pauld1_ESO wrote: »Taking away group queues from battlegrounds defeats the purpose of an MMO. Casual players are still getting steamrolled in BGs even without premades. It fixed nothing. Only thing it did was divide the community. I prefer small scale PvP battles over large scale zerging. Being able to queue in BGs with friends from different alliances is what really brought people together. Every other MMO has the ability to queue with friends. People have quit over this change. And I notice when I queue. Takes a while to find a match and when I do find one a lot of times we don't have 4 people and they start the match anyways. The matchmaking is also just as unbalanced without premades. You could be in a team of 4 with no healer while an opposing team has 2 max geared spamjabplars. ESO turning into a single player game. This will kill the community.
The only way I would support this is if you only went up against other premades. Sadly this is not what the pro-premade crowd wants though, they want easy facerolls.....and you all know it.
One thing in the game being solo queued does not make it a single player game. Plenty of other group content.
MurderMostFoul wrote: »The removal of premades wasn't about stopping steamrolls. It was about preventing one group from steamrolling everyone else, game after game.
In high mmr, while groups could queue, it was not uncommon to sit for a BG session as a solo, and have 50% or more of your games be against the same, skilled premade. It was not fun to play 8 games and know at the start of 5 of them that you have almost no chance.
Now, everyone one starts every (full) match on much more equal footing. Steamrolls still happen, but now they can happen to anyone.
But there should be a way to play with friends. I think the most effective, fair way to do this is to allow solos and duos to queue.
And guess what? They're still getting steamrolled. What's the excuse now?
zergbase_ESO wrote: »Kiralyn2000 wrote: »Taking away group queues from battlegrounds defeats the purpose of an MMO.
Couple thoughts:
1. MMOs existed, in very multiplayer ways, before there were such things as "queues".
2. There's a lot more to the game than Battlegrounds, so the idea "Can't queue for BGs with friends = not an MMO / might as well be singleplayer", is a bit over the top.
Is it annoying that you can't do this? Sure (well, I presume so - I've got no friends, and I don't pvp at all). But "MMO" and "Multiplayer" are a heck of a lot larger than Queueing For BGs With Friends.
Name another popular MMO that doesn't allow you to queue with friends. I'll wait.....
Honestly they need do what Blizzard does. If two people queue they are not put in a bg less there is another two people queueing to put them on other teams to level playing field. When 5 man queues it wont place them into BG till there is another 5 man. Or they can do only Premade vs Premade. I think the group queue removal was more of ZoS not wanting to add or fix it to be fair.
This coming from someone that barely pvps or doesn't care for it. There is a fix or solution just ZoS does not want spend money developing it.
alanmatillab16_ESO wrote: »alanmatillab16_ESO wrote: »Donny_Vito wrote: »Kiralyn2000 wrote: »
But if it's normal for an MMO to remove something that makes it an MMO, there should be other MMOs that also don't allow group queues. Still waiting....
You can Group Queue into Cyrodiil, so yes ESO has Group Queing for PvP. You can stop waiting now.
You need more than 4 people to queue for Cyrodil. If you didn't know, Cyrodil is just a zergfest. I have no interest in being in a zerg guild. Can you name another MMO that doesn't allow group queues though? I'll wait...
Using Cyrodil as an excuse still doesn't change the FACT group queues have been removed. Nice try though.
So basically you are just going to come up with some excuse if someone does name a game where you can't queue with friends with the backup plan of "I said popular mmo that one doesn't count."
FYI, being able to queue with 4 or 5 friends doesn't make it an mmo either.
What makes it an MMO is being able to queue with 1-3 friends with other online players. Still waiting on the name of that MMO that doesn't allow group queues....
So you consider COD or BF an mmo then? that explains a lot
pauld1_ESO wrote: »Taking away group queues from battlegrounds defeats the purpose of an MMO. Casual players are still getting steamrolled in BGs even without premades. It fixed nothing. Only thing it did was divide the community. I prefer small scale PvP battles over large scale zerging. Being able to queue in BGs with friends from different alliances is what really brought people together. Every other MMO has the ability to queue with friends. People have quit over this change. And I notice when I queue. Takes a while to find a match and when I do find one a lot of times we don't have 4 people and they start the match anyways. The matchmaking is also just as unbalanced without premades. You could be in a team of 4 with no healer while an opposing team has 2 max geared spamjabplars. ESO turning into a single player game. This will kill the community.
The only way I would support this is if you only went up against other premades. Sadly this is not what the pro-premade crowd wants though, they want easy facerolls.....and you all know it.
One thing in the game being solo queued does not make it a single player game. Plenty of other group content.
Augustus67 wrote: »MurderMostFoul wrote: »The removal of premades wasn't about stopping steamrolls. It was about preventing one group from steamrolling everyone else, game after game.
In high mmr, while groups could queue, it was not uncommon to sit for a BG session as a solo, and have 50% or more of your games be against the same, skilled premade. It was not fun to play 8 games and know at the start of 5 of them that you have almost no chance.
Now, everyone one starts every (full) match on much more equal footing. Steamrolls still happen, but now they can happen to anyone.
But there should be a way to play with friends. I think the most effective, fair way to do this is to allow solos and duos to queue.
And guess what? They're still getting steamrolled. What's the excuse now?
So would having 2 queues solve your problem? 1 for solo players and a different one for duos or groups.
I can get behind the 2 queue system.Most players want to go back to a 1 queue for groups and solos because they miss steamrolling pugs.
MurderMostFoul wrote: »The removal of premades wasn't about stopping steamrolls. It was about preventing one group from steamrolling everyone else, game after game.
In high mmr, while groups could queue, it was not uncommon to sit for a BG session as a solo, and have 50% or more of your games be against the same, skilled premade. It was not fun to play 8 games and know at the start of 5 of them that you have almost no chance.
Now, everyone one starts every (full) match on much more equal footing. Steamrolls still happen, but now they can happen to anyone.
But there should be a way to play with friends. I think the most effective, fair way to do this is to allow solos and duos to queue.
MurderMostFoul wrote: »The removal of premades wasn't about stopping steamrolls. It was about preventing one group from steamrolling everyone else, game after game.
In high mmr, while groups could queue, it was not uncommon to sit for a BG session as a solo, and have 50% or more of your games be against the same, skilled premade. It was not fun to play 8 games and know at the start of 5 of them that you have almost no chance.
Now, everyone one starts every (full) match on much more equal footing. Steamrolls still happen, but now they can happen to anyone.
But there should be a way to play with friends. I think the most effective, fair way to do this is to allow solos and duos to queue.
And guess what? They're still getting steamrolled. What's the excuse now?
I don't like they took away the ability for my wife and I to queue for bgs together. We enjoyed the more tightly focused pvp without ten minute horse rides only to be stun locked and wipe before getting to the fight. I would also like them to come up with a way for that to come back.
All that said, it's just silly to declare something is "not an mmo" simply because they changed queues. GW2 limits players to the competitive queue, I'm not sure if the count is the same or not as I left that game to come back to ESO. Their solution there is a free for all queue that lets any party size join while the more competitive playlist limits players for seasonal rankings. TBH I think setting up two queues like that would be the best solution but I don't know that there are enough players or staff to support such a move.
If people constantly default to being hyperbolic when expressing ideas or frustrations with the game, that opinion is less likely to be taken seriously as the core of the argument "not an mmo" is easily dismissed. If one part of the argument is easily knocked down, folk are less likely to consider the rest.
Donny_Vito wrote: »Kiralyn2000 wrote: »
But if it's normal for an MMO to remove something that makes it an MMO, there should be other MMOs that also don't allow group queues. Still waiting....
You can Group Queue into Cyrodiil, so yes ESO has Group Queing for PvP. You can stop waiting now.
You need more than 4 people to queue for Cyrodil. If you didn't know, Cyrodil is just a zergfest. I have no interest in being in a zerg guild. Can you name another MMO that doesn't allow group queues though? I'll wait...
Using Cyrodil as an excuse still doesn't change the FACT group queues have been removed. Nice try though.
Kiralyn2000 wrote: »
But if it's normal for an MMO to remove something that makes it an MMO, there should be other MMOs that also don't allow group queues. Still waiting....
Kiralyn2000 wrote: »
But if it's normal for an MMO to remove something that makes it an MMO, there should be other MMOs that also don't allow group queues. Still waiting....
Kiralyn2000 wrote: »Taking away group queues from battlegrounds defeats the purpose of an MMO.
Couple thoughts:
1. MMOs existed, in very multiplayer ways, before there were such things as "queues".
Taking away group queues from battlegrounds defeats the purpose of an MMO. Casual players are still getting steamrolled in BGs even without premades. It fixed nothing. Only thing it did was divide the community. I prefer small scale PvP battles over large scale zerging. Being able to queue in BGs with friends from different alliances is what really brought people together. Every other MMO has the ability to queue with friends. People have quit over this change. And I notice when I queue. Takes a while to find a match and when I do find one a lot of times we don't have 4 people and they start the match anyways. The matchmaking is also just as unbalanced without premades. You could be in a team of 4 with no healer while an opposing team has 2 max geared spamjabplars. ESO turning into a single player game. This will kill the community.
Daemons_Bane wrote: »dinokstrunz wrote: »For people who heavily invest in PvP in this game, solo queue only BGs are terrible. Cyrodiil is too laggy to find any enjoyment and IC is empty most of the time. Battlegrounds need group or some kind of duo queue system back big time. It's still confusing to why the status of allowing singles only queue on such a feature remains considering it's widely disliked and mocked by those from the PvP community.
Well I would imagine it has something to do with the amount of complaining players being a lot larger than the amount of players wanting to keep it? Or maybe the idea that it really was a flawed system that gave huge advantages to a small group of players, allowing them to steamroll a very very large number of players?
Daemons_Bane wrote: »dinokstrunz wrote: »For people who heavily invest in PvP in this game, solo queue only BGs are terrible. Cyrodiil is too laggy to find any enjoyment and IC is empty most of the time. Battlegrounds need group or some kind of duo queue system back big time. It's still confusing to why the status of allowing singles only queue on such a feature remains considering it's widely disliked and mocked by those from the PvP community.
Well I would imagine it has something to do with the amount of complaining players being a lot larger than the amount of players wanting to keep it? Or maybe the idea that it really was a flawed system that gave huge advantages to a small group of players, allowing them to steamroll a very very large number of players?
You want a flawed system, how about the idea of 3 factions fighting....
Just think like this: Cyrodill is for group PvP, BG is for solo PvP. We've once had group BGs, and it was a nightmare for anyone who wasn't 4 stacking. You might get steamrolled now, but it was 10 times worse before, and you have no one else to blame but your own lack of skills (maybe probably the server).
It is beyond absurd that the response to people being unwilling to group and then complaining about people who *were* willing to group was to forbid anyone to group. "I don't feel like putting in the effort to do X so nobody else should get to have the benefits that come with that work." Pretty much guarantees that the biggest fans of the game's team sport meant for teams are people who hate teamwork. Just really a foolish way to deal with it, and has chased off a LOT of people who loved BGs as a team sport. There was so much talk of people "stomping" others as premades, and yet all of my duo friends who play with spouses reported getting beaten regularly but they didn't care because they were having fun with their significant other, or their best friend, or their guildies, or whatever. So the ONE PvP thing in this game that was tailor-made for close interpersonal socializing, the PvP version of 4-man dungeons, was destroyed for close interpersonal socializing because of the people who didn't want to bother getting a friend. That's the saddest possible outcome for a MMO.
Kiralyn2000 wrote: »Taking away group queues from battlegrounds defeats the purpose of an MMO.
Couple thoughts:
1. MMOs existed, in very multiplayer ways, before there were such things as "queues".
2. There's a lot more to the game than Battlegrounds, so the idea "Can't queue for BGs with friends = not an MMO / might as well be singleplayer", is a bit over the top.
Is it annoying that you can't do this? Sure (well, I presume so - I've got no friends, and I don't pvp at all). But "MMO" and "Multiplayer" are a heck of a lot larger than Queueing For BGs With Friends.
Name another popular MMO that doesn't allow you to queue with friends. I'll wait.....