But I think a tank with an ice bow and a support with a bow is something that Bosmer could offer as a unique concept.
SidraWillowsky wrote: »I do not think it would be useful because Bosmer benefit from extra stam and stam recovery as racial passives and are thus much better-suited for stam builds. Adding spell penetration and elemental damage to bow abilities wouldn't make much sense, since it's very unlikely that you'd use an elemental damage glyph on a bow anyway. The one Bow passive that would make sense to have, however, is more physical penetration because... you're shooting an arrow into someone.
That said, almost all of my stamina characters are Bosmer and they all perform very well- on a target dummy they're probably a few thousand DPS lower than an Orc, but that's honestly no big deal. And on my Bosmer I have zero sustain issues, which isn't the case for the Orcs and Dunmer I've tried. I'll take the extra sustain + smol cuteness at the expense of some extra DPS because I don't think that the difference is great enough that it in any way limits what I can do compared to the BiS classes.
SidraWillowsky wrote: »I do not think it would be useful because Bosmer benefit from extra stam and stam recovery as racial passives and are thus much better-suited for stam builds. Adding spell penetration and elemental damage to bow abilities wouldn't make much sense, since it's very unlikely that you'd use an elemental damage glyph on a bow anyway. The one Bow passive that would make sense to have, however, is more physical penetration because... you're shooting an arrow into someone.
That said, almost all of my stamina characters are Bosmer and they all perform very well- on a target dummy they're probably a few thousand DPS lower than an Orc, but that's honestly no big deal. And on my Bosmer I have zero sustain issues, which isn't the case for the Orcs and Dunmer I've tried. I'll take the extra sustain + smol cuteness at the expense of some extra DPS because I don't think that the difference is great enough that it in any way limits what I can do compared to the BiS classes.
Yes, it's really true that the Bosmer has a good stam regen. I even made a few per stam abilities to offload my magic a bit.
But on the other hand, as I described above, I do not do stam dps. And when I go solo, I use the bow with elemental enchantment + the ability of the Psijic order, because why not. When my mana runs out, I just switch to restore stuff for heavy attack.
But you are right. Bows do physical damage, which can be ineffective. But maybe this concept can be applied not to the Bosmer, but to create three separate bows that convert physical damage into magic damage and can use destr stuff and bow abilities at the same time. Maybe it's about set, I don't know. But I think it would have played in some niche builds. As I said above, I have good stamina regeneration, so even if the destr stuff skill is partially cost stamina but less mana, it might help a little. Of course, I know how to solve this problem, but you know. More options will come in handy.
Hello. I started playing recently and watched a lot of pve guides. And Bosmer is one of the most undesirable classes for PVE. While I was leveling, I took a bow and got a bit of fun out of it. I'm focusing on support and at one point I realized that I can't use the bow anymore, as I need destruction staff for some abilities.
What I'm getting at. What if the Bosmer could get passive and abilities of the destruction staff branch when he use bow? I mean, I don't know how useful or strong it will be. But I think a tank with an ice bow and a support with a bow is something that Bosmer could offer as a unique concept.
I know this sounds crazy, but I would like something useful for PVE.I just want to share this observation.
What exactly do you need the destro staff for?
BXR_Lonestar wrote: »Honestly, all they need to do is tweak with Bosmer's passives a bit and it would be a great racial kit. If they gave the Bosmer extra armor penetration (say around 2,000-3500) while a bow is equipped rather than giving you 1500 armor penetration for 6 seconds after roll dodging, I think they instantly become the favored race for bow/bow builds, and even though bow/bow builds tend to lag behind bow/melee builds in terms of DPS, the extra armor penetration should help close that gap. And its really lore friendly IMO.
I don't see any reason why this just shouldn't be a thing.
BXR_Lonestar wrote: »Honestly, all they need to do is tweak with Bosmer's passives a bit and it would be a great racial kit. If they gave the Bosmer extra armor penetration (say around 2,000-3500) while a bow is equipped rather than giving you 1500 armor penetration for 6 seconds after roll dodging, I think they instantly become the favored race for bow/bow builds, and even though bow/bow builds tend to lag behind bow/melee builds in terms of DPS, the extra armor penetration should help close that gap. And its really lore friendly IMO.
I don't see any reason why this just shouldn't be a thing.
Grianasteri wrote: »Nah, bow is a stamina weapon, staffs are magica.
There is very little cross over or hybrid builds. So you are gimping yourself if you try to use bow and staff, unless for some specific pvp builds and even then its usually a melee weapon with a staff back bar.
Id encourage you to focus on either stam or magica. You can have great fun with hybrids and just messing about, but not once you engage with more demanding content, it starts to become far far less viable. Focus on one.
What exactly do you need the destro staff for?
Wall of Elements For more group damage and off balance. Volley can also increase damage due to electrical enchantment, but it cannot in off balance.
Weakness to Elements reduces magic resistance and gives magicsteal. I use Focused Aim to reduce physical resists, which may be good for the stam group, but if there are mages or if there is a mage dps and stam dps, then I need destrstuff because I have almost no reason to hold a bow.
There's lots of ways to proc off-balance - nightblade's surprise attack, warden's cutting dive, 2H dizzying swing, necro's scythe...and lots of others that proc on interrupts. The tank will almost always be using Pierce Armour, which gives both Major Breach and Major Fracture. Nightblades, templars and the resto staff all have access to magickasteal as well.
I feel like you're focussing a bit too much on being 'optimised'. There's certainly nothing wrong with aiming to supply your group with lots of juicy buffs, debuffs and support skills - it's very thoughtful, in fact. But the problem is that unless the rest of your group is ALSO optimised and coordinated then it's unlikely to be as useful as build guides make it out to be. The 10% extra damage you can offer the group by keeping up off-balance makes a big difference if group damage is already 200k DPS. If it's only 10k DPS, it's not going to do much. It also requires 75 points of blue CP invested, so anyone under 225CP won't benefit. Likewise with magickasteal - if doesn't stack, so if someone else is using it you've wasted a skill slot.
An increase in DPS is in any case an increase in DPS.
Perhaps the problem is that I still can't figure out why I should use a bow other than the convenient Hasty Retreat in pvp.
BXR_Lonestar wrote: »Honestly, all they need to do is tweak with Bosmer's passives a bit and it would be a great racial kit. If they gave the Bosmer extra armor penetration (say around 2,000-3500) while a bow is equipped rather than giving you 1500 armor penetration for 6 seconds after roll dodging, I think they instantly become the favored race for bow/bow builds, and even though bow/bow builds tend to lag behind bow/melee builds in terms of DPS, the extra armor penetration should help close that gap. And its really lore friendly IMO.
I don't see any reason why this just shouldn't be a thing.
Cundu_Ertur wrote: »
So long as the useless detection garbage goes away and the bonus to hiding is restored, this would be awesome.