Maintenance for the week of May 6:
• PC/Mac: NA and EU megaservers for patch maintenance – May 6, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for maintenance – May 8, 6:00AM EDT (10:00 UTC) - 9:00AM EDT (13:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – May 8, 6:00AM EDT (10:00 UTC) - 9:00AM EDT (13:00 UTC)
Anyone have any solutions for flying pets "disappearing" and "re-appearing" while pathing in the air? Possibly related to changes in Y axis? Tested speed and angles, so far, they seem to "bug" on occasion and re-appear.
Yeah and it does look like an altitude thing. I pathed some dragonflies and they were perfectly fine over the water's surface but they pop around raggedly and "blink" over land. My moth swarm sometimes does a weird teleporty looking thing too.
I may test turning "Surface Drag" to off that said. They are well above any surface in Erstwhile Sanctuary's cavern, but it may be objects on the ground impacting them....
Yeah and it does look like an altitude thing. I pathed some dragonflies and they were perfectly fine over the water's surface but they pop around raggedly and "blink" over land. My moth swarm sometimes does a weird teleporty looking thing too.
See this is opposite for me . When my nixads are over the water they end up in the water.. Over land if there is any height change they disappear or jitter... If all the pathing is level they seem fine. I wish there was something added with pathing to give us a grid to help us see if our path is level or not at a quick glance.
I'm just a "little" surprised that with flying - non ground based pets and the ability to create paths on both X/Y axis this doesn't work well. One would think if the path must remain level to the ground, you would be forced into such. Surprised/Not-Surprised.