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Should we have more range of personalities?

ZaroktheImmortal
ZaroktheImmortal
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I like personalities as it changes up my toons animations from just the standard ones but I'd personally like more range of good ones myself. So do you think we should have more? And if so what personalities would you like to see?
  • idk
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    We will have a greater range of personalities. We have been getting more since Zos introduced the first ones a few years ago. Pretty sure we will still get more.
  • MornaBaine
    MornaBaine
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    Personalities have been slow in coming and have seemed to slow down even more the past year or so. Which is really disappointing. We definitely need more! But if we do get more what ZOS desperately needs to learn is how to make personalities that aren't ridiculously over the top. They got it right with the Brassy Assassin and the Telvanni Magister. But every single one of the other personalities was clearly designed with laughs in mind. And that's great for some of them. But we realllly need more low key personalities that change things up without just being so over the top.

    And you know what I miss? Facial expressions! There was a time that almost every emote had an accompanying facial expression and that expression REMAINED when the emote was done! It was great! And all you had to do to go back to the neutral expression was /shrug. I don't know WHY they got rid of that. It added so much life to characters! Now, they're just blank faced dolls. It's really disappointing.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Arunei
    Arunei
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    I'd love a Nervous and a Frightened/Scared Personality. The Thief one kiiiiind of looks anxious, but not in the true sense of being uneasy or mildly spooped. And yes, it would be nice if they would be more reserved and not completely over the top, like a lot of emotes are. Maybe a Cartographer Personality or something that would let you use a map, like /lean would turn into leaning over a table while spawning a map.
    PC-NA | Been around since closed beta

    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

    RP Characters:
    Sarah Lacroix: Breton Vampire who really really REALLY likes likes learning Magick and also her Altmer husbando
    Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
    Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
    Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
    Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
    Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
    Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
    Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
    Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time
  • jm42
    jm42
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    I'd like to choose which animations will replace personality, because for example Jester has great idle pose but I freaking have headaches of it's running, it's just awful
  • red_emu
    red_emu
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    It would be great if personalities also applied to the way our characters pose and run with weapons out.

    I think the only personality that half does it is the zombie one.

    It would be great if the Telvanni Wizard was heavily leaning on the staff while performing a version of it's unique juggle flame emote. Or a heroic personality swinging those weapons from time to time and maybe holding a 2H weapon over the shoulder.

    There is so much more potential with personalities, that ZOS hasn't delved into and it would make the game way more pleasing to the eye.
    PC - EU:
    Falathren Noctis - AD MagNecro
    Falathren - AD StamSorc
    Falathren Eryndaer - AD StamDen
    Falathren Irimion - AD MagPlar
    Talagan Falathren - AD StamDK
    Falathren Infernis - AD MagDK
    Your-Ex - AD MagBlade
  • kaisernick
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    MornaBaine wrote: »
    They got it right with the Brassy Assassin and the Telvanni Magister. But every single one of the other personalities was clearly designed with laughs in mind.

    The explorer and swashbuckler are not exactly funny there emotes fit the personality just fine.

  • craybest
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    yes please! more personalities the better. i was so excited when they appeared, but I fear they haven't sold as well as intended and they don't want to do many more.
  • ChaosWotan
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    Yes! Yes! :)

    More personalities, subpersonalities and sub-subpersonalities. As long as they are cool and don't make Tamriel look like a silly or unsavory place.
  • LukosCreyden
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    I like all things that allow us to further personalize our characters. Hairstyles, Hair colors, personalities, skins. More of these is always welcome.
    Struggling to find a new class to call home.Please send help.
  • StolenEyes
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    Definitely more personalities. I would love a dedicated Vampire personality. And how about personalities for each class? A Warden could pet their bear, for instance.
    Xbox/EU1750+ CP--The Vessius Sisters, exiled Imperial/Breton family - Sarenia, Stamina Sorcerer, AD Lexia, Stamina Nightblade Silencer, DCHelvena, Dragonknight Tank, EPMalerie, Magicka Vampire Necromancer, DCQuiselle, Magicka Templar, ADKethria, Magicka Nightblade Vampire Thief, AD
  • Chaos2088
    Chaos2088
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    giphy.gif
    @Chaos2088 PC EU Server | AD-PvP
  • HidesFromSun
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    Absolutely yes! Personalities help bring your character to life. I'd love one that's intimidating
  • MellowMagic
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    The bard personality is coming soon. Not sure when but soon, kinda excited for it Ngl.
    PC / NA @MellowMagic
    Imperial named with some sort of variation of "Deo"
    By the Divines...
  • Ashryn
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    I'd like some more personalities for females that don't make you scowl so much or turn you into a spoiled princess (Duchess). Perhaps one that shows wonder, but caution. Cheerful, but not bouncing around and whistling like an idiot!

    How about one showing a bit of wear, perhaps at times a slight limp? Standing still perhaps uses their staff to lean on and refers to a map?
  • Danikat
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    I'd like more subtle personalities. I realise ZOS probably want to make sure you can't miss them when they're active, since they're mostly crown store purchases but most of them just look absurdly over acted.

    I'd be much more inclined to use them if the changes weren't so extreme. As it is even when a personality fits my character it's like turning them into a caracature of themselves which puts me off using them at all. I'd like more subtle changes to pose and movements, and animations which aren't running all the time - the scholar always having a book in their hand even when running and the assassin's constant knife flip just get silly, even though the basic idea is fine.

    I'd actually be willing to buy toned down versions of some of the existing personalities, if the option was available as I like the general ideas, just not the execution.
    Edited by Danikat on September 13, 2020 8:47PM
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • zvavi
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    I would buy a neutral personality that doesn't force my females to move their butts when they are running
    Call it gender bender or something idc.
    Edited by zvavi on September 13, 2020 9:36PM
  • MornaBaine
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    Danikat wrote: »
    I'd like more subtle personalities. I realise ZOS probably want to make sure you can't miss them when they're active, since they're mostly crown store purchases but most of them just look absurdly over acted.

    I'd be much more inclined to use them if the changes weren't so extreme. As it is even when a personality fits my character it's like turning them into a caracature of themselves which puts me off using them at all. I'd like more subtle changes to pose and movements, and animations which aren't running all the time - the scholar always having a book in their hand even when running and the assassin's constant knife flip just get silly, even though the basic idea is fine.

    I'd actually be willing to buy toned down versions of some of the existing personalities, if the option was available as I like the general ideas, just not the execution.

    Exactly this. I do like some of the other personalities BUT they are too exaggerated. Some more subtle nuance would be nice. I'd LOVE a nice "noble" personality that doesn't make me itch to slap the face of the character like the Duchess personality does! Perhaps we could have a nice regal Countess that isn't so ridiculous! LOL
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Dovakhan
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    Suggestion: Make a Personality Customizer in-game, where you could choose every animation individually out of your Personalities collection (Idle, running, walking, sneaking, etc), and save a Personality Profile out of it, pretty much like Outfit ones.

    That way, players would be happy, and ZOS would sell a lot more personalities.
  • Lady_Sleepless
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    Yes! More please.
  • UntilValhalla13
    UntilValhalla13
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    jm42 wrote: »
    I'd like to choose which animations will replace personality, because for example Jester has great idle pose but I freaking have headaches of it's running, it's just awful

    The jester running is like the greatest thing in the game. XD it's even funnier when you barely move forward JUST enough. It looks like he's strutting in a wind tunnel.
  • Starlight_Whisper
    Starlight_Whisper
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    Bard Personality!
  • kojou
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    I wouldn't complain about having more personalities... that would be great.

    One thing I would like them to improve (if possible) is the transition from walking/running back to the idle animation. It feels a little weird and unnatural to me the way the character transitions immediately to the idle pose.
    Playing since beta...
  • Watchdog
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    Yes, please. I would love many more personalities to choose from.
    Member of Alith Legion: https://www.alithlegion.com
  • Kalik_Gold
    Kalik_Gold
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    Yes a lot more
    Main Character:
    Ras Kalik a Redguard Templar, the Vestige

    PvP Pure-class:
    Goliath of Hammerfell a Redguard Dragonknight
    Jux Blackheart a Redguard Nightblade
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: Subclassed or Specialty
    Movárth Piquine a Nord Vampiric Necromancer (Tank)
    Voa a Priest of Sep a Redguard* Necromancer (Healer)
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)
    Two-Big-Horns an Argonian Arcanist /Sorcerer
    Uri Ice-Heart the Twin a Nord Vampiric Warden (Ice-Theme)

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Bates Vesuius of Dawnstar an Redguard** Dragonknight (Raid Damage) --- Name change needed

    PvE: Specialty
    Tyrus Septim an Imperial Sorcerer (Dungeon Damage)
    Tav'i at-Shinji a Redguard** Warden (Arenas)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Styx of Akatosh a Goblin*** Arcanist --- Race change needed
    Zenovia at-Tura a Redguard** Lycan Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used:
    *Breton
    **Imperial
    ***Argonian




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant
  • Vevvev
    Vevvev
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    Bard Personality!

    Coming soon(tm)

    I'm not joking, its been datamined we just have no idea when it'll come.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Cinbri
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    I dont know why zos stoped doing new ones, they are huge part of RP.
    I for example wants to get "Sixth House dreamer" animation. Its animations are literally what "zealot" type of npcs like members of Sixth House and possibly(dont remember) Trinimac clerics doing. I.e. idle animation is standing and zealously praying. Sit animation is kneeled and also some kind of praying like cultists doing infront of Sixth House Totems, rest of animations should fit this theme. Really looking for this personality on my templar ever since i visited Forgotten Wastes.
    Edited by Cinbri on September 15, 2020 2:33PM
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    More daily life emotes (free please...not random loot boxes etc...)
    More daily life personalities (quest bound please)
  • Odovacar
    Odovacar
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    Some more trifecta personalities! Beast is my go to as I love stalking down monsters or players running on all fours, lol. I do wish it did that animation more often though...
  • Cinbri
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    Meanwhile still in waiting of Clockwork Automaton personality with laser scan beam from eyes as idle animation
  • tomofhyrule
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    I am all for more personalities! It really makes the game fun to see each character standing and moving slightly differently.

    I go more in for the standard Elder Scrolls style of solo RP questing, so it's nice to consider how each character would interact with the world, and the personalities make a lot of difference.

    There are also a lot of NPCs using some personalities that we don't have access to, like all of the injured people who limp up to you. That'd be a nice one to have. I'm also really excited to see what this upcoming Bard personality is like... assuming it makes it live (still waiting on Short Mussed Wave hairstyle...)

    ...but one thing about them...
    Odovacar wrote: »
    Some more trifecta personalities!
    Please to Kyne no.

    I fought my butt off to get the Beast personality for my werewolf character, and I do think it's better than I could have imagined (although I agree with you that the all fours sprint is underused). But it was a nightmare to get - I had to pester my guild to help, and I was almost having panic attacks going for that nodeath. That was not fun.

    Meanwhile my main uses Heroic, and all I had to do was send someone into the door of Cradle of Shadows and then turn right back around and leave.

    I like the new dungeon reward order - a big cosmetic (skin/memento/pet) for vet completion, and then titles for the rest. I think Stonethorn has the best system: skin/memento for vet complete, title for hardmode, and title for trifecta.

    It's nice that the dungeons are now varying their rewards a bit so you don't have to flex with one glowy skin or the other, so I could totally see a personality being put in as a vet completion reward, but let's just leave it at that so it's accessible.
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