People wouldn't like suddenly having to pay more for exactly the same thing. Maybe another idea would be to have a couple of lite packages at half the cost - one that adds just the craftbag and storage increases and another for the DLCs. Could even split it further if you wanted to separate the bag and storage. All adds up to the same but you've got the option to only sign up for what you want
One huge negative for me would be that it would make me log in for atleast 15 days a months, just to feel like I've used my money well. With the current subscription I can play the entire month, whenever I want and for however long. Stressfree.
Well, I have seen subscriptions like that before. And the time played usually has a limit, where you have to use it this very month, or you lose the remainder. The next month then starts with a new 15 day cycle, removing the old time that should be left over. Making it become a hassle to use the monthly time in time.XiokroDarc wrote: »One huge negative for me would be that it would make me log in for atleast 15 days a months, just to feel like I've used my money well. With the current subscription I can play the entire month, whenever I want and for however long. Stressfree.
wdym? im saying it just deducts the time off of your subscription whenever youre logged in. You can go months without playing and log back in to have eso+ time remaining. and the 15days is just an example, you can add multiple options of the days you want. I feel like this would be less stress since say 30 days wouldnt actually be 30 days, cause we dont play 24 hours a day (at least i hope not). So the 15 days wouldnt be 15 days but rather a full month of playtime anyway. Think of it as you get 360 hours of playtime rather than 15 days
The way you suggest it, for the game to remember it without limits, will never happen. ZOS would lose alot of money, from both existing players, and players who return after being away for a while. Since instead of getting a new subscription, they would use their old remaining subscription time.
Look at it from ZOS's point of view: "We can charge players 15$ a month for ESO+, for every month of the year" vs "We can charge casuals who only play 2 hours a day 15$ for a half year of ESO+".
The math: 15 days x 24 hours = 360 hours. For casuals with 2h per day that would be half a year on a single 1-month subscription(360 : 2 = 180 days). Even for those who play 4h per day it would be a three month sub instead of 1 month.
Daemons_Bane wrote: »Tbh, this just smells like people wanting a cheaper solution, since they don't spend that much time in game.. You spend the same amount of money yes, but you make the timer work in your favour so you might get 3 months for the price of one
XiokroDarc wrote: »Daemons_Bane wrote: »Tbh, this just smells like people wanting a cheaper solution, since they don't spend that much time in game.. You spend the same amount of money yes, but you make the timer work in your favour so you might get 3 months for the price of one
Yes, people who dont spend that much time in a game shouldnt have to pay as much as someone who plays it constantly. That is the point. Zeni doesnt make the majority of their money off of the people who hardly play anyway. But people enjoying eso+ would be more inclined to buy the monthly sub if they decide to pick it up more often.
Daemons_Bane wrote: »Of course you should pay the same.. You pay for a service, and the decide for yourself how much you use it.. I pay the same for a car as everyone else, I pay the same taxes, and so on.. It's how the world works in that regard.. if you "hardly play" then eso+ might not be something you need after all
redspecter23 wrote: »As someone who plays the game a lot, I don't think I need to pay more than I do currently because someone who plays less wants to pay less than they do at the moment.
XiokroDarc wrote: »Daemons_Bane wrote: »Of course you should pay the same.. You pay for a service, and the decide for yourself how much you use it.. I pay the same for a car as everyone else, I pay the same taxes, and so on.. It's how the world works in that regard.. if you "hardly play" then eso+ might not be something you need after all
"Hardly play" cause eso without eso+ is a pain in the ass. So keeping interest in the game is hard, and many casuals wont buy eso+ cause the subscription would run out before any use was put into it. And Yes they do pay for the service, infact they would be paying more for eso+ than the monthly subscription would provide. So where is the downside?
XiokroDarc wrote: »redspecter23 wrote: »As someone who plays the game a lot, I don't think I need to pay more than I do currently because someone who plays less wants to pay less than they do at the moment.
And you wouldnt, cause the monthly subscription would still be there.
Daemons_Bane wrote: »XiokroDarc wrote: »Daemons_Bane wrote: »Of course you should pay the same.. You pay for a service, and the decide for yourself how much you use it.. I pay the same for a car as everyone else, I pay the same taxes, and so on.. It's how the world works in that regard.. if you "hardly play" then eso+ might not be something you need after all
"Hardly play" cause eso without eso+ is a pain in the ass. So keeping interest in the game is hard, and many casuals wont buy eso+ cause the subscription would run out before any use was put into it. And Yes they do pay for the service, infact they would be paying more for eso+ than the monthly subscription would provide. So where is the downside?
Many casuals wont pay, fair enough.. then the game is not interesting enough for them.. How about all the regular payers who's gonna quit when you double the price on them?XiokroDarc wrote: »redspecter23 wrote: »As someone who plays the game a lot, I don't think I need to pay more than I do currently because someone who plays less wants to pay less than they do at the moment.
And you wouldnt, cause the monthly subscription would still be there.
At double the rate for those of us playing more than you do
XiokroDarc wrote: »Daemons_Bane wrote: »XiokroDarc wrote: »Daemons_Bane wrote: »Of course you should pay the same.. You pay for a service, and the decide for yourself how much you use it.. I pay the same for a car as everyone else, I pay the same taxes, and so on.. It's how the world works in that regard.. if you "hardly play" then eso+ might not be something you need after all
"Hardly play" cause eso without eso+ is a pain in the ass. So keeping interest in the game is hard, and many casuals wont buy eso+ cause the subscription would run out before any use was put into it. And Yes they do pay for the service, infact they would be paying more for eso+ than the monthly subscription would provide. So where is the downside?
Many casuals wont pay, fair enough.. then the game is not interesting enough for them.. How about all the regular payers who's gonna quit when you double the price on them?XiokroDarc wrote: »redspecter23 wrote: »As someone who plays the game a lot, I don't think I need to pay more than I do currently because someone who plays less wants to pay less than they do at the moment.
And you wouldnt, cause the monthly subscription would still be there.
At double the rate for those of us playing more than you do
Yes but you PLAY more, therefore actually use ESO+ more often, and youre whole taxes and car payments dont make a good point, cause taxes (the amount you get taxed) are based on how much you EARN not the length of year, and the insurance is also dependent from person to person. So idk what you were trying to make with that point.
Thats the best way to put it in my opinion. And thx for doing the math a bit. If there ever was a model like this it has to be based around the hours that ESO+ players play and non ESO+ players play and find a good middle ground. Thats why i didnt want to put a defiant answer. So lets say 15$ gives you 72 hours (3 days) but allows for anytime playVaranisArano wrote: »So at the point of paying $1 for every 5 hours, how do you feel about buying chunks of "per hour" ESO+?
XiokroDarc wrote: »Look at it from ZOS's point of view: "We can charge players 15$ a month for ESO+, for every month of the year" vs "We can charge casuals who only play 2 hours a day 15$ for a half year of ESO+".
The math: 15 days x 24 hours = 360 hours. For casuals with 2h per day that would be half a year on a single 1-month subscription(360 : 2 = 180 days). Even for those who play 4h per day it would be a three month sub instead of 1 month.
i added e.g. cause i didnt do the math of what time length would be most optimal, I kinda just gave a ballpark number, obviously supply and demand of it would determine a good middle ground. The whole point tho is to add that option to allow ease of access for more people to play more content (zeni is not gonna make money good money off of people not paying for eso+) They can lower the days if need be. But for people that dont pay for eso+ to begin with dont really have the best experience, this would get them into eso more often cause of more content, and most likely switch over to monthly if they play longer. I really dont see how this is a negative sorry. Yes the days i put may not be the best example, but the idea is still there. Make eso+ easier for casuals and get them to play eso more
wtlonewolf20 wrote: »Do me a favor hop on all of your characters on your account and type in /played. And then add it all up. Then go in and look at when you purchased your copy of your game and when you subbed to eso plus.
What your suggesting would incentivize players to minimize in game time in order to extend its benefits, instead of spending more time in game to maximize benefits. This is not a mutually beneficial situation here.
Better it is to sub only when you know you will have time to max your benefits.