the cap has been reduced several times since then, in their attempts to maintain a reasonable level of performance. I would guess that a "full" campaign now has at most 1,000 players in it. It's still just a guess, but I would think I'm not that far off.
Thus, even if all campaigns were population capped, which they usually aren't, the number of concurrent PvP players in Cyrodiil would be a few thousand souls who prefer that game mode with all its problems.
We are not getting any actual numbers on the amount of PvE players, but we can make educated guesses. Steam currently shows around 30k concurrent ESO players during peak hours, and there are many players who don't access the game through Steam. 40-50k concurrent players in total is a reasonably conservative estimate, and that would be more than 10 times the amount of players in a reasonably well populated Cyrodiil.
I honestly think PvP is now a calculated loss, maintained mostly for marketing reasons. Pride could be part of it as well, and maybe even a stubborn die-hard refusal to admit failure and abandon it. Perhaps they even still hold a faint hope that they will be able to fix it. However, their unwillingness to fix it in the obvious way, i.e. by throwing more server resources at it like during the event, tells me that they have no budget for that, and that their money is made elsewhere.
PvP is a big problem for them. They never really delivered on their bold promise from 2014 of massive siege warfare battles with hundreds of players. It could be a wise move to just get rid of it. I'm not saying it is, because I don't have nearly enough information to tell, but it could be. At a certain point, walking away and admitting defeat becomes the least bad option.
PTS is separate and is only in US for pc. It run on separate servers, probably few and an separate database.wenchmore420b14_ESO wrote: »
relentless_turnip wrote: »
relentless_turnip wrote: »
Who are they and what are they doing in game if the are not fighting with anyone/anything at all? If they are majority, which, probably, means more then half of players?
Because they keep adding homes with 700 and 600 furniture slotsHalvarIronfist wrote: »How did Cyrodiil get this bad?
relentless_turnip wrote: »relentless_turnip wrote: »
Who are they and what are they doing in game if the are not fighting with anyone/anything at all? If they are majority, which, probably, means more then half of players?
Technically PVE... delve, dungeon and over world grinding. I can't remember which developer ....so don't push me for a quote
But apparently 70% of the ESO population doesn't even use Buff food. By casual I mean not bothered by end game, which generally divides this game into PVP or PVE. I mean players that want to jump in, pick some flowers and log off.
relentless_turnip wrote: »relentless_turnip wrote: »
Who are they and what are they doing in game if the are not fighting with anyone/anything at all? If they are majority, which, probably, means more then half of players?
Technically PVE... delve, dungeon and over world grinding. I can't remember which developer ....so don't push me for a quote
But apparently 70% of the ESO population doesn't even use Buff food. By casual I mean not bothered by end game, which generally divides this game into PVP or PVE. I mean players that want to jump in, pick some flowers and log off.
PvE (Player versus environment) is when you are fighting against computer (mobs)
PvP (Player versus player) is when you fight against other players.
PvE is not about using or not using food or going or not going into trial. It is about whom you are playing against. Dungeons, trials, WB, trash mobs, dolmens.... They are all PvE content.
relentless_turnip wrote: »relentless_turnip wrote: »relentless_turnip wrote: »
Who are they and what are they doing in game if the are not fighting with anyone/anything at all? If they are majority, which, probably, means more then half of players?
Technically PVE... delve, dungeon and over world grinding. I can't remember which developer ....so don't push me for a quote
But apparently 70% of the ESO population doesn't even use Buff food. By casual I mean not bothered by end game, which generally divides this game into PVP or PVE. I mean players that want to jump in, pick some flowers and log off.
PvE (Player versus environment) is when you are fighting against computer (mobs)
PvP (Player versus player) is when you fight against other players.
PvE is not about using or not using food or going or not going into trial. It is about whom you are playing against. Dungeons, trials, WB, trash mobs, dolmens.... They are all PvE content.
Right... I am aware, you asked who the casual players are and who made up the majority.
Those guys ^^^
relentless_turnip wrote: »relentless_turnip wrote: »relentless_turnip wrote: »
Who are they and what are they doing in game if the are not fighting with anyone/anything at all? If they are majority, which, probably, means more then half of players?
Technically PVE... delve, dungeon and over world grinding. I can't remember which developer ....so don't push me for a quote
But apparently 70% of the ESO population doesn't even use Buff food. By casual I mean not bothered by end game, which generally divides this game into PVP or PVE. I mean players that want to jump in, pick some flowers and log off.
PvE (Player versus environment) is when you are fighting against computer (mobs)
PvP (Player versus player) is when you fight against other players.
PvE is not about using or not using food or going or not going into trial. It is about whom you are playing against. Dungeons, trials, WB, trash mobs, dolmens.... They are all PvE content.
Right... I am aware, you asked who the casual players are and who made up the majority.
Those guys ^^^
No, I asked who are casual players who are neither PvP nor PvE players and form third majority
relentless_turnip wrote: »relentless_turnip wrote: »relentless_turnip wrote: »relentless_turnip wrote: »
Who are they and what are they doing in game if the are not fighting with anyone/anything at all? If they are majority, which, probably, means more then half of players?
Technically PVE... delve, dungeon and over world grinding. I can't remember which developer ....so don't push me for a quote
But apparently 70% of the ESO population doesn't even use Buff food. By casual I mean not bothered by end game, which generally divides this game into PVP or PVE. I mean players that want to jump in, pick some flowers and log off.
PvE (Player versus environment) is when you are fighting against computer (mobs)
PvP (Player versus player) is when you fight against other players.
PvE is not about using or not using food or going or not going into trial. It is about whom you are playing against. Dungeons, trials, WB, trash mobs, dolmens.... They are all PvE content.
Right... I am aware, you asked who the casual players are and who made up the majority.
Those guys ^^^
No, I asked who are casual players who are neither PvP nor PvE players and form third majority
No one suggested they were neither PVE or PVP, so isn't the line of questioning a tad redundant? or are you just being hilariously pedantic?
relentless_turnip wrote: »relentless_turnip wrote: »relentless_turnip wrote: »relentless_turnip wrote: »
Who are they and what are they doing in game if the are not fighting with anyone/anything at all? If they are majority, which, probably, means more then half of players?
Technically PVE... delve, dungeon and over world grinding. I can't remember which developer ....so don't push me for a quote
But apparently 70% of the ESO population doesn't even use Buff food. By casual I mean not bothered by end game, which generally divides this game into PVP or PVE. I mean players that want to jump in, pick some flowers and log off.
PvE (Player versus environment) is when you are fighting against computer (mobs)
PvP (Player versus player) is when you fight against other players.
PvE is not about using or not using food or going or not going into trial. It is about whom you are playing against. Dungeons, trials, WB, trash mobs, dolmens.... They are all PvE content.
Right... I am aware, you asked who the casual players are and who made up the majority.
Those guys ^^^
No, I asked who are casual players who are neither PvP nor PvE players and form third majority
No one suggested they were neither PVE or PVP, so isn't the line of questioning a tad redundant? or are you just being hilariously pedantic?
Please, re-read my first comment and what it is quoting🙂