As someone who has started to tank regularly DPS is king in ESO you can be the best tank that ever lived in ESO but if you have non existent "dps" your not getting through anything and as many have said above your at the mercy of the group.
pugged a Vet Banished Cell 2 the other day had a fake healer and non existent dps we made it to Rilis XII and it was horrible i ended up tanking 6 or 7 Deadroths be4 we wiped we kicked out the 440 CP dps and got another dps an 810 who was just as bad or worse than the 440 again I stacked the Deadroths on boss since even with great dps you'll need to kill 2 or 3 deadroths just so you don't get overwhelmed and ended up the same way me and fake healer left. Me and my friend got on our DPS characters and blazed through the dungeon with some bad randos in zone chat.
I think vet tanks should try to PUG at least one non-DLC vet dungeon per week as a community service.
You'll still get some purple drops, it will just take a little longer. You might even get to help a newer player run their first vet dungeon and get their first monster helm. I always enjoy how excited some players get. They are like all caps thanking the group. They know they didn't help much, but they are glad they didn't get booted.
Group runs ahead: I can handle this.
Group pulls early: I can handle this.
Group blames you for everything: Sometimes it can be my fault and I do improve.
Fake Healers: I can handle this to.
Group doesn't do mechanics (freeing allies from pins etc): I can handle this but this is where we get into danger territory...
Super Low DPS in vet content (esp DLCs): I cannot for the life of me fix this issue. This is the single reason why I hate tanking in ESO and sometime not even want to heal. Terrible DPS can break a lot of veteran DLC dungeons in this game and if the first boss is a struggle I don't have high hopes for the rest of the dungeon.
You know there's some serious trouble when the first boss takes a couple of minutes to kill due to nonexistent group damage output. Or even worse, when the rest of the group somehow manages to wipe on the first trash pack (yikes!).Super Low DPS in vet content (esp DLCs): I cannot for the life of me fix this issue. This is the single reason why I hate tanking in ESO and sometime not even want to heal. Terrible DPS can break a lot of veteran DLC dungeons in this game and if the first boss is a struggle I don't have high hopes for the rest of the dungeon.
I think vet tanks should try to PUG at least one non-DLC vet dungeon per week as a community service.
You'll still get some purple drops, it will just take a little longer. You might even get to help a newer player run their first vet dungeon and get their first monster helm. I always enjoy how excited some players get. They are like all caps thanking the group. They know they didn't help much, but they are glad they didn't get booted.
I used to think like that. Problem is, for every one of those - and they do bring a smile to your face - there's ten ***....

Main healer/ Tank here.
Do a lot of random dungeon and damage dealer are terrible,i hope eso gonna give in tips when they die, did you tried to play healer or tank ?
When i see a lot of fake tank and fake healer i have just a stupid idea for dungeon special effect.
now your role give you positive and negative effect (like low lvl who tag in dungeon they win a special effect)
DD: increase your damage done by 50 %
Healer: grants 10 % max ressource of your teammate who use your synergize, decrease all damage done by 75 % (except the funnel health who have a healing effect), increase buff duration by 25 %
Tank: decrease damage done by 75 %, when you doing being killed by 1 hit mechanic or hit you keep 10 % of you max hp (you doing have >90% of your hp for keep this effect.
with this kind of effect we can avoid the risk of fake tank/healer.
I only do dungeon with my guild mates because they are the only ones who need tanks.
The MAJORITY of the players who join the queues know everything about the game, they are the best players in the world and I'm always doing everything wrong. Of course they don't need to do mechanics. Of course they don't need to wait for me to pull the enemies. Of course they don't need to avoid AoE.
Simply put: the majority of players in dungeon queues don't realize that they are in a group and shoul hame a team spirit. They are just a bunch of solo players grouped together.
Edit: spelling