Ganking Players Fighting Mobs (IC)

  • FlopsyPrince
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    Dovakhan wrote: »
    So let people choose if they want that "thrill" or not.
    but you already can, just get your tickets from WGT or ICP. No PVP involved and WGT is even soloable, so not even a Q involved.
    Noone forces you to enter IC. But if you do, just don't complain about players that play by IC rules.

    Only if you can get the queue to pop and you love staring at the screen while you do nothing in case the dungeon finder queue pops. It gives no audio indication, so don't you dare look away. You may also not get a group in an hour or more.

    Not a good alternative.

    ====

    I would be all for a pure PvE version of IC!
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  • Dovakhan
    Dovakhan
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    I would be all for a pure PvE version of IC!

    List of things to do to convert IC into pure PvE:

    - Remove the Alliance flags (less than 5 minutes of dev time).
    - Remove the Alliance icons in the map (same).
    - Add Alliance NPC's fighting each other here and there (about 30 mins of work I guess, having in mind that they're already designed and in-game).
    - Dsable PvP damage.
    - Create the underlying misc. infraestructure (new instance, naming it, etc).

    There, done. There isn't even any need to touch the Alliance bases, maybe apart from removing the PvP dailies from them.
  • Herr_Flocke
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    Dovakhan wrote: »
    [snip]

    Who's talking about the current event? What about people who just want to do the IC/Cyrodiil quests?
    [snip]

    I get it you don't like PVP, and you'd rather have de-PVP'ed PVP zones, so it suits your preferences better. Same goes the other way round though, other players have other preferences. Guess we all have to live with what the game offers and act accordingly.

    See, I for one do like the occassional PVP but I don't like Battleground drama. So I just don't do Battlegrounds, easy as that. I also don't like farming dungeons for gear for the umpteenth time, but I still like the gear, so I just do it and live with the boredom and watch NFX in the background to ease the burden.

    [snip]

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on September 15, 2020 12:46PM
  • Dovakhan
    Dovakhan
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    Dovakhan wrote: »
    [snip]

    Who's talking about the current event? What about people who just want to do the IC/Cyrodiil quests?
    [snip]

    I get it you don't like PVP, and you'd rather have de-PVP'ed PVP zones, so it suits your preferences better. Same goes the other way round though, other players have other preferences. Guess we all have to live with what the game offers and act accordingly.

    See, I for one do like the occassional PVP but I don't like Battleground drama. So I just don't do Battlegrounds, easy as that. I also don't like farming dungeons for gear for the umpteenth time, but I still like the gear, so I just do it and live with the boredom and watch NFX in the background to ease the burden.

    [snip]

    [snip]

    [snip] Can you PvE at all in BG's? [snip]

    [snip] that the IC (and, to a lesser extent, Cyrodiil) are MIXED PvE/PvP zones (even by Zenimax' own definition), and that there are STORIES, NPC's and bosses that people wants to play and enjoy without some PvP hero jumping out to kill them, even when they're CLEARLY limiting themselves to do the PvE content.

    [snip] I wonder why Zenimax bothers at all with story expansions and doesn't make purely dungeons and new PvP zones instead. It'd be way cheaper for them, and probably just as profitable.

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on September 15, 2020 12:49PM
  • Herr_Flocke
    Herr_Flocke
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    Dovakhan wrote: »

    [snip] that the IC (and, to a lesser extent, Cyrodiil) are MIXED PvE/PvP zones (even by Zenimax' own definition), and that there are STORIES, NPC's and bosses that people wants to play and enjoy without some PvP hero jumping out to kill them

    well, I think we're pretty much done here as we both made our points and it starts to get repetitive.

    One thing though, if you're talking about preferences, start talking for yourself and not in the name of 'people'. As I for one don't feel included in your 'people'.
    Edited by ZOS_ConnorG on September 15, 2020 12:49PM
  • Dovakhan
    Dovakhan
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    Dovakhan wrote: »

    [snip] that the IC (and, to a lesser extent, Cyrodiil) are MIXED PvE/PvP zones (even by Zenimax' own definition), and that there are STORIES, NPC's and bosses that people wants to play and enjoy without some PvP hero jumping out to kill them

    well, I think we're pretty much done here as we both made our points and it starts to get repetitive.

    One thing though, if you're talking about preferences, start talking for yourself and not in the name of 'people'. As I for one don't feel included in your 'people'.

    [snip]

    And also, please do note what's exactly the OP complaining about. And like that, all the others who complained about the same thing over the years.

    And besides, my suggestions benefit both PvP'ers and PvE'rs. The only ones not benefitted are the boys who feel pleasure killing PvE'rs just for the LOLz. And much like they don't care about others, I also care a crap about their opinions or feelings. Just as everyone should do.

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on September 15, 2020 12:51PM
  • thorwyn
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    [snip] that the IC (and, to a lesser extent, Cyrodiil) are MIXED PvE/PvP zones (even by Zenimax' own definition), and that there are STORIES, NPC's and bosses that people wants to play and enjoy without some PvP hero jumping out to kill them, even when they're CLEARLY limiting themselves to do the PvE content.

    One of the problem is, that - in contrast to what you are saying - it's not that clear whether or not people are limiting themselves to PvE. When you are on your way from A to B during a quest in IC, you are just a player running around in a PvP (yes yes... and PvE) zone. Nothing distinguishes you from a regular PvP player. And even if you are fighting a mob, you still might as well be a pure PvP player who happened to bump into a mob.

    One possible solution would be an option to activate a visual flag that turns your name white or whatever, basically indicating that you are not interested in PvP, so PvPers might hold back and let you do your thing, knowing that you're probably not able to defend yourself. But using such a flag could be exploited and it still would not guarantee a save PvE experience.
    Edited by ZOS_ConnorG on September 15, 2020 12:51PM
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    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • redlink1979
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    So what is the point? (...) I am trying to understand the point of this and whether they feel good when they are done or something else.(...)

    It's a PvP zone. You need to be prepared for this, specially in an event time which brings a lot of players into the zone.
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
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  • Dovakhan
    Dovakhan
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    thorwyn wrote: »
    [snip that the IC (and, to a lesser extent, Cyrodiil) are MIXED PvE/PvP zones (even by Zenimax' own definition), and that there are STORIES, NPC's and bosses that people wants to play and enjoy without some PvP hero jumping out to kill them, even when they're CLEARLY limiting themselves to do the PvE content.

    One of the problem is, that - in contrast to what you are saying - it's not that clear whether or not people are limiting themselves to PvE. When you are on your way from A to B during a quest in IC, you are just a player running around in a PvP (yes yes... and PvE) zone. Nothing distinguishes you from a regular PvP player. And even if you are fighting a mob, you still might as well be a pure PvP player who happened to bump into a mob.

    One possible solution would be an option to activate a visual flag that turns your name white or whatever, basically indicating that you are not interested in PvP, so PvPers might hold back and let you do your thing, knowing that you're probably not able to defend yourself. But using such a flag could be exploited and it still would not guarantee a save PvE experience.

    I've had my share of deaths while I was clearly trying to kill mobs (for example, in the Nobles District questline, while defending the doors), but I see your point. Even more reasons to create a PvE-exclusive server. 0 confusions that way.

    [snip] I'd bet 5000 Crowns that that kind of flag would just be a magnet of hordes of PvP heroes trying to kill you. Or people just wouldn't care about it at best.

    I'm absolutely no fan of either that, or similar solutions (immunity, etc). Way too much flaming potential. Separate servers, and everybody would be happy.
    So what is the point? (...) I am trying to understand the point of this and whether they feel good when they are done or something else.(...)

    It's a PvP zone. You need to be prepared for this, specially in an event time which brings a lot of players into the zone.

    [snip]

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on September 15, 2020 12:52PM
  • redlink1979
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    Dovakhan wrote: »
    So what is the point? (...) I am trying to understand the point of this and whether they feel good when they are done or something else.(...)

    It's a PvP zone. You need to be prepared for this, specially in an event time which brings a lot of players into the zone.

    [snip]

    [snip]

    It's a fact, not a lie. What are you really expecting when you go into a PvP zone while there's an event going on in there!? Are you expecting that other players leave you alone because they see you fighting a mob for some PvE quest?! If you want to PvE quest in a PvP zone do it when there's not an event going on in there... Do it at low pop times... IC is pretty dead outside events...

    [Edited to remove reference to removed post]
    Edited by ZOS_ConnorG on September 15, 2020 1:01PM
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
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  • Dovakhan
    Dovakhan
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    Dovakhan wrote: »
    So what is the point? (...) I am trying to understand the point of this and whether they feel good when they are done or something else.(...)

    It's a PvP zone. You need to be prepared for this, specially in an event time which brings a lot of players into the zone.

    [snip]

    [snip]

    It's a fact, not a lie. What are you really expecting when you go into a PvP zone while there's an event going on in there!? Are you expecting that other players leave you alone because they see you fighting a mob for some PvE quest?! If you want to PvE quest in a PvP zone do it when there's not an event going on in there... Do it at low pop times... IC is pretty dead outside events...

    First of all, you don't get to say when people can play the game or not.

    Second of all, it only takes one PvP hero to ruin the experience of even small groups of PvE'rs, let alone solo players, and you know it. So even in low-server population, there's always a chance of being just killed again and again.

    And third of all, it IS a lie, because wheter you like it or not, it's a mixed PvP/PvE zone, as it's [sniip] evident and, if you need even more proof, by the devs' definition themselves. [snip]

    And PvP isn't even the main focus in the IC by far (as opposed as in Cyrodiil) [snip]

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on September 15, 2020 12:54PM
  • stybbe17b16_ESO
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    As other people mention if you want to do your quest line in IC just do it when there is no event, the place is completely empty then. This event is for people that enjoy the current design of IC and that involves the thrill of pvp.
  • Dovakhan
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    As other people mention if you want to do your quest line in IC just do it when there is no event, the place is completely empty then. This event is for people that enjoy the current design of IC and that involves the thrill of pvp.

    Empty my feet.

    Every time I've tried to do the quests there, I've been killed by PvP heroes at least twice or so. And that was outside the IC events. So stop using that cheap excuse already.

    The IC is never empty. Period.
  • xshatox
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    If you cant beat them, just send your best hate whisper. You are getting good at it if they report you or ask your real life address to beat you up.
  • Dovakhan
    Dovakhan
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    xshatox wrote: »
    If you cant beat them, just send your best hate whisper. You are getting good at it if they report you or ask your real life address to beat you up.

    ...and it's precisely because of that flaming potential why I'm an advocate of separate servers.
  • hakan
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    and im gonna ask again and again , maybe i should open a thread of my own at this point. Why do you "have" to got there? you can get everything in game in your safe pve, why is it a "must"?

    People can kill you for any reason. that doesnt make them ignorant , inhumane, un-emphatetic or whatever you call them.

    Tickets? you can get it with pve.
    Sets? you can get it from guild vendors.
    Cosmetics? same. from guild vendors.

    Also you dont even have to equip your pve gears. almost eveything dies easily just like in overland and the ones that dont die easy , you will need a group anyway so doesnt matter.
  • Dovakhan
    Dovakhan
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    hakan wrote: »
    and im gonna ask again and again , maybe i should open a thread of my own at this point. Why do you "have" to got there? you can get everything in game in your safe pve, why is it a "must"?

    People can kill you for any reason. that doesnt make them ignorant , inhumane, un-emphatetic or whatever you call them.

    Tickets? you can get it with pve.
    Sets? you can get it from guild vendors.
    Cosmetics? same. from guild vendors.

    Also you dont even have to equip your pve gears. almost eveything dies easily just like in overland and the ones that dont die easy , you will need a group anyway so doesnt matter.

    Thank you for illustrating my beliefs that quests and stories are basically invisible for the average hackandslash player.
  • hakan
    hakan
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    Dovakhan wrote: »
    hakan wrote: »
    and im gonna ask again and again , maybe i should open a thread of my own at this point. Why do you "have" to got there? you can get everything in game in your safe pve, why is it a "must"?

    People can kill you for any reason. that doesnt make them ignorant , inhumane, un-emphatetic or whatever you call them.

    Tickets? you can get it with pve.
    Sets? you can get it from guild vendors.
    Cosmetics? same. from guild vendors.

    Also you dont even have to equip your pve gears. almost eveything dies easily just like in overland and the ones that dont die easy , you will need a group anyway so doesnt matter.

    Thank you for illustrating my beliefs that quests and stories are basically invisible for the average hackandslash player.

    i said those becausr if you want those you didnt have to go there. but yeah for quests you can equip bright throat/crafty alfiq or hundings/ spriggans and do fine. no nrrd for pve stuff. good luck.

    note:immov and invis potions are awesome for every class.
  • Dovakhan
    Dovakhan
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    hakan wrote: »
    Dovakhan wrote: »
    hakan wrote: »
    and im gonna ask again and again , maybe i should open a thread of my own at this point. Why do you "have" to got there? you can get everything in game in your safe pve, why is it a "must"?

    People can kill you for any reason. that doesnt make them ignorant , inhumane, un-emphatetic or whatever you call them.

    Tickets? you can get it with pve.
    Sets? you can get it from guild vendors.
    Cosmetics? same. from guild vendors.

    Also you dont even have to equip your pve gears. almost eveything dies easily just like in overland and the ones that dont die easy , you will need a group anyway so doesnt matter.

    Thank you for illustrating my beliefs that quests and stories are basically invisible for the average hackandslash player.

    i said those becausr if you want those you didnt have to go there. but yeah for quests you can equip bright throat/crafty alfiq or hundings/ spriggans and do fine. no nrrd for pve stuff. good luck.

    note:immov and invis potions are awesome for every class.

    For the 70000th time, try using invis while battling mobs, see if it works.

    And inmov is useless because any decent PvP'er has both the experience to deal with them to spare, and probably CP points/gear to mitigate them. All they'd do is to delay your death by a few seconds. PvP'ers inmov each other is basically their bread and butter. Like if the puny inmovs of a random PvE'r are gonna affect them in the slightest.

    And also, the sets you mention doesn't make ANY difference whatsoever. BTW, Briarheart > Spriggran any day. Tried both, not looking back.
    Edited by Dovakhan on September 14, 2020 11:31AM
  • VaranisArano
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    Dovakhan wrote: »
    Dovakhan wrote: »
    So let people choose if they want that "thrill" or not.
    but you already can, just get your tickets from WGT or ICP. No PVP involved and WGT is even soloable, so not even a Q involved.
    Noone forces you to enter IC. But if you do, just don't complain about players that play by IC rules.

    [snip]

    Who's talking about the current event? What about people who just want to do the IC/Cyrodiil quests? What about those who just wants to make a group and fight the (multiple) bosses there and in the IC sewers? What about those who just wants to farm some Tel Var for X item without having to bother about some guy stealing them? There's much more to this endless PvP/PvE debate than merely the current IC event, and you know it.

    [snip] At most, like I said before, it's Cyrodiil the zone that could be considered more PvP-designed. But in my book, PvP'ers are the trespassers in the IC, and not otherwise.

    Remove the stupid Alliance flags and PvP damage, and it's basically a normal DLC expansion.

    Trespassers. LOL

    "While exploring and fighting your way through the Imperial City, be prepared to face not only Molag Bal's forces, but also enemy players from the opposing alliances.... But be on your guard—enemy Alliance members lurk around every corner throughout the Imperial Districts and Sewers. Should you fall to an enemy player, they can claim your hard-earned Tel Var Stones in their own quest for glory."
    https://www.elderscrollsonline.com/en-us/news/post/25357

    That's from the Launch details.
    Edited by ZOS_ConnorG on September 15, 2020 12:55PM
  • pauld1_ESO
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    So what is the point? Do the people doing this just want lots of AP or maybe TelVar? Do they enjoy causing other players to have a bad time? Something else?

    It does make it VERY frustrating, but I am trying to understand the point of this and whether they feel good when they are done or something else.

    (This is a real question. I could easily rant, but I am not trying to do that here.)

    Are any of you who are here (and will admit it) able to give insight on that behavior?

    Because as soon as you are done fighting that mob you will gank me, so why not get you first? What you are doing at the time is irrelevant, kill on sight. It's pvp....and OPTIONAL.

    The worst thing about these events is PvE'rs who come into PvP zones and complain when someone kills them. Especially in IC where you drop shinies. Guess what? I gank, I get ganked. All fair.
    Edited by pauld1_ESO on September 14, 2020 11:59AM
  • Dovakhan
    Dovakhan
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    Dovakhan wrote: »
    Dovakhan wrote: »
    So let people choose if they want that "thrill" or not.
    but you already can, just get your tickets from WGT or ICP. No PVP involved and WGT is even soloable, so not even a Q involved.
    Noone forces you to enter IC. But if you do, just don't complain about players that play by IC rules.

    [snip]

    Who's talking about the current event? What about people who just want to do the IC/Cyrodiil quests? What about those who just wants to make a group and fight the (multiple) bosses there and in the IC sewers? What about those who just wants to farm some Tel Var for X item without having to bother about some guy stealing them? There's much more to this endless PvP/PvE debate than merely the current IC event, and you know it.

    [snip] At most, like I said before, it's Cyrodiil the zone that could be considered more PvP-designed. But in my book, PvP'ers are the trespassers in the IC, and not otherwise.

    Remove the stupid Alliance flags and PvP damage, and it's basically a normal DLC expansion.

    Trespassers. LOL

    "While exploring and fighting your way through the Imperial City, be prepared to face not only Molag Bal's forces, but also enemy players from the opposing alliances.... But be on your guard—enemy Alliance members lurk around every corner throughout the Imperial Districts and Sewers. Should you fall to an enemy player, they can claim your hard-earned Tel Var Stones in their own quest for glory."
    https://www.elderscrollsonline.com/en-us/news/post/25357

    That's from the Launch details.

    You sure treat PvE'rs like trespassers, why shouldn't we answer in kind?

    Also, "enemy players" is just a red thin line away from regular Alliance NPC's, and you also lose Tel Vars when dying to NPC's.

    Also, words can be changed, if given the need :P
    Edited by ZOS_ConnorG on September 15, 2020 12:56PM
  • Beardimus
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    So what is the point? Do the people doing this just want lots of AP or maybe TelVar? Do they enjoy causing other players to have a bad time? Something else?

    It does make it VERY frustrating, but I am trying to understand the point of this and whether they feel good when they are done or something else.

    (This is a real question. I could easily rant, but I am not trying to do that here.)

    Are any of you who are here (and will admit it) able to give insight on that behavior?

    @FlopsyPrince I'll give my view as it's mixed. And yes I'll happily admit to doing it

    - it's NEVER to grief people. It might feel like that at times but it's not. And if I've got it wrong occasionally I've had a message and will try to leave the person alone (if it's not a rant at me)
    - TelVar in an event if you catch someone doing circuits they may have 10ks of stones. Put it this way when I farm TelVar I solo bosses, 14k Stones per boss, 28k in event. And you can loop the 6 district in what 45mins tops. You catch a PvEer doing that you might have an Uber windfall (89k is the most I've ever stolen)
    - combat. It's a fast paced area, often in events with population on all camps. Often there's not time to watch someone and see who they are / their behaviour. You round the corner see the enemy and drop an ultimate. It's not personal. You are an enemy team in a war!!
    Xbox One | EU | EP
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  • VaranisArano
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    Dovakhan wrote: »
    Dovakhan wrote: »
    Dovakhan wrote: »
    So let people choose if they want that "thrill" or not.
    but you already can, just get your tickets from WGT or ICP. No PVP involved and WGT is even soloable, so not even a Q involved.
    Noone forces you to enter IC. But if you do, just don't complain about players that play by IC rules.

    [snip]

    Who's talking about the current event? What about people who just want to do the IC/Cyrodiil quests? What about those who just wants to make a group and fight the (multiple) bosses there and in the IC sewers? What about those who just wants to farm some Tel Var for X item without having to bother about some guy stealing them? There's much more to this endless PvP/PvE debate than merely the current IC event, and you know it.

    [snip] At most, like I said before, it's Cyrodiil the zone that could be considered more PvP-designed. But in my book, PvP'ers are the trespassers in the IC, and not otherwise.

    Remove the stupid Alliance flags and PvP damage, and it's basically a normal DLC expansion.

    Trespassers. LOL

    "While exploring and fighting your way through the Imperial City, be prepared to face not only Molag Bal's forces, but also enemy players from the opposing alliances.... But be on your guard—enemy Alliance members lurk around every corner throughout the Imperial Districts and Sewers. Should you fall to an enemy player, they can claim your hard-earned Tel Var Stones in their own quest for glory."
    https://www.elderscrollsonline.com/en-us/news/post/25357

    That's from the Launch details.

    You sure treat PvE'rs like trespassers, why shouldn't we answer in kind?

    Also, "enemy players" is just a red thin line away from regular Alliance NPC's, and you also lose Tel Vars when dying to NPC's.

    Also, words can be changed, if given the need :P

    The whole zone is designed to be a PvPvE environment. Was designed that way from the beginning. Questers and NPC-farming players aren't trespassing any more than PVPers are, but ZOS fully intended for those activities to include the risk of PVP.

    - sincerely, someone who did the main IC quests before I became a regular PVPer. I used to hate PVP, but even back then I knew to expect PVP to happen in a PVP-enabled zone
    Edited by ZOS_ConnorG on September 15, 2020 12:56PM
  • hakan
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    Dovakhan wrote: »
    hakan wrote: »
    Dovakhan wrote: »
    hakan wrote: »
    and im gonna ask again and again , maybe i should open a thread of my own at this point. Why do you "have" to got there? you can get everything in game in your safe pve, why is it a "must"?

    People can kill you for any reason. that doesnt make them ignorant , inhumane, un-emphatetic or whatever you call them.

    Tickets? you can get it with pve.
    Sets? you can get it from guild vendors.
    Cosmetics? same. from guild vendors.

    Also you dont even have to equip your pve gears. almost eveything dies easily just like in overland and the ones that dont die easy , you will need a group anyway so doesnt matter.

    Thank you for illustrating my beliefs that quests and stories are basically invisible for the average hackandslash player.

    i said those becausr if you want those you didnt have to go there. but yeah for quests you can equip bright throat/crafty alfiq or hundings/ spriggans and do fine. no nrrd for pve stuff. good luck.

    note:immov and invis potions are awesome for every class.

    For the 70000th time, try using invis while battling mobs, see if it works.

    And inmov is useless because any decent PvP'er has both the experience to deal with them to spare, and probably CP points/gear to mitigate them. All they'd do is to delay your death by a few seconds. PvP'ers inmov each other is basically their bread and butter. Like if the puny inmovs of a random PvE'r are gonna affect them in the slightest.

    And also, the sets you mention doesn't make ANY difference whatsoever. BTW, Briarheart > Spriggran any day. Tried both, not looking back.

    [snip]

    everything gotta have counters. its not guaranteed for you to press a button and be safe. just because you pressed a potion button or blocked or used a set. they can also counter that. its not pve where you have a static boss that does the same thing slowly and showing.

    but anyway i guess you gotta nickpick everything i said and considering how many of these threads pop up during events, there is no point on arguing.

    just pray that these aoe changes go to imp city and battlegrounds and done. all those players will quit and you can go quest freely.

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on September 15, 2020 12:57PM
  • MasterSpatula
    MasterSpatula
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    I did this once to a guy in the Sewers near my gate about three-ish years ago. Ended up with the single biggest Tel Var haul I've ever gotten before or since.

    And I still feel guilty about it to this day. It's sleazy. I was sleazy for doing it.

    I'm obviously not cut out for PVPVE. It's been the dungeons for me all week.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Donny_Vito
    Donny_Vito
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    I did this once to a guy in the Sewers near my gate about three-ish years ago. Ended up with the single biggest Tel Var haul I've ever gotten before or since.

    And I still feel guilty about it to this day. It's sleazy. I was sleazy for doing it.

    Nothing sleezy about that at all. If he/she was close to your gate in the Sewers that means that person was harassing your allegiance and most likely ganking that TelVar off people just hunting in the area. You did a service, if anything, so feel good about it.

    If you were at his/her gate and then killed that person as they were trying to return to their base, then yes you could feel guilty about that as you obviously ventured a long way from your base to do that.

  • TheTwistedRune
    TheTwistedRune
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    It took me time to realise over my time playing ESO but as others have said, it is a PVP zone and most players are just genuinely having fun. Of course, there are some people who do it to troll, if that annoys you you could do what I do just for "Fun".

    I occasionally go in CP IC with my Imperial NB health tank (90+ health) with everything geared towards damage mitigation, resists and healing. I can't kill anything but i don't need too. Recently I was ganked by three players, one of whom was a well known player and skilled ganker, and they couldn't get my health down more than half way. :D

    Beforehand a friend had saw them them brag in chat about it, telling people to "calm down it is just a game" and they are absolutely right. Strangely though they all got salty after trying to kill me, even more so when I said "calm down its just a game".

    If it is really not fun for you, and frustrating you to the point where you are having a bad time, you should question whether it is worth the effort.

  • Ratinira
    Ratinira
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    Found it quite... strange... experience of running in IC with voice group. Never heard so much aggression and abusive language in PvE. Aggression to any player who comes to sight. Even though we are there for quests only for some people any other player is like a red rag for the crazy bull. They don't listen to anyone, they rush away to kill that *censored* *censored* *censored* (<-enemy player). And comment about that *censored*.
    Enemy player? - Kill that *censored*
    Running away? - *censored* *censored* catch up and KILL!
    Showing they don't want to fight? - kill that *censored* *censored*, that *censored* *censored* shouldn't come here, they must DIE.
    Enemy zerg? - *censored* *censored* *censored* *censored*!

    From what I see (and hear) pvp is extremely good in causing tons of aggression...
  • PizzaCat82
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    If they made a PVE version of Imperial City or Cyro I guarantee you PVPers would lose their *** and some would probably quit the game.

    Cant be a ganker if everone's a ganker.
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