Issues, bugs, state of the game, suggestions, concerns

Zeromaz
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Please don’t take this as an attack. I am merely concerned with the lack of direction this game has displayed over the past.... well.... since release.

I believe it is in the best interest to stop working on DLC for at least a quarter to work on bugs and other issues this game has been facing for YEARS. I imagine Zenimax is under pressure to produce content and to keep revenue coming in... but this revenue is coming from the players, its coming from the people who are tired of playing with issues that disrupt their experience in Tamriel.

Many people have come and gone from ESO over its lifetime. I have taken large breaks due to frustrations. I do know why I came back to it though and I feel many others are still playing for the same exact reason. It is because the game has so much potential. We’re all hoping ZOS takes this game in the right direction, but mostly end up experiencing disappointment.

Obviously satisfying the entire community isn’t realistic. What you can do... (and i hope ZOS feels some level of shame for this) is fix issues that aren’t supposed to be plaguing the game in the first place. Its embarrassing that we STILL face resource drain bugs, an unplayable Cyrodiil (due to desyncs and lag), abilities not triggering but activating global cooldown, and i’m sure others can list a plethora of issues.

Close your wallets for a quarter and get to the bottom of these issues. The gaming industry has leaned heavily towards micro transactions and seem to be concerned about income over... just making a great game that people love to play. ESO is so close to being that great game. Spend the money on hiring someone who can fix this game. Spend the money on the servers or tech needed to get this laggy Cyrodiil fixed. Please!

More concerns here with some possible solutions.

Everyone converging in one area in Cyrodiil. Change Zone Chat so there is a distance cutoff in which people can read it. That way if you’re nearby, you’ll get the “need help at X keep” instead of the entire pvp zone getting it. This would keep more people spread out around the map.

Old content and lack of relevance. Get people back into these zones! Imperial City is only poppin’ during the IC event. Other than that, its stale and almost useless to go into. Make the chests and bosses drop increased gold materials. Do this for all the old DLC zones. Orsinium can drop twice as much clothing materials, X zone can drop increased woodworking, etc. All of this hard work in creating these areas to eventually find a spot on the back-burner. What a waste. Its as if “we made our money off this DLC, lets move on” applies. And you know what...? Its ok if that was the case, because you can change that and make it important again.

I have many other things i’d like to address but I am at work currently and will have to continue this thread later.
  • scorpius2k1
    scorpius2k1
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  • Tandor
    Tandor
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    Many players don't have performance or other issues with the game, and certainly not to a level of severity that would warrant breaching the subscription terms which are based on a fixed DLC release schedule, and all the legal and PR ramifications that dropping a quarterly DLC would involve. In any event, the issues that the OP wants addressed are nothing to do with the teams producing new content and who would have to be laid off if they weren't going to be productive for 3 months. Moreover, the teams that are working on the things that need fixing wouldn't have any more hours in the day as a result of new content being delayed so nothing would be gained by it other than the alienation of all the players that enjoy new content and the false raising of expectations on the part of those players who see some sort of superficial attraction in the idea but who would actually gain nothing from it.
  • etchedpixels
    etchedpixels
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    None of these things would change it IMHO

    For example I mostly do questing and stuff (now starting to do a little bit of non cyrodil pvp). On each of my characters I could have done battlegrounds and random normal dungeons every day. All that XP isn't enough to make me bother most of the time so a few extra bits of wood or some runes I can just buy from folks who farm IC isn't going ot make me care.

    There is an inevitable problem with new content though. If you start the game and run through all the current questlines and story it'll keep a casual gamer going for a couple of years. ESO doesn't actually need new content except for the high level play every day people - and I'm sure the fact that the big thing this time was a giant artifact hunt for goodies for houses etc focussed on giving long standing players something to do was not an accident.

    There are I think two ways IC could be made more active for PC
    - Make a non PvP version for the PvE players (it's got great atmosphere and story without PvP unlike cyrodiil)
    - Provide some kind of effective way to build groups/communicate instead of having random people running around on their own trying to co-ordinate on keyboard chat whilst fighting. The dungeon finder is pretty sucky but something like that for IC would be better than the current setup
    Too many toons not enough time
  • Zeromaz
    Zeromaz
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    None of these things would change it IMHO

    For example I mostly do questing and stuff (now starting to do a little bit of non cyrodil pvp). On each of my characters I could have done battlegrounds and random normal dungeons every day. All that XP isn't enough to make me bother most of the time so a few extra bits of wood or some runes I can just buy from folks who farm IC isn't going ot make me care.

    There is an inevitable problem with new content though. If you start the game and run through all the current questlines and story it'll keep a casual gamer going for a couple of years. ESO doesn't actually need new content except for the high level play every day people - and I'm sure the fact that the big thing this time was a giant artifact hunt for goodies for houses etc focussed on giving long standing players something to do was not an accident.

    There are I think two ways IC could be made more active for PC
    - Make a non PvP version for the PvE players (it's got great atmosphere and story without PvP unlike cyrodiil)
    - Provide some kind of effective way to build groups/communicate instead of having random people running around on their own trying to co-ordinate on keyboard chat whilst fighting. The dungeon finder is pretty sucky but something like that for IC would be better than the current setup

    Thats kind of the point... people like you wouldn’t bother... but you’ll buy from people who would farm. Gold mat farming in IC would entice the people you buy from to farm there, essentially increasing their profits by being in IC vs another zone
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