I've suggested a few times there should be an option for players to opt in to allow non traditional groups. They would still be in the same queue and would still need to queue as one of the roles. The group finder would try first to place them in a traditional group and failing that would just put them in with three others that don't care if they get a traditional group or not. Maybe have a two minute wait while looking for a traditional group to stick you in before going with the other option?
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
we used to be able to select more then one role. but too many people would just click everything without being able to actualy perform all of those rolls which made it much MUCh more difficult to have successful completion of a dungeon... and so.. ZoS changed it so that you HAVE to pick one. even if you CAN do more then one role (as in have the gear/skills ready to be swapped as needed)
I get that if you want to assemble a standard tank-healer-2damage-dealer group it is helpful to know preferred roles, but it is not as if that setup is in all cases necessary to clear the content. So why does the group finder obligate us to fit that pattern or lie about our role. Should there not be a 'none of the above' option for non-role-specialized players (e.g. solo PvE and PvP players) who just want group at their own risk to run a dungeon casually?
To be frank, I do not know much about the group finder use, because believe it or not I've always stumbled on that hurdle of having to specify a role I'm not specialized for. I suppose most people use 'damage dealer' as the default, but as I said, for me that would be a lie, because I tend to sacrifice a lot of damage for survivability. A specialized player would rightly be dissatisfied about being grouped with me.
Am I overlooking something? Am I being too scrupulous? What do you think?
The group finder is badly made tbh.
GF should be like this :
A list with people making group and a message to write what they look for and which content they wanna run.
Would be more simple imho.
Can work for raid too.
we used to be able to select more then one role. but too many people would just click everything without being able to actualy perform all of those rolls which made it much MUCh more difficult to have successful completion of a dungeon... and so.. ZoS changed it so that you HAVE to pick one. even if you CAN do more then one role (as in have the gear/skills ready to be swapped as needed)
It wasn't even that they couldn't perform the role, but that they didn't check what the role was once they were in the dungeon. I would queue as healer and someone would queue as DPS/Healer and then get into the dungeon and start healing, when they were supposed to function as a DPS in that particular run.I get that if you want to assemble a standard tank-healer-2damage-dealer group it is helpful to know preferred roles, but it is not as if that setup is in all cases necessary to clear the content. So why does the group finder obligate us to fit that pattern or lie about our role. Should there not be a 'none of the above' option for non-role-specialized players (e.g. solo PvE and PvP players) who just want group at their own risk to run a dungeon casually?
To be frank, I do not know much about the group finder use, because believe it or not I've always stumbled on that hurdle of having to specify a role I'm not specialized for. I suppose most people use 'damage dealer' as the default, but as I said, for me that would be a lie, because I tend to sacrifice a lot of damage for survivability. A specialized player would rightly be dissatisfied about being grouped with me.
Am I overlooking something? Am I being too scrupulous? What do you think?
I think you are overlooking what the roles actually mean.
Sacrificing damage for survivability doesn't make you not a DPS.
In short, the roles mean in very broad strokes:
TANK: I am going to taunt the important mobs, and generally control the fight
HEALER: I am going to heal and buff my group members
DPS: I am going to point the pointy end of my sword/arrow at the mobs and kill them (and perform mechanics as necessary)
It's absolutely possible for someone to perform more than one role, and this often happens in pre-formed groups where everybody agrees on that.
But unless you can actually perform the basic function of a role, you should not queue as that role.
Being a tougher DPS doesn't make you a tank if you are not going to taunt anything.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
The group finder is badly made tbh.
GF should be like this :
A list with people making group and a message to write what they look for and which content they wanna run.
Would be more simple imho.
Can work for raid too.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
I get that if you want to assemble a standard tank-healer-2damage-dealer group it is helpful to know preferred roles, but it is not as if that setup is in all cases necessary to clear the content. So why does the group finder obligate us to fit that pattern or lie about our role. Should there not be a 'none of the above' option for non-role-specialized players (e.g. solo PvE and PvP players) who just want group at their own risk to run a dungeon casually?
To be frank, I do not know much about the group finder use, because believe it or not I've always stumbled on that hurdle of having to specify a role I'm not specialized for. I suppose most people use 'damage dealer' as the default, but as I said, for me that would be a lie, because I tend to sacrifice a lot of damage for survivability. A specialized player would rightly be dissatisfied about being grouped with me.
Am I overlooking something? Am I being too scrupulous? What do you think?
I get that if you want to assemble a standard tank-healer-2damage-dealer group it is helpful to know preferred roles, but it is not as if that setup is in all cases necessary to clear the content. So why does the group finder obligate us to fit that pattern or lie about our role. Should there not be a 'none of the above' option for non-role-specialized players (e.g. solo PvE and PvP players) who just want group at their own risk to run a dungeon casually?
To be frank, I do not know much about the group finder use, because believe it or not I've always stumbled on that hurdle of having to specify a role I'm not specialized for. I suppose most people use 'damage dealer' as the default, but as I said, for me that would be a lie, because I tend to sacrifice a lot of damage for survivability. A specialized player would rightly be dissatisfied about being grouped with me.
Am I overlooking something? Am I being too scrupulous? What do you think?
@Muizer kinda sad that you answerd to my sidenote, not the actual questions and concerns i had regarding your proposal
Yes, unspecified will be 4 DD in practice. You are expected to self heal here but some chance one will become healer if group has problems.bad idea.
Some dungeons are very very hard and unnecessarily tedious without tank.
ESO would need to crete a seperate queue for just 4 x dd (because you dont want 4 tanks or 4 healers either).
*
Yes, unspecified will be 4 DD in practice.
Now this will probably work pretty well for random normal dungeons, yes you might end up with some very weak groups who will fail even on II dungeons and an generaly <160 group in harder dlc will be interesting.Updated the OP to address some concerns and suggestions. It seems a lot of you are very eager to discuss this at the level of implementation, so I've obliged!
@VaranisArano About pre-mades. The group finder is a tool to bring together strangers on an ad-hoc basis. It's inherently a tool for casuals! It makes a lot more sense to expect of specialists to form their own groups. But certainly, if there were an option t allowed me to queue without any expectation of what role I'd be playin, then I'd accept the same would apply to those who I get grouped with, and that the consequences would be ours.So yes, behind the scenes you'd only be matched to other 'non-rolers'.
This, now it tend to work well enough for guild runs even in causal guilds as experience level is higher you get an mix of people leveling alts and people grinding CP.redgreensunset wrote: »Man I really wish people could just say they hate tanks and healers and move on. Would save all of us so much time. But if you want to do vet hm dungeons without tank and healer then get a premade group. Like not everyone can do a dungeon, regardless of difficulty, with only 4 DDs.
Also it wouldn't even necessarily fly for normal dungeons. Try getting 4 new, level appropriate characters in there, and do it 4 DD style and I assure you that you're being set up for frustration and failure.