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I'm confused, is Stonethorn dungeon dlc or main story dlc?

Ildun
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It showed as dungeon dlc but it stated "The continuation of the Dark Heart of Skyrim year-long storyline". Are they putting main story in dungeon dlc and we must complete it to continue the story?
  • Gythral
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    Yer, this year and last that put 'some' of the story in the dungeons instead of having them 'standalone'

    How to 'engage' players that dont want anything to do with group content (apparently)


    Edited by Gythral on August 25, 2020 8:39AM
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • Wing
    Wing
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    Gythral wrote: »
    Yer, this year and late that put 'some' of the story in the dungeons instead of having them 'standalone'

    How to 'engage' players that dont want anything to do with group content (apparently)

    and we still dont do it, because DLC dungeons are generally terrible.

    ZOS just came to this weird conclusion that "oh, people are not doing dungeons, it must be lack of story"

    and yeah, for perspective player completion of the DLC dungeons back when they FIRT came out (years ago) was around 6% of the player base. that number only ever went down. (it hit sub 1% not too many dungeon DLC's ago)

    and players have only gone out of their way to avoid DLC dungeons, a classic example is most are aware that DLC dungeons are only unlocked in queue at level 50, so as long as you group for dungeons under level 50 your good. also dungeon access is level gated (you only unlock a few specific dungeons early on) so if you are a critical role (tank or healer) you can select one of those dungeons and grab a low level group to sherpa, very nice fun if your into that kind of thing.

    pug DLC dungeons? nope.
    Edited by Wing on August 25, 2020 8:45AM
    ESO player since beta.
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    PC NA
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    DK one trick
  • zvavi
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    Wing wrote: »
    and players have only gone out of their way to avoid DLC dungeons, a classic example is most are aware that DLC dungeons are only unlocked in queue at level 50 45

    Tbh the story in them was much better when it wasn't part of the yearly thing, vMoS is a great example for that, Hircine's hunt, yes please.
  • Syldras
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    As I don't really care for the dungeon dlcs (I've done one last year, but other than that...) - do we miss a lot of content story-wise, if we don't do them? I didn't have that impression so far? At least it didn't seem as something was missing when I played Greymoor withouth playing the 1st 2020 dlc beforehand.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • Sheridan
    Sheridan
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    I don't know about Stonethorn yet, but judging from the Scalebreaker last year, it would be just a side-story again. Only the first DLC with dungeons is direct part of the main storyline.
    Edited by Sheridan on August 25, 2020 11:17AM
  • colossalvoids
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    Tbh this time it's least critical for the story overall and probably wouldn't have any connection to what will happen next. Just 2 side stories. I'd still prefer dungeons be separate stories, before they were best quests hands down with such a unique environments, breath of fresh air.

    Anyway dungeons are as easy as last ones so no reason to not to do them.
  • Luckylancer
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    Their story makes sense as a standalone too. One of devs said this.

    I always avoid DLC dungeons if I am not farming an item.
  • zaria
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    Their story makes sense as a standalone too. One of devs said this.

    I always avoid DLC dungeons if I am not farming an item.
    Does them some times in normal on various alts for the skill points.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Daemons_Bane
    Daemons_Bane
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    Both.. it's did, but with a main story element.. if in doubt, you can see it labelled as did in the crown store
  • VaranisArano
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    Syldras wrote: »
    As I don't really care for the dungeon dlcs (I've done one last year, but other than that...) - do we miss a lot of content story-wise, if we don't do them? I didn't have that impression so far? At least it didn't seem as something was missing when I played Greymoor withouth playing the 1st 2020 dlc beforehand.

    You weren't missing much because Greymoor rehashed those plot points.

    Icereach: "The reach witches are up to somethiing with the harrowstorms!"
    Unhallowed Grave: "Nord Necromancers are up to something with the remains of the Gray Host!"

    Greymoor Prologue: "The reach witches and vampires are up to something involving Harrowstorms and Blackreach in Eastern Skyrim...do you think we should warn the Western half?"

    And while I haven't played Greymoor, from what I've watched, the first chunk of plot is basically investigating and finding out that "The Reach witches and vampires ARE up to something involving Harrowstorms, the remains of the Gray Host, and Blackreach in Western Skyrim, after all!"

    Good for new players, but a bit odd to directly rehash so many plot points in a theoretically continuous story.
    Edited by VaranisArano on August 25, 2020 11:28AM
  • Syldras
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    Then I really hope the next story dlc won't start with
    The Reach witches and vampires are up to something involving Harrowstorms, the remains of the Gray Host, and Blackreach in Western Skyrim the Reach

    Short question to those who've played Castle Thorn already: What's the connection between Lady Thorn and Rada al-Saran?


    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • RefLiberty
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    When we are getting 2nd part of overland with quests and stuff?
    Will that be one more dlc to be purchased?
  • Gythral
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    RefLiberty wrote: »
    When we are getting 2nd part of overland with quests and stuff?
    Will that be one more dlc to be purchased?

    Next update (DLC) November (ish)
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • zaria
    zaria
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    RefLiberty wrote: »
    When we are getting 2nd part of overland with quests and stuff?
    Will that be one more dlc to be purchased?
    It will be an overland dlc like southern Elsweyr.
    it will include that hard to navigate city from Skyrim :)

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • RemanCyrodiil_I
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    -
    Edited by RemanCyrodiil_I on April 20, 2022 4:07PM
  • Galwylin
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    I am all about the story. I personally feel it should out weight everything else. If there's no "reason" for the things happening we all might as well just sit in a house and avoid the work put into the world. So as someone from that perspective, I think you are fine skipping this "story" in the dungeons. They have been at best tangent to what's happening like in Western Skyrim you got to play through Fenn's investigation in Bangkorai that he spoke of and nothing substantial else is seen. There's no reasoning for the gathering of urns at the time, nothing. It was oh, these guys are filling these urns with dead parts and sending them somewhere. The dungeons have always at best had very low impact story wise that you'd get more depth just reading the paragraph it takes to sum one up. I expect the same though it would be almost laughable to have the major answers of this chapter delivered in them. Laughable in a very bad way. But considering the subjects each are dealing with these seem very peripheral at best. To the point I find it as laughable that they are touted as continuing the story at all.
  • Xuhora
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    Wing wrote: »
    Gythral wrote: »
    Yer, this year and late that put 'some' of the story in the dungeons instead of having them 'standalone'

    How to 'engage' players that dont want anything to do with group content (apparently)

    and we still dont do it, because DLC dungeons are generally terrible.

    ZOS just came to this weird conclusion that "oh, people are not doing dungeons, it must be lack of story"

    and yeah, for perspective player completion of the DLC dungeons back when they FIRT came out (years ago) was around 6% of the player base. that number only ever went down. (it hit sub 1% not too many dungeon DLC's ago)

    Source?
  • Exhale
    Exhale
    Syldras wrote: »
    As I don't really care for the dungeon dlcs (I've done one last year, but other than that...) - do we miss a lot of content story-wise, if we don't do them? I didn't have that impression so far? At least it didn't seem as something was missing when I played Greymoor withouth playing the 1st 2020 dlc beforehand.

    Icereach, Unhallowed Grave and Castle Thorn were not that hard on vet, so if you have plus or the dlcs you should give it a go.
  • Syldras
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    Spoilers for Castle Thorn story:

    Thanks. So I see it's actually nothing new for people who played all Greymoor quests and didn't miss the hints.

    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • Ratzkifal
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    As far as I understand it, it's an optional story that gives some context to the main story.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Syldras
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    Exhale wrote: »
    Icereach, Unhallowed Grave and Castle Thorn were not that hard on vet, so if you have plus or the dlcs you should give it a go.

    It's more of a time issue for me. So many other things to do, so things that don't seem that interesting to me are somewhere at the bottom of my list. But maybe I'll have a look sometime.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • Exhale
    Exhale
    do
  • NordSwordnBoard
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    Xuhora wrote: »
    Wing wrote: »
    Gythral wrote: »
    Yer, this year and late that put 'some' of the story in the dungeons instead of having them 'standalone'

    How to 'engage' players that dont want anything to do with group content (apparently)

    and we still dont do it, because DLC dungeons are generally terrible.

    ZOS just came to this weird conclusion that "oh, people are not doing dungeons, it must be lack of story"

    and yeah, for perspective player completion of the DLC dungeons back when they FIRT came out (years ago) was around 6% of the player base. that number only ever went down. (it hit sub 1% not too many dungeon DLC's ago)

    Source?

    PS4 trophies for normal and vet have a percentage of players from that platform that have acquired the trophy. Not sure if Xbox is the same. When they tout the number of accounts, and when you look at completions remember anybody that played once and quit counts toward the total. I also think you get counted towards the totals for DLC even if you don't have eso+ or bought the dungeon.
    Fear is the Mindkiller
  • starlizard70ub17_ESO
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    Syldras wrote: »
    Exhale wrote: »
    Icereach, Unhallowed Grave and Castle Thorn were not that hard on vet, so if you have plus or the dlcs you should give it a go.

    It's more of a time issue for me. So many other things to do, so things that don't seem that interesting to me are somewhere at the bottom of my list. But maybe I'll have a look sometime.

    I'll usually do the new DLC dungeons within the first 2 weeks of release, then I'm done with them. After their release it doesn't take long for most players to get burnt out on them, so it's easier to do them early for achievements and first time completion rewards.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • bakthi
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    Syldras wrote: »
    Exhale wrote: »
    Icereach, Unhallowed Grave and Castle Thorn were not that hard on vet, so if you have plus or the dlcs you should give it a go.

    It's more of a time issue for me. So many other things to do, so things that don't seem that interesting to me are somewhere at the bottom of my list. But maybe I'll have a look sometime.
    I find Unhallowed Grave to be a lot of fun...as long as you're with people who know what's going on and/or can take direction. The secret bosses are like nothing else, thanks to the grappling mechanic. If you ever wanted to feel like Batman in ESO...
    Army of me:
    CP810+: Breton Templar healer, Redguard stamina Warden, Imperial DK tank, Altmer magicka Sorceror, Orc stamina Sorceror/werewolf, Nord Necromancer tank, Khajit TG/DB Nightblade, Bosmer stamina Necromancer, Argonian Warden healer, Dunmer magicka DK, Nord Nightblade tank
    Second account, CP400+: Breton magicka Warden, Nord Nightblade healer/solo vampire, Bosmer stamina Templar/werewolf, Dunmer magicka Necromancer, Orc stamina DK, Argonian Warden tank
  • zaria
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    Ratzkifal wrote: »
    As far as I understand it, it's an optional story that gives some context to the main story.
    Yes, liked the once before Elsweyr as you recovered the two parts of the stone tablet Tarn used to release the dragons.
    It was tied in but independent. Tarn commented if you had done the dungeons. Else he got it from somebody else.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Ildun
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    zaria wrote: »
    Ratzkifal wrote: »
    As far as I understand it, it's an optional story that gives some context to the main story.
    Tarn commented if you had done the dungeons. Else he got it from somebody else.

    I consider this as critical main story element even some might think it is insignificant :(
  • Elsonso
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    Ildun wrote: »
    zaria wrote: »
    Ratzkifal wrote: »
    As far as I understand it, it's an optional story that gives some context to the main story.
    Tarn commented if you had done the dungeons. Else he got it from somebody else.

    I consider this as critical main story element even some might think it is insignificant :(

    As I see it, it is the difference between you being there, and you talking to someone who was there that can tell you. You get the "critical main story" either way.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • SpiderKnight
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    This year was the first time I touched dlc dungeons to get more of the story, turns out it made no difference. As others stated, it was just pointless added dialogue that gave the same conclusion: Coven was up to something. They were easy though, easier than others I've heard. But not worth wasted time. If anyone here has touched the newest 2, what are they like in terms of difficulty, and importance story-wise?
    Edited by SpiderKnight on August 25, 2020 2:39PM
  • Integral1900
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    You never get to find out what the story is in one of these DLC dungeons anyway, even if you run with a group that is specifically formed to do the story there will still be some idiot that will skip through all the text.

    I have been playing since launch and I don’t know what the plot is in a lot of the base game dungeons let alone these DLC things. Plus the fact I just can’t be bothered with them anymore, all those one-shot glitch fest mechanics. Dull dull dull

    They will just be tag on things to the main stories, like a comic book company that makes spin-off characters. They won’t be essential for the main thrust of it because most of the players won’t play the content therefore they can’t put a plot essential elements in there.

    I found the chapter zone this year to be visibly impressive. Black reach was a revelation visually as are the storms. However the storytelling is lacklustre at best and downright formulaic at worst, the storms give pitifully little reward for all the effort of destroying them especially considering how few players seem to be interested in them anymore. Oh and a whole zone thoroughly cleared out, including every nook and cranny carefully explored yielded only three charus eggs. Three! After having killed almost 400! So I wouldn’t expect much from these dungeons

    Put a solo version in the cash shop and I’ll try to show some interest, other than that I can’t be bothered.
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