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TESO a discriminatory category experience? (stam/magic player)

Khatou
Khatou
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Playing with a lot of vigour, I think I have never seen a game as discriminating as Elder Scrolls between 2 types of players, since maj, stam falls monstrously some classes regen stam is insufficient!

Now, a rolled ball has a huge consumption, knowing that a stam player consumes stam to run, block or dodge and of course stam attacks.

Without forgetting some stupidities, a stam damage spell with sometimes a synergy of magic damage, but what does it logic in there? Another trick to give advantage to magic players? because they don't have enough of it already like that?

A stam player wanting to play dps sets is around 11k (well from what I see) of resistance and for full arc players (and no I don't like this 2H weapon that clearly rots the PVP !) life is very hard in a PVP like the BG, sometimes I have classes that are around 18k/15K of resistance and I feel like those are false numbers, I rarely feel a difference in survival given the grotesque violence of the current BG !

Why are devs so relentless on stam players?


  • pod88kk
    pod88kk
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    Huh?
  • AMeanOne
    AMeanOne
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    What
  • Vevvev
    Vevvev
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    Stamina players are given cheaper skills because of the fact they use their stamina pool to attack as well as defend, and some of the most powerful people in PVP I know run stamina builds and can be very hard to kill, especially with Resolving Vigor. Also thanks to the Fighter's Guild abilities you can get some insanely high weapon damage numbers which can wreck havoc on anyone wearing something like light armor and neglecting to increase their physical resistances.

    Oh, also medium armor gives you stamina recovery, reduces the cost of stamina abilities, makes it easier to sneak, makes dodge rolling so cheap you can dodge roll like crazy when built right, and allows you to go really fast while sprinting. If anything the stamina play style can be quite devastating in the right hands and has more weapon options than magicka so I think this is a learn to play issue.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • VaranisArano
    VaranisArano
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    Stam players have problems with having enough stamina to sprint, block, and roll dodge?

    Meanwhile, my MagDK is using tri-stat foods and tri-pots just to have enough stamina to sprint, dodge, and block only when absolutely necessary...
  • Khatou
    Khatou
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    Vevvev wrote: »
    Stamina players are given cheaper skills because of the fact they use their stamina pool to attack as well as defend, and some of the most powerful people in PVP I know run stamina builds and can be very hard to kill, especially with Resolving Vigor. Also thanks to the Fighter's Guild abilities you can get some insanely high weapon damage numbers which can wreck havoc on anyone wearing something like light armor and neglecting to increase their physical resistances.

    At the same time stam players have few really effective heal spells for them and the only really effective one is a non-class spell, or that of the 2H I really doubt it's only "Resolving Vigor" the 2H weapon is really too abused,


    Vevvev wrote: »
    Oh, also medium armor gives you stamina recovery, reduces the cost of stamina abilities, makes it easier to sneak, makes dodge rolling so cheap you can dodge roll like crazy when built right, and allows you to go really fast while sprinting. If anything the stamina play style can be quite devastating in the right hands and has more weapon options than magicka so I think this is a learn to play issue.

    at the same time dodging is the main defence of stam players there is not really an effective shield for a stam player and made for the stam player!
    Edited by Khatou on August 29, 2020 4:06PM
  • Anyron
    Anyron
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    Khatou wrote: »
    Vevvev wrote: »
    Stamina players are given cheaper skills because of the fact they use their stamina pool to attack as well as defend, and some of the most powerful people in PVP I know run stamina builds and can be very hard to kill, especially with Resolving Vigor. Also thanks to the Fighter's Guild abilities you can get some insanely high weapon damage numbers which can wreck havoc on anyone wearing something like light armor and neglecting to increase their physical resistances.

    At the same time stam players have few really effective heal spells for them and the only really effective one is a non-class spell, or that of the 2H I really doubt it's only "Resolving Vigor" the 2H weapon is really too abused,


    Vevvev wrote: »
    Oh, also medium armor gives you stamina recovery, reduces the cost of stamina abilities, makes it easier to sneak, makes dodge rolling so cheap you can dodge roll like crazy when built right, and allows you to go really fast while sprinting. If anything the stamina play style can be quite devastating in the right hands and has more weapon options than magicka so I think this is a learn to play issue.

    at the same time dodging is the main defence of stam players there is not really an effective shield for a stam player and made for the stam player!

    There isnt shield for stam players because how game is divided

    Stam - mobility, damage and hots
    Mag - instant healing and shields

    Roll dodge can be sometimes much powerful than shield, as defensive mechanic. There isnt shield that could negate 4 projectiles at max range while roll can do that.

    About your sustain issues.. Let me tell you this. As magicka player in pvp, you have to invest in both magicka and stamina regen to be able to CC break or roll. In noCp there is forbidden to sprint or use more than two rolls in combat, just because if you even invest heavily to stam regen, you just don't have enought to sustain CC break after CC break

    While stam can just put everything to stam regen and go.

    You can't have everything with stamina, even now you have superior damage and hots than magicka, and you want more?
    Edited by Anyron on August 29, 2020 4:26PM
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