https://www.youtube.com/watch?v=4Pu9Hblj2kI%22]https://youtube.com/watch?v=4Pu9Hblj2kI[/url]SavageChain wrote: »How about you use a perfected asylum fire staff with force pulse like magdks used to some patches ago?
Every second cast of force pulse procs guaranteed burning and therefore combustion passive.
What was the bug?colossalvoids wrote: »After they fixed a bug with burning it's not worth it at all, charged set staff wields way better results.
DropDeadGorgeous wrote: »What was the bug?colossalvoids wrote: »After they fixed a bug with burning it's not worth it at all, charged set staff wields way better results.
IrishOphidia wrote: »ZoS just needs to give DKs an active sustain skill like every other class. NBs have Siphoning, Templars have Channeled, Wardens have Betty, Sorcs even have Dark Deal. DKs? Nada.
"At least the chains give extra damage and proc the seething fury stacks".....along with the sustain, how can this be a bad thing, really? Its silly that people think its a meme skill when it brings so much to the table. Just use smart and you can even help your tank group stuff up if need be....win/win all around.
"At least the chains give extra damage and proc the seething fury stacks".....along with the sustain, how can this be a bad thing, really? Its silly that people think its a meme skill when it brings so much to the table. Just use smart and you can even help your tank group stuff up if need be....win[...]
You can get spell symmetry from the mages guild if you wanted for sustain on any magicka class
"At least the chains give extra damage and proc the seething fury stacks".....along with the sustain, how can this be a bad thing, really? Its silly that people think its a meme skill when it brings so much to the table. Just use smart and you can even help your tank group stuff up if need be....win/win all around.
You think it's silly that the DK players don't want to use an utility skill as a spammable to proc a extremely badly designed thing as seething fury instead of using a real spammable? I think your silly differs from many other people's.
"At least the chains give extra damage and proc the seething fury stacks".....along with the sustain, how can this be a bad thing, really? Its silly that people think its a meme skill when it brings so much to the table. Just use smart and you can even help your tank group stuff up if need be....win/win all around.
You think it's silly that the DK players don't want to use an utility skill as a spammable to proc a extremely badly designed thing as seething fury instead of using a real spammable? I think your silly differs from many other people's.
No, I agree that some of the things mentioned have issues.....the silly part is just thinking its all bad. Is it the best "fix" for sustain, well no, and suggestions have been offered up many times. But in working with what we have atm, its not that bad. I dont see where its a full on utility skill either. It does damage, a decent amount, it keeps mobs close in case your tank cant do it....and in most pug dungeons they cant...and it returns resources. So yea, while not a "spammable" in most folks minds where is it a bad thing?
Now, would i like to see us get some love in the sustain dept...hell yes! But until such a time we work what we are given.
IrishOphidia wrote: »ZoS just needs to give DKs an active sustain skill like every other class. NBs have Siphoning, Templars have Channeled, Wardens have Betty, Sorcs even have Dark Deal. DKs? Nada.