Hi all
Status effects are quite difficult to understand and yes i have read the article on Alcast website several times.
I do hope someone can help me with the following questions .
1) It is said that "Concussion – Deals direct damage and applies Minor Vulnerability for 4 seconds, increasing damage taken by 8%. Animation: electric sparkles. Chance to proc from any lightning damage. Does not proc off Staff Light and Heavy attacks. However, it can proc from the splash damage of Shock Heavy Attacks."
What is then the added value of using a "glyph of shock" if it cannot proc any concussion with light or heavy attacks ?
Is it correct to assume that "Glyph of shock" will never proc concussion , or do shock abilities do proc when having a weapon enchantment of "shock glyph".
2) Burning gets procced with every flame damage . DO i understand correctly that here it is then different then concussion which does not proc off every shock damage ?
Alcast website said the following "Burning – Flame damage over time for 4 seconds and ticks every 2 seconds. Chance to proc from any flame damage."
3) How does Chilled actually proc ? what are the different ways ? Does the glyph of frost have an effect on this status effect if you light or heavy attack?
4) Alcast said the following on his website:
Standardized the chance an ability has to apply a secondary effect, such as burning, chilled, or concussed. These chances are:
Weapon enchants 20%
Standard ability 10%
Area of effect abilities 5%
Damage over time abilities 3%
Area of effect damage over time abilities 1%
Question 4a) If i have a weapon enchant of shock and i use an ability ... , will this weapon enchantment give 20% proc potential ? Or does the status effect only proc for the 10% standard ability ?
Question 4b) If light and heavy attacks dont proc status effects, why the hell would you then use a charged trait which only increases weapon status effects with 220% ? that i do not understand at all
QUestion 4b) If you have a standard ability you only have 10% proc potential. WHat if you have a AoE ability , will it then be 5% or 15% (10+5%). Is damage over time then 13% ? (10+3%)
Question 4d) If you enchant your weapons with a specific damage (shock, fire, frost, ...) , does it then help to proc your abilities with +20% ?
5) A lot of people are mentioning how you can get to 86% of status effect potential . Can someone explain me in detail how to get there?
6) Is there a way (or an addon) which can show how much % status effect chance you have at any time ? (like the stats of crit chance and crit damage % you can see on your build)
7) With my build i like to do the combo --> "concussion" and then "off balance" and then "stunned"
What are the best ways to do that ? Which abilities are the best to use for this and which combat actions
I know that a lot of post already mention half all of my questions however it is still not clear, so i thought of asking them myself in detail :-)
Please dont refer me to other websites or similar posts explaining this because chances are , i already read them
THanks for every answer