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I believe that the four-item bonus does not exactly prove to be useful in any circumstance to which the set entails, i.e Tanking in pvp/pve - Where exactly are we to encounter any environmental traps in the world of ESO? I suggest that the four-item bonus should be altered to a dual-recovery buff ( stam and mag ). Furthermore, the mechanics of the five-item bonus should be changed in a way which correlates with the appearance of that same aoe - Desecrated Ground- when we fight liches. We witness this aoe while fighting them throughout tamriel. the way it works with these enemies is that it spawns according to where you stand, not on damage dealt. Once one aoe is in place, it usually lasts for eight seconds ( which is three seconds longer than the duration of Bahraha's curse ) but in the final three seconds another aoe spawns the same way. This may seem OP if this is how Bahraha's Curse were to function, but the damage as it is is already rather miniscule but, regardless, I would suggest bringing the damage down by 15%.
Here's an idea of how the five item bonus would look:
*Note* the aoe is approximately 3.5 meters in size
(5 items) While in combat, create desecrated ground beneath an enemy within 15 meters of you for 8 seconds, which reduces the movement speed of enemies by 60%, damaging them for ( in this case; and it can be increased via champion points ) 731 Magic damage , healing you for 100% of the damage done. This effect can occur once every 5 seconds.
Should Bahraha's Curse be altered/changed ? My suggestion below 14 votes
Yes, change it as suggested
1 vote