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27 or 32 inch screen for PVP - does it make a difference?

  • Gorreck
    Gorreck
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    In my experience, you need at least a 50" screen in order to break free properly in Cyrodiil


    In Cyrodiil you need a second monitor just for your loading screens....... :'(
  • scorpius2k1
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    kargen27 wrote: »
    I few people have mentioned a curved screen. When I switched to a curved screen it helped to cut down on eye strain. If you are the proper distance from it your eyes don't have to refocus going from center to edge.

    I have a 32" curved screen and my eye strain is less, but neck strain is the same IF I am close. YMMV.
    🌎 PC/NA
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  • Oreyn_Bearclaw
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    I am on PS4 console so I have a super-comfy faux leather recliner which I drag over to the 55-inch screen and with the leg-rest up my feet are about 18 inches away from the screen!!! It is like I am INSIDE the game and I love it.

    Sorry -- I cannot ever go back to playing on computer unless you are playing on a computer with a HUGE monitor. :D

    I am feeling that playing MMOs on computer is just so ... Y2K. Not dead yet but definitely moribund. :D

    @SpiritofESO
    LMAO. MMOs on PC arent dying.

    You want immersion, high resolution and a curved ultra wide blows a large flatscreen out of the ballpark. Good luck with that on console. I have gamed on huge TVs, projectors, computer monitors big and small, 3 computer monitors in an eyefinity setup, and for the last few years on various curved ultra wides. If immersion is your goal, there is simply no comparison. The only thing more immersive is VR, but that is a different animal all together.

    Would you say that Samsungs new g9 would give that level of immersion? Wouldnt picture be kinda streched out?

    @Mariusghost84

    Those monitors are nuts. Samsung has an older version I almost bought with a similar size, but not the refresh rate, HDR and Gsync. The resolution is 5120x1440, so that is the same vertical real estate but about 50% more horizontal than an ultrawide. I have not gamed on anything quite that wide in a single monitor. There is no noticeable distortion on a standard ultra wide, which is 3440x1440.

    I did run an eyefinity setup for a while, which was 3x27inch 1080p monitors. It gave an effective resolution of 5760x1080 which is actually wider that the samsung but not quite as tall. There was definitely a bit of distortion on the edges, but that was years ago and you almost always had to do some work around to get games to run it. It did make for an amazing flight simulator, but the Graphics cards back then just couldnt push stable FPS at that resolution for AAA titles.

    Since I got my recent ultrawide (Acer Predator x35), I havent found a single game made in the last few years that has any issues with larger resolutions. There is no noticable distortion. And the image quality is amazing. I also have a 65inch OLED as my main TV. I have tried ESO on it, mostly for giggles, but its not nearly as immersive.

    I am actually surprised at the price point, lower than i thought. The refresh rate is overkill (especially in ESO where its capped at 100), but it checks all the other boxes I would want. My guess is that even if you dropped 15k into your rig, you wouldnt be able to hit 240hz at that resolution at Ultra settings on any AAA title. My Monitor is 200hz and my rig is not messing around, I usually cap it at 144hz in any other game not called ESO.

    To anyone buying a new (high end) monitor,120 Hz minimum, Gsync and HDR ability should be deal breakers. Gsync is amazing for stable FPS, and true HDR 1000 is mindblowing if the game supports it (ESO does not on PC, and on console its a joke). Again, unless your rig is running the latest and greatest cards x2, you will probably sit in the low 100s for FPS in most titles on ultra settings if you go beyond 1920x1080.
    Edited by Oreyn_Bearclaw on August 26, 2020 9:47PM
  • Oreyn_Bearclaw
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    zaria wrote: »
    precambria wrote: »
    I have a wide aspect monitor that I play this game with and you actually do get to see more of what is going on, it is useful in PvP but the problem is most people don't have one so if you decide to not push into a sandwhich between two teams because you can see them and your team can't it will be a lonely time. Sometimes when I am yelling "are you BLIND" at my monitor when team is basically primordial ooze level of awareness, I need to remember they might not actually be able to see what I can see clear as day because of monitor.
    Can easy imagine ultra wide monitors being very nice here, now for FPS I imagine they would be an world changer but even in ESO it will be nice.

    @zaria

    They are great in shooters IMO. Going to an ultrawide is like wearing horse blinders your whole gaming life, and then taking them off.

    I think most of the really competitive players will opt for a 4k vs an ultrawide in first person shooters. 4Ks actually have slightly more horizantal real estate (more vertical as well), but it keeps everything in front of you (less eye movement). Less immersive, more total info on the screen because more pixels.

    I like the ultrawide better for most titles because the curved nature is more immersive as it engages your peripheral vision. Also, because the total pixel density is actually lower than a 4k, you get a better frame rate all else being equal. It takes less horespower to drive an ultrawide vs a 4k.

    @precambria
    Agreed on the eye strain comments. But truthfully, the best thing to help eye strain is stable FPS (Frames Per Second). They dont need to be super high, they just need to be consistent and in sync with your monitors refresh rate. That is why Gsync (needs enabled on both G card and monitor) is so freaking amazing. Historically, that is why V Sync was so important in the Game settings, but Gysnc takes that to a whole new level. I used to get really bad "gamer eye". My right eye would get totally bloodshot after a few hours. V Sync helped, G Sync eliminated it.
    Edited by Oreyn_Bearclaw on August 26, 2020 10:04PM
  • Muizer
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    I play with 3D vision. Nothing you're discussing comes close. B)
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • zaria
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    zaria wrote: »
    precambria wrote: »
    I have a wide aspect monitor that I play this game with and you actually do get to see more of what is going on, it is useful in PvP but the problem is most people don't have one so if you decide to not push into a sandwhich between two teams because you can see them and your team can't it will be a lonely time. Sometimes when I am yelling "are you BLIND" at my monitor when team is basically primordial ooze level of awareness, I need to remember they might not actually be able to see what I can see clear as day because of monitor.
    Can easy imagine ultra wide monitors being very nice here, now for FPS I imagine they would be an world changer but even in ESO it will be nice.

    @zaria

    They are great in shooters IMO. Going to an ultrawide is like wearing horse blinders your whole gaming life, and then taking them off.

    I think most of the really competitive players will opt for a 4k vs an ultrawide in first person shooters. 4Ks actually have slightly more horizantal real estate (more vertical as well), but it keeps everything in front of you (less eye movement). Less immersive, more total info on the screen because more pixels.

    I like the ultrawide better for most titles because the curved nature is more immersive as it engages your peripheral vision. Also, because the total pixel density is actually lower than a 4k, you get a better frame rate all else being equal. It takes less horespower to drive an ultrawide vs a 4k.

    @precambria
    Agreed on the eye strain comments. But truthfully, the best thing to help eye strain is stable FPS (Frames Per Second). They dont need to be super high, they just need to be consistent and in sync with your monitors refresh rate. That is why Gsync (needs enabled on both G card and monitor) is so freaking amazing. Historically, that is why V Sync was so important in the Game settings, but Gysnc takes that to a whole new level. I used to get really bad "gamer eye". My right eye would get totally bloodshot after a few hours. V Sync helped, G Sync eliminated it.
    Yes the point about horse blinders, benefit is that you get much more side vision, and even if you don't focus there your eyes spot movement, well if its past the edge of the screen you don't see it at all.

    Horizontal height is useful if you need to see up a lot, yes in urban combat it would be nice.
    Now an 5120x1440 is pretty much an stretched 4K monitor, want one :)
    Have to convince boss it will help at the work office.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Oreyn_Bearclaw
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    Muizer wrote: »
    I play with 3D vision. Nothing you're discussing comes close. B)

    @Muizer

    I gave a 3D monitor a try. It was really cool, but personally, it made me a bit nauseous. Totally agree that if immersion is your goal, its a neat option, but I dont think it is the most accurate in terms of being able to quickly perceive the info on your screen. Just my personal experience.
    zaria wrote: »
    zaria wrote: »
    precambria wrote: »
    I have a wide aspect monitor that I play this game with and you actually do get to see more of what is going on, it is useful in PvP but the problem is most people don't have one so if you decide to not push into a sandwhich between two teams because you can see them and your team can't it will be a lonely time. Sometimes when I am yelling "are you BLIND" at my monitor when team is basically primordial ooze level of awareness, I need to remember they might not actually be able to see what I can see clear as day because of monitor.
    Can easy imagine ultra wide monitors being very nice here, now for FPS I imagine they would be an world changer but even in ESO it will be nice.

    @zaria

    They are great in shooters IMO. Going to an ultrawide is like wearing horse blinders your whole gaming life, and then taking them off.

    I think most of the really competitive players will opt for a 4k vs an ultrawide in first person shooters. 4Ks actually have slightly more horizantal real estate (more vertical as well), but it keeps everything in front of you (less eye movement). Less immersive, more total info on the screen because more pixels.

    I like the ultrawide better for most titles because the curved nature is more immersive as it engages your peripheral vision. Also, because the total pixel density is actually lower than a 4k, you get a better frame rate all else being equal. It takes less horespower to drive an ultrawide vs a 4k.

    @precambria
    Agreed on the eye strain comments. But truthfully, the best thing to help eye strain is stable FPS (Frames Per Second). They dont need to be super high, they just need to be consistent and in sync with your monitors refresh rate. That is why Gsync (needs enabled on both G card and monitor) is so freaking amazing. Historically, that is why V Sync was so important in the Game settings, but Gysnc takes that to a whole new level. I used to get really bad "gamer eye". My right eye would get totally bloodshot after a few hours. V Sync helped, G Sync eliminated it.
    Yes the point about horse blinders, benefit is that you get much more side vision, and even if you don't focus there your eyes spot movement, well if its past the edge of the screen you don't see it at all.

    Horizontal height is useful if you need to see up a lot, yes in urban combat it would be nice.
    Now an 5120x1440 is pretty much an stretched 4K monitor, want one :)
    Have to convince boss it will help at the work office.

    @zaria

    So an ultrawide is 3440x1440 =4.95 mil

    The samsung, call it an ultra ultrawide, is 5120x1440 = 7.37 mil

    4k is 3840x 2160 = 8.29 Mil

    A 4k does actually have a a fair amount more vertical real estate then either of the ultra wides. These numbers are useful to compare the what you need to drive it. In other words, you need 67% more horsepower out of your rig to get equivalent frame rates from an ultra wide to a 4k. Again, one reason I like them so much.

    Think about how our eyes are shaped on our head. We see wider than we do tall. The utlrawides are more efficient in terms of what you need out of your PC to make them truly shine, and you really dont gain a lot in most games by going taller (shooters are probably the exception). Even with a standard ultrawide at a proper distance, the very outer edges are going to look blurry for most because their peripheral vision just isnt that good.

    If you get that Samsung, send pics. haha. Just be sure you have at least a 1080ti or better to run it (that would be the bare minimum IMO) or your frame rates will stink. IT takes about the same horsepower (little less) than a true 4k monitor.

    I would never run a resolution that I couldnt push stable to about 100FPS for most titles based on the rig in question. I am still rocking a 1080ti (come on new cards). I usually buy a high end card every other, sometimes every third generation. I can hit 125-150 on most AAA titles at ultra (eso is capped at 100), but that means my 4k frame rates would be 75-90 or so.

    There is a pretty obvious difference between 60 and 100 FPS. There is much less between 100-144 (I cap at 144 most of the time). I would probably be lying if I said I could tell the difference between 120-144, but when I fall below about 90, it starts to look bad to me. I am also, admittedly a little spoiled at this point.
    Edited by Oreyn_Bearclaw on August 27, 2020 7:55PM
  • Kagukan
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    With the horrible population imbalance the size of the screen needed depends on the faction you join.
    For DC you will need a 100" screen just to see another player.
    For AD a smaller screen of around 60" should do.
    For EP, because they always have like 1000 players at any given time, a 10" screen would be plenty.
  • erio
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    Screen size is likely near the bottom of your priorities, @Mariusghost84.

    Having a good rig with a performance graphics card goes a long ways ... in addition to your internet provider and dialing things in through the ESO in-game video settings.

    As a last resort, you can always return the monitor/TV for a refund if you don't like it (within the seller's guidelines) ... and try the other size.

    man i got a 2070s super and 3700x and everything but i drop to 40 fps after any fight gets big on low graphics settings. Just go for the big monitor the games performance sucks
  • Muizer
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    I gave a 3D monitor a try. It was really cool, but personally, it made me a bit nauseous. Totally agree that if immersion is your goal, its a neat option, but I dont think it is the most accurate in terms of being able to quickly perceive the info on your screen. Just my personal experience.

    I've no experience with 3D monitors, but I've got a stereo camera with a 3D display and that's not really great. The image seems to shimmer and changes a lot when your head moves relative to the screen. It would make me nauseous to play on something like that.

    I use 3D shutter glasses though and if anything I can play a lot longer without adverse effects. It's not nearly as sensitive to head movement. In fact, the 'natural' perception of depth causes a lot less eye strain and the fact each 'frame' is actually composed of 2 frames capturing the same scene from slightly different angles makes the image appear a lot sharper.
    Edited by Muizer on August 28, 2020 4:43PM
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • esotoon
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    Gorreck wrote: »
    In my experience, you need at least a 50" screen in order to break free properly in Cyrodiil


    In Cyrodiil you need a second monitor just for your loading screens....... :'(

    If you want to save money, just print this out to whatever size you want, stick it on your wall and stare at it for hours on end.

    bdcmkmq5clx7.png
  • Oreyn_Bearclaw
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    Muizer wrote: »
    I gave a 3D monitor a try. It was really cool, but personally, it made me a bit nauseous. Totally agree that if immersion is your goal, its a neat option, but I dont think it is the most accurate in terms of being able to quickly perceive the info on your screen. Just my personal experience.

    I've no experience with 3D monitors, but I've got a stereo camera with a 3D display and that's not really great. The image seems to shimmer and changes a lot when your head moves relative to the screen. It would make me nauseous to play on something like that.

    I use 3D shutter glasses though and if anything I can play a lot longer without adverse effects. It's not nearly as sensitive to head movement. In fact, the 'natural' perception of depth causes a lot less eye strain and the fact each 'frame' is actually composed of 2 frames capturing the same scene from slightly different angles makes the image appear a lot sharper.

    @Muizer
    The 3D monitor I was describing used shutter style glasses. I had both a samsung TV and monitor that used them. Admittedly, they were back when the tech was pretty young. It never quite looked right to me. Buy hey, to each their own. There is no right answer. If you like it, awesome. :smile:

    Honestly the only thing I ever really enjoyed in 3D was watching Golf and XGames. They did the masters one year with 3D cameras and it was AWESOME. Even in a new blockbuster film, I prefer non-3D (but that might be because thats what the wife prefers, and well, she is always right).
    Kagukan wrote: »
    With the horrible population imbalance the size of the screen needed depends on the faction you join.
    For DC you will need a 100" screen just to see another player.
    For AD a smaller screen of around 60" should do.
    For EP, because they always have like 1000 players at any given time, a 10" screen would be plenty.

    @Kagukan

    Bad jokes and EP bashing aside, you do realize what you said is nonsense right. Monitor size does not increase field of view. Monitor resolution does. You will see more of the battlefield with a 27inch 4k monitor than you will with a 100inch 1080p monitor. That is the whole point. Screen size is irrelevant to field of view, which means its irrelevant to performance (frame rate).
    Edited by Oreyn_Bearclaw on August 28, 2020 6:27PM
  • Kagukan
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    Muizer wrote: »
    I gave a 3D monitor a try. It was really cool, but personally, it made me a bit nauseous. Totally agree that if immersion is your goal, its a neat option, but I dont think it is the most accurate in terms of being able to quickly perceive the info on your screen. Just my personal experience.

    I've no experience with 3D monitors, but I've got a stereo camera with a 3D display and that's not really great. The image seems to shimmer and changes a lot when your head moves relative to the screen. It would make me nauseous to play on something like that.

    I use 3D shutter glasses though and if anything I can play a lot longer without adverse effects. It's not nearly as sensitive to head movement. In fact, the 'natural' perception of depth causes a lot less eye strain and the fact each 'frame' is actually composed of 2 frames capturing the same scene from slightly different angles makes the image appear a lot sharper.

    @Muizer
    The 3D monitor I was describing used shutter style glasses. I had both a samsung TV and monitor that used them. Admittedly, they were back when the tech was pretty young. It never quite looked right to me. Buy hey, to each their own. There is no right answer. If you like it, awesome. :smile:

    Honestly the only thing I ever really enjoyed in 3D was watching Golf and XGames. They did the masters one year with 3D cameras and it was AWESOME. Even in a new blockbuster film, I prefer non-3D (but that might be because thats what the wife prefers, and well, she is always right).
    Kagukan wrote: »
    With the horrible population imbalance the size of the screen needed depends on the faction you join.
    For DC you will need a 100" screen just to see another player.
    For AD a smaller screen of around 60" should do.
    For EP, because they always have like 1000 players at any given time, a 10" screen would be plenty.

    @Kagukan

    Bad jokes and EP bashing aside, you do realize what you said is nonsense right. Monitor size does not increase field of view. Monitor resolution does. You will see more of the battlefield with a 27inch 4k monitor than you will with a 100inch 1080p monitor. That is the whole point. Screen size is irrelevant to field of view, which means its irrelevant to performance (frame rate).

    Bad joke, maybe. EP bashing, not at all. I sure hope you didn't take my comment seriously because that would be, well...
  • Scrollup
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    I have a 34 inch 4k monitor for my PC. I don't think it makes any difference between the sizes however depending a person's eyesight or reaction.

    Now in terms of performance, you'll always want to make sure you are getting over 30 fps at all time or higher since we talking about PVP, heck if you can get 60 fps with 120hz or higher its even better at any given day.
  • MaGicBush
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    I have a 27" 1440P gsync monitor and it's awesome. Before I got this one a few months ago I was using a 24" 1080p. The upgrade was VERY noticeable. I almost went 4k, but I only went with the 2070 Super so it would struggle to run 4k. It runs 2k at max settings with ESO pretty well. I always have 100fps unless I am in town. In Cyrodiil I never see it dip below 100. So I am not using the full 144 because I think ESO limits fps to 100 for some dumb reason. It is really cool on FPS games though running at 144hz. It is so much smoother than the 60hz I was use to with my old one. If you want full immersion get VR. I love VR and wish ESO used it, but most games that tack on VR suck. They need to be built with VR in mind like Alyx.
    man i got a 2070s super and 3700x and everything but i drop to 40 fps after any fight gets big on low graphics settings. Just go for the big monitor the games performance sucks

    You must have a problem then. I have the exact same build and get what I said above.
    Edited by MaGicBush on August 28, 2020 9:35PM
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