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Skins are GROSS - "Hide your Helm" for skins pls

Rudrani
Rudrani
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Marshmist Palescale was the straw that broke my back. 😅😂

Does ZOS thing EVERYone playing ESO wants to look evil, twisted, terrifying etc.? Can we please have SOME skins that aren't literally absolutely completely disgusting to behold?

OK, Dro-Mathra, Silver and Gold COULD be kinda good looking, but...

**** Can you get rid of the effect that blots out our eyes? ****

Another good thing would be a "hide your helm" type option for skins - an option that prevents skins from altering the character's face, or at least their eyes.

****Can you please make the next skin one that actually looks pretty / sexy / gorgeous / attractive / flattering / benefic (not evil and gross) ****

Thanks in advance. 😅🤍
  • RefLiberty
    RefLiberty
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    How that should look like?

    "skin one that actually looks pretty / sexy / gorgeous / attractive / flattering / benefic"

    You mean the default one we get?
    How flattering or attractive skin looks like?

  • Vevvev
    Vevvev
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    I'm still waiting for the "Hide your skin" option like we have for the hide body markings, face markings, hat, etc, etc so I can finally have my vampire look mortal without using the Maormer fish skin or the Arctice Rime skin.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Integral1900
    Integral1900
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    [snip]

    Skins in this beautiful game just look so @#£* 🤮

    [Edited to remove Bashing]
    Edited by ZOS_ConnorG on August 21, 2020 12:13PM
  • Djennku
    Djennku
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    There's the option to just not wear skins if you don't like them. You have a choice. This is just complaining for no real reason.
    @Djennku, PCNA.

    Grand Master crafter, all styles and all furnishing plans known pre U41.
    Vamp and WW bites available for players.
    Shoot me an in-game mail if you need anything, happy to help!
  • valkyrie93
    valkyrie93
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    Wouldnt “Hide your Skin” just be... not wearing a skin? Also, to each their own but Dro Mathra and the other ones would look strange without the eye effect, they are quite high contrast all over and then you’d have the “realistic” looking eyes with non dramatic lighting... it just wouldn’t go well
    Edited by valkyrie93 on August 21, 2020 6:08AM
    PC EU
  • kylermacdb16_ESO
    kylermacdb16_ESO
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    I agree most of the skins are gaudy and/or ugly but what else would you suggest? Like oiled up skin or something? Lol
  • Artorias24
    Artorias24
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    Actually i put skins on to have glowing eyes.... For example dro mathra with dark painted emp costume. Only glowing eyes on a complete dark character hehehe looks Epic af
  • Coatmagic
    Coatmagic
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    I'm still waiting for a hide skin that hides my actual skin, you know, so my character can really show off what their made of xD
  • mairwen85
    mairwen85
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    Purified Meridia skin is probably the only nice looking skin
  • Tsar_Gekkou
    Tsar_Gekkou
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    I think the Blackmarrow Necromancer Skin, Maormer Fish Skin, and the Arctic Rime Skin all keep your eyes the same and your skin not too strange-looking.
    Xbox NA healer main
    vAA HM | vHRC HM | vSO HM | vMoL HM | vHoF HM | vAS+2 | vCR+3 | vBRP | vSS HM | vKA HM | vRG HM |
    Flawless Conqueror | Spirit Slayer | Dro-mA'thra Destroyer | Tick-Tock-Tormentor | Immortal Redeemer | Gryphon Heart | Godslayer | Dawnbringer | Planesbreaker |
  • Donny_Vito
    Donny_Vito
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    Yes please let the ladies wear a skin that lets them look like a California beach babe, I'm all for that! Maybe Pamela (cannot remember the character name) from Bay Watch? Let's do it.
  • Aznarb
    Aznarb
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    [snip]

    Skins in this beautiful game just look so @#£* 🤮

    100% agree, That why I don't use them.
    Edited by ZOS_ConnorG on August 21, 2020 12:13PM
    [ PC EU ]

    [ Khuram-dar ]
    [ Khajiit ]
    [ Templar - Healer ]
    [Crazy Gatherer & Compulsive Thief]

  • Mettaricana
    Mettaricana
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    Gotta admit game has worst skins ever i like a couple but the ones i want to like drop the balli wanted to like the deadlands dremora looking one but of course it makes my bosmer look like she has 5 o'clock shadow, i missed my chance to get the maomer fish scales skin, amd pretty much everything else is some kinda horrific dermatitis and leprosy std looking thing that hides all other tattoos and markings making it even harder to push them to barely passable in appearance. Kinda wish some would have hair skin options seems kinda weird to be made of flaming ice and have some delicate perm going on toss in som flaming hair effect, or be a frozen block of walking ice but my hair is enjoying a spa day in miami. I know most of these skins are just pocket liners for crates and cherry on tops for achievement hunters but still can someone make something not horrible...
  • redlink1979
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    Rudrani wrote: »
    (...)evil, twisted, terrifying(...)

    That's how I like the skins looking on my chars.

    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother | VforVendetta | Grownups Gaming EU | English Elders [PS][EU] 2500 CP
    • Daggerfall's Mightiest | Eternal Champions | Legacy | Tamriel Melting Pot [PS][NA] 2300 CP
    • SweetTrolls | Spring Rose | Daggerfall Royal Legion | Tinnitus Delux [PC][EU] 2525 CP
    • Bacon Rats | Silverlight Brotherhood | Canis Root Tea Party | Vincula Doloris [PC][NA] 2300 CP
  • Firstmep
    Firstmep
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    TBH, i wouldnt be aganist the "glowy" eye part of skins being separate.

    You would get them with the skin as now, but you could set to only use the eyes? Or maybe even mix and match parts of each skin like we can with outfits?

  • NotaDaedraWorshipper
    NotaDaedraWorshipper
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    Rudrani wrote: »
    Marshmist Palescale was the straw that broke my back. 😅😂

    Does ZOS thing EVERYone playing ESO wants to look evil, twisted, terrifying etc.? Can we please have SOME skins that aren't literally absolutely completely disgusting to behold?

    Marshmist Palescale is one of the few skins I actually like, since it's perfectly normal looking on argonians. Nothing evil or twisted about it.

    All the other glowing and weird ones are ugly and not suiting to Elder Scrolls imo. Also, the "hide" option for skins is simply not using them.
    [Lie] Of course! I don't even worship Daedra!
  • Rudrani
    Rudrani
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    Some people seem to be having a hard time imagining a good looking skin:

    Dromathra without the blue *** and without the glowing eyes would be GORGEOUS af.
    Gold without the missing blotches (leprosy) and eyes would be beautiful
    Silver without the dumb square black patterns and glowing eyes would be sexy af.

    How about a skin that gives prismatic, peacock colors?

    How about a skin that gives angel wings or something? Or makes the eyes bigger and cheeks redder.

    How about a skin that actually gives us TWO boobs instead of one? lol
  • Rudrani
    Rudrani
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    Also some people seem to have misunderstood that I am not suggesting a "Hide your skin" options (duh). I am suggesting an option that would prevent the skin from altering the face. A lot of the skins would be good as is if they diddnt affect the face. Even the Mazzatun skin would be cool.
  • Athan1
    Athan1
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    Skins are too flashy and just stuff to pay money for. Almost no mortal NPC has skins. Play as a normal medieval hero..
    Athan Atticus Imperial Templar of Shezarr
  • barney2525
    barney2525
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    If they made skins that made characters look beautiful, no vampire would ever be noticed

    :#
  • doomette
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    Artorias24 wrote: »
    Actually i put skins on to have glowing eyes.... For example dro mathra with dark painted emp costume. Only glowing eyes on a complete dark character hehehe looks Epic af

    I like the glowy eye skins with either the Dark Brotherhood costume you earn or the matching motif. I have the ebony epidermis one for my NB khajiit, and the costume covers most* of the ugly skin, just leaving the eyes glowing purple from the hood.
    *okay, her tail stills shows and looks slightly like an elongated, diseased raisin but I try to ignore that part
    Hate it when the hood comes off in crafting stations though, aaaaah 😆
  • doomette
    doomette
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    Athan1 wrote: »
    Skins are too flashy and just stuff to pay money for. Almost no mortal NPC has skins. Play as a normal medieval hero..

    Or you play as a normal medieval hero and other people can be as flashy and ostentatious as they want?
  • Jaimeh
    Jaimeh
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    I like the different glowing eyes that come with skins, and that they completey transform the character, otherwise it would just be glamours or cosmetics. But it would be nice if we had more variety, lately we had too similar ones, like the KA skin and that one from the crates.
  • Kalik_Gold
    Kalik_Gold
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    A good set of skins to release would be: Illusion “Race” skin male/female.

    These kinds of skins would use your current character creation selection but adapt it to whichever Race/sex combo you earned. These skins can have a slight shimmer effect to allow players to see that they are a Magicka created Illusion. When using the skin have the character do a hand motion, sip from a potion or use a dwemer orb for animation effect.

    That would give them 12 new skins to release over a year period once per month. Or 2-4 per cycle if used in dungeons/trial rewards.

    It also gives players a chance to have Playable races with other racial passives, for example Orc with High Elf passives (truly a Elf using an Orc illusion). Which opens up a whole new “play it your way” experience.

    These skins would fall under the acceptable levels of what the OP desires I expect.

    Also they can be used as a “Mortal skin” if the same race/sex used it to cover up Vampirism. Example a rank 4 Redguard Vampire male used the illusion Redguard male skin and he would look normal (with a shimmer due to illusion).


    Edit - for Vampires
    Edited by Kalik_Gold on August 26, 2020 1:42PM
    Main Character:
    Ras Kalik a Redguard Templar, the Vestige

    PvP Pure-class:
    Goliath of Hammerfell a Redguard Dragonknight
    Jux Blackheart a Redguard Nightblade
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: Subclassed or Specialty
    Movárth Piquine a Nord Vampiric Necromancer (Tank)
    Voa a Priest of Sep a Redguard* Necromancer (Healer)
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)
    Two-Big-Horns an Argonian Arcanist /Sorcerer
    Uri Ice-Heart the Twin a Nord Vampiric Warden (Ice-Theme)

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Bates Vesuius of Dawnstar an Redguard** Dragonknight (Raid Damage) --- Name change needed

    PvE: Specialty
    Tyrus Septim an Imperial Sorcerer (Dungeon Damage)
    Tav'i at-Shinji a Redguard** Warden (Arenas)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Styx of Akatosh a Goblin*** Arcanist --- Race change needed
    Zenovia at-Tura a Redguard** Lycan Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used:
    *Breton
    **Imperial
    ***Argonian




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant
  • ChaosWotan
    ChaosWotan
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    Skins are cool, though you may need a 4K screen or DSR x4 to see nuances and contrasts.
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