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BG PvP is ruined

  • Daffen
    Daffen
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    Most likely pro player on build they spent weeks creating in build editor and even more time farming before creating a new character then killing everything cuz mmr is different for each character.
  • MoonlightShadow
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    Daffen wrote: »
    Most likely pro player on build they spent weeks creating in build editor and even more time farming before creating a new character then killing everything cuz mmr is different for each character.

    Same character name. Have occasionally encountered this player for at least a year. So not a new character.
  • idk
    idk
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    I just want my 1v1 and 2v2 arena on a que.
    I don't want to spam guild chat like a moron everyday with this request until they kick me.
    Should be able to que for it.

    I could care less about running around with a ball in PVP.

    1v1 objective PvP matches would seem rather boring and death matches are among the most boring BGs in the game. I do not think Zos has any interest in making dueling a real part of PvP and there does not seem to be the player interest in that either.
  • WastedJoker
    WastedJoker
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    Seriously getting annoyed now. I've played 20 matches trying to get the 3-win BG daily completed but we've only won 2 so far.

    I'm nearly always the top player in our team and quite often the highest scoring out of everyone yet getting a win is a joke.

    Is MMR no longer a thing?

    Let me guess, someone stole your sweetroll!
  • Chelo
    Chelo
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    [snip] Unless it is a DM then 90% of matches are about trying to tell your group what they need to do.

    There needs to be a comprehensive questline covering all BG match types before anyone can join a BG match.

    To me, every mode is Deathmatch except the Deathmatch mode, that one is called Zerg Mode.

    I que every mode except Deathmatch, trying to look for 1v1s or real small scale. The Deathmatch mode is a Zerg Mode because most of the time it will end up been 1v8 for me.

    Blame the Devs, the structure of BGs is stupid as hell. Whoever though 3 teams fighting each other was a good idea, deserve to be fire...

    I don't care about lore or anything else, PvP need to have a Sport/eSport structure. That mean only 2 teams.

    You won't see a Basketball Game where 3 teams are playing each other at the same time, or a Boxing Match with 3 fighters fighting each other at the same time. It simply doesn't work for a competitive structure.

    Real small scale should be Arenas the same way WoW did, that means 1v1, 2v2, 3v3, 4v4 or 5v5, but everytime only 2 teams against each other.

    Until that happend, I will still que for Capture the Relic, trying to play 1v1s...
    Edited by ZOS_ConnorG on September 14, 2020 3:47PM
  • nukk3r
    nukk3r
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    Chelo wrote: »
    [snip] Unless it is a DM then 90% of matches are about trying to tell your group what they need to do.

    There needs to be a comprehensive questline covering all BG match types before anyone can join a BG match.

    To me, every mode is Deathmatch except the Deathmatch mode, that one is called Zerg Mode.

    I que every mode except Deathmatch, trying to look for 1v1s or real small scale. The Deathmatch mode is a Zerg Mode because most of the time it will end up been 1v8 for me.

    Blame the Devs, the structure of BGs is stupid as hell. Whoever though 3 teams fighting each other was a good idea, deserve to be fire...

    I don't care about lore or anything else, PvP need to have a Sport/eSport structure. That mean only 2 teams.

    You won't see a Basketball Game where 3 teams are playing each other at the same time, or a Boxing Match with 3 fighters fighting each other at the same time. It simply doesn't work for a competitive structure.

    Real small scale should be Arenas the same way WoW did, that means 1v1, 2v2, 3v3, 4v4 or 5v5, but everytime only 2 teams against each other.

    Until that happend, I will still que for Capture the Relic, trying to play 1v1s...

    So let's imagine a situation. You're in a CTR match. There's you, who wants to duel and 3 other guys, who want to play the mode they queued for. While you're ignoring the objective you're depriving them of potential victory. Do they deserve it? Will you honestly tell them "I just want 1v1, so you guys can sod off"?
    Edited by ZOS_ConnorG on September 14, 2020 3:47PM
  • lazywhiteseal
    lazywhiteseal
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    bg these days are "Lets test my PvP gears". no matter what you kind of bg you queue up for its always a deathmatch.

    there has to be a change in this system as this is not 'fun' for people whos trying to enjoy their type of bg and people trying to do/get the daily bonus or quest.

    maybe like seperating dm and flag. theres 3 types of capture the flag why not make 2 more of dm?
    like team last man standing or point system where you get points from killing players AND get points from controlling a flag.

    i had to queue up for five times one time just to get the daily bonus. my team didnt care what the objective was all they did was kill other players. capture the flag types NEED players to defend their flag. but whats the fun in defending flags right? is what most players think.

    nowadays i dont queue for random bg because my chances of getting at least 2nd place is very low. even if you are the best player in the server, with 3 non cooperating players you will never win capture the flag.
  • silvereyes
    silvereyes
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    I imagine there's probably more clueless folks than normal queuing for BGs right now just to get their Rapids back.
  • SpiderKnight
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    I tend to lose more matches when there's one guy just typing and not ptfo. Most of my wins? Always a group of solos who don't need a loudspeaker in their ear that's complaining the whole match while he's off trying to 1vx 2 teams and not stick with the group, probably could have won the match if he helped.
  • Chelo
    Chelo
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    nukk3r wrote: »
    Chelo wrote: »
    [snip] Unless it is a DM then 90% of matches are about trying to tell your group what they need to do.

    There needs to be a comprehensive questline covering all BG match types before anyone can join a BG match.

    To me, every mode is Deathmatch except the Deathmatch mode, that one is called Zerg Mode.

    I que every mode except Deathmatch, trying to look for 1v1s or real small scale. The Deathmatch mode is a Zerg Mode because most of the time it will end up been 1v8 for me.

    Blame the Devs, the structure of BGs is stupid as hell. Whoever though 3 teams fighting each other was a good idea, deserve to be fire...

    I don't care about lore or anything else, PvP need to have a Sport/eSport structure. That mean only 2 teams.

    You won't see a Basketball Game where 3 teams are playing each other at the same time, or a Boxing Match with 3 fighters fighting each other at the same time. It simply doesn't work for a competitive structure.

    Real small scale should be Arenas the same way WoW did, that means 1v1, 2v2, 3v3, 4v4 or 5v5, but everytime only 2 teams against each other.

    Until that happend, I will still que for Capture the Relic, trying to play 1v1s...

    So let's imagine a situation. You're in a CTR match. There's you, who wants to duel and 3 other guys, who want to play the mode they queued for. While you're ignoring the objective you're depriving them of potential victory. Do they deserve it? Will you honestly tell them "I just want 1v1, so you guys can sod off"?

    As I said, blame the Devs... Until we get a truly competitive PvP mode like an Arena with only 2 teams (or 2 players) fighting against each other, like every other eSport out there, this will still happening...

    The PvP structure of this game is so wrong... Even WoW have an eSport structured PvP, but Devs here want to do everything different for no reason at all. Probably to make the game more casual friendly.
    Edited by ZOS_ConnorG on September 14, 2020 3:48PM
  • mb10
    mb10
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    Should have a queue for groups to join and a queue for solos to join.

    Let groups fight each other and solos randomly group up

    I fear for the BG population though it’s always a while to get into a game as it is. Is that because of the no group thing though?
  • Canned_Apples
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    mb10 wrote: »
    I fear for the BG population though it’s always a while to get into a game as it is. Is that because of the no group thing though?

    No, it’s because of all the bad combat changes. It’s one mistake after the next. For both balance and performance.

    People that have played for ages have completely given up and stopped playing because of the combat team.
  • redgreensunset
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    mb10 wrote: »
    Should have a queue for groups to join and a queue for solos to join.

    Let groups fight each other and solos randomly group up

    I fear for the BG population though it’s always a while to get into a game as it is. Is that because of the no group thing though?

    They said that a combo of group and solo queue isn't possible, it's either one or the other.

    I know a lot of players have dropped BGs because pf the lack of group queue. Right now there might be an influx of players who want rapids back but if that's enough to offset thing idk, especially as these people will be low in MMR and probably not get into matches with more experienced players and am ipunlikely to stick aroundonce they do get rapids.
  • SamanthaCarter
    SamanthaCarter
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    It’s easy to do 50-0 but only for me
  • SamanthaCarter
    SamanthaCarter
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    Vs premade it was easy too
  • xshatox
    xshatox
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    Vs premade it was easy too
    This one of the reason why some player complaint about premade and zos remove it. When premade was a thing there is a lot of group that just keep killing other team regardless of game mode. Basically they are a mini ball group that kill other group before they can get to objective.
  • snarkomatic
    snarkomatic
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    esotoon wrote: »
    [snip] Unless it is a DM then 90% of matches are about trying to tell your group what they need to do.

    There needs to be a comprehensive questline covering all BG match types before anyone can join a BG match.

    In fairness to the “idiots” there seems to be an assumption with online PVP that you already know what the various game types are, and the strategies needed to play them well. It’s one thing being told the basic premise of the game, it’s another to know the strategies involved in being successful. Even if you ask/look for help, you more often than not get referred back to previous games (“Oh it’s like such and such mode from Call of Duty”). Which is absolutely no help to anyone who hasn’t played such games.

    So yes, some more info provided to those that aren’t familiar with online PVP would be extremely helpful.

    I certainly do NOT intend to pick on you personally, but I'm quoting for relevance -- as someone who only does BGs occasionally, I have never found this difficult to grasp. The game throws objectives at you pretty clearly: flags or the chaosball pop up on the map; your team runs to grab the ball or capture flags (stand there and see the timer begin ticking, watch the colors change, hear the announcer declare that you or another team has captured a point); or you get deathmatch and you know, death-ify things.

    I do wonder what exactly would make it clearer for those who do not understand? Particularly when the most important thing to know, about any game mode, is just "stick with the group". Four complete strangers can accomplish a good bit when they stay nearby one another and follow the spawning flags from spot to spot. Not a lot of strategy is really necessary to participate as a baseline. I think the most amount of "strategy" involved for average players is when you realize you aren't going to win, and you start cooperating to make sure the third team "really" loses so that you still get credit for the random.
    Edited by ZOS_ConnorG on September 14, 2020 3:48PM
  • luen79rwb17_ESO
    luen79rwb17_ESO
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    I'm sure like 75% of the playerbase do BGs because of the daily stone and leveling their rank for skills. Worse now that new players are alienated from rapids thanks to #ZOSlogic
    PC/DC/NAserver

    V16 sorc - V16 temp - V16 dk - V1 nb - V1 temp - V1 dk
  • AlayneStone
    AlayneStone
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    I was in a match today with a player telling us we all need to group up, yet soon as he rezzed would run off. Finally managed to catch up to him at a flag being attacked by 3 players, i ran in to help and he slipped off then started yelling about how if there's more then one player run to another flag and learn to group up. 🙄
  • Jeremy
    Jeremy
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    mb10 wrote: »
    I fear for the BG population though it’s always a while to get into a game as it is. Is that because of the no group thing though?

    No, it’s because of all the bad combat changes. It’s one mistake after the next. For both balance and performance.

    People that have played for ages have completely given up and stopped playing because of the combat team.

    100%.

    The huge drop in players participating in battlegrounds has little to do with the absence of the group queue. That's been in effect for awhile now and the population was still healthy enough to sustain a reasonable queue up until that last update hit.

    Real problem here is this new direction PvP has taken. They need to reverse course.
  • Karm1cOne
    Karm1cOne
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    BG modes aren't being incentivized well. For non DM modes stop putting kdr as the metric. Splash times the relic touched or minutes chaos ball was held. And add xp or ap bonus to things relevant to the game mode such as healing the holder of chaosball or times a flag flips.
  • precambria
    precambria
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    If they made a moba style BG it would be fun, the root of most of the problems is 3 team design (and worsening quality with every patch) no CP PvP is just fully not a concern for them at this point, back to back patches with proc sets and buffs to them that makes it virtually intolerable proves that. The new dungeons are awsome, I wish they would get some people like that to look at PvP in this game.
  • JanTanhide
    JanTanhide
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    Play the game and learn it. That's what it's all about.
  • Chelo
    Chelo
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    nukk3r wrote: »
    Chelo wrote: »
    nukk3r wrote: »
    Chelo wrote: »
    nukk3r wrote: »
    Chelo wrote: »
    [snip] Unless it is a DM then 90% of matches are about trying to tell your group what they need to do.

    There needs to be a comprehensive questline covering all BG match types before anyone can join a BG match.

    To me, every mode is Deathmatch except the Deathmatch mode, that one is called Zerg Mode.

    I que every mode except Deathmatch, trying to look for 1v1s or real small scale. The Deathmatch mode is a Zerg Mode because most of the time it will end up been 1v8 for me.

    Blame the Devs, the structure of BGs is stupid as hell. Whoever though 3 teams fighting each other was a good idea, deserve to be fire...

    I don't care about lore or anything else, PvP need to have a Sport/eSport structure. That mean only 2 teams.

    You won't see a Basketball Game where 3 teams are playing each other at the same time, or a Boxing Match with 3 fighters fighting each other at the same time. It simply doesn't work for a competitive structure.

    Real small scale should be Arenas the same way WoW did, that means 1v1, 2v2, 3v3, 4v4 or 5v5, but everytime only 2 teams against each other.

    Until that happend, I will still que for Capture the Relic, trying to play 1v1s...

    So let's imagine a situation. You're in a CTR match. There's you, who wants to duel and 3 other guys, who want to play the mode they queued for. While you're ignoring the objective you're depriving them of potential victory. Do they deserve it? Will you honestly tell them "I just want 1v1, so you guys can sod off"?

    As I said, blame the Devs... Until we get a truly competitive PvP mode like an Arena with only 2 teams (or 2 players) fighting against each other, like every other eSport out there, this will still happening...

    The PvP structure of this game is so wrong... Even WoW have an eSport structured PvP, but Devs here want to do everything different for no reason at all. Probably to make the game more casual friendly.

    [Quoted post was removed]

    [Quoted post was removed]

    [Quoted post was removed]

    You finally got it... Until Devs make a PvP Arena System like WoW, with only 2 Teams (or 2 players) fighting against each other, this will continue happening...

    To be honest I have no idea why Devs have the "great" idea to do exactly the opposite of every other successful PvP Game 😬.

    I been saying this for the last 6 years, ZO$ have a great product but no idea how to manage it...
    Edited by ZOS_ConnorG on September 15, 2020 1:59PM
  • Fawn4287
    Fawn4287
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    Beardimus wrote: »
    They just need to add a group queue back as cohesion in those game types is king. They screwed the pooch by removing groups.

    I played BG alot for two years and felt DM was whack Ifni want a scrap I go Cyro. All other modes way better but you need comms

    Yeah, cause that’s what premades did... they played the objective and never spawn camped.

    I found many premades intentionally lost in order to stay in low MMR so they could stomp out the solo 350 CPs not running food whilst pulling in a combined 80 kills 10 mill damage in a game in capture the relic, that was if any players hung around long enough to continue to get farmed.
  • Fawn4287
    Fawn4287
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    It’s easy to do 50-0 but only for me

    To be able to go 50-0 whilst in a premade you and your group must have absolutely abysmal MMR, Ive had games where I drop over 2.4 mill damage to get 5 kills in high MMR. Its likely you are the calibre of player to probably pop a tri pot before dodge rolling 4 times in a row when caught 1 nanometer out of heal spam range of your group whilst stomping 170 CP noobs with no food on.
  • Saubon
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    I like every BG mode except capture the relic, it tends to be really boring with 3 ppl holding relic and unable to score.
  • alainjbrennanb16_ESO
    alainjbrennanb16_ESO
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    I think the removing of pre-mades there was more behind it than on the face of things, most pre-mades where on voice chat and would target 1 player at a time, it would not be 4v4v4 but rather 4v1
    Main character dk - Vanikifar whitestrike
  • ZOS_ConnorG
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