1. I’m still trying to figure out why some monster shoulder sets have only one shoulder while some have two.
This has puzzled me since beta where logically if you wanted to go the route of some off the sets have one, you would put it on the weak (shield) side since everyone in game is right handed or better yet just have all monster shoulder sets have both shoulders covered. It just doesn’t look right. Obviously this one is just for looks. And while I’m on that topic, the new monster arms sets have picked and chosen weapons to leave out. Why? Seems arbitrary to have only one two handed and one handed weapon skin each. Did artists run out of ideas? Easy fix ZOS. (Do I have to bring up shield dyes again?)
2. Dungeon drops are always bound except to group members.
I understand why ZOS made this decision but this also leaves a great opportunity for gains on their part. Everyone loves the events. An Undaunted event is a perfect time to start something new. My idea is that during an Undaunted event, group dungeon drops would be able to be traded or sold! Imagine the response from players who would gladly pay gold for that one item with the “perfect” trait they’ve been wanting but can’t find one their own despite all of the times they’ve been queued for a group. ZOS had the capability to change statuses of items just like old jewelry can’t be deconstructed.
3. Lastly, UNDAUNTED NEEDS AN ULTIMATE!
It’s been too long and new skill lines added with their own ultimates but Undaunted gets the short stick? It’s time to freshen things up! My idea would be something that screams dungeon diving like the trial passive abilities of slayer or aegis. Something like “While this is slotted, you and your group get minor slayer/aegis” depending on which morph you choose. This would allow variety and of course since it’s a group dungeon skill line ultimate, it would have a synergy.
1. I’m still trying to figure out why some monster shoulder sets have only one shoulder while some have two.
This has puzzled me since beta where logically if you wanted to go the route of some off the sets have one, you would put it on the weak (shield) side since everyone in game is right handed or better yet just have all monster shoulder sets have both shoulders covered. It just doesn’t look right. Obviously this one is just for looks. And while I’m on that topic, the new monster arms sets have picked and chosen weapons to leave out. Why? Seems arbitrary to have only one two handed and one handed weapon skin each. Did artists run out of ideas? Easy fix ZOS. (Do I have to bring up shield dyes again?)
I mean, this is just an artistic choice. Artistic freedom doesn't have to follow any logic - it doesn't have to follow your logic. You can use the outfit station to override the shoulder if you don't care for how it looks.2. Dungeon drops are always bound except to group members.
I understand why ZOS made this decision but this also leaves a great opportunity for gains on their part. Everyone loves the events. An Undaunted event is a perfect time to start something new. My idea is that during an Undaunted event, group dungeon drops would be able to be traded or sold! Imagine the response from players who would gladly pay gold for that one item with the “perfect” trait they’ve been wanting but can’t find one their own despite all of the times they’ve been queued for a group. ZOS had the capability to change statuses of items just like old jewelry can’t be deconstructed.
If this is done, I'll never have to log into my tank nor healer again, other than to run scheduled Trials with my guild. Less tanks and healers in queue - because people are buying sets out of zone chat - means people wait far longer in queue, and then we also get really unprepared/unskilled fake tanks and fake heals. Not all fake tanks and fake heals are bad, but this change would certainly encourage more people to move to that instead of raising a new tank or new healer.3. Lastly, UNDAUNTED NEEDS AN ULTIMATE!
It’s been too long and new skill lines added with their own ultimates but Undaunted gets the short stick? It’s time to freshen things up! My idea would be something that screams dungeon diving like the trial passive abilities of slayer or aegis. Something like “While this is slotted, you and your group get minor slayer/aegis” depending on which morph you choose. This would allow variety and of course since it’s a group dungeon skill line ultimate, it would have a synergy.
Not every single skill tree needs an Ultimate just to have an Ultimate. No to the Slayer and Aegis being a passive buff for having an ult on the bar, and no thank you to just having another Ultimate for the sake of having another Ultimate. Having more choices available doesn't always mean having more choices in practice. If it's a garbage Ultimate only created to satiate the people that want it, there will be some people that run a garbage Ultimate and they will get bagged on for it until they switch or complain on the forums about elitism.