FlopsyPrince wrote: »I am fairly sure the main questline from the original base game required Mages Guild to be at 5 in the past. That seems to be gone now, since I have had a few alts make it along the chain without getting to 5 in Mages Guild.
Has anyone else seen this?
It would be a very good change in my view if I am correct in what I think I am seeing!
Way back when, the main quest and the zone quests and the guild quests were tied together by levels. Since going to a new zone started the guilds harassing you for help, it seemed like it was more tied together than just levels.
Now, you can do the mages guild in an hour. However, you still need the Blue Lore Books to get Meteor. Note, stick to one Alliances zones for the main chunk of books, then you only have to do about 3 more zones to complete.
Sylvermynx wrote: »The MG line is only necessary if you want skills like Meteor. And really, if you read every book you come across you don't ever have to do the actual quest line anyway (which is good for me on alts as I really have no use for Sheo....) And honestly, the books are so far from a pain I can't believe people keep saying that.
Books are everywhere. When you find one, read it. By the time you've got through the MQ and your faction MQ, you'll be nearly to MG 8. Clearing two or three more zones of books will get you MG 10, it's not difficult. Certainly not rocket science.
Yes, as it would send you to various zones who had higher level requirements.The main quest was tied to levels I think? That was when all the zones were leveled.
freespirit wrote: »Mage Guild has NEVER been tied to main story in any way...../quote]
That is completely false. I had several characters that could not get one of the chain until I leveled the Mages Guild (via lorebooks) to 5. It simply did not show up until then. This happened on more than 1 of my alts.
freespirit wrote: »Mage Guild has NEVER been tied to main story in any way.....
As people have already said the only change to main story is it is no longer locked behind levels.... you can literally do one quest, leave Harborage and next quest will pop.......
In Glenumbra as you enter Daggerfall from leaving Harborage the prophet will appear on the steps
Think most don't notice as you will collect enough books questing up to the level there the quest unlocked.freespirit wrote: »Mage Guild has NEVER been tied to main story in any way.....
As people have already said the only change to main story is it is no longer locked behind levels.... you can literally do one quest, leave Harborage and next quest will pop.......
In Glenumbra as you enter Daggerfall from leaving Harborage the prophet will appear on the steps
Not true, it was once 100% tied to getting to a certain level in the mages guild. Having said that the requirement changed a long time ago, either with one Tamriel or slightly before. Back in the VR days it was definitely a requirement to get the final prophet mission happening.
Hapexamendios wrote: »I don't remember there ever being a guild requirement of any kind in the main quest line.
Sylvermynx wrote: »I have no idea what's going on there then. I don't play console, so don't know if that's an issue only on console.
But seriously, since 1Tam, the MQ does NOT need you to get five levels before the prophet starts yanking your chain. Right now, on PC, I can run a new toon through the first prophet quest at level 4, and by the time I'm done with that, she'll be level 5, and the MINUTE she wayshrines somewhere, the second quest pops - that's the "walk with me through my memories" one. And the MINUTE she's done with that one and wayshrines somewhere else, Daughter of Giants pops.
And that's on any new toon - believe me, they don't have any MG anything going on at that point.