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To many Proc sets. Needs a nerf

RampenSau324
RampenSau324
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I´m sick of seeing the majority of my Deathrecaps being Procsets ( mostly 2-4 of the same set). Procsets are way to easy to Proc: 1 Poisen Injection will proc Hunters Venom and Sheer Venom at the same time. If there is 2 or 3 of them they just stack those procs over and over again. No way you are out healing that. Sure people say pruge it. Templar can purge it once every 3 sec.(due to the Tests in Cyro right now) just to get it reapplied the second after from a different person that didnt use Poisen Injection on you yet.

Procsets need to be nerfed or changed. In my opinion they should not stack that would do the trick I think. One Proc can be applied. If 2 ppl run Hunters Venom, which is daily business, only one should apply they other can´t. Maybe refreshing the proc, but stacking multiple Procs of the same set should not be case. Im sick of seeing my debuffs going like a Slotmachine!
Edited by RampenSau324 on September 20, 2020 10:34AM
  • Qbiken
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    jUsT sLoT pUrGe BrO

    On a more serious note, these two sets (together with snipe) are completely ruining NOCP at the moment. Even before the AoE tests started these sets were a bane of nocp. They need to be nerfed significantly or reworked so you can't have more than one instance of each set on you at the time.

    Not even a magplar with extended ritual (assuming no cooldown on the skill) can't keep up with cleansing all negative effects being applied to you (nocp perspective). If that isn't a sign something is severely overtuned I don't know what is.

    I remember in Murkmire when everyone was abusing Torugs Pact due to enchants proccing from single target DoT's. It was so ridiculous that it got fixed during the patch (think it got fixed before wrathstone). The same abusive behaviour is seen with all new buffed procsets.

    If nocp is to be playable these sets needs a heavy reduction in effectiveness.
    Edited by Qbiken on September 20, 2020 10:26AM
  • Bergzorn
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    It's a great META if you hate [snip]. There are so many of them to kill.

    [Edited to remove Offensive Content]
    Edited by ZOS_ConnorG on September 20, 2020 2:07PM
    no CP PvP PC/EU

    EP Zergborn
    DC Zerg Beacon

    guild master, raid leader, janitor, and only member of Zergbored
  • dinokstrunz
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    no CP isn't even worth playing anymore thanks to the damage creep these braindead sets have provided to even the most mediocre of players. These sets clearly need to have the set proc condition changed or completely reduce the amount of damage proc sets provide. No CP community is leaving thanks to these awful changes.
  • CoachPower
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    Not enough proc sets tbh
    DC-EU-PC

    Coach-Power - Magicka Sorcerer with mediocre DPS - PvP/PvE
    Eternal-Envy - Magicka Templar - DD
    -Sookie Northman - Magicka Nightblade - DD
    Eva the Whipmistress - Magicka Dragonknight - DD
    Having-A-Bad-Time - Magicka Templar - Healer
    Lady Mormont - Stamina Dragonknight - Tank
  • d3adpain
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    well wont happen zos already stopped try to make the game balanced, they just put for boomers and people who dont want to improve
    they want people without any knowledge of the game to be able to kill people who playing for long time
    and learned the class's builds and how the game really works.
  • shimm
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    Lol boomers? How many boomers play ESO?
  • Strider__Roshin
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    This is the PvP experience ZOS wants.
  • Recapitated
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    There's something very wrong with using proc sets as a way to raise the skill floor, because it works off the idea that people don't (or don't want to) get better over time.

    The reality is some people want to actually become more skilled and make their way up towards the ceiling — even if they never get there they want to improve on their previous results. But in order to get better you have to adjust the way you play so you can kill complete noobs, and you feel like you've made progress. Then you adjust further to kill slightly more skilled players. Etc. etc.

    That doesn't work if complete noobs can use one-trick pony builds to stack 4-6 effects on you from range in one GCD and then turtle/evade while you die. You're not going to win that fight anytime soon, so even if you get more skilled nothing will seem like it actually works. Really you will struggle to become more skilled because you won't be able to say "when I did X I was always losing, but now when I do Y I can at least kill noobs".

    Right now, if you're very new to PVP, not only are you going to get pummeled by average and good players, but unless you're also cheesing yourself you'll continue to lose to bad players when you make your way past mediocre and up into the average bracket. So you can either cheese yourself and not learn to play the game, or have an even more frustrating early progression experience than the one that existed before the proc meta dropped.

    The solution, rather than thinking of skill as an unchanging property of each player, is to make the game mechanics less opaque so players can actually get good. Right now if you started with a magsorc and you head into pvp you have no idea how other classes are designed — what their weaknesses and strengths are — and you don't even know how your toolkit synergizes; you don't know that your defense comes from staying mobile and stacking shields. You don't know that your offense centers around timing curse and frags together. You don't even know that some skills are useless before you morph them because the game never tells you what you'll get for investing a skill point and leveling that skill to rank 4.
    Edited by Recapitated on September 20, 2020 5:02PM
  • Everstorm
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    As long as you keep your pvp nerfs to Cyrodill I couldn't care less.
  • Merforum
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    I find it very interesting that SO many PVPers who keep saying how GREAT they are at PVP CONSTANTLY complain about Nerfing sets/skills/etc. I always think, if these people are so great why don't they just use the same race/set/skill they are complaining about and become the greatest. It seems more like, oh my cheesy combo spamming sweeps and using light attack animation cancelling exploit isn't working on people any more, SO NERF EVERYONE ELSE.

    Maybe it is just that all these 'low skilled' players you used to kill easily did "GIT GUD' and are wearing/using the proper set/skills now. Maybe it is time for you all to 'GIT BETTER'.
  • thegreat_one
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    Leave my proc sets alone!
    Dude, flame Blossom and Calurrions with a side of Velidreth? Lol one shots allll day,
  • oXI_Viper_IXo
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    shimm wrote: »
    Lol boomers? How many boomers play ESO?

    A lot.
  • sharquez
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    Looks like you missed the memo. Proc sets are the game now. It's what the are doing to make the game more casual. Everyone gets blown up now, thanks to the proc meta so now fights are more like quake and less like chess.
  • oregonrob
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    shimm wrote: »
    Lol boomers? How many boomers play ESO?

    You would be surprised how many boomers play ESO. I am one.
  • Lord-Otto
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    oregonrob wrote: »
    shimm wrote: »
    Lol boomers? How many boomers play ESO?

    You would be surprised how many boomers play ESO. I am one.

    Okay, boomer.
    (0w0)
  • WiredandTired
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    Unfortunately there's more proc sets coming up in the next dlc, with one being what looks like a stamina version of vicious death along with a new mythic that might heal proc users for 15% of the damage they deal out. Just DoT up and kill everybody and never die!

    I completely agree with you as this game has devolved into proc wars with 0 comment on the balance issues of their less than 1 month old patch and the plan to release more of these things into players hands.
  • Jaraal
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    Merforum wrote: »
    I find it very interesting that SO many PVPers who keep saying how GREAT they are at PVP CONSTANTLY complain about Nerfing sets/skills/etc. I always think, if these people are so great why don't they just use the same race/set/skill they are complaining about and become the greatest. It seems more like, oh my cheesy combo spamming sweeps and using light attack animation cancelling exploit isn't working on people any more, SO NERF EVERYONE ELSE.

    Maybe it is just that all these 'low skilled' players you used to kill easily did "GIT GUD' and are wearing/using the proper set/skills now. Maybe it is time for you all to 'GIT BETTER'.

    Yeah sorry your glass cannon build doesn't have any survivability. Invest in some resists/heals/mitigation/cleansing and use your superior PvP skills to defeat the proc set wielder.


    Boomer crew (barely) checking in. And I know plenty of good players older than me.

    Stereotyping is so passe.



    Edited by Jaraal on September 20, 2020 6:21PM
  • Canned_Apples
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    Why are people blaming older PLAYERS, NOT DEVS, for these nerfs? Older players were the backbone of this game.
    The devs are dumbing everything down and making auto attack builds meta to sell more dlc and to appeal to the lazy youths of today.

    Older players and YouTubers are leaving because of these devs. Alcast seems to be the only one that is sort of still around, but I highly doubt he is a fan of this horrible meta the current devs have created.

    I tried playing yesterday, but all I saw were proc sets. There was one or two players, aside from myself, that weren’t running cheese builds.
  • YandereGirlfriend
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    There are plenty of older players who are amazing at PvP. If anything, the proc set crowd likely skews younger than the average PvP player.

    It does seem as though since the patch that roughly 2/3 of the playerbase has converted to NB, since they are benefiting from a) the proc set meta and b) the fact that their class was untouched by the AoE tests and thus received an implicit buff versus everyone else.

    But even with those advantages and in non-CP there are heaps of awful NBs attempting to crutch on the Sheer Venom / Venomous Smite combo and failing miserably at it.

    Their YouTube build videos apparently failed to mention that Purge of various forms exist or that they might have to actually follow up on their target in order to get the kill (...as they expect the proc sets to do their fighting for them). And in the meantime, their target can Roll-Dodge, Shield, Heal, LoS, outrun or simply turn around and fight them.
  • Recapitated
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    First of all I would like to say that if this thread shoehorns the proc set discussion into a boomer vs zoomer framework it's going to be just incredible.
    Merforum wrote: »
    Maybe it is just that all these 'low skilled' players you used to kill easily did "GIT GUD' and are wearing/using the proper set/skills now. Maybe it is time for you all to 'GIT BETTER'.

    You can tell when a player is not good. Like, in the last patch Snipe spammers got kills here or there piggybacking off someone else's work but if you decided to pressure them you could outright farm them; they didn't know how to roll/cloak like melee combo NBs and sometimes they just let you kill them while trying to get one or two more snipes off on someone else.

    Some of those players are now wearing proc sets. Defensively they play the same, offensively they punch well above their weight. They wouldn't be performing nearly as well with stat sets, and that's the difference.

    Not sure why you think animation cancelling is an exploit. The game is built around one ability every GCD and one light attack in between. People who do that aren't exploiting anything that you don't have access to. There's nothing to balance, there's nothing cheesy about it; there's just whether your limitations allow you to keep up. If it bugs you that a player who is more agile with their KB & mouse beats you, then I don't understand what it is exactly that you're proud of when you get a kill. Like, where exactly does skill fit in to you?

    IMO what looks more like an exploit is the number of debuffs and DOTs you can apply in 1 GCD using proc sets (Skoria/Sheer/Venomous say on top of Poison Injection). DKs are supposed to be the DOT class and that works out to what, 2 DOTs in GCD at most with Venomous Claw? You have to be on the offensive for 2-3 GCDs before you even think about dswing and executioner on a dot stamdk, which means you have to expose yourself to danger to put people in danger. Same thing with templars btw, they're wide open while they channel jabs.

    It's obviously not an exploit since it's intended, but with proc sets your ability to threaten players and the risk you take to do that or not commensurate, and that means skill pays off way more with some sets than with others.
    Edited by Recapitated on September 20, 2020 8:49PM
  • Jaraal
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    But even with those advantages and in non-CP there are heaps of awful NBs attempting to crutch on the Sheer Venom / Venomous Smite combo and failing miserably at it.

    Yeah just two DOTs is way too easy to cleanse. Need to stack Stampede (guaranteed crit to proc VS set), Maelstrom battle axe bleed, heavy weapons bleed, double DOT weapon poison, and Cripple for a total of 8 dots. Throw in a guild DOT for 9 if you're fast enough. Or replace Sheer Venom with Syvarra's Scales if you don't want to run an execute.
  • Recapitated
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    Jaraal wrote: »
    But even with those advantages and in non-CP there are heaps of awful NBs attempting to crutch on the Sheer Venom / Venomous Smite combo and failing miserably at it.

    Yeah just two DOTs is way too easy to cleanse. Need to stack Stampede (guaranteed crit to proc VS set), Maelstrom battle axe bleed, heavy weapons bleed, double DOT weapon poison, and Cripple for a total of 8 dots. Throw in a guild DOT for 9 if you're fast enough. Or replace Sheer Venom with Syvarra's Scales if you don't want to run an execute.

    Eh, poisons + cripple can be run with SV/VS and you should be able to cloak and force a crit with these NB builds anyway. Poison Injection is its own DOT so that makes up for the MA 2H bleed. The only thing that's missing is the Heavy Weapons bleed and that's if you're lucky anyway, whereas Poison Injection will proc SV twice if it stays on and gives more opportunities to proc poisons, correct me if I'm wrong.
  • Jeremy
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    I´m sick of seeing the majority of my Deathrecaps being Procsets ( mostly 2-4 of the same set). Procsets are way to easy to Proc: 1 Poisen Injection will proc Hunters Venom and Sheer Venom at the same time. If there is 2 or 3 of them they just stack those procs over and over again. No way you are out healing that. Sure people say pruge it. Templar can purge it once every 3 sec.(due to the Tests in Cyro right now) just to get it reapplied the second after from a different person that didnt use Poisen Injection on you yet.

    Procsets need to be nerfed or changed. In my opinion they should not stack that would do the trick I think. One Proc can be applied. If 2 ppl run Hunters Venom, which is daily business, only one should apply they other can´t. Maybe refreshing the proc, but stacking multiple Procs of the same set should not be case. Im sick of seeing my debuffs going like a Slotmachine!

    This is a L2P problem.

    Kidding. ^^ I agree with you. The procs on this game are out of control and doing way way too much damage. They need to be scaled back dramatically. I can't wait till group battlegrounds are released again and people get to see just how fast a coordinated ball group is going to be able to drop other players with synchronized targeting. It's going to be hilarious.

    To those suggesting you can just "purge" this business away. Maybe it purge brought you back to life again then removed the debuffs I could agree.
    Edited by Jeremy on September 20, 2020 9:55PM
  • Daffen
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    You can literally die to a stamblade doing 3k surprise attacks and 4k incaps because dots are keeping pressure on you. If a bad player was using his build i would kill him almost instantly but this player was rolling everywhere and cloaking making it impossible to hit him while dots where eating your health. Didnt die to him 1v1 but he was staying on me for at least 5 minutes untill another player started attacking me where the dot pressure ontop of the others players damage was too much to even start going offensive.

    There are duel builds with full damage utilizing dot sets, they put dot on you and roll dodge weave attacks to kill you. They die to 1 combo but if you have no specific counter to roll dodge like dk's then you will die.
  • Jaraal
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    Jaraal wrote: »
    But even with those advantages and in non-CP there are heaps of awful NBs attempting to crutch on the Sheer Venom / Venomous Smite combo and failing miserably at it.

    Yeah just two DOTs is way too easy to cleanse. Need to stack Stampede (guaranteed crit to proc VS set), Maelstrom battle axe bleed, heavy weapons bleed, double DOT weapon poison, and Cripple for a total of 8 dots. Throw in a guild DOT for 9 if you're fast enough. Or replace Sheer Venom with Syvarra's Scales if you don't want to run an execute.

    Eh, poisons + cripple can be run with SV/VS and you should be able to cloak and force a crit with these NB builds anyway. Poison Injection is its own DOT so that makes up for the MA 2H bleed. The only thing that's missing is the Heavy Weapons bleed and that's if you're lucky anyway, whereas Poison Injection will proc SV twice if it stays on and gives more opportunities to proc poisons, correct me if I'm wrong.

    Nothing wrong with that if you like to fight from range or like bows. I don't, personally. I like to brawl with people, where I can bash them and interrupt the cleanse and whatever they're trying to cast on me. That's why I prefer the gap closer. And somebody running Swarm Mother might turn your range attack into a melee brawl, whether you like it or not. Also, I've never run the Venomous Smite set, as I sometimes like to use Malacath's band to buff DOTs that can't crit, like the MA weapon.

    There are many different strategies, most can be made to work. Just running two proc sets and expecting to win doesn't usually work, like the poster mentioned.




    Edited by Jaraal on September 20, 2020 10:05PM
  • YandereGirlfriend
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    @Jaraal I think that @Recapitated said it best when he noted that these sets allow players to offensively bunch above their weight but it doesn't automatically make a bad player suddenly good at the game. Most of the players using these sets are quite bad (which is why they gravitate toward FoTM YouTube builds) and are easily confounded by basically anything that you do short of instantly dying. If a skilled player is using these sets, then sure, you're probably dead, but thankfully most good players have honor enough not to go that route.

    @Jeremy I agree with you (and most others in here) that the procs are out of hand but that doesn't mean that there aren't ways to cope with it, especially when it's a low-tier Poison Inject spammer. Your prediction about grouped BGs is probably going to come true (and hopefully with the predicted backlash...) but those types of organized groups are going to be trouble no matter what they run since they usually are already skilled players on comms running min-maxed builds.
  • olsborg
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    What they need to do is give us pvpers an option to not partake in the proccing game. Give us a monster set that does something like this:

    1p: 400 critical resistance.
    2p: No procc or item set can damage or heal you. You can also not gain any buffs from itemsets or any debuffs.

    PC EU
    PvP only
  • Jeremy
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    @Jaraal I think that @Recapitated said it best when he noted that these sets allow players to offensively bunch above their weight but it doesn't automatically make a bad player suddenly good at the game. Most of the players using these sets are quite bad (which is why they gravitate toward FoTM YouTube builds) and are easily confounded by basically anything that you do short of instantly dying. If a skilled player is using these sets, then sure, you're probably dead, but thankfully most good players have honor enough not to go that route.

    @Jeremy I agree with you (and most others in here) that the procs are out of hand but that doesn't mean that there aren't ways to cope with it, especially when it's a low-tier Poison Inject spammer. Your prediction about grouped BGs is probably going to come true (and hopefully with the predicted backlash...) but those types of organized groups are going to be trouble no matter what they run since they usually are already skilled players on comms running min-maxed builds.

    There really aren't that many ways to cope with the absurd amount of damage being thrown around by all these proc sets in my experience. Outside of adopting the same strategies and hoping you get the jump on others instead of them on you... I've only found maybe a couple of ways, and even even those are problematic. So I would say the strategies available for players to defend themselves against these insane damage bursts are severely limited to put it mildly (note I'm talking about no CP only). Just having a purge ability equipped isn't going to cut it. I can tell you that.

    In respect to organized groups always being trouble in battlegrounds, that's of course true. But I was merely speaking from an amusement perspective. Because in the current environment it's just going to be hilarious to see how quickly an organized group synchronizing their attack is going to dispatch what ever unlucky person is on the other end of their combined wrath. It's also going to highlight just how ridiculous the damage is on this game right now better than anything else will. Everyone better be packing immovable potions I can tell you that. Because any kind of stun will be tantamount to instant death. It all sounds like so much fun.
    Edited by Jeremy on September 21, 2020 12:36AM
  • jdahl1979
    jdahl1979
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    Proc sets probably cause game performance issues similar to AOEs. They should also have global cooldowns or limit the number of procs that one character can have active on them or activated by that character. Lots of people commenting here never experienced the initial patch when damage based monster sets and damage procs sets did 90% of the damage in the game. They could also crit and you could potentially die or kill someone from a single light attack. Seems to be getting really close to that these days. I'll still drag people rocking multiple proc sets all day. Bring it on ZOS.
    Edited by jdahl1979 on September 21, 2020 12:50AM
  • Starlight_Whisper
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    Those sets used to be trash because of pvp. Things are good now
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