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New exciting pvp ideas

Mazoku_
Mazoku_
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ZOS, please for the love of God, give us some new pvp content.

My ears perked up when I first heard of a new arena coming. I would have loved to see that arena consist of pvp content rather than pve. Not everyone will agree but it seems there is already such a plethora of pve content and hardly anything for pvp.

I mean imagine a fully fleshed out pvp arena with battles consisting of anywhere from 1v1-4v4 battles. A ranking system that included unique rewards. This is just off the top of my head, imagine what a full development team could come up with if they just put the resources into it. Players would return in flocks for some new and exciting pvp content that included special rewards and ranking systems. And not to mention the replayability that comes with it, and the retention of the pvp crowd with said content.

How about a new overland zone with open world pvp or something similar?

Or my favorite idea that was tossed years ago by the dev team.. "a bounty hunter system against criminals."

If a player breaks the law, how about instead of an un-killable guard that wipes the floor with you employing frustrating roots and pulls, a bounty goes out to a board where real players can take up the bounty and come to exact justice on these lawbreakers? This gives the criminal an actual chance to get away with the crimes, or perhaps increase the bounty.

A skilled criminal can repeatedly take out the hunters and their price will go up, or eventually they get away with the crime after 5 or so successful defenses against the hunters. Thus creating a higher sense of thrill and exhilaration for both the criminal, and the new bounty hunters taking the contract on a notorious culprit.

There will be a notice to the lawbreaker that a player has accepted the bounty, which gives them a chance to prepare for the duel that will take place in order for justice to be served. The bounty hunters will obviously be rewarded for killing the wrongdoers. They could be compensated with gold, gear, motifs, etc.

Again this is coming from a random player thinking of this in the spur of the moment. If a full dev team put their heads to this concept, just imagine the amazing content that could be created.

New, exciting, rewarding pvp content that goes outside the typical frustrating Cyrodil or BG box.
  • joerginger
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    Neither new nor exciting, the PvP justice system idea in particular is as old as the justice system.
  • Dusk_Coven
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    Think first about how it'll be exploited (e.g., with win trading / collaboration). Because it will be. Then it'll just be more garbage.
    Edited by Dusk_Coven on September 22, 2020 8:39AM
  • Daemons_Bane
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    [snip] What happens when in your glorious "new and exiciting" system, a lvl 1 player who accidentally steals an apple, gets nuked into orbit by a frenzied cp810 PvP freak?? How fun and exciting that must be
    Mazoku_ wrote: »
    If a player breaks the law, how about instead of an un-killable guard that wipes the floor with you employing frustrating roots and pulls, a bounty goes out to a board where real players can take up the bounty and come to exact justice on these lawbreakers?

    Come to ESO, now you can get teabagged in the face at level 1, by a max leveled and geared player, for the ultimate new and exciting experience

    [Edited to remove Rude Comments]
    Edited by ZOS_ConnorG on September 22, 2020 12:23PM
  • Mazoku_
    Mazoku_
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    [snip] What happens when in your glorious "new and exiciting" system, a lvl 1 player who accidentally steals an apple, gets nuked into orbit by a frenzied cp810 PvP freak?? How fun and exciting that must be

    Easy fix for that, Only allow players who are within your level range to accept your bounty.
    Edited by ZOS_ConnorG on September 22, 2020 12:23PM
  • Daemons_Bane
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    Mazoku_ wrote: »
    [snip] What happens when in your glorious "new and exiciting" system, a lvl 1 player who accidentally steals an apple, gets nuked into orbit by a frenzied cp810 PvP freak?? How fun and exciting that must be

    Easy fix for that, Only allow players who are within your level range to accept your bounty.

    I got an even easier fix for you, supported by the devs and, most likely, the majority of the player base.. Stay out of my gaming experience and mind your own?
    Edited by ZOS_ConnorG on September 22, 2020 12:23PM
  • Mazoku_
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    Dusk_Coven wrote: »
    Think first about how it'll be exploited (e.g., with win trading / collaboration). Because it will be. Then it'll just be more garbage.

    I'm sure there are plenty of ways for dev teams to prevent these types of exploits. I'm fairly sure a full dev team could come up with a wonderful justice system if they put the resources into it.
  • Mazoku_
    Mazoku_
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    [snip] What happens when in your glorious "new and exiciting" system, a lvl 1 player who accidentally steals an apple, gets nuked into orbit by a frenzied cp810 PvP freak?? How fun and exciting that must be
    Mazoku_ wrote: »
    If a player breaks the law, how about instead of an un-killable guard that wipes the floor with you employing frustrating roots and pulls, a bounty goes out to a board where real players can take up the bounty and come to exact justice on these lawbreakers?

    Come to ESO, now you can get teabagged in the face at level 1, by a max leveled and geared player, for the ultimate new and exciting experience

    It's not about ruining someone's experience man. It's more about a fun new way to explore pvp options within Tamriel.
    About the lvl 1 player with the apple:
    Only allow players lvl 15 and above to participate in this system.
    Also only allow players that are within one's level range to accept the bounty.
    Contracts will only be made on players with substantial crimes, not petty theft.
    This system would encourage role play among both types of players, ones who want to be a notable criminal, and the others who wish to uphold the law and take down these criminals who have committed significant crimes.
    Edited by ZOS_ConnorG on September 22, 2020 12:23PM
  • Mazoku_
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    Mazoku_ wrote: »
    [snip] What happens when in your glorious "new and exciting" system, a lvl 1 player who accidentally steals an apple, gets nuked into orbit by a frenzied cp810 PvP freak?? How fun and exciting that must be

    Easy fix for that, Only allow players who are within your level range to accept your bounty.

    I got an even easier fix for you, supported by the devs and, most likely, the majority of the player base.. Stay out of my gaming experience and mind your own?

    Hey man, why are you being so rude and negative? I thought these forums were meant to discuss ideas in a friendly manner?
    No reason to be like that.
    This is an idea that I am confident a real dev team could implement without players being able to exploit, or use to grief others.
    Obviously if a player didn't want to participate, they could easily opt out of the system.
    There are on the other hand, plenty of players who would love to participate in a justice system, both as criminals and as the hunters. It was a very popular idea several years ago.
    Again, I believe it could be implemented in such a way that did not allow griefing and only players who wished to participate would do so.
    Edited by ZOS_ConnorG on September 22, 2020 12:24PM
  • Mazoku_
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    I got an even easier fix for you, supported by the devs and, most likely, the majority of the player base.. Stay out of my gaming experience and mind your own? [/quote]

    And also, this post was not only about a bounty system. The purpose was to explore and discuss new ideas concerning pvp. How about a new pvp arena? Or a new overland zone that includes pvp, similar to the Imperial City?

    It was never about forcing pvp down someone's throat and griefing new players man, it's about providing new exciting ways to pvp with other players who consent to the idea of fighting another player.
  • bmnoble
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    I would only support players acting as bounty hunters to other players in the cases where players get stupidly high bounties, those idiots that run around the main towns killing every NPC in sight without caring about being seen and kiting the guards the whole time.

    If your bounty hits 10K or more your fair game for any player, who chooses to intervene it should be op in by players wanting to be a bounty hunter, it should not automatically make the player with the bounty hostile to every player around them otherwise players could use their bounty to pick a fight with others who have no interest in PVP who just happen to be passing by.

    And the reward for killing the criminal should be paid in a fixed amount of Alliance points not gold.
  • Daemons_Bane
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    Mazoku_ wrote: »
    I got an even easier fix for you, supported by the devs and, most likely, the majority of the player base.. Stay out of my gaming experience and mind your own?

    It was never about forcing pvp down someone's throat and griefing new players man, it's about providing new exciting ways to pvp with other players who consent to the idea of fighting another player.[/quote]

    The issue is how you started this out.. by beating an old horse, starting the same old subject that has been discussed a million times.. even the devs have said no, as you clearly know and yet it has to come around again.. take a piece of advice then, for next time.. always start out by adding the detail that the system is ONLY!!!! for players opting in, and that you start out the game outside the system..

    We have been over this so so much..
  • Mazoku_
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    Yes, there are some nice ideas. Again, I'm sure with a real dev team putting their heads together and tossing around ideas some real magic could be made.
    And the criminal would only have one player able to accept the contract at any given time. The hunter would have to be around the same level as the criminal as well.
    There could be pve/story driven guilds for the criminals and for the hunters.
    Also I'm sure they could come up with new ways to be a criminal other than just stealing stuff and killing npc's.
    Anyway I just think it's a cool concept and deserves more discussion and ideas.

    And again it would never be about greifing players who did not wish to participate. There must be cool ways to implement something of this nature without it being that way, and only for players who wish to participate in the first place.
  • Mazoku_
    Mazoku_
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    Mazoku_ wrote: »
    I got an even easier fix for you, supported by the devs and, most likely, the majority of the player base.. Stay out of my gaming experience and mind your own?

    It was never about forcing pvp down someone's throat and griefing new players man, it's about providing new exciting ways to pvp with other players who consent to the idea of fighting another player.

    The issue is how you started this out.. by beating an old horse, starting the same old subject that has been discussed a million times.. even the devs have said no, as you clearly know and yet it has to come around again.. take a piece of advice then, for next time.. always start out by adding the detail that the system is ONLY!!!! for players opting in, and that you start out the game outside the system..

    We have been over this so so much.. [/quote]

    Yeah, honestly I'm not super familiar with the forums and had no knowledge as to how many times this has been discussed.
    And I suppose I should have mentioned that the system should only be for players who wish to participate, I have just come to the state of mind with games nowadays that pvp is almost always consensual. Long gone are the days of PK-ing and devs allowing their players to get away with such things
  • Mazoku_
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    And also, with the big news of Microsoft acquiring ZOS there will be a large influx of money and new resources to help develop more content for ESO.
    I'm just hoping they are able to implement some new exciting pvp content in the future. It shouldn't be too difficult with this new development in the studio.
    They should have now with Microsoft, more money, more employees, and more ideas to toss around with ESO.
  • Daemons_Bane
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    Mazoku_ wrote: »
    Mazoku_ wrote: »
    I got an even easier fix for you, supported by the devs and, most likely, the majority of the player base.. Stay out of my gaming experience and mind your own?

    It was never about forcing pvp down someone's throat and griefing new players man, it's about providing new exciting ways to pvp with other players who consent to the idea of fighting another player.

    The issue is how you started this out.. by beating an old horse, starting the same old subject that has been discussed a million times.. even the devs have said no, as you clearly know and yet it has to come around again.. take a piece of advice then, for next time.. always start out by adding the detail that the system is ONLY!!!! for players opting in, and that you start out the game outside the system..

    We have been over this so so much..

    Yeah, honestly I'm not super familiar with the forums and had no knowledge as to how many times this has been discussed.
    And I suppose I should have mentioned that the system should only be for players who wish to participate, I have just come to the state of mind with games nowadays that pvp is almost always consensual. Long gone are the days of PK-ing and devs allowing their players to get away with such things[/quote]

    Fair enough mate, and it was not my intent to chew your head off.. But this exact subject has been worked through as probably one of the top 5 subjects ever on this forum.. we have been through countless arguments and counter arguments.. the only thing that makes players "meet and agree" is the opt in system..
  • Mazoku_
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    Haha no worries bro, we're cool, just a small mistake/misunderstanding. At the end of the day I suppose for me its not so much just about the justice system as it is about any new pvp content.
    I think the pvp in this game is so fun and unique, its a shame that we don't have more ways to do it. But at the same time I suppose the more areas for pvp means less players in each area. It would divide the pvp player base in a way. I dont know, i just want some new pvp content lol
  • Daemons_Bane
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    Mazoku_ wrote: »
    Haha no worries bro, we're cool, just a small mistake/misunderstanding. At the end of the day I suppose for me its not so much just about the justice system as it is about any new pvp content.
    I think the pvp in this game is so fun and unique, its a shame that we don't have more ways to do it. But at the same time I suppose the more areas for pvp means less players in each area. It would divide the pvp player base in a way. I dont know, i just want some new pvp content lol

    I can agree any day that you guys need new/more content to play around with.. But it seems that the dev guys sees a better plan in trying to stabilize the original zone first, which admittedly would be awesome indeed
  • SamanthaCarter
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    The only way to fix lags is to cap pvp campains to 2 bars of players
  • Mazoku_
    Mazoku_
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    Well now that Microsoft owns ZOS maybe they will use those big Microsoft bucks to get us some new servers that can actually handle the amount of players that they try to squeeze in them.
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