Still active on the front page:
https://forums.elderscrollsonline.com/en/discussion/548135/harrowstorms-are-an-unfun-step-backwards-a-couple-months-later/p1
spartaxoxo wrote: »The people who claim to want this do not spend any amount of appreciable time at this content. They are in trials and dungeons farming things that are worth farming and that they can't just buy. They are not using it. They want this stuff in theory alone. They do not want to spend real and consistent time with it.
Meanwhile people who want to play Overland content can go literally hours and sometimes days before they can clear this content. The rewards for that content become scarce and overpriced.
It's a nightmare. Please stop with content like Harrowstorms and Dragons, instead scale the content difficulty based on who is using it .
alenae1b14_ESO wrote: »Is this a joke?
spartaxoxo wrote: »alenae1b14_ESO wrote: »Is this a joke?
No. This content legit gets abandoned. People who want real difficulty don't do Overland and people who want casual content don't do trials. Instead of trying to force the issue, which is obviously not working, they should leave casual content to casuals. So that all of it has a healthy population. Instead of a ghost zone and little hope of farming
spartaxoxo wrote: »alenae1b14_ESO wrote: »Is this a joke?
No. This content legit gets abandoned. People who want real difficulty don't do Overland and people who want casual content don't do trials. Instead of trying to force the issue, which is obviously not working, they should leave casual content to casuals. So that all of it has a healthy population. Instead of a ghost zone and little hope of farming
I don't think their intent is to punish casuals, ESO is the most casual mmo out there today. Zone bosses have to be hard so that people have to group up, hence M...M...O. If not this would be just another Elder Scrolls RPG.
I've not had an issue doing harrowstorms, as long as you have a few competent people there it's not hard. However I do think it will become near abandoned once the next chapter comes out, at which point it would certainly need to be adjusted to be easier to solo.
I like how harrowstorms arent faceroll easy for one person to do, but as soon as there's just not enough people they're gonna need to change.
spartaxoxo wrote: »spartaxoxo wrote: »alenae1b14_ESO wrote: »Is this a joke?
No. This content legit gets abandoned. People who want real difficulty don't do Overland and people who want casual content don't do trials. Instead of trying to force the issue, which is obviously not working, they should leave casual content to casuals. So that all of it has a healthy population. Instead of a ghost zone and little hope of farming
I don't think their intent is to punish casuals, ESO is the most casual mmo out there today. Zone bosses have to be hard so that people have to group up, hence M...M...O. If not this would be just another Elder Scrolls RPG.
Except casual players do have to group up for geysers and do have to group for the other worldbosses.
An MMO doesn't mean that there is no soloable content.
spartaxoxo wrote: »Still active on the front page:
https://forums.elderscrollsonline.com/en/discussion/548135/harrowstorms-are-an-unfun-step-backwards-a-couple-months-later/p1
I don't just want Harrowstorms nerfed. I want dragons nerfed and for all future content to never again be like dragons and storms.
I literally can't form Northern Elysweyr dragons whenever I want.
soooo you want to be able to faceroll dragons and harrowstorms just like the good ol' Dolmens? why would you want that?
spartaxoxo wrote: »spartaxoxo wrote: »alenae1b14_ESO wrote: »Is this a joke?
No. This content legit gets abandoned. People who want real difficulty don't do Overland and people who want casual content don't do trials. Instead of trying to force the issue, which is obviously not working, they should leave casual content to casuals. So that all of it has a healthy population. Instead of a ghost zone and little hope of farming
I don't think their intent is to punish casuals, ESO is the most casual mmo out there today. Zone bosses have to be hard so that people have to group up, hence M...M...O. If not this would be just another Elder Scrolls RPG.
Except casual players do have to group up for geysers and do have to group for the other worldbosses. This game got by for years on content of that difficulty in the overland zone, and it didn't stop people from raiding, pvp, etc in groups.
An MMO doesn't mean that there is no soloable content. I can't name any other that I have played that had zero soloable content. So it's genre isn't a reason for it to be that way.
spartaxoxo wrote: »spartaxoxo wrote: »alenae1b14_ESO wrote: »Is this a joke?
No. This content legit gets abandoned. People who want real difficulty don't do Overland and people who want casual content don't do trials. Instead of trying to force the issue, which is obviously not working, they should leave casual content to casuals. So that all of it has a healthy population. Instead of a ghost zone and little hope of farming
I don't think their intent is to punish casuals, ESO is the most casual mmo out there today. Zone bosses have to be hard so that people have to group up, hence M...M...O. If not this would be just another Elder Scrolls RPG.
Except casual players do have to group up for geysers and do have to group for the other worldbosses. This game got by for years on content of that difficulty in the overland zone, and it didn't stop people from raiding, pvp, etc in groups.
An MMO doesn't mean that there is no soloable content. I can't name any other that I have played that had zero soloable content. So it's genre isn't a reason for it to be that way.
But this game has tons of soloable content. 99% of the overland is quite easy to solo (I would argue too easy to solo) to the point there is really no reason to group up for any of it. Most of the monsters would be dead before the other group members could even hit it with anything. So I don't think one can criticize this game for having a lack of solo content.
Dragons, Harrow Storms and some World Bosses are really the only exception. And it's not such a bad thing to have at least a few things on the overland where a group is desired in an MMO, no?
spartaxoxo wrote: »I've not had an issue doing harrowstorms, as long as you have a few competent people there it's not hard. However I do think it will become near abandoned once the next chapter comes out, at which point it would certainly need to be adjusted to be easier to solo.
I like how harrowstorms arent faceroll easy for one person to do, but as soon as there's just not enough people they're gonna need to change.
I liked it too, until I saw what happened to Northern Elysweyr when new content came out. And what a total ghost zone it is now that Greymoor is out. Even calling out dragons and getting them to low health alone did not get me any help. Only casuals were there, and they didn't want to help. It's too hard for them. Nobody less casual was in the zone. They are off doing other things. Things worth that kind of commitment and overland content will never be it.
And since doing it solo is not a walk in the park, one mistake can easy reset all your progress when you're alone. That's fine when you wouldn't be alone. A lot less fine when content has been abandoned and the only people in the area are people who don't feel like they can be of help.
spartaxoxo wrote: »I've not had an issue doing harrowstorms, as long as you have a few competent people there it's not hard. However I do think it will become near abandoned once the next chapter comes out, at which point it would certainly need to be adjusted to be easier to solo.
I like how harrowstorms arent faceroll easy for one person to do, but as soon as there's just not enough people they're gonna need to change.
I liked it too, until I saw what happened to Northern Elysweyr when new content came out. And what a total ghost zone it is now that Greymoor is out. Even calling out dragons and getting them to low health alone did not get me any help. Only casuals were there, and they didn't want to help. It's too hard for them. Nobody less casual was in the zone. They are off doing other things. Things worth that kind of commitment and overland content will never be it.
And since doing it solo is not a walk in the park, one mistake can easy reset all your progress when you're alone. That's fine when you wouldn't be alone. A lot less fine when content has been abandoned and the only people in the area are people who don't feel like they can be of help.
I think the answer to that is that ZoS revisits these zones or offer extra incentive loot so people are interested in doing the content again. Nerfing should not be a knee jerk reaction.
soooo you want to be able to faceroll dragons and harrowstorms just like the good ol' Dolmens? why would you want that?
spartaxoxo wrote: »spartaxoxo wrote: »spartaxoxo wrote: »alenae1b14_ESO wrote: »Is this a joke?
No. This content legit gets abandoned. People who want real difficulty don't do Overland and people who want casual content don't do trials. Instead of trying to force the issue, which is obviously not working, they should leave casual content to casuals. So that all of it has a healthy population. Instead of a ghost zone and little hope of farming
I don't think their intent is to punish casuals, ESO is the most casual mmo out there today. Zone bosses have to be hard so that people have to group up, hence M...M...O. If not this would be just another Elder Scrolls RPG.
Except casual players do have to group up for geysers and do have to group for the other worldbosses. This game got by for years on content of that difficulty in the overland zone, and it didn't stop people from raiding, pvp, etc in groups.
An MMO doesn't mean that there is no soloable content. I can't name any other that I have played that had zero soloable content. So it's genre isn't a reason for it to be that way.
But this game has tons of soloable content. 99% of the overland is quite easy to solo (I would argue too easy to solo) to the point there is really no reason to group up for any of it. Most of the monsters would be dead before the other group members could even hit it with anything. So I don't think one can criticize this game for having a lack of solo content.
Dragons, Harrow Storms and some World Bosses are really the only exception. And it's not such a bad thing to have at least a few things on the overland where a group is desired in an MMO, no?
Yes. It is because then the content doesn't get done after the first months. Abandoned content doesn't help anyone.
massive multiplayer online roll playing game
Agree, now word bosses, dragons and similar is optional content who is not part of an story and is intended as an challenge.It's good to have a sprinkling of difficulty on the overland scene.
spartaxoxo wrote: »spartaxoxo wrote: »I've not had an issue doing harrowstorms, as long as you have a few competent people there it's not hard. However I do think it will become near abandoned once the next chapter comes out, at which point it would certainly need to be adjusted to be easier to solo.
I like how harrowstorms arent faceroll easy for one person to do, but as soon as there's just not enough people they're gonna need to change.
I liked it too, until I saw what happened to Northern Elysweyr when new content came out. And what a total ghost zone it is now that Greymoor is out. Even calling out dragons and getting them to low health alone did not get me any help. Only casuals were there, and they didn't want to help. It's too hard for them. Nobody less casual was in the zone. They are off doing other things. Things worth that kind of commitment and overland content will never be it.
And since doing it solo is not a walk in the park, one mistake can easy reset all your progress when you're alone. That's fine when you wouldn't be alone. A lot less fine when content has been abandoned and the only people in the area are people who don't feel like they can be of help.
I think the answer to that is that ZoS revisits these zones or offer extra incentive loot so people are interested in doing the content again. Nerfing should not be a knee jerk reaction.
They have done that. Still nobody. Also are they supposed to just keep putting more and more loot just to get people to farm the same content day in and day out like bots? Instead of encouraging people to do diverse activites?
I don't agree. I think they need to understand who is the primary target of a piece of content, and make that content enjoyable for that type of customer.
When I am looking for a challenge, I do not go to overland. I am currently progging vKA, and I know I am not alone in that. Overland content is primarily consumed by casuals. Those people are not capable of doing this content in small groups so they don't do it. And less casual players abandon it quickly.
Why should content be designed to be abandoned
The type of customer or primary target they want is one that plays MMO's and will eventually sub. People complaining about how hard content is to solo in an MMO is near or at the bottom of a companies list. they need people to do content together to feed the game. My advice would be to join a guild and ask for help, if you are in one then /gquit and find one that will help you with the content you are having trouble with like the majority do.
spartaxoxo wrote: »spartaxoxo wrote: »spartaxoxo wrote: »alenae1b14_ESO wrote: »Is this a joke?
No. This content legit gets abandoned. People who want real difficulty don't do Overland and people who want casual content don't do trials. Instead of trying to force the issue, which is obviously not working, they should leave casual content to casuals. So that all of it has a healthy population. Instead of a ghost zone and little hope of farming
I don't think their intent is to punish casuals, ESO is the most casual mmo out there today. Zone bosses have to be hard so that people have to group up, hence M...M...O. If not this would be just another Elder Scrolls RPG.
Except casual players do have to group up for geysers and do have to group for the other worldbosses. This game got by for years on content of that difficulty in the overland zone, and it didn't stop people from raiding, pvp, etc in groups.
An MMO doesn't mean that there is no soloable content. I can't name any other that I have played that had zero soloable content. So it's genre isn't a reason for it to be that way.
But this game has tons of soloable content. 99% of the overland is quite easy to solo (I would argue too easy to solo) to the point there is really no reason to group up for any of it. Most of the monsters would be dead before the other group members could even hit it with anything. So I don't think one can criticize this game for having a lack of solo content.
Dragons, Harrow Storms and some World Bosses are really the only exception. And it's not such a bad thing to have at least a few things on the overland where a group is desired in an MMO, no?
Yes. It is because then the content doesn't get done after the first months. Abandoned content doesn't help anyone.
Well, as I said in my initial post - I wouldn't oppose adding some tools to help players form groups for these activities. That's a better solution I think then to get rid of the tiny amount of group activities that are still left in the overland on this game.
In the meantime you might want to try asking in zone or guild chat. It's not unusual for people to come help.